Add TOML Support #2
							
								
								
									
										74
									
								
								src/config.zig
									
									
									
									
									
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										74
									
								
								src/config.zig
									
									
									
									
									
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							| @@ -0,0 +1,74 @@ | ||||
| const std = @import("std"); | ||||
| const toml = @import("toml"); | ||||
|  | ||||
| const Allocator = std.mem.Allocator; | ||||
|  | ||||
| var state: Config = .{}; | ||||
|  | ||||
| const Config = struct { | ||||
|     host: Host = .{}, | ||||
|     guest: Guest = .{}, | ||||
|     debug: Debug = .{}, | ||||
|  | ||||
|     /// Settings related to the Computer the Emulator is being run on | ||||
|     const Host = struct { | ||||
|         /// Using Nearest-Neighbor, multiply the resolution of the GBA Window | ||||
|         win_scale: i64 = 3, | ||||
|         /// Enable Vsync | ||||
|         /// | ||||
|         /// Note: This does not affect whether Emulation is synced to 59Hz | ||||
|         vsync: bool = true, | ||||
|     }; | ||||
|  | ||||
|     // Settings realted to the emulation itself | ||||
|     const Guest = struct { | ||||
|         /// Whether Emulation thread to sync to Audio Callbacks | ||||
|         audio_sync: bool = true, | ||||
|         /// Whether Emulation thread should sync to 59Hz | ||||
|         video_sync: bool = true, | ||||
|         /// Whether RTC I/O should always be enabled | ||||
|         force_rtc: bool = false, | ||||
|     }; | ||||
|  | ||||
|     /// Settings related to debugging ZBA | ||||
|     const Debug = struct { | ||||
|         /// Enable CPU Trace logs | ||||
|         cpu_trace: bool = false, | ||||
|         /// If false and ZBA is build in debug mode, ZBA will panic on unhandled I/O | ||||
|         unhandled_io: bool = true, | ||||
|     }; | ||||
| }; | ||||
|  | ||||
| pub fn config() *const Config { | ||||
|     return &state; | ||||
| } | ||||
|  | ||||
| /// Reads a config file and then loads it into the global state | ||||
| pub fn load(allocator: Allocator, config_path: []const u8) !void { | ||||
|     var config_file = try std.fs.cwd().openFile(config_path, .{}); | ||||
|     defer config_file.close(); | ||||
|  | ||||
|     const contents = try config_file.readToEndAlloc(allocator, try config_file.getEndPos()); | ||||
|     defer allocator.free(contents); | ||||
|  | ||||
|     const table = try toml.parseContents(allocator, contents, null); | ||||
|     defer table.deinit(); | ||||
|  | ||||
|     // TODO: Report unknown config options | ||||
|  | ||||
|     if (table.keys.get("Host")) |host| { | ||||
|         if (host.Table.keys.get("win_scale")) |scale| state.host.win_scale = scale.Integer; | ||||
|         if (host.Table.keys.get("vsync")) |vsync| state.host.vsync = vsync.Boolean; | ||||
|     } | ||||
|  | ||||
|     if (table.keys.get("Guest")) |guest| { | ||||
|         if (guest.Table.keys.get("audio_sync")) |sync| state.guest.audio_sync = sync.Boolean; | ||||
|         if (guest.Table.keys.get("video_sync")) |sync| state.guest.video_sync = sync.Boolean; | ||||
|         if (guest.Table.keys.get("force_rtc")) |forced| state.guest.force_rtc = forced.Boolean; | ||||
