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	| Author | SHA1 | Date | |
|---|---|---|---|
| 5f3be3f2f5 | |||
| 76b3b4f582 | |||
| 7e9a3efacc | |||
| b2ce00a40c | |||
| 26e36b2ea2 | |||
| 45d304f3cd | |||
| bd506b4fe3 | |||
| 197be61186 | 
							
								
								
									
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								.github/workflows/main.yml
									
									
									
									
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										9
									
								
								.github/workflows/main.yml
									
									
									
									
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							| @@ -14,8 +14,7 @@ jobs: | |||||||
|   build: |   build: | ||||||
|     strategy: |     strategy: | ||||||
|       matrix: |       matrix: | ||||||
|         # os: [ubuntu-latest, windows-latest, macos-latest] |         os: [ubuntu-latest, windows-latest, macos-latest] | ||||||
|         os: [ubuntu-latest, windows-latest] |  | ||||||
|     runs-on: ${{matrix.os}} |     runs-on: ${{matrix.os}} | ||||||
|     steps: |     steps: | ||||||
|       - uses: goto-bus-stop/setup-zig@v2 |       - uses: goto-bus-stop/setup-zig@v2 | ||||||
| @@ -38,9 +37,9 @@ jobs: | |||||||
|             brew install sdl2 |             brew install sdl2 | ||||||
|       - uses: actions/checkout@v3 |       - uses: actions/checkout@v3 | ||||||
|         with: |         with: | ||||||
|           submodules: recursive |           submodules: true | ||||||
|       - name: build  |       - name: build  | ||||||
|         run: zig build -Doptimize=ReleaseSafe -Dcpu=baseline |         run: zig build -Doptimize=ReleaseSafe | ||||||
|       - name: upload |       - name: upload | ||||||
|         uses: actions/upload-artifact@v3 |         uses: actions/upload-artifact@v3 | ||||||
|         with: |         with: | ||||||
| @@ -51,7 +50,7 @@ jobs: | |||||||
|     steps:  |     steps:  | ||||||
|       - uses: actions/checkout@v3 |       - uses: actions/checkout@v3 | ||||||
|         with: |         with: | ||||||
|           submodules: recursive |           submodules: true | ||||||
|       - uses: goto-bus-stop/setup-zig@v2 |       - uses: goto-bus-stop/setup-zig@v2 | ||||||
|         with: |         with: | ||||||
|           version: master |           version: master | ||||||
|   | |||||||
| @@ -96,7 +96,7 @@ Use `git submodule update --init` from the project root to pull the git relevant | |||||||
| Be sure to provide SDL2 using: | Be sure to provide SDL2 using: | ||||||
|  |  | ||||||
| - Linux: Your distro's package manager | - Linux: Your distro's package manager | ||||||
| - macOS: ¯\\\_(ツ)_/¯ (try [this formula](https://formulae.brew.sh/formula/sdl2)?) | - MacOS: `brew` (install [this formula](https://formulae.brew.sh/formula/sdl2)) | ||||||
| - Windows: [`vcpkg`](https://github.com/Microsoft/vcpkg) (install `sdl2:x64-windows`) | - Windows: [`vcpkg`](https://github.com/Microsoft/vcpkg) (install `sdl2:x64-windows`) | ||||||
|  |  | ||||||
| `SDL.zig` will provide a helpful compile error if the zig compiler is unable to find SDL2. | `SDL.zig` will provide a helpful compile error if the zig compiler is unable to find SDL2. | ||||||
|   | |||||||
 Submodule lib/zba-gdbstub updated: acb59994fc...6d6a109a08
									
								
							 Submodule lib/zig-clap updated: 861de651f3...272d8e2088
									
								
