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7d96019c01
Author | SHA1 | Date | |
---|---|---|---|
7d96019c01 |
59
.github/workflows/main.yml
vendored
59
.github/workflows/main.yml
vendored
@@ -1,59 +0,0 @@
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name: Nightly
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on:
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push:
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paths:
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- "**.zig"
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- "dl_sdl2.ps1"
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branches:
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- main
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schedule:
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- cron: '0 0 * * *'
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workflow_dispatch:
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jobs:
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build:
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strategy:
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matrix:
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os: [ubuntu-latest, windows-latest] # TODO: Figure out Apple Silicon macOS
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runs-on: ${{matrix.os}}
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steps:
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- uses: goto-bus-stop/setup-zig@v2
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with:
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version: 0.13.0
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- run: |
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git config --global core.autocrlf false
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- uses: actions/checkout@v3
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with:
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submodules: recursive
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- name: prepare-linux
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if: runner.os == 'Linux'
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run: |
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sudo apt update
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sudo apt install libgtk-3-dev libsdl2-dev
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- name: prepare-windows
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if: runner.os == 'Windows'
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run: |
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.\dl_sdl2.ps1
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- name: prepare-macos
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if: runner.os == 'macOS'
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run: |
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brew install sdl2
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- name: build
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run: zig build -Doptimize=ReleaseSafe -Dcpu=baseline
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- name: upload
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uses: actions/upload-artifact@v3
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with:
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name: zba-${{matrix.os}}
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path: zig-out
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lint:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v3
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with:
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submodules: recursive
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- uses: goto-bus-stop/setup-zig@v2
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with:
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version: 0.13.0
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- run: zig fmt --check {src,lib}/**/*.zig build.zig build.zig.zon
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17
.gitignore
vendored
17
.gitignore
vendored
@@ -1,19 +1,6 @@
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/.vscode
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/bin
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**/zig-cache
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**/.zig-cache
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**/zig-out
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/zig-cache
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/zig-out
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/docs
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**/*.log
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**/*.bin
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# Build on Windows
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/.build_config
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/lib/SDL2
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# Any Custom Scripts for Debugging purposes
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*.sh
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# Dear ImGui
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**/imgui.ini
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|
2
.gitmodules
vendored
2
.gitmodules
vendored
@@ -1,3 +1,3 @@
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[submodule "lib/SDL.zig"]
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path = lib/SDL.zig
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url = https://github.com/paoda/SDL.zig
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url = https://github.com/MasterQ32/SDL.zig
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|
9
.vscode/extensions.json
vendored
Normal file
9
.vscode/extensions.json
vendored
Normal file
@@ -0,0 +1,9 @@
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{
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"recommendations": [
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"augusterame.zls-vscode",
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"tiehuis.zig",
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"usernamehw.errorlens",
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"vadimcn.vscode-lldb",
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"dan-c-underwood.arm"
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]
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}
|
96
README.md
96
README.md
@@ -1,96 +0,0 @@
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# ZBA (working title)
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A Game Boy Advance Emulator written in Zig ⚡!
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## Scope
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I'm hardly the first to write a Game Boy Advance Emulator nor will I be the last. This project isn't going to compete with the GOATs like [mGBA](https://github.com/mgba-emu) or [NanoBoyAdvance](https://github.com/nba-emu/NanoBoyAdvance). There aren't any interesting ideas either like in [DSHBA](https://github.com/DenSinH/DSHBA).
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This is a simple (read: incomplete) for-fun long-term project. I hope to get "mostly there", which to me means that I'm not missing any major hardware features and the set of possible improvements would be in memory timing or in UI/UX. With respect to that goal, here's what's outstanding:
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### TODO
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- [x] Affine Sprites
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- [ ] Windowing (see [this branch](https://git.musuka.dev/paoda/zba/src/branch/window))
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- [ ] Audio Resampler (Having issues with SDL2's)
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- [ ] Refactoring for easy-ish perf boosts
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## Usage
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ZBA supports both a CLI and a GUI. If running from the terminal, try using `zba --help` to see what you can do. If you want to use the GUI, feel free to just run `zba` without any arguments.
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ZBA does not feature any BIOS HLE, so providing one will be necessary if a ROM makes use of it. Need one? Why not try using the open-source [Cult-Of-GBA BIOS](https://github.com/Cult-of-GBA/BIOS) written by [fleroviux](https://github.com/fleroviux) and [DenSinH](https://github.com/DenSinH)?
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Finally it's worth noting that ZBA uses a TOML config file it'll store in your OS's data directory. See `example.toml` to learn about the defaults and what exactly you can mess around with.
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## Compiling
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Most recently built on Zig [v0.11.0](https://github.com/ziglang/zig/tree/0.11.0)
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### Dependencies
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Dependency | Source
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--- | ---
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known-folders | <https://github.com/ziglibs/known-folders>
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nfd-zig | <https://github.com/fabioarnold/nfd-zig>
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SDL.zig | <https://github.com/MasterQ32/SDL.zig>
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tomlz | <https://github.com/mattyhall/tomlz>
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zba-gdbstub | <https://github.com/paoda/zba-gdbstub>
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zba-util | <https://git.musuka.dev/paoda/zba-util>
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zgui | <https://github.com/michal-z/zig-gamedev/tree/main/libs/zgui>
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zig-clap | <https://github.com/Hejsil/zig-clap>
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zig-datetime | <https://github.com/frmdstryr/zig-datetime>
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`bitfield.zig` | [https://github.com/FlorenceOS/Florence](https://github.com/FlorenceOS/Florence/blob/aaa5a9e568/lib/util/bitfields.zig)
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`gl.zig` | <https://github.com/MasterQ32/zig-opengl>
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Use `git submodule update --init` from the project root to pull the git relevant git submodules
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Be sure to provide SDL2 using:
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- Linux: Your distro's package manager
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- macOS: ¯\\\_(ツ)_/¯ (try [this formula](https://formulae.brew.sh/formula/sdl2)?)
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- Windows: [`vcpkg`](https://github.com/Microsoft/vcpkg) (install `sdl2:x64-windows`)
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`SDL.zig` will provide a helpful compile error if the zig compiler is unable to find SDL2.
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Once you've got all the dependencies, execute `zig build -Doptimize=ReleaseSafe`. The executable will be under `zig-out/bin` and the shared libraries (if enabled) under `zig-out/lib`. If working with shared libraries on windows, be sure to add all artifacts to the same directory. On Unix, you'll want to make use of `LD_PRELOAD`.
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## Controls
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Key | Button | | Key | Button
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--- | --- | --- | --- | ---
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<kbd>A</kbd> | L | | <kbd>S</kbd> | R
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<kbd>X</kbd> | A | | <kbd>Z</kbd> | B
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<kbd>Return</kbd> | Start | | <kbd>RShift</kbd> | Select
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Arrow Keys | D-Pad
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## Tests
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GBA Tests | [jsmolka](https://github.com/jsmolka/) | gba_tests | [destoer](https://github.com/destoer/)
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--- | --- | --- | ---
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`arm.gba`, `thumb.gba` | PASS | `cond_invalid.gba` | PASS
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`memory.gba`, `bios.gba` | PASS | `dma_priority.gba` | PASS
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`flash64.gba`, `flash128.gba` | PASS | `hello_world.gba` | PASS
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`sram.gba` | PASS | `if_ack.gba` | PASS
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`none.gba` | PASS | `line_timing.gba` | FAIL
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`hello.gba`, `shades.gba`, `stripes.gba` | PASS | `lyc_midline.gba` | FAIL
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`nes.gba` | PASS | `window_midframe.gba` | FAIL
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GBARoms | [DenSinH](https://github.com/DenSinH/) | GBA Test Collection | [ladystarbreeze](https://github.com/ladystarbreeze)
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--- | --- | --- | ---
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`eeprom-test`, `flash-test` | PASS | `retAddr.gba` | PASS
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`midikey2freq` | PASS | `helloWorld.gba` | PASS
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`swi-tests-random` | FAIL | `helloAudio.gba` | PASS
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FuzzARM | [DenSinH](https://github.com/DenSinH/) | arm7wrestler GBA Fixed | [destoer](https://github.com/destoer)
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--- | --- | --- | ---
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`main.gba` | PASS | `armwrestler-gba-fixed.gba` | PASS
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## Resources
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- [GBATEK](https://problemkaputt.de/gbatek.htm)
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- [TONC](https://coranac.com/tonc/text/toc.htm)
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- [ARM Architecture Reference Manual](https://www.intel.com/content/dam/www/programmable/us/en/pdfs/literature/third-party/ddi0100e_arm_arm.pdf)
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||||
- [ARM7TDMI Data Sheet](https://www.dca.fee.unicamp.br/cursos/EA871/references/ARM/ARM7TDMIDataSheet.pdf)
|
Binary file not shown.
Before Width: | Height: | Size: 34 KiB |
73
build.zig
73
build.zig
@@ -1,65 +1,44 @@
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const std = @import("std");
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const builtin = @import("builtin");
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const sdl = @import("lib/SDL.zig/build.zig");
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const SemVer = std.SemanticVersion;
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const target_version = "0.13.0";
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pub fn build(b: *std.Build) void {
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const actual_version = builtin.zig_version;
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if (comptime actual_version.order(SemVer.parse(target_version) catch unreachable) != .eq) {
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@compileError("ZBA must be built with Zig v" ++ target_version ++ ".");
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}
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const Sdk = @import("lib/SDL.zig/Sdk.zig");
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||||
pub fn build(b: *std.build.Builder) void {
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// Standard target options allows the person running `zig build` to choose
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||||
// what target to build for. Here we do not override the defaults, which
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||||
// means any target is allowed, and the default is native. Other options
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||||
// for restricting supported target set are available.