|     } | ||||
|  | ||||
|     if (table.keys.get("Debug")) |debug| { | ||||
|         if (debug.Table.keys.get("cpu_trace")) |trace| state.debug.cpu_trace = trace.Boolean; | ||||
|         if (debug.Table.keys.get("unhandled_io")) |unhandled| state.debug.unhandled_io = unhandled.Boolean; | ||||
|     } | ||||
| } | ||||
| @@ -1,4 +1,6 @@ | ||||
| const std = @import("std"); | ||||
| const config = @import("../../config.zig"); | ||||
|  | ||||
| const Bit = @import("bitfield").Bit; | ||||
| const Bitfield = @import("bitfield").Bitfield; | ||||
| const DateTime = @import("datetime").datetime.Datetime; | ||||
| @@ -8,7 +10,6 @@ const Backup = @import("backup.zig").Backup; | ||||
| const Gpio = @import("gpio.zig").Gpio; | ||||
| const Allocator = std.mem.Allocator; | ||||
|  | ||||
| const force_rtc = @import("../emu.zig").force_rtc; | ||||
| const log = std.log.scoped(.GamePak); | ||||
|  | ||||
| const Self = @This(); | ||||
| @@ -190,7 +191,7 @@ pub fn init(allocator: Allocator, cpu: *Arm7tdmi, rom_path: []const u8, save_pat | ||||
|     const file_buf = try file.readToEndAlloc(allocator, try file.getEndPos()); | ||||
|     const title = file_buf[0xA0..0xAC].*; | ||||
|     const kind = Backup.guess(file_buf); | ||||
|     const device = if (force_rtc) .Rtc else guessDevice(file_buf); | ||||
|     const device = if (config.config().guest.force_rtc) .Rtc else guessDevice(file_buf); | ||||
|  | ||||
|     logHeader(file_buf, &title); | ||||
|  | ||||
|   | ||||
| @@ -236,7 +236,6 @@ pub const thumb = struct { | ||||
|     } | ||||
| }; | ||||
|  | ||||
| const cpu_logging = @import("emu.zig").cpu_logging; | ||||
| const log = std.log.scoped(.Arm7Tdmi); | ||||
|  | ||||
| pub const Arm7tdmi = struct { | ||||
| @@ -428,12 +427,12 @@ pub const Arm7tdmi = struct { | ||||
|     pub fn step(self: *Self) void { | ||||
|         if (self.cpsr.t.read()) { | ||||
|             const opcode = self.fetch(u16); | ||||
|             if (cpu_logging) self.logger.?.mgbaLog(self, opcode); | ||||
|             if (self.logger) |*trace| trace.mgbaLog(self, opcode); | ||||
|  | ||||
|             thumb.lut[thumb.idx(opcode)](self, self.bus, opcode); | ||||
|         } else { | ||||
|             const opcode = self.fetch(u32); | ||||
|             if (cpu_logging) self.logger.?.mgbaLog(self, opcode); | ||||
|             if (self.logger) |*trace| trace.mgbaLog(self, opcode); | ||||
|  | ||||
|             if (checkCond(self.cpsr, @truncate(u4, opcode >> 28))) { | ||||
|                 arm.lut[arm.idx(opcode)](self, self.bus, opcode); | ||||
|   | ||||
| @@ -1,5 +1,6 @@ | ||||
| const std = @import("std"); | ||||
| const SDL = @import("sdl2"); | ||||
| const config = @import("../config.zig"); | ||||
|  | ||||
| const Bus = @import("Bus.zig"); | ||||
| const Scheduler = @import("scheduler.zig").Scheduler; | ||||
| @@ -12,14 +13,6 @@ const Thread = std.Thread; | ||||
| const Atomic = std.atomic.Atomic; | ||||
| const Allocator = std.mem.Allocator; | ||||
|  | ||||
| // TODO: Move these to a TOML File | ||||
| const sync_audio = false; // Enable Audio Sync | ||||
| const sync_video: RunKind = .LimitedFPS; // Configure Video Sync | ||||
| pub const win_scale = 4; // 1x, 2x, 3x, etc. Window Scaling | ||||
| pub const cpu_logging = false; // Enable detailed CPU logging | ||||