							 Submodule lib/zig-datetime updated: bf0ae0c27c...932d284521
									
								
							| @@ -105,7 +105,7 @@ pub fn deinit(self: *Self) void { | |||||||
| fn fillReadTable(self: *Self, table: *[table_len]?*const anyopaque) void { | fn fillReadTable(self: *Self, table: *[table_len]?*const anyopaque) void { | ||||||
|     const vramMirror = @import("ppu/Vram.zig").mirror; |     const vramMirror = @import("ppu/Vram.zig").mirror; | ||||||
|  |  | ||||||
|     for (table, 0..) |*ptr, i| { |     for (table) |*ptr, i| { | ||||||
|         const addr = @intCast(u32, page_size * i); |         const addr = @intCast(u32, page_size * i); | ||||||
|  |  | ||||||
|         ptr.* = switch (addr) { |         ptr.* = switch (addr) { | ||||||
| @@ -132,7 +132,7 @@ fn fillWriteTable(self: *Self, comptime T: type, table: *[table_len]?*const anyo | |||||||
|     comptime std.debug.assert(T == u32 or T == u16 or T == u8); |     comptime std.debug.assert(T == u32 or T == u16 or T == u8); | ||||||
|     const vramMirror = @import("ppu/Vram.zig").mirror; |     const vramMirror = @import("ppu/Vram.zig").mirror; | ||||||
|  |  | ||||||
|     for (table, 0..) |*ptr, i| { |     for (table) |*ptr, i| { | ||||||
|         const addr = @intCast(u32, page_size * i); |         const addr = @intCast(u32, page_size * i); | ||||||
|  |  | ||||||
|         ptr.* = switch (addr) { |         ptr.* = switch (addr) { | ||||||
|   | |||||||
| @@ -213,7 +213,6 @@ fn guessDevice(buf: []const u8) Gpio.Device.Kind { | |||||||
|     // Try to Guess if ROM uses RTC |     // Try to Guess if ROM uses RTC | ||||||
|     const needle = "RTC_V"; // I was told SIIRTC_V, though Pokemen Firered (USA) is a false negative |     const needle = "RTC_V"; // I was told SIIRTC_V, though Pokemen Firered (USA) is a false negative | ||||||
|  |  | ||||||
|     // TODO: Use new for loop syntax? |  | ||||||
|     var i: usize = 0; |     var i: usize = 0; | ||||||
|     while ((i + needle.len) < buf.len) : (i += 1) { |     while ((i + needle.len) < buf.len) : (i += 1) { | ||||||
|         if (std.mem.eql(u8, needle, buf[i..(i + needle.len)])) return .Rtc; |         if (std.mem.eql(u8, needle, buf[i..(i + needle.len)])) return .Rtc; | ||||||
|   | |||||||
| @@ -137,7 +137,6 @@ pub const Backup = struct { | |||||||
|         for (backup_kinds) |needle| { |         for (backup_kinds) |needle| { | ||||||
|             const needle_len = needle.str.len; |             const needle_len = needle.str.len; | ||||||
|  |  | ||||||
|             // TODO: Use new for loop syntax? |  | ||||||
|             var i: usize = 0; |             var i: usize = 0; | ||||||
|             while ((i + needle_len) < rom.len) : (i += 1) { |             while ((i + needle_len) < rom.len) : (i += 1) { | ||||||
|                 if (std.mem.eql(u8, needle.str, rom[i..][0..needle_len])) return needle.kind; |                 if (std.mem.eql(u8, needle.str, rom[i..][0..needle_len])) return needle.kind; | ||||||
|   | |||||||
| @@ -339,7 +339,10 @@ fn DmaController(comptime id: u2) type { | |||||||
| } | } | ||||||
|  |  | ||||||
| pub fn onBlanking(bus: *Bus, comptime kind: DmaKind) void { | pub fn onBlanking(bus: *Bus, comptime kind: DmaKind) void { | ||||||
|     inline for (0..4) |i| bus.dma[i].poll(kind); |     comptime var i: usize = 0; | ||||||
|  |     inline while (i < 4) : (i += 1) { | ||||||
|  |         bus.dma[i].poll(kind); | ||||||
