Add a GUI to ZBA #7
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@ -48,7 +48,7 @@ pub fn build(b: *std.build.Builder) void {
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gdbstub.link(exe);
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// NativeFileDialog(ue) Bindings
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exe.linkLibrary(nfd.makeLib(b, target, optimize));
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exe.addPackage(nfd.getPackage("nfd"));
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exe.addModule("nfd", nfd.getModule(b));
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// Zig SDL Bindings: https://github.com/MasterQ32/SDL.zig
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const sdk = Sdk.init(b, null);
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@ -56,10 +56,9 @@ pub fn build(b: *std.build.Builder) void {
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exe.addModule("sdl2", sdk.getNativeModule());
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// Dear ImGui bindings
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const zgui_options = zgui.BuildOptionsStep.init(b, .{ .backend = .sdl2_opengl3 });
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const zgui_pkg = zgui.getPkg(&.{zgui_options.getPkg()});
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zgui.link(exe, zgui_options);
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exe.addPackage(zgui_pkg);
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const zgui_pkg = zgui.package(b, .{ .options = .{ .backend = .sdl2_opengl3 } });
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exe.addModule("zgui", zgui_pkg.module);
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zgui.link(exe, zgui_pkg.options);
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exe.install();
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@ -1 +1 @@
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Subproject commit b8d56260294636f9d7bf596cb558b697e873793f
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Subproject commit 5e5098bcaf2643d35199ce556da8091626a4d2ef
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2
lib/zgui
2
lib/zgui
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@ -1 +1 @@
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Subproject commit f9744ec8d613028b908896c410be937b5513f73b
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Subproject commit 12e480f30d1192eda18bd9245f41f6ff2d4055bd
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Reference in New Issue