| pub const allow_unhandled_io = true; // Only relevant in Debug Builds | ||||
| pub const force_rtc = false; | ||||
|  | ||||
| // 228 Lines which consist of 308 dots (which are 4 cycles long) | ||||
| const cycles_per_frame: u64 = 228 * (308 * 4); //280896 | ||||
| const clock_rate: u64 = 1 << 24; // 16.78MHz | ||||
| @@ -40,18 +33,20 @@ const RunKind = enum { | ||||
|     UnlimitedFPS, | ||||
|     Limited, | ||||
|     LimitedFPS, | ||||
|     LimitedBusy, | ||||
| }; | ||||
|  | ||||
| pub fn run(quit: *Atomic(bool), fps: *FpsTracker, sched: *Scheduler, cpu: *Arm7tdmi) void { | ||||
|     if (sync_audio) log.info("Audio sync enabled", .{}); | ||||
|     if (config.config().guest.audio_sync) log.info("Audio sync enabled", .{}); | ||||
|  | ||||
|     switch (sync_video) { | ||||
|         .Unlimited => runUnsynchronized(quit, sched, cpu, null), | ||||
|         .Limited => runSynchronized(quit, sched, cpu, null), | ||||
|         .UnlimitedFPS => runUnsynchronized(quit, sched, cpu, fps), | ||||
|         .LimitedFPS => runSynchronized(quit, sched, cpu, fps), | ||||
|         .LimitedBusy => runBusyLoop(quit, sched, cpu), | ||||
|     // TODO: Support the other modes? | ||||
|     const video_sync: RunKind = if (config.config().guest.video_sync) .LimitedFPS else .UnlimitedFPS; | ||||
|     const audio_sync = config.config().guest.audio_sync; | ||||
|  | ||||
|     switch (video_sync) { | ||||
|         .Unlimited => runUnsynchronized(audio_sync, quit, sched, cpu, null), | ||||
|         .Limited => runSynchronized(audio_sync, quit, sched, cpu, null), | ||||
|         .UnlimitedFPS => runUnsynchronized(audio_sync, quit, sched, cpu, fps), | ||||
|         .LimitedFPS => runSynchronized(audio_sync, quit, sched, cpu, fps), | ||||
|     } | ||||
| } | ||||
|  | ||||
| @@ -72,7 +67,7 @@ pub fn runFrame(sched: *Scheduler, cpu: *Arm7tdmi) void { | ||||
|     } | ||||
| } | ||||
|  | ||||
| fn syncToAudio(stream: *SDL.SDL_AudioStream, is_buffer_full: *bool) void { | ||||
| fn syncToAudio(audio_sync: bool, stream: *SDL.SDL_AudioStream, is_buffer_full: *bool) void { | ||||
|     const sample_size = 2 * @sizeOf(u16); | ||||
|     const max_buf_size: c_int = 0x400; | ||||
|  | ||||
| @@ -85,11 +80,11 @@ fn syncToAudio(stream: *SDL.SDL_AudioStream, is_buffer_full: *bool) void { | ||||
|  | ||||
|     while (true) { | ||||
|         still_full = SDL.SDL_AudioStreamAvailable(stream) > sample_size * max_buf_size >> 1; | ||||
|         if (!sync_audio or !still_full) break; | ||||
|         if (!audio_sync or !still_full) break; | ||||
|     } | ||||
| } | ||||
|  | ||||
| pub fn runUnsynchronized(quit: *Atomic(bool), sched: *Scheduler, cpu: *Arm7tdmi, fps: ?*FpsTracker) void { | ||||
| pub fn runUnsynchronized(audio_sync: bool, quit: *Atomic(bool), sched: *Scheduler, cpu: *Arm7tdmi, fps: ?*FpsTracker) void { | ||||
|     log.info("Emulation thread w/out video sync", .{}); | ||||
|  | ||||
|     if (fps) |tracker| { | ||||
| @@ -97,19 +92,19 @@ pub fn runUnsynchronized(quit: *Atomic(bool), sched: *Scheduler, cpu: *Arm7tdmi, | ||||
|  | ||||
|         while (!quit.load(.SeqCst)) { | ||||
|             runFrame(sched, cpu); | ||||
|             syncToAudio(cpu.bus.apu.stream, &cpu.bus.apu.is_buffer_full); | ||||
|             syncToAudio(audio_sync, cpu.bus.apu.stream, &cpu.bus.apu.is_buffer_full); | ||||