|  |     } | ||||||
| } | } | ||||||
|  |  | ||||||
| const Adjustment = enum(u2) { | const Adjustment = enum(u2) { | ||||||
|   | |||||||
| @@ -293,13 +293,13 @@ pub const Clock = struct { | |||||||
|         self.cpu.sched.push(.RealTimeClock, (1 << 24) -| late); // Reschedule |         self.cpu.sched.push(.RealTimeClock, (1 << 24) -| late); // Reschedule | ||||||
|  |  | ||||||
|         const now = DateTime.now(); |         const now = DateTime.now(); | ||||||
|         self.year = bcd(@intCast(u8, now.date.year - 2000)); |         self.year = bcd(u8, @intCast(u8, now.date.year - 2000)); | ||||||
|         self.month = @truncate(u5, bcd(now.date.month)); |         self.month = bcd(u5, now.date.month); | ||||||
|         self.day = @truncate(u6, bcd(now.date.day)); |         self.day = bcd(u6, now.date.day); | ||||||
|         self.weekday = @truncate(u3, bcd((now.date.weekday() + 1) % 7)); // API is Monday = 0, Sunday = 6. We want Sunday = 0, Saturday = 6 |         self.weekday = bcd(u3, (now.date.weekday() + 1) % 7); // API is Monday = 0, Sunday = 6. We want Sunday = 0, Saturday = 6 | ||||||
|         self.hour = @truncate(u6, bcd(now.time.hour)); |         self.hour = bcd(u6, now.time.hour); | ||||||
|         self.minute = @truncate(u7, bcd(now.time.minute)); |         self.minute = bcd(u7, now.time.minute); | ||||||
|         self.second = @truncate(u7, bcd(now.time.second)); |         self.second = bcd(u7, now.time.second); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     fn step(self: *Self, value: Data) u4 { |     fn step(self: *Self, value: Data) u4 { | ||||||
| @@ -449,8 +449,16 @@ pub const Clock = struct { | |||||||
|     } |     } | ||||||
| }; | }; | ||||||
|  |  | ||||||
| /// Converts an 8-bit unsigned integer to its BCD representation. | fn bcd(comptime T: type, value: u8) T { | ||||||
| /// Note: Algorithm only works for values between 0 and 99 inclusive. |     var input = value; | ||||||
| fn bcd(value: u8) u8 { |     var ret: u8 = 0; | ||||||
|     return ((value / 10) << 4) + (value % 10); |     var shift: u3 = 0; | ||||||
|  |  | ||||||
|  |     while (input > 0) { | ||||||
|  |         ret |= (input % 10) << (shift << 2); | ||||||
|  |         shift += 1; | ||||||
|  |         input /= 10; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     return @truncate(T, ret); | ||||||
| } | } | ||||||
|   | |||||||
| @@ -39,12 +39,13 @@ pub const arm = struct { | |||||||
|     } |     } | ||||||
|  |  | ||||||
|     fn populate() [0x1000]InstrFn { |     fn populate() [0x1000]InstrFn { | ||||||
|         comptime { |         return comptime { | ||||||
|             @setEvalBranchQuota(0xE000); |             @setEvalBranchQuota(0xE000); | ||||||
|             var table = [_]InstrFn{und} ** 0x1000; |             var ret = [_]InstrFn{und} ** 0x1000; | ||||||
|  |  | ||||||
|             for (&table, 0..) |*handler, i| { |             var i: usize = 0; | ||||||
|                 handler.* = switch (@as(u2, i >> 10)) { |             while (i < ret.len) : (i += 1) { | ||||||
|  |                 ret[i] = switch (@as(u2, i >> 10)) { | ||||||
|                     0b00 => if (i == 0x121) blk: { |                     0b00 => if (i == 0x121) blk: { | ||||||
|                         break :blk branchExchange; |                         break :blk branchExchange; | ||||||