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const target = b.standardTargetOptions(.{});
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||||
const optimize = b.standardOptimizeOption(.{});
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||||
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||||
const exe = b.addExecutable(.{
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.name = "zba",
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.root_source_file = b.path("src/main.zig"),
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.target = target,
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||||
.optimize = optimize,
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||||
});
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||||
// Standard release options allow the person running `zig build` to select
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// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall.
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const mode = b.standardReleaseOptions();
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||||
|
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const sdk = sdl.init(b, null, null);
|
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const zgui = b.dependency("zgui", .{ .shared = false, .with_implot = true, .backend = .sdl2_opengl3 });
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||||
const imgui = zgui.artifact("imgui");
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const exe = b.addExecutable("zba", "src/main.zig");
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|
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exe.root_module.addImport("known_folders", b.dependency("known-folders", .{}).module("known-folders")); // https://github.com/ziglibs/known-folders
|
||||
exe.root_module.addImport("datetime", b.dependency("zig-datetime", .{}).module("zig-datetime")); // https://github.com/frmdstryr/zig-datetime
|
||||
exe.root_module.addImport("clap", b.dependency("zig-clap", .{}).module("clap")); // https://github.com/Hejsil/zig-clap
|
||||
exe.root_module.addImport("zba-util", b.dependency("zba-util", .{}).module("zba-util")); // https://git.musuka.dev/paoda/zba-util
|
||||
exe.root_module.addImport("tomlz", b.dependency("tomlz", .{}).module("tomlz")); // https://github.com/mattyhall/tomlz
|
||||
exe.root_module.addImport("arm32", b.dependency("arm32", .{}).module("arm32")); // https://git.musuka.dev/paoda/arm32
|
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exe.root_module.addImport("gdbstub", b.dependency("zba-gdbstub", .{}).module("zba-gdbstub")); // https://git.musuka.dev/paoda/gdbstub
|
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exe.root_module.addImport("nfd", b.dependency("nfd", .{}).module("nfd")); // https://github.com/fabioarnold/nfd-zig
|
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exe.root_module.addImport("zgui", zgui.module("root")); // https://git.musuka.dev/paoda/zgui
|
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exe.root_module.addImport("sdl2", sdk.getNativeModule()); // https://github.com/MasterQ32/SDL.zig
|
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// Bitfield type from FlorenceOS: https://github.com/FlorenceOS/
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exe.addPackage(.{ .name = "bitfield", .path = .{ .path = "lib/util/bitfield.zig" } });
|
||||
|
||||
exe.root_module.addAnonymousImport("bitfield", .{ .root_source_file = b.path("lib/bitfield.zig") }); // https://github.com/FlorenceOS/
|
||||
exe.root_module.addAnonymousImport("gl", .{ .root_source_file = b.path("lib/gl.zig") }); // https://github.com/MasterQ32/zig-opengl
|
||||
exe.root_module.addAnonymousImport("example.toml", .{ .root_source_file = b.path("example.toml") });
|
||||
// Zig SDL Bindings: https://github.com/MasterQ32/SDL.zig
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const sdk = Sdk.init(b);
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||||
sdk.link(exe, .dynamic);
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||||
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||||
sdk.link(exe, .dynamic, .SDL2);
|
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sdk.link(imgui, .dynamic, .SDL2);
|
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exe.linkLibrary(imgui);
|
||||
exe.addPackage(sdk.getNativePackage("sdl2"));
|
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|
||||
b.installArtifact(exe);
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exe.setTarget(target);
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exe.setBuildMode(mode);
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exe.install();
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||||
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const run_cmd = b.addRunArtifact(exe);
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const run_cmd = exe.run();
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run_cmd.step.dependOn(b.getInstallStep());
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if (b.args) |args| run_cmd.addArgs(args);
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if (b.args) |args| {
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run_cmd.addArgs(args);
|
||||
}
|
||||
|
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const run_step = b.step("run", "Run the app");
|
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run_step.dependOn(&run_cmd.step);
|
||||
|
||||
const exe_tests = b.addTest(.{
|
||||
.root_source_file = b.path("src/main.zig"),
|
||||
.target = target,
|
||||
.optimize = optimize,
|
||||
});
|
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const exe_tests = b.addTest("src/main.zig");
|
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exe_tests.setTarget(target);
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exe_tests.setBuildMode(mode);
|
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|
||||
const test_step = b.step("test", "Run unit tests");
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test_step.dependOn(&exe_tests.step);
|
||||
|
@@ -1,50 +0,0 @@
|
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.{
|
||||
.name = "zba",
|
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.version = "0.1.0",
|
||||
.paths = .{
|
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"build.zig",
|
||||
"build.zig.zon",
|
||||
"lib/bitfield.zig",
|
||||
"lib/gl.zig",
|
||||
"src",
|
||||
},
|
||||
.minimum_zig_version = "0.13.0",
|
||||
.dependencies = .{
|
||||
.nfd = .{
|
||||
.url = "git+https://github.com/paoda/nfd-zig#ad81729d33da30d5f4fd23718debec48245121ca",
|
||||
.hash = "1220a679380847513262c8c5c474d4a415f9ecc4921c8c6aefbdbdce66cf2aa19ceb",
|
||||
},
|
||||
.@"known-folders" = .{
|
||||
.url = "git+https://github.com/ziglibs/known-folders#1cceeb70e77dec941a4178160ff6c8d05a74de6f",
|
||||
.hash = "12205f5e7505c96573f6fc5144592ec38942fb0a326d692f9cddc0c7dd38f9028f29",
|
||||
},
|
||||
.@"zig-datetime" = .{
|
||||
.url = "git+https://github.com/frmdstryr/zig-datetime#70aebf28fb3e137cd84123a9349d157a74708721",
|
||||
.hash = "122077215ce36e125a490e59ec1748ffd4f6ba00d4d14f7308978e5360711d72d77f",
|
||||
},
|
||||
.@"zig-clap" = .{
|
||||
.url = "git+https://github.com/Hejsil/zig-clap#c0193e9247335a6c1688b946325060289405de2a",
|
||||
.hash = "12207ee987ce045596cb992cfb15b0d6d9456e50d4721c3061c69dabc2962053644d",
|
||||
},
|
||||
.@"zba-util" = .{
|
||||
.url = "git+https://git.musuka.dev/paoda/zba-util#bf0e744047ce1ec90172dbcc0c72bfcc29a063e3",
|
||||
.hash = "1220d044ecfbeacc3b3cebeff131d587e24167d61435a3cb96dffd4d4521bb06aed0",
|
||||
},
|
||||
.@"zba-gdbstub" = .{
|
||||
.url = "git+https://git.musuka.dev/paoda/zba-gdbstub#9a50607d5f48293f950a4e823344f2bc24582a5a",
|
||||
.hash = "1220ac267744ed2a735f03c4620d7c6210fbd36d7bfb2b376ddc3436faebadee0f61",
|
||||
},
|
||||
.tomlz = .{
|
||||
.url = "git+https://github.com/paoda/tomlz#9a16dd53927ef2012478b6494bafb4475e44f4c9",
|
||||
.hash = "12204f922cab84980e36b5c058d354ec0ee169bda401c8e0e80a463580349b476569",
|
||||
},
|
||||
.arm32 = .{
|
||||
.url = "git+https://git.musuka.dev/paoda/arm32#814d081ea0983bc48841a6baad7158c157b17ad6",
|
||||
.hash = "12203c3dacf3a7aa7aee5fc5763dd7b40399bd1c34d1483330b6bd5a76bffef22d82",
|
||||
},
|
||||
.zgui = .{
|
||||
.url = "git+https://git.musuka.dev/paoda/zgui#7f8d05101e96c64314d7926c80ee157dcb89da4e",
|
||||
.hash = "1220bd81a1c7734892b1d4233ed047710487787873c85dd5fc76d1764a331ed2ff43",
|
||||
},
|
||||
},
|
||||
}
|
36
dl_sdl2.ps1
36
dl_sdl2.ps1
@@ -1,36 +0,0 @@
|
||||
$SDL2Version = "2.30.0"
|
||||
$ArchiveFile = ".\SDL2-devel-mingw.zip"
|
||||
$Json = @"
|
||||
{
|
||||
"x86_64-windows-gnu": {
|
||||
"include": ".build_config\\SDL2\\include",
|
||||
"libs": ".build_config\\SDL2\\lib",
|
||||
"bin": ".build_config\\SDL2\\bin"
|
||||
}
|
||||
}
|
||||
"@
|
||||
|
||||
New-Item -Force -ItemType Directory -Path .\.build_config
|
||||
Set-Location -Path .build_config -PassThru
|
||||
|
||||
if (!(Test-Path -PathType Leaf $ArchiveFile)) {
|
||||
Invoke-WebRequest "https://github.com/libsdl-org/SDL/releases/download/release-$SDL2Version/SDL2-devel-$SDL2Version-mingw.zip" -OutFile $ArchiveFile
|
||||
}
|
||||
|
||||
Expand-Archive $ArchiveFile
|
||||
|
||||
if (Test-Path -PathType Container .\SDL2) {
|
||||
Remove-Item -Recurse .\SDL2
|
||||
}
|
||||
|
||||
New-Item -Force -ItemType Directory -Path .\SDL2
|
||||
Get-ChildItem -Path ".\SDL2-devel-mingw\SDL2-$SDL2Version\x86_64-w64-mingw32" | Move-Item -Destination .\SDL2
|
||||
|
||||
# #include <SDL.h>
|
||||
Move-Item -Force -Path .\SDL2\include\SDL2\* -Destination .\SDL2\include
|
||||
Remove-Item -Force .\SDL2\include\SDL2
|
||||
|
||||
New-Item -Force .\sdl.json -Value $Json
|
||||
|
||||
Remove-Item -Recurse .\SDL2-devel-mingw
|
||||
Set-Location -Path .. -PassThru
|
25
example.toml
25
example.toml
@@ -1,25 +0,0 @@
|
||||
[host]
