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	| Author | SHA1 | Date | |
|---|---|---|---|
| 5f3be3f2f5 | |||
| 76b3b4f582 | |||
| 7e9a3efacc | |||
| b2ce00a40c | |||
| 26e36b2ea2 | |||
| 45d304f3cd | |||
| bd506b4fe3 | |||
| 197be61186 | 
							
								
								
									
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								.github/workflows/main.yml
									
									
									
									
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										9
									
								
								.github/workflows/main.yml
									
									
									
									
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							| @@ -14,8 +14,7 @@ jobs: | ||||
|   build: | ||||
|     strategy: | ||||
|       matrix: | ||||
|         # os: [ubuntu-latest, windows-latest, macos-latest] | ||||
|         os: [ubuntu-latest, windows-latest] | ||||
|         os: [ubuntu-latest, windows-latest, macos-latest] | ||||
|     runs-on: ${{matrix.os}} | ||||
|     steps: | ||||
|       - uses: goto-bus-stop/setup-zig@v2 | ||||
| @@ -38,9 +37,9 @@ jobs: | ||||
|             brew install sdl2 | ||||
|       - uses: actions/checkout@v3 | ||||
|         with: | ||||
|           submodules: recursive | ||||
|           submodules: true | ||||
|       - name: build  | ||||
|         run: zig build -Doptimize=ReleaseSafe -Dcpu=baseline | ||||
|         run: zig build -Doptimize=ReleaseSafe | ||||
|       - name: upload | ||||
|         uses: actions/upload-artifact@v3 | ||||
|         with: | ||||
| @@ -51,7 +50,7 @@ jobs: | ||||
|     steps:  | ||||
|       - uses: actions/checkout@v3 | ||||
|         with: | ||||
|           submodules: recursive | ||||
|           submodules: true | ||||
|       - uses: goto-bus-stop/setup-zig@v2 | ||||
|         with: | ||||
|           version: master | ||||
|   | ||||
| @@ -96,7 +96,7 @@ Use `git submodule update --init` from the project root to pull the git relevant | ||||
| Be sure to provide SDL2 using: | ||||
|  | ||||
| - Linux: Your distro's package manager | ||||
| - macOS: ¯\\\_(ツ)_/¯ (try [this formula](https://formulae.brew.sh/formula/sdl2)?) | ||||
| - MacOS: `brew` (install [this formula](https://formulae.brew.sh/formula/sdl2)) | ||||
| - Windows: [`vcpkg`](https://github.com/Microsoft/vcpkg) (install `sdl2:x64-windows`) | ||||
|  | ||||
| `SDL.zig` will provide a helpful compile error if the zig compiler is unable to find SDL2. | ||||
|   | ||||
 Submodule lib/zba-gdbstub updated: acb59994fc...6d6a109a08
									