|  | ||||
|             tracker.tick(); | ||||
|         } | ||||
|     } else { | ||||
|         while (!quit.load(.SeqCst)) { | ||||
|             runFrame(sched, cpu); | ||||
|             syncToAudio(cpu.bus.apu.stream, &cpu.bus.apu.is_buffer_full); | ||||
|             syncToAudio(audio_sync, cpu.bus.apu.stream, &cpu.bus.apu.is_buffer_full); | ||||
|         } | ||||
|     } | ||||
| } | ||||
|  | ||||
| pub fn runSynchronized(quit: *Atomic(bool), sched: *Scheduler, cpu: *Arm7tdmi, fps: ?*FpsTracker) void { | ||||
| pub fn runSynchronized(audio_sync: bool, quit: *Atomic(bool), sched: *Scheduler, cpu: *Arm7tdmi, fps: ?*FpsTracker) void { | ||||
|     log.info("Emulation thread w/ video sync", .{}); | ||||
|     var timer = Timer.start() catch std.debug.panic("Failed to initialize std.timer.Timer", .{}); | ||||
|     var wake_time: u64 = frame_period; | ||||
| @@ -125,8 +120,8 @@ pub fn runSynchronized(quit: *Atomic(bool), sched: *Scheduler, cpu: *Arm7tdmi, f | ||||
|             // If we happen to also be syncing to audio, we choose to spin on | ||||
|             // the amount of time needed for audio to catch up rather than | ||||
|             // our expected wake-up time | ||||
|             syncToAudio(cpu.bus.apu.stream, &cpu.bus.apu.is_buffer_full); | ||||
|             if (!sync_audio) spinLoop(&timer, wake_time); | ||||
|             syncToAudio(audio_sync, cpu.bus.apu.stream, &cpu.bus.apu.is_buffer_full); | ||||
|             if (!audio_sync) spinLoop(&timer, wake_time); | ||||
|             wake_time = new_wake_time; | ||||
|  | ||||
|             tracker.tick(); | ||||
| @@ -137,8 +132,8 @@ pub fn runSynchronized(quit: *Atomic(bool), sched: *Scheduler, cpu: *Arm7tdmi, f | ||||
|             const new_wake_time = blockOnVideo(&timer, wake_time); | ||||
|  | ||||
|             // see above comment | ||||
|             syncToAudio(cpu.bus.apu.stream, &cpu.bus.apu.is_buffer_full); | ||||
|             if (!sync_audio) spinLoop(&timer, wake_time); | ||||
|             syncToAudio(audio_sync, cpu.bus.apu.stream, &cpu.bus.apu.is_buffer_full); | ||||
|             if (!audio_sync) spinLoop(&timer, wake_time); | ||||
|             wake_time = new_wake_time; | ||||
|         } | ||||
|     } | ||||
| @@ -153,22 +148,6 @@ inline fn blockOnVideo(timer: *Timer, wake_time: u64) u64 { | ||||
|     return if (maybe_recalc_wake_time) |recalc| recalc else wake_time + frame_period; | ||||
| } | ||||
|  | ||||
| pub fn runBusyLoop(quit: *Atomic(bool), sched: *Scheduler, cpu: *Arm7tdmi) void { | ||||
|     log.info("Emulation thread with video sync using busy loop", .{}); | ||||
|     var timer = Timer.start() catch unreachable; | ||||
|     var wake_time: u64 = frame_period; | ||||
|  | ||||
|     while (!quit.load(.SeqCst)) { | ||||
|         runFrame(sched, cpu); | ||||
|         spinLoop(&timer, wake_time); | ||||
|  | ||||
|         syncToAudio(cpu.bus.apu.stream, &cpu.bus.apu.is_buffer_full); | ||||
|  | ||||
|         // Update to the new wake time | ||||
|         wake_time += frame_period; | ||||
|     } | ||||
| } | ||||
|  | ||||
| fn sleep(timer: *Timer, wake_time: u64) ?u64 { | ||||
|     // const step = std.time.ns_per_ms * 10; // 10ms | ||||
|     const timestamp = timer.read(); | ||||
|   | ||||
							