|                     } else if (i & 0xFCF == 0x009) blk: { |                     } else if (i & 0xFCF == 0x009) blk: { | ||||||
| @@ -106,8 +107,8 @@ pub const arm = struct { | |||||||
|                 }; |                 }; | ||||||
|             } |             } | ||||||
|  |  | ||||||
|             return table; |             return ret; | ||||||
|         } |         }; | ||||||
|     } |     } | ||||||
| }; | }; | ||||||
|  |  | ||||||
| @@ -135,12 +136,13 @@ pub const thumb = struct { | |||||||
|     } |     } | ||||||
|  |  | ||||||
|     fn populate() [0x400]InstrFn { |     fn populate() [0x400]InstrFn { | ||||||
|         comptime { |         return comptime { | ||||||
|             @setEvalBranchQuota(5025); // This is exact |             @setEvalBranchQuota(5025); // This is exact | ||||||
|             var table = [_]InstrFn{und} ** 0x400; |             var ret = [_]InstrFn{und} ** 0x400; | ||||||
|  |  | ||||||
|             for (&table, 0..) |*handler, i| { |             var i: usize = 0; | ||||||
|                 handler.* = switch (@as(u3, i >> 7 & 0x7)) { |             while (i < ret.len) : (i += 1) { | ||||||
|  |                 ret[i] = switch (@as(u3, i >> 7 & 0x7)) { | ||||||
|                     0b000 => if (i >> 5 & 0x3 == 0b11) blk: { |                     0b000 => if (i >> 5 & 0x3 == 0b11) blk: { | ||||||
|                         const I = i >> 4 & 1 == 1; |                         const I = i >> 4 & 1 == 1; | ||||||
|                         const is_sub = i >> 3 & 1 == 1; |                         const is_sub = i >> 3 & 1 == 1; | ||||||
| @@ -228,8 +230,8 @@ pub const thumb = struct { | |||||||
|                 }; |                 }; | ||||||
|             } |             } | ||||||
|  |  | ||||||
|             return table; |             return ret; | ||||||
|         } |         }; | ||||||
|     } |     } | ||||||
| }; | }; | ||||||
|  |  | ||||||
| @@ -383,7 +385,8 @@ pub const Arm7tdmi = struct { | |||||||
|         const now = getModeChecked(self, self.cpsr.mode.read()); |         const now = getModeChecked(self, self.cpsr.mode.read()); | ||||||
|  |  | ||||||
|         // Bank R8 -> r12 |         // Bank R8 -> r12 | ||||||
|         for (0..5) |i| { |         var i: usize = 0; | ||||||
|  |         while (i < 5) : (i += 1) { | ||||||
|             self.bank.fiq[Bank.fiqIdx(i, now)] = self.r[8 + i]; |             self.bank.fiq[Bank.fiqIdx(i, now)] = self.r[8 + i]; | ||||||
|         } |         } | ||||||
|  |  | ||||||
| @@ -401,7 +404,8 @@ pub const Arm7tdmi = struct { | |||||||
|         } |         } | ||||||
|  |  | ||||||
|         // Grab R8 -> R12 |         // Grab R8 -> R12 | ||||||
|         for (0..5) |i| { |         i = 0; | ||||||
|  |         while (i < 5) : (i += 1) { | ||||||
|             self.r[8 + i] = self.bank.fiq[Bank.fiqIdx(i, next)]; |             self.r[8 + i] = self.bank.fiq[Bank.fiqIdx(i, next)]; | ||||||
|         } |         } | ||||||
|  |  | ||||||
| @@ -466,7 +470,8 @@ pub const Arm7tdmi = struct { | |||||||
|     } |     } | ||||||
|  |  | ||||||
|     pub fn stepDmaTransfer(self: *Self) bool { |     pub fn stepDmaTransfer(self: *Self) bool { | ||||||
|         inline for (0..4) |i| { |         comptime var i: usize = 0; | ||||||
|  |         inline while (i < 4) : (i += 1) { | ||||||
|             if (self.bus.dma[i].in_progress) { |             if (self.bus.dma[i].in_progress) { | ||||||