								
							 Submodule lib/zig-clap updated: 861de651f3...272d8e2088
									
								
							 Submodule lib/zig-datetime updated: bf0ae0c27c...932d284521
									
								
							| @@ -105,7 +105,7 @@ pub fn deinit(self: *Self) void { | ||||
| fn fillReadTable(self: *Self, table: *[table_len]?*const anyopaque) void { | ||||
|     const vramMirror = @import("ppu/Vram.zig").mirror; | ||||
|  | ||||
|     for (table, 0..) |*ptr, i| { | ||||
|     for (table) |*ptr, i| { | ||||
|         const addr = @intCast(u32, page_size * i); | ||||
|  | ||||
|         ptr.* = switch (addr) { | ||||
| @@ -132,7 +132,7 @@ fn fillWriteTable(self: *Self, comptime T: type, table: *[table_len]?*const anyo | ||||
|     comptime std.debug.assert(T == u32 or T == u16 or T == u8); | ||||
|     const vramMirror = @import("ppu/Vram.zig").mirror; | ||||
|  | ||||
|     for (table, 0..) |*ptr, i| { | ||||
|     for (table) |*ptr, i| { | ||||
|         const addr = @intCast(u32, page_size * i); | ||||
|  | ||||
|         ptr.* = switch (addr) { | ||||
|   | ||||
| @@ -213,7 +213,6 @@ fn guessDevice(buf: []const u8) Gpio.Device.Kind { | ||||
|     // Try to Guess if ROM uses RTC | ||||
|     const needle = "RTC_V"; // I was told SIIRTC_V, though Pokemen Firered (USA) is a false negative | ||||
|  | ||||
|     // TODO: Use new for loop syntax? | ||||
|     var i: usize = 0; | ||||
|     while ((i + needle.len) < buf.len) : (i += 1) { | ||||
|         if (std.mem.eql(u8, needle, buf[i..(i + needle.len)])) return .Rtc; | ||||
|   | ||||
| @@ -137,7 +137,6 @@ pub const Backup = struct { | ||||
|         for (backup_kinds) |needle| { | ||||
|             const needle_len = needle.str.len; | ||||
|  | ||||
|             // TODO: Use new for loop syntax? | ||||
|             var i: usize = 0; | ||||
|             while ((i + needle_len) < rom.len) : (i += 1) { | ||||
|                 if (std.mem.eql(u8, needle.str, rom[i..][0..needle_len])) return needle.kind; | ||||
|   | ||||
| @@ -339,7 +339,10 @@ fn DmaController(comptime id: u2) type { | ||||
| } | ||||
|  | ||||
| pub fn onBlanking(bus: *Bus, comptime kind: DmaKind) void { | ||||
|     inline for (0..4) |i| bus.dma[i].poll(kind); | ||||
|     comptime var i: usize = 0; | ||||
|     inline while (i < 4) : (i += 1) { | ||||
|         bus.dma[i].poll(kind); | ||||
|     } | ||||
| } | ||||
|  | ||||
| const Adjustment = enum(u2) { | ||||
|   | ||||
| @@ -293,13 +293,13 @@ pub const Clock = struct { | ||||
|         self.cpu.sched.push(.RealTimeClock, (1 << 24) -| late); // Reschedule | ||||
|  | ||||
|         const now = DateTime.now(); | ||||
|         self.year = bcd(@intCast(u8, now.date.year - 2000)); | ||||
|         self.month = @truncate(u5, bcd(now.date.month)); | ||||
|         self.day = @truncate(u6, bcd(now.date.day)); | ||||
|         self.weekday = @truncate(u3, bcd((now.date.weekday() + 1) % 7)); // API is Monday = 0, Sunday = 6. We want Sunday = 0, Saturday = 6 | ||||
|         self.hour = @truncate(u6, bcd(now.time.hour)); | ||||
|         self.minute = @truncate(u7, bcd(now.time.minute)); | ||||
|         self.second = @truncate(u7, bcd(now.time.second)); | ||||
|         self.year = bcd(u8, @intCast(u8, now.date.year - 2000)); | ||||
|         self.month = bcd(u5, now.date.month); | ||||
|         self.day = bcd(u6, now.date.day); | ||||
|         self.weekday = bcd(u3, (now.date.weekday() + 1) % 7); // API is Monday = 0, Sunday = 6. We want Sunday = 0, Saturday = 6 | ||||
|         self.hour = bcd(u6, now.time.hour); | ||||