|
||||
# Using nearest-neighbour scaling, how many times the native resolution
|
||||
# of the game bow should the screen be?
|
||||
win_scale = 3
|
||||
# Enable VSYNC on the UI thread
|
||||
vsync = true
|
||||
# Mute ZBA
|
||||
mute = false
|
||||
|
||||
[guest]
|
||||
# Sync Emulation to Audio
|
||||
audio_sync = true
|
||||
# Sync Emulation to Video
|
||||
video_sync = true
|
||||
# Force RTC support
|
||||
force_rtc = false
|
||||
# Skip BIOS
|
||||
skip_bios = false
|
||||
|
||||
[debug]
|
||||
# Enable detailed CPU logs
|
||||
cpu_trace = false
|
||||
# When false and builtin.mode == .Debug, ZBA will panic
|
||||
# on unknown I/O reads
|
||||
unhandled_io = true
|
Submodule lib/SDL.zig updated: fac81ec499...d3a764869b
5053
lib/gl.zig
5053
lib/gl.zig
File diff suppressed because it is too large
Load Diff
@@ -14,7 +14,7 @@ fn PtrCastPreserveCV(comptime T: type, comptime PtrToT: type, comptime NewT: typ
|
||||
fn BitType(comptime FieldType: type, comptime ValueType: type, comptime shamt: usize) type {
|
||||
const self_bit: FieldType = (1 << shamt);
|
||||
|
||||
return extern struct {
|
||||
return struct {
|
||||
bits: Bitfield(FieldType, shamt, 1),
|
||||
|
||||
pub fn set(self: anytype) void {
|
||||
@@ -26,13 +26,13 @@ fn BitType(comptime FieldType: type, comptime ValueType: type, comptime shamt: u
|
||||
}
|
||||
|
||||
pub fn read(self: anytype) ValueType {
|
||||
return @bitCast(@as(u1, @truncate(self.bits.field().* >> shamt)));
|
||||
return @bitCast(ValueType, @truncate(u1, self.bits.field().* >> shamt));
|
||||
}
|
||||
|
||||
// Since these are mostly used with MMIO, I want to avoid
|
||||
// reading the memory just to write it again, also races
|
||||
pub fn write(self: anytype, val: ValueType) void {
|
||||
if (@as(bool, @bitCast(val))) {
|
||||
if (@bitCast(bool, val)) {
|
||||
self.set();
|
||||
} else {
|
||||
self.unset();
|
||||
@@ -63,21 +63,21 @@ pub fn Bitfield(comptime FieldType: type, comptime shamt: usize, comptime num_bi
|
||||
|
||||
const ValueType = std.meta.Int(.unsigned, num_bits);
|
||||
|
||||
return extern struct {
|
||||
return struct {
|
||||
dummy: FieldType,
|
||||
|
||||
fn field(self: anytype) PtrCastPreserveCV(@This(), @TypeOf(self), FieldType) {
|
||||
return @ptrCast(self);
|
||||
return @ptrCast(PtrCastPreserveCV(@This(), @TypeOf(self), FieldType), self);
|
||||
}
|
||||
|
||||
pub fn write(self: anytype, val: ValueType) void {
|
||||
self.field().* &= ~self_mask;
|
||||
self.field().* |= @as(FieldType, @intCast(val)) << shamt;
|
||||
self.field().* |= @intCast(FieldType, val) << shamt;
|
||||
}
|
||||
|
||||
pub fn read(self: anytype) ValueType {
|
||||
const val: FieldType = self.field().*;
|
||||
return @intCast((val & self_mask) >> shamt);
|
||||
return @intCast(ValueType, (val & self_mask) >> shamt);
|
||||
}
|
||||
};
|
||||
}
|
153
src/Bus.zig
Normal file
153
src/Bus.zig
Normal file
@@ -0,0 +1,153 @@
|
||||
const std = @import("std");
|
||||
|
||||
const Bios = @import("bus/Bios.zig");
|
||||
const GamePak = @import("bus/GamePak.zig");
|
||||
const Io = @import("bus/io.zig").Io;
|
||||
const Ppu = @import("ppu.zig").Ppu;
|
||||
const Scheduler = @import("scheduler.zig").Scheduler;
|
||||
|
||||
const Allocator = std.mem.Allocator;
|
||||
|
||||
pak: GamePak,
|
||||
bios: Bios,
|
||||
ppu: Ppu,
|
||||
io: Io,
|
||||
|
||||
pub fn init(alloc: Allocator, sched: *Scheduler, path: []const u8) !@This() {
|
||||
return @This(){
|
||||
.pak = try GamePak.init(alloc, path),
|
||||
.bios = try Bios.init(alloc, "./bin/gba_bios.bin"), // TODO: don't hardcode this + bundle open-sorce Boot ROM
|
||||
.ppu = try Ppu.init(alloc, sched),
|
||||
.io = Io.init(),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn deinit(self: @This()) void {
|
||||
self.pak.deinit();
|
||||
self.bios.deinit();
|
||||
self.ppu.deinit();
|
||||
}
|
||||
|
||||
pub fn read32(self: *const @This(), addr: u32) u32 {
|
||||
return switch (addr) {
|
||||
// General Internal Memory
|
||||
0x0000_0000...0x0000_3FFF => self.bios.get32(@as(usize, addr)),
|
||||
0x0200_0000...0x0203_FFFF => std.debug.panic("[Bus:32] read from 0x{X:} in IWRAM", .{addr}),
|
||||
0x0300_0000...0x0300_7FFF => std.debug.panic("[Bus:32] read from 0x{X:} in EWRAM", .{addr}),
|
||||
0x0400_0000...0x0400_03FE => self.read32(addr),
|
||||
|
||||
// Internal Display Memory
|
||||
0x0500_0000...0x0500_03FF => self.ppu.palette.get32(@as(usize, addr - 0x0500_0000)),
|
||||
0x0600_0000...0x0601_7FFF => self.ppu.vram.get32(@as(usize, addr - 0x0600_0000)),
|
||||
0x0700_0000...0x0700_03FF => std.debug.panic("[Bus:32] read from 0x{X:} in OAM", .{addr}),
|
||||
|
||||
// External Memory (Game Pak)
|
||||
0x0800_0000...0x09FF_FFFF => self.pak.get32(@as(usize, addr - 0x0800_0000)),
|
||||
0x0A00_0000...0x0BFF_FFFF => self.pak.get32(@as(usize, addr - 0x0A00_0000)),
|
||||
0x0C00_0000...0x0DFF_FFFF => self.pak.get32(@as(usize, addr - 0x0C00_0000)),
|
||||
|
||||
else => {
|
||||
std.log.warn("[Bus:32] ZBA tried to read from 0x{X:}", .{addr});
|
||||
return 0x0000_0000;
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write32(self: *@This(), addr: u32, word: u32) void {
|
||||
// TODO: write32 can write to GamePak Flash
|
||||
|
||||
switch (addr) {
|
||||
// General Internal Memory
|
||||
0x0200_0000...0x0203_FFFF => std.debug.panic("[Bus:32] wrote 0x{X:} to 0x{X:} in IWRAM", .{ word, addr }),
|
||||
0x0300_0000...0x0300_7FFF => std.debug.panic("[Bus:32] wrote 0x{X:} to 0x{X:} in EWRAM", .{ word, addr }),
|
||||
0x0400_0000...0x0400_03FE => std.debug.panic("[Bus:32] wrote 0x{X:} to 0x{X:} in I/O", .{ word, addr }),
|
||||
|
||||
// Internal Display Memory
|
||||
0x0500_0000...0x0500_03FF => self.ppu.palette.set32(@as(usize, addr - 0x0500_0000), word),
|
||||
0x0600_0000...0x0601_7FFF => self.ppu.vram.set32(@as(usize, addr - 0x0600_0000), word),
|
||||
0x0700_0000...0x0700_03FF => std.debug.panic("[Bus:32] wrote 0x{X:} to 0x{X:} in OAM", .{ word, addr }),
|
||||
|
||||
else => std.log.warn("[Bus:32] ZBA tried to write 0x{X:} to 0x{X:}", .{ word, addr }),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn read16(self: *const @This(), addr: u32) u16 {
|
||||
return switch (addr) {
|
||||
// General Internal Memory
|
||||
0x0000_0000...0x0000_3FFF => self.bios.get16(@as(usize, addr)),
|
||||
0x0200_0000...0x0203_FFFF => std.debug.panic("[Bus:16] read from 0x{X:} in IWRAM", .{addr}),
|
||||
0x0300_0000...0x0300_7FFF => std.debug.panic("[Bus:16] read from 0x{X:} in EWRAM", .{addr}),
|
||||
0x0400_0000...0x0400_03FE => self.io.read16(addr),
|
||||
|
||||
// Internal Display Memory
|
||||
0x0500_0000...0x0500_03FF => self.ppu.palette.get16(@as(usize, addr - 0x0500_0000)),
|
||||
0x0600_0000...0x0601_7FFF => self.ppu.vram.get16(@as(usize, addr - 0x0600_0000)),
|
||||
0x0700_0000...0x0700_03FF => std.debug.panic("[Bus:16] read from 0x{X:} in OAM", .{addr}),
|
||||
|
||||
// External Memory (Game Pak)
|
||||
