161 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			Zig
		
	
	
	
	
	
			
		
		
	
	
			161 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			Zig
		
	
	
	
	
	
const std = @import("std");
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const EventKind = @import("scheduler.zig").EventKind;
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const Io = @import("bus/io.zig").Io;
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const Scheduler = @import("scheduler.zig").Scheduler;
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const Allocator = std.mem.Allocator;
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pub const width = 240;
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pub const height = 160;
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pub const buf_pitch = width * @sizeOf(u16);
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const buf_len = buf_pitch * height;
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pub const Ppu = struct {
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    const Self = @This();
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    vram: Vram,
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    palette: Palette,
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    sched: *Scheduler,
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    frame_buf: []u8,
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    alloc: Allocator,
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    pub fn init(alloc: Allocator, sched: *Scheduler) !Self {
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        // Queue first Hblank
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        sched.push(.Draw, sched.tick + (240 * 4));
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        return Self{
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            .vram = try Vram.init(alloc),
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            .palette = try Palette.init(alloc),
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            .sched = sched,
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            .frame_buf = try alloc.alloc(u8, buf_len),
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            .alloc = alloc,
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        };
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    }
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    pub fn deinit(self: Self) void {
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        self.alloc.free(self.frame_buf);
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        self.vram.deinit();
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        self.palette.deinit();
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    }
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    pub fn drawScanline(self: *Self, io: *const Io) void {
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        const bg_mode = io.dispcnt.bg_mode.read();
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        const scanline = io.vcount.scanline.read();
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        switch (bg_mode) {
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            0x3 => {
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                const start = buf_pitch * @as(usize, scanline);
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                const end = start + buf_pitch;
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                std.mem.copy(u8, self.frame_buf[start..end], self.vram.buf[start..end]);
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            },
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            0x4 => {
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                const select = io.dispcnt.frame_select.read();
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                const vram_start = width * @as(usize, scanline);
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                const buf_start = vram_start * @sizeOf(u16);
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                const start = vram_start + if (select) 0xA000 else @as(usize, 0);
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                const end = start + width; // Each Entry is only a byte long
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                // Render Current Scanline
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                for (self.vram.buf[start..end]) |byte, i| {
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                    const id = byte * 2;
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                    const j = i * @sizeOf(u16);
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                    self.frame_buf[buf_start + j + 1] = self.palette.buf[id + 1];
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                    self.frame_buf[buf_start + j] = self.palette.buf[id];
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                }
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            },
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            else => {}, // std.debug.panic("[PPU] TODO: Implement BG Mode {}", .{bg_mode}),
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        }
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    }
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};
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const Palette = struct {
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    const Self = @This();
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    buf: []u8,
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    alloc: Allocator,
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    fn init(alloc: Allocator) !Self {
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        return Self{
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            .buf = try alloc.alloc(u8, 0x400),
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            .alloc = alloc,
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        };
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    }
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    fn deinit(self: Self) void {
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        self.alloc.free(self.buf);
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    }
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    pub fn get32(self: *const Self, idx: usize) u32 {
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        return (@as(u32, self.get16(idx + 2)) << 16) | @as(u32, self.get16(idx));
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    }
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    pub fn set32(self: *Self, idx: usize, word: u32) void {
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        self.set16(idx + 2, @truncate(u16, word >> 16));
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        self.set16(idx, @truncate(u16, word));
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    }
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    pub fn get16(self: *const Self, idx: usize) u16 {
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        return (@as(u16, self.buf[idx + 1]) << 8) | @as(u16, self.buf[idx]);
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    }
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    pub fn set16(self: *Self, idx: usize, halfword: u16) void {
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        self.buf[idx + 1] = @truncate(u8, halfword >> 8);
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        self.buf[idx] = @truncate(u8, halfword);
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    }
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    pub fn get8(self: *const Self, idx: usize) u8 {
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        return self.buf[idx];
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    }
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};
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const Vram = struct {
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    const Self = @This();
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    buf: []u8,
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    alloc: Allocator,
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    fn init(alloc: Allocator) !Self {
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        // In Modes 3 and 4, parts of the VRAM are copied to the
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        // frame buffer, therefore we want to zero-initialize Vram
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        //
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        // some programs like Armwrestler assume that VRAM is zeroed-out.
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        const black = std.mem.zeroes([0x18000]u8);
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        const buf = try alloc.alloc(u8, 0x18000);
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        std.mem.copy(u8, buf, &black);
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        return Self{
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            .buf = buf,
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            .alloc = alloc,
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        };
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    }
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    fn deinit(self: Self) void {
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        self.alloc.free(self.buf);
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    }
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    pub fn get32(self: *const Self, idx: usize) u32 {
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        return (@as(u32, self.get16(idx + 2)) << 16) | @as(u32, self.get16(idx));
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    }
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    pub fn set32(self: *Self, idx: usize, word: u32) void {
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        self.set16(idx + 2, @truncate(u16, word >> 16));
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        self.set16(idx, @truncate(u16, word));
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    }
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    pub fn get16(self: *const Self, idx: usize) u16 {
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        return (@as(u16, self.buf[idx + 1]) << 8) | @as(u16, self.buf[idx]);
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    }
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    pub fn set16(self: *Self, idx: usize, halfword: u16) void {
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        self.buf[idx + 1] = @truncate(u8, halfword >> 8);
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        self.buf[idx] = @truncate(u8, halfword);
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    }
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    pub fn get8(self: *const Self, idx: usize) u8 {
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        return self.buf[idx];
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    }
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};
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