|         self.minute = bcd(u7, now.time.minute); | ||||
|         self.second = bcd(u7, now.time.second); | ||||
|     } | ||||
|  | ||||
|     fn step(self: *Self, value: Data) u4 { | ||||
| @@ -449,8 +449,16 @@ pub const Clock = struct { | ||||
|     } | ||||
| }; | ||||
|  | ||||
| /// Converts an 8-bit unsigned integer to its BCD representation. | ||||
| /// Note: Algorithm only works for values between 0 and 99 inclusive. | ||||
| fn bcd(value: u8) u8 { | ||||
|     return ((value / 10) << 4) + (value % 10); | ||||
| fn bcd(comptime T: type, value: u8) T { | ||||
|     var input = value; | ||||
|     var ret: u8 = 0; | ||||
|     var shift: u3 = 0; | ||||
|  | ||||
|     while (input > 0) { | ||||
|         ret |= (input % 10) << (shift << 2); | ||||
|         shift += 1; | ||||
|         input /= 10; | ||||
|     } | ||||
|  | ||||
|     return @truncate(T, ret); | ||||
| } | ||||
|   | ||||
| @@ -39,12 +39,13 @@ pub const arm = struct { | ||||
|     } | ||||
|  | ||||
|     fn populate() [0x1000]InstrFn { | ||||
|         comptime { | ||||
|         return comptime { | ||||
|             @setEvalBranchQuota(0xE000); | ||||
|             var table = [_]InstrFn{und} ** 0x1000; | ||||
|             var ret = [_]InstrFn{und} ** 0x1000; | ||||
|  | ||||
|             for (&table, 0..) |*handler, i| { | ||||
|                 handler.* = switch (@as(u2, i >> 10)) { | ||||
|             var i: usize = 0; | ||||
|             while (i < ret.len) : (i += 1) { | ||||
|                 ret[i] = switch (@as(u2, i >> 10)) { | ||||
|                     0b00 => if (i == 0x121) blk: { | ||||
|                         break :blk branchExchange; | ||||
|                     } else if (i & 0xFCF == 0x009) blk: { | ||||
| @@ -106,8 +107,8 @@ pub const arm = struct { | ||||
|                 }; | ||||
|             } | ||||
|  | ||||
|             return table; | ||||
|         } | ||||
|             return ret; | ||||
|         }; | ||||
|     } | ||||
| }; | ||||
|  | ||||
| @@ -135,12 +136,13 @@ pub const thumb = struct { | ||||
|     } | ||||
|  | ||||
|     fn populate() [0x400]InstrFn { | ||||
|         comptime { | ||||
|         return comptime { | ||||
|             @setEvalBranchQuota(5025); // This is exact | ||||
|             var table = [_]InstrFn{und} ** 0x400; | ||||
|             var ret = [_]InstrFn{und} ** 0x400; | ||||
|  | ||||
|             for (&table, 0..) |*handler, i| { | ||||
|                 handler.* = switch (@as(u3, i >> 7 & 0x7)) { | ||||
|             var i: usize = 0; | ||||
|             while (i < ret.len) : (i += 1) { | ||||
|                 ret[i] = switch (@as(u3, i >> 7 & 0x7)) { | ||||
|                     0b000 => if (i >> 5 & 0x3 == 0b11) blk: { | ||||
|                         const I = i >> 4 & 1 == 1; | ||||
|                         const is_sub = i >> 3 & 1 == 1; | ||||
| @@ -228,8 +230,8 @@ pub const thumb = struct { | ||||
|                 }; | ||||
|             } | ||||
|  | ||||
|             return table; | ||||
|         } | ||||
|             return ret; | ||||
|         }; | ||||
|     } | ||||
| }; | ||||
|  | ||||
| @@ -383,7 +385,8 @@ pub const Arm7tdmi = struct { | ||||
|         const now = getModeChecked(self, self.cpsr.mode.read()); | ||||
|  | ||||
|         // Bank R8 -> r12 | ||||
|         for (0..5) |i| { | ||||
|         var i: usize = 0; | ||||
|         while (i < 5) : (i += 1) { | ||||
|             self.bank.fiq[Bank.fiqIdx(i, now)] = self.r[8 + i]; | ||||
|         } | ||||
|  | ||||
| @@ -401,7 +404,8 @@ pub const Arm7tdmi = struct { | ||||