0x0800_0000...0x09FF_FFFF => self.pak.get16(@as(usize, addr - 0x0800_0000)),
|
||||
0x0A00_0000...0x0BFF_FFFF => self.pak.get16(@as(usize, addr - 0x0A00_0000)),
|
||||
0x0C00_0000...0x0DFF_FFFF => self.pak.get16(@as(usize, addr - 0x0C00_0000)),
|
||||
|
||||
else => {
|
||||
std.log.warn("[Bus:16] ZBA tried to read from 0x{X:}", .{addr});
|
||||
return 0x0000;
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write16(self: *@This(), addr: u32, halfword: u16) void {
|
||||
// TODO: write16 can write to GamePak Flash
|
||||
switch (addr) {
|
||||
// General Internal Memory
|
||||
0x0200_0000...0x0203_FFFF => std.debug.panic("[Bus:16] write 0x{X:} to 0x{X:} in IWRAM", .{ halfword, addr }),
|
||||
0x0300_0000...0x0300_7FFF => std.debug.panic("[Bus:16] write 0x{X:} to 0x{X:} in EWRAM", .{ halfword, addr }),
|
||||
0x0400_0000...0x0400_03FE => self.io.write16(addr, halfword),
|
||||
|
||||
// Internal Display Memory
|
||||
0x0500_0000...0x0500_03FF => self.ppu.palette.set16(@as(usize, addr - 0x0500_0000), halfword),
|
||||
0x0600_0000...0x0601_7FFF => self.ppu.vram.set16(@as(usize, addr - 0x0600_0000), halfword),
|
||||
0x0700_0000...0x0700_03FF => std.debug.panic("[Bus:16] write 0x{X:} to 0x{X:} in OAM", .{ halfword, addr }),
|
||||
|
||||
else => std.log.warn("[Bus:16] ZBA tried to write 0x{X:} to 0x{X:}", .{ halfword, addr }),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn read8(self: *const @This(), addr: u32) u8 {
|
||||
return switch (addr) {
|
||||
// General Internal Memory
|
||||
0x0000_0000...0x0000_3FFF => self.bios.get8(@as(usize, addr)),
|
||||
0x0200_0000...0x0203_FFFF => std.debug.panic("[Bus:8] read from 0x{X:} in IWRAM", .{addr}),
|
||||
0x0300_0000...0x0300_7FFF => std.debug.panic("[Bus:8] read from 0x{X:} in EWRAM", .{addr}),
|
||||
0x0400_0000...0x0400_03FE => self.io.read8(addr),
|
||||
|
||||
// Internal Display Memory
|
||||
0x0500_0000...0x0500_03FF => self.ppu.palette.get8(@as(usize, addr - 0x0500_0000)),
|
||||
0x0600_0000...0x0601_7FFF => self.ppu.vram.get8(@as(usize, addr - 0x0600_0000)),
|
||||
0x0700_0000...0x0700_03FF => std.debug.panic("[Bus:8] read from 0x{X:} in OAM", .{addr}),
|
||||
|
||||
// External Memory (Game Pak)
|
||||
0x0800_0000...0x09FF_FFFF => self.pak.get8(@as(usize, addr - 0x0800_0000)),
|
||||
0x0A00_0000...0x0BFF_FFFF => self.pak.get8(@as(usize, addr - 0x0A00_0000)),
|
||||
0x0C00_0000...0x0DFF_FFFF => self.pak.get8(@as(usize, addr - 0x0C00_0000)),
|
||||
0x0E00_0000...0x0E00_FFFF => std.debug.panic("[Bus:8] read from 0x{X:} in Game Pak SRAM", .{addr}),
|
||||
|
||||
else => {
|
||||
std.log.warn("[Bus:8] ZBA tried to read from 0x{X:}", .{addr});
|
||||
return 0x00;
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write8(_: *@This(), addr: u32, byte: u8) void {
|
||||
switch (addr) {
|
||||
// General Internal Memory
|
||||
0x0200_0000...0x0203_FFFF => std.debug.panic("[Bus:8] write 0x{X:} to 0x{X:} in IWRAM", .{ byte, addr }),
|
||||
0x0300_0000...0x0300_7FFF => std.debug.panic("[Bus:8] write 0x{X:} to 0x{X:} in EWRAM", .{ byte, addr }),
|
||||
0x0400_0000...0x0400_03FE => std.debug.panic("[Bus:8] write 0x{X:} to 0x{X:} in I/O", .{ byte, addr }),
|
||||
|
||||
// External Memory (Game Pak)
|
||||
0x0E00_0000...0x0E00_FFFF => std.debug.panic("[Bus:8] write 0x{X:} to 0x{X:} in Game Pak SRAM", .{ byte, addr }),
|
||||
else => std.log.warn("[Bus:8] ZBA tried to write 0x{X:} to 0x{X:}", .{ byte, addr }),
|
||||
}
|
||||
}
|
38
src/bus/Bios.zig
Normal file
38
src/bus/Bios.zig
Normal file
@@ -0,0 +1,38 @@
|
||||
const std = @import("std");
|
||||
|
||||
const Allocator = std.mem.Allocator;
|
||||
const Self = @This();
|
||||
|
||||
buf: []u8,
|
||||
alloc: Allocator,
|
||||
|
||||
pub fn init(alloc: Allocator, path: []const u8) !Self {
|
||||
const file = try std.fs.cwd().openFile(path, .{ .read = true });
|
||||
defer file.close();
|
||||
|
||||
const len = try file.getEndPos();
|
||||
|
||||
return Self{
|
||||
.buf = try file.readToEndAlloc(alloc, len),
|
||||
.alloc = alloc,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn deinit(self: Self) void {
|
||||
self.alloc.free(self.buf);
|
||||
}
|
||||
|
||||
pub inline fn get32(self: *const Self, idx: usize) u32 {
|
||||
std.debug.panic("[BIOS] TODO: BIOS is not implemented", .{});
|
||||
return (@as(u32, self.buf[idx + 3]) << 24) | (@as(u32, self.buf[idx + 2]) << 16) | (@as(u32, self.buf[idx + 1]) << 8) | (@as(u32, self.buf[idx]));
|
||||
}
|
||||
|
||||
pub inline fn get16(self: *const Self, idx: usize) u16 {
|
||||
std.debug.panic("[BIOS] TODO: BIOS is not implemented", .{});
|
||||
return (@as(u16, self.buf[idx + 1]) << 8) | @as(u16, self.buf[idx]);
|
||||
}
|
||||
|
||||
pub inline fn get8(self: *const Self, idx: usize) u8 {
|
||||
std.debug.panic("[BIOS] TODO: BIOS is not implemented", .{});
|
||||
return self.buf[idx];
|
||||
}
|
35
src/bus/GamePak.zig
Normal file
35
src/bus/GamePak.zig
Normal file
@@ -0,0 +1,35 @@
|
||||
const std = @import("std");
|
||||
|
||||
const Allocator = std.mem.Allocator;
|
||||
const Self = @This();
|
||||
|
||||
buf: []u8,
|
||||
alloc: Allocator,
|
||||
|
||||
pub fn init(alloc: Allocator, path: []const u8) !Self {
|
||||
const file = try std.fs.cwd().openFile(path, .{ .read = true });
|
||||
defer file.close();
|
||||
|
||||
const len = try file.getEndPos();
|
||||
|
||||
return Self{
|
||||
.buf = try file.readToEndAlloc(alloc, len),
|
||||
.alloc = alloc,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn deinit(self: Self) void {
|
||||
self.alloc.free(self.buf);
|
||||
}
|
||||
|
||||
pub inline fn get32(self: *const Self, idx: usize) u32 {
|
||||
return (@as(u32, self.get16(idx + 2)) << 16) | @as(u32, self.get16(idx));
|
||||
}
|
||||
|
||||
pub inline fn get16(self: *const Self, idx: usize) u16 {
|
||||
return (@as(u16, self.buf[idx + 1]) << 8) | @as(u16, self.buf[idx]);
|
||||
}
|
||||
|
||||
pub inline fn get8(self: *const Self, idx: usize) u8 {
|
||||
return self.buf[idx];
|
||||
}
|
81
src/bus/io.zig
Normal file
81
src/bus/io.zig
Normal file
@@ -0,0 +1,81 @@
|
||||
const std = @import("std");
|
||||
|
||||
const Bit = @import("bitfield").Bit;
|
||||
const Bitfield = @import("bitfield").Bitfield;
|
||||
|
||||
pub const Io = struct {
|
||||
const Self = @This();
|
||||
|
||||
dispcnt: DispCnt,
|
||||
dispstat: DispStat,
|
||||
vcount: VCount,
|
||||
|
||||
pub fn init() Self {
|
||||
return .{
|
||||
.dispcnt = .{ .raw = 0x0000_0000 },
|
||||
.dispstat = .{ .raw = 0x0000_0000 },
|
||||
.vcount = .{ .raw = 0x0000_0000 },
|
||||
};
|
||||
}
|
||||
|
||||
pub fn read32(self: *const Self, addr: u32) u32 {
|
||||
return switch (addr) {
|
||||
0x0400_0000 => @as(u32, self.dispcnt.raw),
|
||||
0x0400_0004 => @as(u32, self.dispstat.raw),
|
||||
else => std.debug.panic("[I/O:32] tried to read from {X:}", .{addr}),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn read16(self: *const Self, addr: u32) u16 {
|
||||
return switch (addr) {
|