								
								
									
										31
									
								
								src/main.zig
									
									
									
									
									
								
							
							
						
						
									
										31
									
								
								src/main.zig
									
									
									
									
									
								
							| @@ -2,7 +2,8 @@ const std = @import("std"); | ||||
| const builtin = @import("builtin"); | ||||
| const known_folders = @import("known_folders"); | ||||
| const clap = @import("clap"); | ||||
| const toml = @import("toml"); | ||||
|  | ||||
| const config = @import("config.zig"); | ||||
|  | ||||
| const Gui = @import("platform.zig").Gui; | ||||
| const Bus = @import("core/Bus.zig"); | ||||
| @@ -14,11 +15,8 @@ const Allocator = std.mem.Allocator; | ||||
| const log = std.log.scoped(.Cli); | ||||
| const width = @import("core/ppu.zig").width; | ||||
| const height = @import("core/ppu.zig").height; | ||||
| const cpu_logging = @import("core/emu.zig").cpu_logging; | ||||
| pub const log_level = if (builtin.mode != .Debug) .info else std.log.default_level; | ||||
|  | ||||
| // TODO: Reimpl Logging | ||||
|  | ||||
| // CLI Arguments + Help Text | ||||
| const params = clap.parseParamsComptime( | ||||
|     \\-h, --help            Display this help and exit. | ||||
| @@ -43,10 +41,7 @@ pub fn main() anyerror!void { | ||||
|     const save_path = try savePath(allocator, data_path); | ||||
|     defer allocator.free(save_path); | ||||
|  | ||||
|     const config = try loadConfig(allocator, config_path); | ||||
|     _ = config; | ||||
|  | ||||
|     log.debug("got past loadConfig()", .{}); | ||||
|     try config.load(allocator, config_path); | ||||
|  | ||||
|     // Handle CLI Input | ||||
|     const result = try clap.parse(clap.Help, ¶ms, clap.parsers.default, .{}); | ||||
| @@ -55,7 +50,8 @@ pub fn main() anyerror!void { | ||||
|     const paths = try handleArguments(allocator, data_path, &result); | ||||
|     defer if (paths.save) |path| allocator.free(path); | ||||
|  | ||||
|     const log_file: ?std.fs.File = if (cpu_logging) try std.fs.cwd().createFile("zba.log", .{}) else null; | ||||
|     const cpu_trace = config.config().debug.cpu_trace; | ||||
|     const log_file: ?std.fs.File = if (cpu_trace) try std.fs.cwd().createFile("zba.log", .{}) else null; | ||||
|     defer if (log_file) |file| file.close(); | ||||
|  | ||||
|     // TODO: Take Emulator Init Code out of main.zig | ||||
| @@ -92,23 +88,6 @@ pub fn handleArguments(allocator: Allocator, data_path: []const u8, result: *con | ||||
|     }; | ||||
| } | ||||
|  | ||||
| const Config = struct { | ||||
|     // TODO: Add Config Fields | ||||
|     // TODO: Move to it's own file? config.zig? | ||||
| }; | ||||
|  | ||||
| // FIXME: TOML Library Leaks memory here | ||||
| // Either I should improve the TOML library, or try some of the even less used ones :thinking | ||||
| fn loadConfig(allocator: Allocator, config_path: []const u8) !Config { | ||||
|     // _ = allocator; | ||||
|     // _ = config_path; | ||||
|  | ||||
|     const table = try toml.parseFile(allocator, config_path, null); | ||||
|     table.deinit(); | ||||
|  | ||||
|     return .{}; | ||||
| } | ||||
|  | ||||
| fn configFilePath(allocator: Allocator, data_path: []const u8) ![]const u8 { | ||||
|     const path = try std.fs.path.join(allocator, &[_][]const u8{ data_path, "zba", "config.toml" }); | ||||
|  | ||||
|   | ||||
| @@ -1,6 +1,7 @@ | ||||
| const std = @import("std"); | ||||
| const SDL = @import("sdl2"); | ||||
| const emu = @import("core/emu.zig"); | ||||
| const config = @import("config.zig"); | ||||
|  | ||||
| const Apu = @import("core/apu.zig").Apu; | ||||
| const Arm7tdmi = @import("core/cpu.zig").Arm7tdmi; | ||||
| @@ -10,8 +11,6 @@ const FpsTracker = @import("util.zig").FpsTracker; | ||||
| const span = @import("util.zig").span; | ||||
|  | ||||
| const pitch = @import("core/ppu.zig").framebuf_pitch; | ||||
| const scale = @import("core/emu.zig").win_scale; | ||||
|  | ||||
| const default_title: []const u8 = "ZBA"; | ||||
|  | ||||
| pub const Gui = struct { | ||||
| @@ -28,16 +27,19 @@ pub const Gui = struct { | ||||
|         const ret = SDL.SDL_Init(SDL.SDL_INIT_VIDEO | SDL.SDL_INIT_EVENTS | SDL.SDL_INIT_AUDIO | SDL.SDL_INIT_GAMECONTROLLER); | ||||
|         if (ret < 0) panic(); | ||||
|  | ||||
|         const win_scale = @intCast(c_int, config.config().host.win_scale); | ||||
|  | ||||
|         const window = SDL.SDL_CreateWindow( | ||||
|             default_title.ptr, | ||||
|             SDL.SDL_WINDOWPOS_CENTERED, | ||||
|             SDL.SDL_WINDOWPOS_CENTERED, | ||||
|             @as(c_int, width * scale), | ||||
|             @as(c_int, height * scale), | ||||
|             @as(c_int, width * win_scale), | ||||
|             @as(c_int, height * win_scale), | ||||
|             SDL.SDL_WINDOW_SHOWN, | ||||
|         ) orelse panic(); | ||||
|  | ||||
|         const renderer = SDL.SDL_CreateRenderer(window, -1, SDL.SDL_RENDERER_ACCELERATED | SDL.SDL_RENDERER_PRESENTVSYNC) orelse panic(); | ||||
|         const renderer_flags = SDL.SDL_RENDERER_ACCELERATED | if (config.config().host.vsync) SDL.SDL_RENDERER_PRESENTVSYNC else 0; | ||||
|         const renderer = SDL.SDL_CreateRenderer(window, -1, @bitCast(u32, renderer_flags)) orelse panic(); | ||||
|  | ||||
|         const texture = SDL.SDL_CreateTexture( | ||||
|             renderer, | ||||
|   | ||||
							