|         } | ||||
|  | ||||
|         // Grab R8 -> R12 | ||||
|         for (0..5) |i| { | ||||
|         i = 0; | ||||
|         while (i < 5) : (i += 1) { | ||||
|             self.r[8 + i] = self.bank.fiq[Bank.fiqIdx(i, next)]; | ||||
|         } | ||||
|  | ||||
| @@ -466,7 +470,8 @@ pub const Arm7tdmi = struct { | ||||
|     } | ||||
|  | ||||
|     pub fn stepDmaTransfer(self: *Self) bool { | ||||
|         inline for (0..4) |i| { | ||||
|         comptime var i: usize = 0; | ||||
|         inline while (i < 4) : (i += 1) { | ||||
|             if (self.bus.dma[i].in_progress) { | ||||
|                 self.bus.dma[i].step(self); | ||||
|                 return true; | ||||
|   | ||||
| @@ -92,7 +92,8 @@ pub fn fmt15(comptime L: bool, comptime rb: u3) InstrFn { | ||||
| inline fn countRlist(opcode: u16) u32 { | ||||
|     var count: u32 = 0; | ||||
|  | ||||
|     inline for (0..8) |i| { | ||||
|     comptime var i: u4 = 0; | ||||
|     inline while (i < 8) : (i += 1) { | ||||
|         if (opcode >> (7 - i) & 1 == 1) count += 1; | ||||
|     } | ||||
|  | ||||
|   | ||||
| @@ -146,8 +146,9 @@ fn sleep(timer: *Timer, wake_time: u64) ?u64 { | ||||
|  | ||||
|     const step = 2 * std.time.ns_per_ms; // Granularity of 2ms | ||||
|     const times = sleep_for / step; | ||||
|     var i: usize = 0; | ||||
|  | ||||
|     for (0..times) |_| { | ||||
|     while (i < times) : (i += 1) { | ||||
|         std.time.sleep(step); | ||||
|  | ||||
|         // Upon wakeup, check to see if this particular sleep was longer than expected | ||||
|   | ||||
| @@ -625,7 +625,8 @@ pub const Ppu = struct { | ||||
|                 const framebuf_base = width * @as(usize, scanline); | ||||
|                 if (obj_enable) self.fetchSprites(); | ||||
|  | ||||
|                 for (0..4) |layer| { | ||||
|                 var layer: usize = 0; | ||||
|                 while (layer < 4) : (layer += 1) { | ||||
|                     self.drawSprites(@truncate(u2, layer)); | ||||
|                     if (layer == self.bg[0].cnt.priority.read() and bg_enable & 1 == 1) self.drawBackground(0); | ||||
|                     if (layer == self.bg[1].cnt.priority.read() and bg_enable >> 1 & 1 == 1) self.drawBackground(1); | ||||
| @@ -639,7 +640,8 @@ pub const Ppu = struct { | ||||
|                 const framebuf_base = width * @as(usize, scanline); | ||||
|                 if (obj_enable) self.fetchSprites(); | ||||
|  | ||||
|                 for (0..4) |layer| { | ||||
|                 var layer: usize = 0; | ||||
|                 while (layer < 4) : (layer += 1) { | ||||
|                     self.drawSprites(@truncate(u2, layer)); | ||||
|                     if (layer == self.bg[0].cnt.priority.read() and bg_enable & 1 == 1) self.drawBackground(0); | ||||
|                     if (layer == self.bg[1].cnt.priority.read() and bg_enable >> 1 & 1 == 1) self.drawBackground(1); | ||||
| @@ -652,7 +654,8 @@ pub const Ppu = struct { | ||||
|                 const framebuf_base = width * @as(usize, scanline); | ||||
|                 if (obj_enable) self.fetchSprites(); | ||||
|  | ||||
|                 for (0..4) |layer| { | ||||
|                 var layer: usize = 0; | ||||
|                 while (layer < 4) : (layer += 1) { | ||||
|                     self.drawSprites(@truncate(u2, layer)); | ||||
|                     if (layer == self.bg[2].cnt.priority.read() and bg_enable >> 2 & 1 == 1) self.drawAffineBackground(2); | ||||
|                     if (layer == self.bg[3].cnt.priority.read() and bg_enable >> 3 & 1 == 1) self.drawAffineBackground(3); | ||||