||||
0x0400_0000 => self.dispcnt.raw,
|
||||
0x0400_0004 => self.dispstat.raw,
|
||||
else => std.debug.panic("[I/O:16] tried to read from {X:}", .{addr}),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write16(self: *Self, addr: u32, halfword: u16) void {
|
||||
switch (addr) {
|
||||
0x0400_0000 => self.dispcnt.raw = halfword,
|
||||
0x0400_0004 => self.dispstat.raw = halfword,
|
||||
else => std.debug.panic("[I/O:16] tried to write 0x{X:} to 0x{X:}", .{ halfword, addr }),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn read8(self: *const Self, addr: u32) u8 {
|
||||
return switch (addr) {
|
||||
0x0400_0000 => @truncate(u8, self.dispcnt.raw),
|
||||
0x0400_0004 => @truncate(u8, self.dispstat.raw),
|
||||
else => std.debug.panic("[I/O:8] tried to read from {X:}", .{addr}),
|
||||
};
|
||||
}
|
||||
};
|
||||
|
||||
const DispCnt = extern union {
|
||||
bg_mode: Bitfield(u16, 0, 3),
|
||||
frame_select: Bit(u16, 4),
|
||||
hblank_interraw_free: Bit(u16, 5),
|
||||
obj_mapping: Bit(u16, 6),
|
||||
forced_blank: Bit(u16, 7),
|
||||
bg_enable: Bitfield(u16, 8, 4),
|
||||
obj_enable: Bit(u16, 12),
|
||||
win_enable: Bitfield(u16, 13, 2),
|
||||
obj_win_enable: Bit(u16, 15),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
const DispStat = extern union {
|
||||
vblank: Bit(u16, 0),
|
||||
hblank: Bit(u16, 1),
|
||||
vcount: Bit(u16, 2),
|
||||
vblank_irq: Bit(u16, 3),
|
||||
hblank_irq: Bit(u16, 4),
|
||||
vcount_irq: Bit(u16, 5),
|
||||
vcount_setting: Bitfield(u16, 8, 7),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
const VCount = extern union {
|
||||
scanline: Bitfield(u16, 0, 8),
|
||||
raw: u16,
|
||||
};
|
@@ -1,63 +0,0 @@
|
||||
const std = @import("std");
|
||||
const tomlz = @import("tomlz");
|
||||
|
||||
const Allocator = std.mem.Allocator;
|
||||
|
||||
const log = std.log.scoped(.Config);
|
||||
var state: Config = .{};
|
||||
|
||||
const Config = struct {
|
||||
// FIXME: tomlz expects these to be case sensitive
|
||||
host: Host = .{},
|
||||
guest: Guest = .{},
|
||||
debug: Debug = .{},
|
||||
|
||||
/// Settings related to the Computer the Emulator is being run on
|
||||
const Host = struct {
|
||||
/// Using Nearest-Neighbor, multiply the resolution of the GBA Window
|
||||
win_scale: i64 = 3,
|
||||
/// Enable Vsync
|
||||
///
|
||||
/// Note: This does not affect whether Emulation is synced to 59Hz
|
||||
vsync: bool = true,
|
||||
/// Mute ZBA
|
||||
mute: bool = false,
|
||||
};
|
||||
|
||||
// Settings realted to the emulation itself
|
||||
const Guest = struct {
|
||||
/// Whether Emulation thread to sync to Audio Callbacks
|
||||
audio_sync: bool = true,
|
||||
/// Whether Emulation thread should sync to 59Hz
|
||||
video_sync: bool = true,
|
||||
/// Whether RTC I/O should always be enabled
|
||||
force_rtc: bool = false,
|
||||
/// Skip BIOS
|
||||
skip_bios: bool = false,
|
||||
};
|
||||
|
||||
/// Settings related to debugging ZBA
|
||||
const Debug = struct {
|
||||
/// Enable CPU Trace logs
|
||||
cpu_trace: bool = false,
|
||||
/// If false and ZBA is built in debug mode, ZBA will panic on unhandled I/O
|
||||
unhandled_io: bool = true,
|
||||
};
|
||||
};
|
||||
|
||||
pub fn config() *const Config {
|
||||
return &state;
|
||||
}
|
||||
|
||||
/// Reads a config file and then loads it into the global state
|
||||
pub fn load(allocator: Allocator, file_path: []const u8) !void {
|
||||
var config_file = try std.fs.cwd().openFile(file_path, .{});
|
||||
defer config_file.close();
|
||||
|
||||
log.info("loaded from {s}", .{file_path});
|
||||
|
||||
const contents = try config_file.readToEndAlloc(allocator, try config_file.getEndPos());
|
||||
defer allocator.free(contents);
|
||||
|
||||
state = try tomlz.parser.decode(Config, allocator, contents);
|
||||
}
|
537
src/core/Bus.zig
537
src/core/Bus.zig
@@ -1,537 +0,0 @@
|
||||
const std = @import("std");
|
||||
|
||||
const Arm7tdmi = @import("arm32").Arm7tdmi;
|
||||
const Bios = @import("bus/Bios.zig");
|
||||
const Ewram = @import("bus/Ewram.zig");
|
||||
const GamePak = @import("bus/GamePak.zig");
|
||||
const Io = @import("bus/io.zig").Io;
|
||||
const Iwram = @import("bus/Iwram.zig");
|
||||
const Ppu = @import("ppu.zig").Ppu;
|
||||
const Apu = @import("apu.zig").Apu;
|
||||
const DmaTuple = @import("bus/dma.zig").DmaTuple;
|
||||
const TimerTuple = @import("bus/timer.zig").TimerTuple;
|
||||
const Scheduler = @import("scheduler.zig").Scheduler;
|
||||
const FilePaths = @import("../util.zig").FilePaths;
|
||||
|
||||
const io = @import("bus/io.zig");
|
||||
const Allocator = std.mem.Allocator;
|
||||
const log = std.log.scoped(.Bus);
|
||||
|
||||
const createDmaTuple = @import("bus/dma.zig").create;
|
||||
const createTimerTuple = @import("bus/timer.zig").create;
|
||||
const rotr = @import("zba-util").rotr;
|
||||
|
||||
const timings: [2][0x10]u8 = [_][0x10]u8{
|
||||
// BIOS, Unused, EWRAM, IWRAM, I/0, PALRAM, VRAM, OAM, ROM0, ROM0, ROM1, ROM1, ROM2, ROM2, SRAM, Unused
|
||||
[_]u8{ 1, 1, 3, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5 }, // 8-bit & 16-bit
|
||||
[_]u8{ 1, 1, 6, 1, 1, 2, 2, 1, 8, 8, 8, 8, 8, 8, 8, 8 }, // 32-bit
|
||||
};
|
||||
|
||||
pub const fetch_timings: [2][0x10]u8 = [_][0x10]u8{
|
||||
// BIOS, Unused, EWRAM, IWRAM, I/0, PALRAM, VRAM, OAM, ROM0, ROM0, ROM1, ROM1, ROM2, ROM2, SRAM, Unused
|
||||
[_]u8{ 1, 1, 3, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 5, 5 }, // 8-bit & 16-bit
|
||||
[_]u8{ 1, 1, 6, 1, 1, 2, 2, 1, 4, 4, 4, 4, 4, 4, 8, 8 }, // 32-bit
|
||||
};
|
||||
|
||||
// Fastmem Related
|
||||
const page_size = 1 * 0x400; // 1KiB
|
||||
const address_space_size = 0x1000_0000;
|
||||
const table_len = address_space_size / page_size;
|
||||
|
||||
const Self = @This();
|
||||
|
||||
pak: GamePak,
|
||||
bios: Bios,
|
||||
ppu: Ppu,
|
||||
apu: Apu,
|
||||
dma: DmaTuple,
|
||||
tim: TimerTuple,
|
||||
iwram: Iwram,
|
||||
ewram: Ewram,
|
||||
io: Io,
|
||||
|
||||
cpu: *Arm7tdmi,
|
||||
sched: *Scheduler,
|
||||
|
||||
read_table: *const [table_len]?*const anyopaque,
|
||||
write_tables: [2]*const [table_len]?*anyopaque,
|
||||
allocator: Allocator,
|
||||
|
||||
pub fn init(self: *Self, allocator: Allocator, sched: *Scheduler, cpu: *Arm7tdmi, paths: FilePaths) !void {
|
||||
const tables = try allocator.alloc(?*anyopaque, 3 * table_len); // Allocate all tables
|
||||
|
||||
const read_table = tables[0..table_len];
|
||||
const write_tables = .{ tables[table_len .. 2 * table_len], tables[2 * table_len .. 3 * table_len] };
|
||||
|
||||
self.* = .{
|
||||
.pak = try GamePak.init(allocator, cpu, paths.rom, paths.save),
|
||||
.bios = try Bios.init(allocator, paths.bios),
|
||||
.ppu = try Ppu.init(allocator, sched),
|
||||
.apu = Apu.init(sched),
|
||||
.iwram = try Iwram.init(allocator),
|
||||
.ewram = try Ewram.init(allocator),
|
||||
.dma = createDmaTuple(),
|
||||
.tim = createTimerTuple(sched),
|
||||
.io = Io.init(),
