263 lines
6.5 KiB
Zig
263 lines
6.5 KiB
Zig
const std = @import("std");
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const SDL = @import("sdl2");
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const io = @import("bus/io.zig");
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const Arm7tdmi = @import("cpu.zig").Arm7tdmi;
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const SoundFifo = std.fifo.LinearFifo(u8, .{ .Static = 0x20 });
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const AudioDeviceId = SDL.SDL_AudioDeviceID;
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const intToBytes = @import("util.zig").intToBytes;
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const log = std.log.scoped(.APU);
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pub const Apu = struct {
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const Self = @This();
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ch1: ToneSweep,
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ch2: Tone,
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ch3: Wave,
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ch4: Noise,
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chA: DmaSound(.A),
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chB: DmaSound(.B),
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bias: io.SoundBias,
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ch_vol_cnt: io.ChannelVolumeControl,
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dma_cnt: io.DmaSoundControl,
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cnt: io.SoundControl,
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dev: AudioDeviceId,
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pub fn init(dev: AudioDeviceId) Self {
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return .{
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.ch1 = ToneSweep.init(),
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.ch2 = Tone.init(),
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.ch3 = Wave.init(),
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.ch4 = Noise.init(),
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.chA = DmaSound(.A).init(),
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.chB = DmaSound(.B).init(),
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.ch_vol_cnt = .{ .raw = 0 },
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.dma_cnt = .{ .raw = 0 },
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.cnt = .{ .raw = 0 },
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.bias = .{ .raw = 0x0200 },
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.dev = dev,
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};
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}
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pub fn setDmaCnt(self: *Self, value: u16) void {
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const new: io.DmaSoundControl = .{ .raw = value };
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// Reinitializing instead of resetting is fine because
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// the FIFOs I'm using are stack allocated and 0x20 bytes big
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if (new.sa_reset.read()) self.chA.fifo = SoundFifo.init();
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if (new.sb_reset.read()) self.chB.fifo = SoundFifo.init();
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self.dma_cnt = new;
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}
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pub fn setSoundCntX(self: *Self, value: bool) void {
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self.cnt.apu_enable.write(value);
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}
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pub fn setSoundCntLLow(self: *Self, byte: u8) void {
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self.ch_vol_cnt.raw = (self.ch_vol_cnt.raw & 0xFF00) | byte;
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}
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pub fn setSoundCntLHigh(self: *Self, byte: u8) void {
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self.ch_vol_cnt.raw = @as(u16, byte) << 8 | (self.ch_vol_cnt.raw & 0xFF);
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}
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pub fn setBiasHigh(self: *Self, byte: u8) void {
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self.bias.raw = (@as(u16, byte) << 8) | (self.bias.raw & 0xFF);
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}
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pub fn handleTimerOverflow(self: *Self, kind: DmaSoundKind, cpu: *Arm7tdmi) void {
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if (!self.cnt.apu_enable.read()) return;
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const samples = switch (kind) {
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.A => blk: {
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break :blk self.chA.handleTimerOverflow(cpu, self.dma_cnt);
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},
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.B => blk: {
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break :blk self.chB.handleTimerOverflow(cpu, self.dma_cnt);
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},
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};
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_ = SDL.SDL_QueueAudio(self.dev, &samples, 2);
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}
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};
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const ToneSweep = struct {
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const Self = @This();
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/// NR10
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sweep: io.Sweep,
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/// NR11
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duty: io.Duty,
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/// NR12
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envelope: io.Envelope,
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/// NR13, NR14
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freq: io.Frequency,
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fn init() Self {
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return .{
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.sweep = .{ .raw = 0 },
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.duty = .{ .raw = 0 },
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.envelope = .{ .raw = 0 },
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.freq = .{ .raw = 0 },
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};
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}
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pub fn setFreqLow(self: *Self, byte: u8) void {
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self.freq.raw = (self.freq.raw & 0xFF00) | byte;
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}
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pub fn setFreqHigh(self: *Self, byte: u8) void {
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self.freq.raw = (@as(u16, byte) << 8) | (self.freq.raw & 0xFF);
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}
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};
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const Tone = struct {
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const Self = @This();
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/// NR21
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duty: io.Duty,
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/// NR22
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envelope: io.Envelope,
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/// NR23, NR24
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freq: io.Frequency,