|                 self.bus.dma[i].step(self); |                 self.bus.dma[i].step(self); | ||||||
|                 return true; |                 return true; | ||||||
|   | |||||||
| @@ -92,7 +92,8 @@ pub fn fmt15(comptime L: bool, comptime rb: u3) InstrFn { | |||||||
| inline fn countRlist(opcode: u16) u32 { | inline fn countRlist(opcode: u16) u32 { | ||||||
|     var count: u32 = 0; |     var count: u32 = 0; | ||||||
|  |  | ||||||
|     inline for (0..8) |i| { |     comptime var i: u4 = 0; | ||||||
|  |     inline while (i < 8) : (i += 1) { | ||||||
|         if (opcode >> (7 - i) & 1 == 1) count += 1; |         if (opcode >> (7 - i) & 1 == 1) count += 1; | ||||||
|     } |     } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -146,8 +146,9 @@ fn sleep(timer: *Timer, wake_time: u64) ?u64 { | |||||||
|  |  | ||||||
|     const step = 2 * std.time.ns_per_ms; // Granularity of 2ms |     const step = 2 * std.time.ns_per_ms; // Granularity of 2ms | ||||||
|     const times = sleep_for / step; |     const times = sleep_for / step; | ||||||
|  |     var i: usize = 0; | ||||||
|  |  | ||||||
|     for (0..times) |_| { |     while (i < times) : (i += 1) { | ||||||
|         std.time.sleep(step); |         std.time.sleep(step); | ||||||
|  |  | ||||||
|         // Upon wakeup, check to see if this particular sleep was longer than expected |         // Upon wakeup, check to see if this particular sleep was longer than expected | ||||||
|   | |||||||
| @@ -625,7 +625,8 @@ pub const Ppu = struct { | |||||||
|                 const framebuf_base = width * @as(usize, scanline); |                 const framebuf_base = width * @as(usize, scanline); | ||||||
|                 if (obj_enable) self.fetchSprites(); |                 if (obj_enable) self.fetchSprites(); | ||||||
|  |  | ||||||
|                 for (0..4) |layer| { |                 var layer: usize = 0; | ||||||
|  |                 while (layer < 4) : (layer += 1) { | ||||||
|                     self.drawSprites(@truncate(u2, layer)); |                     self.drawSprites(@truncate(u2, layer)); | ||||||
|                     if (layer == self.bg[0].cnt.priority.read() and bg_enable & 1 == 1) self.drawBackground(0); |                     if (layer == self.bg[0].cnt.priority.read() and bg_enable & 1 == 1) self.drawBackground(0); | ||||||
|                     if (layer == self.bg[1].cnt.priority.read() and bg_enable >> 1 & 1 == 1) self.drawBackground(1); |                     if (layer == self.bg[1].cnt.priority.read() and bg_enable >> 1 & 1 == 1) self.drawBackground(1); | ||||||
| @@ -639,7 +640,8 @@ pub const Ppu = struct { | |||||||
|                 const framebuf_base = width * @as(usize, scanline); |                 const framebuf_base = width * @as(usize, scanline); | ||||||
|                 if (obj_enable) self.fetchSprites(); |                 if (obj_enable) self.fetchSprites(); | ||||||
|  |  | ||||||
|                 for (0..4) |layer| { |                 var layer: usize = 0; | ||||||
|  |                 while (layer < 4) : (layer += 1) { | ||||||
|                     self.drawSprites(@truncate(u2, layer)); |                     self.drawSprites(@truncate(u2, layer)); | ||||||
|                     if (layer == self.bg[0].cnt.priority.read() and bg_enable & 1 == 1) self.drawBackground(0); |                     if (layer == self.bg[0].cnt.priority.read() and bg_enable & 1 == 1) self.drawBackground(0); | ||||||