|
||||
.cpu = cpu,
|
||||
.sched = sched,
|
||||
|
||||
.read_table = read_table,
|
||||
.write_tables = write_tables,
|
||||
.allocator = allocator,
|
||||
};
|
||||
|
||||
self.fillReadTable(read_table);
|
||||
|
||||
// Internal Display Memory behaves differently on 8-bit reads
|
||||
self.fillWriteTable(u32, write_tables[0]);
|
||||
self.fillWriteTable(u8, write_tables[1]);
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self) void {
|
||||
self.iwram.deinit();
|
||||
self.ewram.deinit();
|
||||
self.pak.deinit();
|
||||
self.bios.deinit();
|
||||
self.ppu.deinit();
|
||||
|
||||
// This is so I can deallocate the original `allocator.alloc`. I have to re-make the type
|
||||
// since I'm not keeping it around, This is very jank and bad though
|
||||
// FIXME: please figure out another way
|
||||
self.allocator.free(@as([*]const ?*anyopaque, @ptrCast(self.read_table[0..]))[0 .. 3 * table_len]);
|
||||
self.* = undefined;
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
self.bios.reset();
|
||||
self.ppu.reset();
|
||||
self.apu.reset();
|
||||
self.iwram.reset();
|
||||
self.ewram.reset();
|
||||
|
||||
// https://github.com/ziglang/zig/issues/14705
|
||||
{
|
||||
comptime var i: usize = 0;
|
||||
inline while (i < self.dma.len) : (i += 1) {
|
||||
self.dma[0].reset();
|
||||
}
|
||||
}
|
||||
|
||||
// https://github.com/ziglang/zig/issues/14705
|
||||
{
|
||||
comptime var i: usize = 0;
|
||||
inline while (i < self.tim.len) : (i += 1) {
|
||||
self.tim[0].reset();
|
||||
}
|
||||
}
|
||||
|
||||
self.io.reset();
|
||||
}
|
||||
|
||||
pub fn replaceGamepak(self: *Self, file_path: []const u8) !void {
|
||||
// Note: `save_path` isn't owned by `Backup`
|
||||
const save_path = self.pak.backup.save_path;
|
||||
self.pak.deinit();
|
||||
|
||||
self.pak = try GamePak.init(self.allocator, self.cpu, file_path, save_path);
|
||||
|
||||
const read_ptr: *[table_len]?*const anyopaque = @constCast(self.read_table);
|
||||
const write_ptrs: [2]*[table_len]?*anyopaque = .{ @constCast(self.write_tables[0]), @constCast(self.write_tables[1]) };
|
||||
|
||||
self.fillReadTable(read_ptr);
|
||||
self.fillWriteTable(u32, write_ptrs[0]);
|
||||
self.fillWriteTable(u8, write_ptrs[1]);
|
||||
}
|
||||
|
||||
fn fillReadTable(self: *Self, table: *[table_len]?*const anyopaque) void {
|
||||
const vramMirror = @import("ppu/Vram.zig").mirror;
|
||||
|
||||
for (table, 0..) |*ptr, i| {
|
||||
const addr: u32 = @intCast(page_size * i);
|
||||
|
||||
ptr.* = switch (addr) {
|
||||
// General Internal Memory
|
||||
0x0000_0000...0x0000_3FFF => null, // BIOS has it's own checks
|
||||
0x0200_0000...0x02FF_FFFF => &self.ewram.buf[addr & 0x3FFFF],
|
||||
0x0300_0000...0x03FF_FFFF => &self.iwram.buf[addr & 0x7FFF],
|
||||
0x0400_0000...0x0400_03FF => null, // I/O
|
||||
|
||||
// Internal Display Memory
|
||||
0x0500_0000...0x05FF_FFFF => &self.ppu.palette.buf[addr & 0x3FF],
|
||||
0x0600_0000...0x06FF_FFFF => &self.ppu.vram.buf[vramMirror(addr)],
|
||||
0x0700_0000...0x07FF_FFFF => &self.ppu.oam.buf[addr & 0x3FF],
|
||||
|
||||
// External Memory (Game Pak)
|
||||
0x0800_0000...0x0DFF_FFFF => self.fillReadTableExternal(addr),
|
||||
0x0E00_0000...0x0FFF_FFFF => null, // SRAM
|
||||
else => null,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
fn fillWriteTable(self: *Self, comptime T: type, table: *[table_len]?*const anyopaque) void {
|
||||
comptime std.debug.assert(T == u32 or T == u16 or T == u8);
|
||||
const vramMirror = @import("ppu/Vram.zig").mirror;
|
||||
|
||||
for (table, 0..) |*ptr, i| {
|
||||
const addr: u32 = @intCast(page_size * i);
|
||||
|
||||
ptr.* = switch (addr) {
|
||||
// General Internal Memory
|
||||
0x0000_0000...0x0000_3FFF => null, // BIOS has it's own checks
|
||||
0x0200_0000...0x02FF_FFFF => &self.ewram.buf[addr & 0x3FFFF],
|
||||
0x0300_0000...0x03FF_FFFF => &self.iwram.buf[addr & 0x7FFF],
|
||||
0x0400_0000...0x0400_03FF => null, // I/O
|
||||
|
||||
// Internal Display Memory
|
||||
0x0500_0000...0x05FF_FFFF => if (T != u8) &self.ppu.palette.buf[addr & 0x3FF] else null,
|
||||
0x0600_0000...0x06FF_FFFF => if (T != u8) &self.ppu.vram.buf[vramMirror(addr)] else null,
|
||||
0x0700_0000...0x07FF_FFFF => if (T != u8) &self.ppu.oam.buf[addr & 0x3FF] else null,
|
||||
|
||||
// External Memory (Game Pak)
|
||||
0x0800_0000...0x0DFF_FFFF => null, // ROM
|
||||
0x0E00_0000...0x0FFF_FFFF => null, // SRAM
|
||||
else => null,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
fn fillReadTableExternal(self: *Self, addr: u32) ?*anyopaque {
|
||||
// see `GamePak.zig` for more information about what conditions need to be true
|
||||
// so that a simple pointer dereference isn't possible
|
||||
|
||||
std.debug.assert(addr & @as(u32, page_size - 1) == 0); // addr is guaranteed to be page-aligned
|
||||
|
||||
const start_addr = addr;
|
||||
const end_addr = start_addr + page_size;
|
||||
|
||||
{
|
||||
const data = start_addr <= 0x0800_00C4 and 0x0800_00C4 < end_addr; // GPIO Data
|
||||
const direction = start_addr <= 0x0800_00C6 and 0x0800_00C6 < end_addr; // GPIO Direction
|
||||
const control = start_addr <= 0x0800_00C8 and 0x0800_00C8 < end_addr; // GPIO Control
|
||||
|
||||
const has_gpio = data or direction or control;
|
||||
const gpio_kind = self.pak.gpio.device.kind;
|
||||
|
||||
// There is a GPIO Device, and the current page contains at least one memory-mapped GPIO register
|
||||
if (gpio_kind != .None and has_gpio) return null;
|
||||
}
|
||||
|
||||
if (self.pak.backup.kind == .Eeprom) {
|
||||
if (self.pak.buf.len > 0x100_000) {
|
||||
// We are using a "large" EEPROM which means that if the below check is true
|
||||
// this page has an address that's reserved for the EEPROM and therefore must
|
||||
// be handled in slowmem
|
||||
if (addr & 0x1FF_FFFF > 0x1FF_FEFF) return null;
|
||||
} else {
|
||||
// We are using a "small" EEPROM which means that if the below check is true
|
||||
// (that is, we're in the 0xD address page) then we must handle at least one
|
||||
// address in this page in slowmem
|
||||
if (@as(u4, @truncate(addr >> 24)) == 0xD) return null;
|
||||
}
|
||||
}
|
||||
|
||||
// Finally, the GamePak has some unique behaviour for reads past the end of the ROM,
|
||||
// so those will be handled by slowmem as well
|
||||
const masked_addr = addr & 0x1FF_FFFF;
|
||||
if (masked_addr >= self.pak.buf.len) return null;
|
||||
|
||||
return &self.pak.buf[masked_addr];
|
||||
}
|
||||
|
||||
fn readIo(self: *const Self, comptime T: type, address: u32) T {
|
||||
return io.read(self, T, address) orelse self.openBus(T, address);
|
||||
}
|
||||
|
||||
fn openBus(self: *const Self, comptime T: type, address: u32) T {
|
||||
@setCold(true);
|
||||
const r15 = self.cpu.r[15];
|
||||
|
||||
const word = blk: {
|
||||
// If Arm, get the most recently fetched instruction (PC + 8)
|
||||
//
|
||||
// FIXME: This is most likely a faulty assumption.