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fn init() Self {
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return .{
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.duty = .{ .raw = 0 },
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.envelope = .{ .raw = 0 },
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.freq = .{ .raw = 0 },
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};
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}
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pub fn setFreqLow(self: *Self, byte: u8) void {
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self.freq.raw = (self.freq.raw & 0xFF00) | byte;
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}
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pub fn setFreqHigh(self: *Self, byte: u8) void {
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self.freq.raw = @as(u16, byte) << 8 | (self.freq.raw & 0xFF);
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}
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};
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const Wave = struct {
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const Self = @This();
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/// Write-only
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/// NR30
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select: io.WaveSelect,
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/// NR31
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length: u8,
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/// NR32
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vol: io.WaveVolume,
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/// NR33, NR34
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freq: io.Frequency,
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fn init() Self {
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return .{
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.select = .{ .raw = 0 },
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.vol = .{ .raw = 0 },
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.freq = .{ .raw = 0 },
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.length = 0,
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};
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}
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pub fn setFreqLow(self: *Self, byte: u8) void {
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self.freq.raw = (self.freq.raw & 0xFF00) | byte;
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}
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pub fn setFreqHigh(self: *Self, byte: u8) void {
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self.freq.raw = @as(u16, byte) << 8 | (self.freq.raw & 0xFF);
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}
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};
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const Noise = struct {
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const Self = @This();
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/// Write-only
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/// NR41
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len: u6,
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/// NR42
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envelope: io.Envelope,
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/// NR43
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poly: io.PolyCounter,
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/// NR44
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cnt: io.NoiseControl,
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fn init() Self {
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return .{
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.len = 0,
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.envelope = .{ .raw = 0 },
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.poly = .{ .raw = 0 },
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.cnt = .{ .raw = 0 },
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};
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}
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};
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pub fn DmaSound(comptime kind: DmaSoundKind) type {
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return struct {
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const Self = @This();
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fifo: SoundFifo,
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kind: DmaSoundKind,
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fn init() Self {
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return .{ .fifo = SoundFifo.init(), .kind = kind };
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}
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pub fn push(self: *Self, value: u32) void {
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self.fifo.write(&intToBytes(u32, value)) catch {};
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}
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pub fn pop(self: *Self) u8 {
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return self.fifo.readItem() orelse 0;
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}
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pub fn len(self: *const Self) usize {
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return self.fifo.readableLength();
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}
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pub fn handleTimerOverflow(self: *Self, cpu: *Arm7tdmi, cnt: io.DmaSoundControl) [2]u8 {
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const sample = self.pop();
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var left: u8 = 0;
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var right: u8 = 0;
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var fifo_addr: u32 = undefined;
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switch (kind) {
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.A => {
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const vol = @boolToInt(!cnt.sa_vol.read()); // if unset, vol is 50%
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if (cnt.sa_left_enable.read()) left = sample >> vol;
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if (cnt.sa_right_enable.read()) right = sample >> vol;
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fifo_addr = 0x0400_00A0;
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},
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.B => {
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const vol = @boolToInt(!cnt.sb_vol.read()); // if unset, vol is 50%
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if (cnt.sb_left_enable.read()) left = sample >> vol;
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if (cnt.sb_right_enable.read()) right = sample >> vol;
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fifo_addr = 0x0400_00A4;
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},
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}
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if (self.len() <= 15) {
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cpu.bus.dma._1.enableSoundDma(fifo_addr);
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cpu.bus.dma._2.enableSoundDma(fifo_addr);
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}
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return .{ left, right };
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}
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};
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}
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const DmaSoundKind = enum {
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A,
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B,
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};
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