|                     if (layer == self.bg[1].cnt.priority.read() and bg_enable >> 1 & 1 == 1) self.drawBackground(1); |                     if (layer == self.bg[1].cnt.priority.read() and bg_enable >> 1 & 1 == 1) self.drawBackground(1); | ||||||
| @@ -652,7 +654,8 @@ pub const Ppu = struct { | |||||||
|                 const framebuf_base = width * @as(usize, scanline); |                 const framebuf_base = width * @as(usize, scanline); | ||||||
|                 if (obj_enable) self.fetchSprites(); |                 if (obj_enable) self.fetchSprites(); | ||||||
|  |  | ||||||
|                 for (0..4) |layer| { |                 var layer: usize = 0; | ||||||
|  |                 while (layer < 4) : (layer += 1) { | ||||||
|                     self.drawSprites(@truncate(u2, layer)); |                     self.drawSprites(@truncate(u2, layer)); | ||||||
|                     if (layer == self.bg[2].cnt.priority.read() and bg_enable >> 2 & 1 == 1) self.drawAffineBackground(2); |                     if (layer == self.bg[2].cnt.priority.read() and bg_enable >> 2 & 1 == 1) self.drawAffineBackground(2); | ||||||
|                     if (layer == self.bg[3].cnt.priority.read() and bg_enable >> 3 & 1 == 1) self.drawAffineBackground(3); |                     if (layer == self.bg[3].cnt.priority.read() and bg_enable >> 3 & 1 == 1) self.drawAffineBackground(3); | ||||||
| @@ -668,7 +671,7 @@ pub const Ppu = struct { | |||||||
|                 const vram_buf = @ptrCast([*]const u16, @alignCast(@alignOf(u16), self.vram.buf)); |                 const vram_buf = @ptrCast([*]const u16, @alignCast(@alignOf(u16), self.vram.buf)); | ||||||
|                 const framebuf = @ptrCast([*]u32, @alignCast(@alignOf(u32), self.framebuf.get(.Emulator))); |                 const framebuf = @ptrCast([*]u32, @alignCast(@alignOf(u32), self.framebuf.get(.Emulator))); | ||||||
|  |  | ||||||
|                 for (vram_buf[vram_base .. vram_base + width], 0..) |bgr555, i| { |                 for (vram_buf[vram_base .. vram_base + width]) |bgr555, i| { | ||||||
|                     framebuf[framebuf_base + i] = rgba888(bgr555); |                     framebuf[framebuf_base + i] = rgba888(bgr555); | ||||||
|                 } |                 } | ||||||
|             }, |             }, | ||||||
| @@ -682,7 +685,7 @@ pub const Ppu = struct { | |||||||
|                 const pal_buf = @ptrCast([*]const u16, @alignCast(@alignOf(u16), self.palette.buf)); |                 const pal_buf = @ptrCast([*]const u16, @alignCast(@alignOf(u16), self.palette.buf)); | ||||||
|                 const framebuf = @ptrCast([*]u32, @alignCast(@alignOf(u32), self.framebuf.get(.Emulator))); |                 const framebuf = @ptrCast([*]u32, @alignCast(@alignOf(u32), self.framebuf.get(.Emulator))); | ||||||
|  |  | ||||||
|                 for (self.vram.buf[vram_base .. vram_base + width], 0..) |pal_id, i| { |                 for (self.vram.buf[vram_base .. vram_base + width]) |pal_id, i| { | ||||||
|                     framebuf[framebuf_base + i] = rgba888(pal_buf[pal_id]); |                     framebuf[framebuf_base + i] = rgba888(pal_buf[pal_id]); | ||||||
|                 } |                 } | ||||||
|             }, |             }, | ||||||
| @@ -698,7 +701,8 @@ pub const Ppu = struct { | |||||||