|
||||
// I think what *actually* happens is that the Bus has a latch for the most
|
||||
// recently fetched piece of data, which is then returned during Open Bus (also DMA open bus?)
|
||||
// I can "get away" with this because it's very statistically likely that the most recently latched value is
|
||||
// the most recently fetched instruction by the pipeline
|
||||
if (!self.cpu.cpsr.t.read()) break :blk self.cpu.pipe.stage[1].?;
|
||||
|
||||
const page: u8 = @truncate(r15 >> 24);
|
||||
|
||||
// PC + 2 = stage[0]
|
||||
// PC + 4 = stage[1]
|
||||
// PC + 6 = Need a Debug Read for this?
|
||||
|
||||
switch (page) {
|
||||
// EWRAM, PALRAM, VRAM, and Game ROM (16-bit)
|
||||
0x02, 0x05, 0x06, 0x08...0x0D => {
|
||||
const halfword: u32 = @as(u16, @truncate(self.cpu.pipe.stage[1].?));
|
||||
break :blk halfword << 16 | halfword;
|
||||
},
|
||||
|
||||
// BIOS or OAM (32-bit)
|
||||
0x00, 0x07 => {
|
||||
// Aligned: (PC + 6) | (PC + 4)
|
||||
// Unaligned: (PC + 4) | (PC + 2)
|
||||
const aligned = address & 3 == 0b00;
|
||||
|
||||
// TODO: What to do on PC + 6?
|
||||
const high: u32 = if (aligned) self.dbgRead(u16, r15 + 4) else @as(u16, @truncate(self.cpu.pipe.stage[1].?));
|
||||
const low: u32 = @as(u16, @truncate(self.cpu.pipe.stage[@intFromBool(aligned)].?));
|
||||
|
||||
break :blk high << 16 | low;
|
||||
},
|
||||
|
||||
// IWRAM (16-bit but special)
|
||||
0x03 => {
|
||||
// Aligned: (PC + 2) | (PC + 4)
|
||||
// Unaligned: (PC + 4) | (PC + 2)
|
||||
const aligned = address & 3 == 0b00;
|
||||
|
||||
const high: u32 = @as(u16, @truncate(self.cpu.pipe.stage[1 - @intFromBool(aligned)].?));
|
||||
const low: u32 = @as(u16, @truncate(self.cpu.pipe.stage[@intFromBool(aligned)].?));
|
||||
|
||||
break :blk high << 16 | low;
|
||||
},
|
||||
else => {
|
||||
log.err("THUMB open bus read from 0x{X:0>2} page @0x{X:0>8}", .{ page, address });
|
||||
@panic("invariant most-likely broken");
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
return @truncate(word);
|
||||
}
|
||||
|
||||
pub fn read(self: *Self, comptime T: type, unaligned_address: u32) T {
|
||||
const bits = @typeInfo(std.math.IntFittingRange(0, page_size - 1)).Int.bits;
|
||||
const page = unaligned_address >> bits;
|
||||
const offset = unaligned_address & (page_size - 1);
|
||||
|
||||
// whether or not we do this in slowmem or fastmem, we should advance the scheduler
|
||||
self.sched.tick += timings[@intFromBool(T == u32)][@as(u4, @truncate(unaligned_address >> 24))];
|
||||
|
||||
// We're doing some serious out-of-bounds open-bus reads
|
||||
if (page >= table_len) return self.openBus(T, unaligned_address);
|
||||
|
||||
if (self.read_table[page]) |some_ptr| {
|
||||
// We have a pointer to a page, cast the pointer to it's underlying type
|
||||
const ptr: [*]const T = @ptrCast(@alignCast(some_ptr));
|
||||
|
||||
// Note: We don't check array length, since we force align the
|
||||
// lower bits of the address as the GBA would
|
||||
return ptr[forceAlign(T, offset) / @sizeOf(T)];
|
||||
}
|
||||
|
||||
return self.slowRead(T, unaligned_address);
|
||||
}
|
||||
|
||||
pub fn dbgRead(self: *const Self, comptime T: type, unaligned_address: u32) T {
|
||||
const bits = @typeInfo(std.math.IntFittingRange(0, page_size - 1)).Int.bits;
|
||||
const page = unaligned_address >> bits;
|
||||
const offset = unaligned_address & (page_size - 1);
|
||||
|
||||
// We're doing some serious out-of-bounds open-bus reads
|
||||
if (page >= table_len) return self.openBus(T, unaligned_address);
|
||||
|
||||
if (self.read_table[page]) |some_ptr| {
|
||||
// We have a pointer to a page, cast the pointer to it's underlying type
|
||||
const ptr: [*]const T = @ptrCast(@alignCast(some_ptr));
|
||||
|
||||
// Note: We don't check array length, since we force align the
|
||||
// lower bits of the address as the GBA would
|
||||
return ptr[forceAlign(T, offset) / @sizeOf(T)];
|
||||
}
|
||||
|
||||
return self.dbgSlowRead(T, unaligned_address);
|
||||
}
|
||||
|
||||
fn slowRead(self: *Self, comptime T: type, unaligned_address: u32) T {
|
||||
@setCold(true);
|
||||
|
||||
const page: u8 = @truncate(unaligned_address >> 24);
|
||||
const address = forceAlign(T, unaligned_address);
|
||||
|
||||
return switch (page) {
|
||||
// General Internal Memory
|
||||
0x00 => blk: {
|
||||
if (address < Bios.size)
|
||||
break :blk self.bios.read(T, self.cpu.r[15], unaligned_address);
|
||||
|
||||
break :blk self.openBus(T, address);
|
||||
},
|
||||
0x02 => unreachable, // completely handled by fastmeme
|
||||
0x03 => unreachable, // completely handled by fastmeme
|
||||
0x04 => self.readIo(T, address),
|
||||
|
||||
// Internal Display Memory
|
||||
0x05 => unreachable, // completely handled by fastmeme
|
||||
0x06 => unreachable, // completely handled by fastmeme
|
||||
0x07 => unreachable, // completely handled by fastmeme
|
||||
|
||||
// External Memory (Game Pak)
|
||||
0x08...0x0D => self.pak.read(T, address),
|
||||
0x0E...0x0F => self.readBackup(T, unaligned_address),
|
||||
else => self.openBus(T, address),
|
||||
};
|
||||
}
|
||||
|
||||
fn dbgSlowRead(self: *const Self, comptime T: type, unaligned_address: u32) T {
|
||||
const page: u8 = @truncate(unaligned_address >> 24);
|
||||
const address = forceAlign(T, unaligned_address);
|
||||
|
||||
return switch (page) {
|
||||
// General Internal Memory
|
||||
0x00 => blk: {
|
||||
if (address < Bios.size)
|
||||
break :blk self.bios.dbgRead(T, self.cpu.r[15], unaligned_address);
|
||||
|
||||
break :blk self.openBus(T, address);
|
||||
},
|
||||
0x02 => unreachable, // handled by fastmem
|
||||
0x03 => unreachable, // handled by fastmem
|
||||
0x04 => self.readIo(T, address),
|
||||
|
||||
// Internal Display Memory
|
||||
0x05 => unreachable, // handled by fastmem
|
||||
0x06 => unreachable, // handled by fastmem
|
||||
0x07 => unreachable, // handled by fastmem
|
||||
|
||||
// External Memory (Game Pak)
|
||||
0x08...0x0D => self.pak.dbgRead(T, address),
|
||||
0x0E...0x0F => self.readBackup(T, unaligned_address),
|
||||
else => self.openBus(T, address),
|
||||
};
|
||||
}
|
||||
|
||||
fn readBackup(self: *const Self, comptime T: type, unaligned_address: u32) T {
|
||||
const value = self.pak.backup.read(unaligned_address);
|
||||
|
||||
const multiplier = switch (T) {
|
||||
u32 => 0x01010101,
|
||||
u16 => 0x0101,
|
||||
u8 => 1,
|
||||
else => @compileError("Backup: Unsupported read width"),
|
||||
};
|
||||
|
||||
return @as(T, value) * multiplier;
|
||||
}
|
||||
|
||||
pub fn write(self: *Self, comptime T: type, unaligned_address: u32, value: T) void {
|
||||
const bits = @typeInfo(std.math.IntFittingRange(0, page_size - 1)).Int.bits;
|
||||
const page = unaligned_address >> bits;
|
||||
const offset = unaligned_address & (page_size - 1);
|
||||
|
||||
// whether or not we do this in slowmem or fastmem, we should advance the scheduler
|
||||
self.sched.tick += timings[@intFromBool(T == u32)][@as(u4, @truncate(unaligned_address >> 24))];
|
||||
|
||||
// We're doing some serious out-of-bounds open-bus writes, they do nothing though
|
||||
if (page >= table_len) return;
|
||||
|
||||