								
								
									
										12
									
								
								src/util.zig
									
									
									
									
									
								
							
							
						
						
									
										12
									
								
								src/util.zig
									
									
									
									
									
								
							| @@ -1,10 +1,10 @@ | ||||
| const std = @import("std"); | ||||
| const builtin = @import("builtin"); | ||||
| const config = @import("config.zig"); | ||||
|  | ||||
| const Log2Int = std.math.Log2Int; | ||||
| const Arm7tdmi = @import("core/cpu.zig").Arm7tdmi; | ||||
|  | ||||
| const allow_unhandled_io = @import("core/emu.zig").allow_unhandled_io; | ||||
|  | ||||
| // Sign-Extend value of type `T` to type `U` | ||||
| pub fn sext(comptime T: type, comptime U: type, value: T) T { | ||||
|     // U must have less bits than T | ||||
| @@ -144,8 +144,10 @@ pub const io = struct { | ||||
|         } | ||||
|  | ||||
|         pub fn undef(comptime T: type, log: anytype, comptime format: []const u8, args: anytype) ?T { | ||||
|             const unhandled_io = config.config().debug.unhandled_io; | ||||
|  | ||||
|             log.warn(format, args); | ||||
|             if (builtin.mode == .Debug and !allow_unhandled_io) std.debug.panic("TODO: Implement I/O Register", .{}); | ||||
|             if (builtin.mode == .Debug and !unhandled_io) std.debug.panic("TODO: Implement I/O Register", .{}); | ||||
|  | ||||
|             return null; | ||||
|         } | ||||
| @@ -153,8 +155,10 @@ pub const io = struct { | ||||
|  | ||||
|     pub const write = struct { | ||||
|         pub fn undef(log: anytype, comptime format: []const u8, args: anytype) void { | ||||
|             const unhandled_io = config.config().debug.unhandled_io; | ||||
|  | ||||
|             log.warn(format, args); | ||||
|             if (builtin.mode == .Debug and !allow_unhandled_io) std.debug.panic("TODO: Implement I/O Register", .{}); | ||||
|             if (builtin.mode == .Debug and !unhandled_io) std.debug.panic("TODO: Implement I/O Register", .{}); | ||||
|         } | ||||
|     }; | ||||
| }; | ||||
|   | ||||
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