|                 const vram_buf = @ptrCast([*]const u16, @alignCast(@alignOf(u16), self.vram.buf)); |                 const vram_buf = @ptrCast([*]const u16, @alignCast(@alignOf(u16), self.vram.buf)); | ||||||
|                 const framebuf = @ptrCast([*]u32, @alignCast(@alignOf(u32), self.framebuf.get(.Emulator))); |                 const framebuf = @ptrCast([*]u32, @alignCast(@alignOf(u32), self.framebuf.get(.Emulator))); | ||||||
|  |  | ||||||
|                 for (0..width) |i| { |                 var i: usize = 0; | ||||||
|  |                 while (i < width) : (i += 1) { | ||||||
|                     const bgr555 = if (scanline < m5_height and i < m5_width) vram_buf[vram_base + i] else self.palette.backdrop(); |                     const bgr555 = if (scanline < m5_height and i < m5_width) vram_buf[vram_base + i] else self.palette.backdrop(); | ||||||
|                     framebuf[framebuf_base + i] = rgba888(bgr555); |                     framebuf[framebuf_base + i] = rgba888(bgr555); | ||||||
|                 } |                 } | ||||||
| @@ -714,7 +718,7 @@ pub const Ppu = struct { | |||||||
|         // FIXME: @ptrCast between slices changing the length isn't implemented yet |         // FIXME: @ptrCast between slices changing the length isn't implemented yet | ||||||
|         const framebuf = @ptrCast([*]u32, @alignCast(@alignOf(u32), self.framebuf.get(.Emulator))); |         const framebuf = @ptrCast([*]u32, @alignCast(@alignOf(u32), self.framebuf.get(.Emulator))); | ||||||
|  |  | ||||||
|         for (self.scanline.top(), 0..) |maybe_top, i| { |         for (self.scanline.top()) |maybe_top, i| { | ||||||
|             const maybe_btm = self.scanline.btm()[i]; |             const maybe_btm = self.scanline.btm()[i]; | ||||||
|  |  | ||||||
|             const bgr555 = self.getBgr555(maybe_top, maybe_btm); |             const bgr555 = self.getBgr555(maybe_top, maybe_btm); | ||||||
|   | |||||||
| @@ -73,7 +73,7 @@ pub const Scheduler = struct { | |||||||
|  |  | ||||||
|     /// Removes the **first** scheduled event of type `needle` |     /// Removes the **first** scheduled event of type `needle` | ||||||
|     pub fn removeScheduledEvent(self: *Self, needle: EventKind) void { |     pub fn removeScheduledEvent(self: *Self, needle: EventKind) void { | ||||||
|         for (self.queue.items, 0..) |event, i| { |         for (self.queue.items) |event, i| { | ||||||
|             if (std.meta.eql(event.kind, needle)) { |             if (std.meta.eql(event.kind, needle)) { | ||||||
|  |  | ||||||
|                 // invalidates the slice we're iterating over |                 // invalidates the slice we're iterating over | ||||||
|   | |||||||
| @@ -133,7 +133,7 @@ pub fn main() void { | |||||||
|     } |     } | ||||||
| } | } | ||||||
|  |  | ||||||
| fn handleArguments(allocator: Allocator, data_path: []const u8, result: *const clap.Result(clap.Help, ¶ms, clap.parsers.default)) !FilePaths { | pub fn handleArguments(allocator: Allocator, data_path: []const u8, result: *const clap.Result(clap.Help, ¶ms, clap.parsers.default)) !FilePaths { | ||||||
|     const rom_path = romPath(result); |     const rom_path = romPath(result); | ||||||
|     log.info("ROM path: {s}", .{rom_path}); |     log.info("ROM path: {s}", .{rom_path}); | ||||||
|  |  | ||||||
|   | |||||||
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