| @@ -668,7 +671,7 @@ pub const Ppu = struct { | ||||
|                 const vram_buf = @ptrCast([*]const u16, @alignCast(@alignOf(u16), self.vram.buf)); | ||||
|                 const framebuf = @ptrCast([*]u32, @alignCast(@alignOf(u32), self.framebuf.get(.Emulator))); | ||||
|  | ||||
|                 for (vram_buf[vram_base .. vram_base + width], 0..) |bgr555, i| { | ||||
|                 for (vram_buf[vram_base .. vram_base + width]) |bgr555, i| { | ||||
|                     framebuf[framebuf_base + i] = rgba888(bgr555); | ||||
|                 } | ||||
|             }, | ||||
| @@ -682,7 +685,7 @@ pub const Ppu = struct { | ||||
|                 const pal_buf = @ptrCast([*]const u16, @alignCast(@alignOf(u16), self.palette.buf)); | ||||
|                 const framebuf = @ptrCast([*]u32, @alignCast(@alignOf(u32), self.framebuf.get(.Emulator))); | ||||
|  | ||||
|                 for (self.vram.buf[vram_base .. vram_base + width], 0..) |pal_id, i| { | ||||
|                 for (self.vram.buf[vram_base .. vram_base + width]) |pal_id, i| { | ||||
|                     framebuf[framebuf_base + i] = rgba888(pal_buf[pal_id]); | ||||
|                 } | ||||
|             }, | ||||
| @@ -698,7 +701,8 @@ pub const Ppu = struct { | ||||
|                 const vram_buf = @ptrCast([*]const u16, @alignCast(@alignOf(u16), self.vram.buf)); | ||||
|                 const framebuf = @ptrCast([*]u32, @alignCast(@alignOf(u32), self.framebuf.get(.Emulator))); | ||||
|  | ||||
|                 for (0..width) |i| { | ||||
|                 var i: usize = 0; | ||||
|                 while (i < width) : (i += 1) { | ||||
|                     const bgr555 = if (scanline < m5_height and i < m5_width) vram_buf[vram_base + i] else self.palette.backdrop(); | ||||
|                     framebuf[framebuf_base + i] = rgba888(bgr555); | ||||
|                 } | ||||
| @@ -714,7 +718,7 @@ pub const Ppu = struct { | ||||
|         // FIXME: @ptrCast between slices changing the length isn't implemented yet | ||||
|         const framebuf = @ptrCast([*]u32, @alignCast(@alignOf(u32), self.framebuf.get(.Emulator))); | ||||
|  | ||||
|         for (self.scanline.top(), 0..) |maybe_top, i| { | ||||
|         for (self.scanline.top()) |maybe_top, i| { | ||||
|             const maybe_btm = self.scanline.btm()[i]; | ||||
|  | ||||
|             const bgr555 = self.getBgr555(maybe_top, maybe_btm); | ||||
|   | ||||
| @@ -73,7 +73,7 @@ pub const Scheduler = struct { | ||||
|  | ||||
|     /// Removes the **first** scheduled event of type `needle` | ||||
|     pub fn removeScheduledEvent(self: *Self, needle: EventKind) void { | ||||
|         for (self.queue.items, 0..) |event, i| { | ||||
|         for (self.queue.items) |event, i| { | ||||
|             if (std.meta.eql(event.kind, needle)) { | ||||
|  | ||||
|                 // invalidates the slice we're iterating over | ||||
|   | ||||
| @@ -133,7 +133,7 @@ pub fn main() void { | ||||
|     } | ||||
| } | ||||
|  | ||||
| fn handleArguments(allocator: Allocator, data_path: []const u8, result: *const clap.Result(clap.Help, ¶ms, clap.parsers.default)) !FilePaths { | ||||
| pub fn handleArguments(allocator: Allocator, data_path: []const u8, result: *const clap.Result(clap.Help, ¶ms, clap.parsers.default)) !FilePaths { | ||||
|     const rom_path = romPath(result); | ||||
|     log.info("ROM path: {s}", .{rom_path}); | ||||
|  | ||||
|   | ||||
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