if (self.write_tables[@intFromBool(T == u8)][page]) |some_ptr| {
|
||||
// We have a pointer to a page, cast the pointer to it's underlying type
|
||||
const ptr: [*]T = @ptrCast(@alignCast(some_ptr));
|
||||
|
||||
// Note: We don't check array length, since we force align the
|
||||
// lower bits of the address as the GBA would
|
||||
ptr[forceAlign(T, offset) / @sizeOf(T)] = value;
|
||||
} else {
|
||||
// we can return early if this is an 8-bit OAM write
|
||||
if (T == u8 and @as(u8, @truncate(unaligned_address >> 24)) == 0x07) return;
|
||||
|
||||
self.slowWrite(T, unaligned_address, value);
|
||||
}
|
||||
}
|
||||
|
||||
/// Mostly Identical to `Bus.write`, slowmeme is handled by `Bus.dbgSlowWrite`
|
||||
pub fn dbgWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) void {
|
||||
const bits = @typeInfo(std.math.IntFittingRange(0, page_size - 1)).Int.bits;
|
||||
const page = unaligned_address >> bits;
|
||||
const offset = unaligned_address & (page_size - 1);
|
||||
|
||||
// We're doing some serious out-of-bounds open-bus writes, they do nothing though
|
||||
if (page >= table_len) return;
|
||||
|
||||
if (self.write_tables[@intFromBool(T == u8)][page]) |some_ptr| {
|
||||
// We have a pointer to a page, cast the pointer to it's underlying type
|
||||
const ptr: [*]T = @ptrCast(@alignCast(some_ptr));
|
||||
|
||||
// Note: We don't check array length, since we force align the
|
||||
// lower bits of the address as the GBA would
|
||||
ptr[forceAlign(T, offset) / @sizeOf(T)] = value;
|
||||
} else {
|
||||
// we can return early if this is an 8-bit OAM write
|
||||
if (T == u8 and @as(u8, @truncate(unaligned_address >> 24)) == 0x07) return;
|
||||
|
||||
self.dbgSlowWrite(T, unaligned_address, value);
|
||||
}
|
||||
}
|
||||
|
||||
fn slowWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) void {
|
||||
@setCold(true);
|
||||
|
||||
const page: u8 = @truncate(unaligned_address >> 24);
|
||||
const address = forceAlign(T, unaligned_address);
|
||||
|
||||
switch (page) {
|
||||
// General Internal Memory
|
||||
0x00 => self.bios.write(T, address, value),
|
||||
0x02 => unreachable, // completely handled by fastmem
|
||||
0x03 => unreachable, // completely handled by fastmem
|
||||
0x04 => io.write(self, T, address, value),
|
||||
|
||||
// Internal Display Memory
|
||||
0x05 => self.ppu.palette.write(T, address, value),
|
||||
0x06 => self.ppu.vram.write(T, self.ppu.dispcnt, address, value),
|
||||
0x07 => unreachable, // completely handled by fastmem
|
||||
|
||||
// External Memory (Game Pak)
|
||||
0x08...0x0D => self.pak.write(T, self.dma[3].word_count, address, value),
|
||||
0x0E...0x0F => self.pak.backup.write(unaligned_address, @truncate(rotr(T, value, 8 * rotateBy(T, unaligned_address)))),
|
||||
else => {},
|
||||
}
|
||||
}
|
||||
|
||||
fn dbgSlowWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) void {
|
||||
@setCold(true);
|
||||
|
||||
const page: u8 = @truncate(unaligned_address >> 24);
|
||||
const address = forceAlign(T, unaligned_address);
|
||||
|
||||
switch (page) {
|
||||
// General Internal Memory
|
||||
0x00 => self.bios.write(T, address, value),
|
||||
0x02 => unreachable, // completely handled by fastmem
|
||||
0x03 => unreachable, // completely handled by fastmem
|
||||
0x04 => return, // FIXME: Let debug writes mess with I/O
|
||||
|
||||
// Internal Display Memory
|
||||
0x05 => self.ppu.palette.write(T, address, value),
|
||||
0x06 => self.ppu.vram.write(T, self.ppu.dispcnt, address, value),
|
||||
0x07 => unreachable, // completely handled by fastmem
|
||||
|
||||
// External Memory (Game Pak)
|
||||
0x08...0x0D => return, // FIXME: Debug Write to Backup/GPIO w/out messing with state
|
||||
0x0E...0x0F => return, // FIXME: Debug Write to Backup w/out messing with state
|
||||
else => {},
|
||||
}
|
||||
}
|
||||
|
||||
inline fn rotateBy(comptime T: type, address: u32) u32 {
|
||||
return switch (T) {
|
||||
u32 => address & 3,
|
||||
u16 => address & 1,
|
||||
u8 => 0,
|
||||
else => @compileError("Unsupported write width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub inline fn forceAlign(comptime T: type, address: u32) u32 {
|
||||
return switch (T) {
|
||||
u32 => address & ~@as(u32, 3),
|
||||
u16 => address & ~@as(u32, 1),
|
||||
u8 => address,
|
||||
else => @compileError("Bus: Invalid read/write type"),
|
||||
};
|
||||
}
|
620
src/core/apu.zig
620
src/core/apu.zig
@@ -1,620 +0,0 @@
|
||||
const std = @import("std");
|
||||
const SDL = @import("sdl2");
|
||||
const io = @import("bus/io.zig");
|
||||
const util = @import("../util.zig");
|
||||
|
||||
const Arm7tdmi = @import("arm32").Arm7tdmi;
|
||||
const Bus = @import("Bus.zig");
|
||||
const Scheduler = @import("scheduler.zig").Scheduler;
|
||||
const ToneSweep = @import("apu/ToneSweep.zig");
|
||||
const Tone = @import("apu/Tone.zig");
|
||||
const Wave = @import("apu/Wave.zig");
|
||||
const Noise = @import("apu/Noise.zig");
|
||||
|
||||
const SoundFifo = std.fifo.LinearFifo(u8, .{ .Static = 0x20 });
|
||||
|
||||
const getHalf = util.getHalf;
|
||||
const setHalf = util.setHalf;
|
||||
|
||||
const log = std.log.scoped(.APU);
|
||||
|
||||
pub const host_rate = @import("../platform.zig").sample_rate;
|
||||
pub const host_format = @import("../platform.zig").sample_format;
|
||||
|
||||
pub fn read(comptime T: type, apu: *const Apu, addr: u32) ?T {
|
||||
const byte_addr: u8 = @truncate(addr);
|
||||
|
||||
return switch (T) {
|
||||
u32 => switch (byte_addr) {
|
||||
0x60 => @as(T, apu.ch1.sound1CntH()) << 16 | apu.ch1.sound1CntL(),
|
||||
0x64 => apu.ch1.sound1CntX(),
|
||||
0x68 => apu.ch2.sound2CntL(),
|
||||
0x6C => apu.ch2.sound2CntH(),
|
||||
0x70 => @as(T, apu.ch3.sound3CntH()) << 16 | apu.ch3.sound3CntL(),
|
||||
0x74 => apu.ch3.sound3CntX(),
|
||||
0x78 => apu.ch4.sound4CntL(),
|
||||
0x7C => apu.ch4.sound4CntH(),
|
||||
0x80 => @as(T, apu.dma_cnt.raw) << 16 | apu.psg_cnt.raw, // SOUNDCNT_H, SOUNDCNT_L
|
||||
0x84 => apu.soundCntX(),
|
||||
0x88 => apu.bias.raw, // SOUNDBIAS, high is unused
|
||||
0x8C => null,
|
||||
0x90, 0x94, 0x98, 0x9C => apu.ch3.wave_dev.read(T, apu.ch3.select, addr),
|
||||
0xA0 => null, // FIFO_A
|
||||
0xA4 => null, // FIFO_B
|
||||
else => util.io.read.err(T, log, "unaligned {} read from 0x{X:0>8}", .{ T, addr }),
|
||||
},
|
||||
u16 => switch (byte_addr) {
|
||||
0x60 => apu.ch1.sound1CntL(),
|
||||
0x62 => apu.ch1.sound1CntH(),
|
||||
0x64 => apu.ch1.sound1CntX(),
|
||||
0x66 => 0x0000, // suite.gba expects 0x0000, not 0xDEAD
|
||||
0x68 => apu.ch2.sound2CntL(),
|
||||
0x6A => 0x0000,
|
||||
0x6C => apu.ch2.sound2CntH(),
|
||||
0x6E => 0x0000,
|
||||
0x70 => apu.ch3.sound3CntL(),
|
||||
0x72 => apu.ch3.sound3CntH(),
|
||||
0x74 => apu.ch3.sound3CntX(),
|
||||
0x76 => 0x0000,
|
||||
0x78 => apu.ch4.sound4CntL(),
|
||||
0x7A => 0x0000,
|
||||
0x7C => apu.ch4.sound4CntH(),
|
||||
0x7E => 0x0000,
|
||||
0x80 => apu.soundCntL(),
|
||||
0x82 => apu.soundCntH(),
|
||||
0x84 => apu.soundCntX(),
|
||||
0x86 => 0x0000,
|
||||
0x88 => apu.bias.raw, // SOUNDBIAS
|
||||
0x8A => 0x0000,
|
||||
0x8C, 0x8E => null,
|
||||
0x90, 0x92, 0x94, 0x96, 0x98, 0x9A, 0x9C, 0x9E => apu.ch3.wave_dev.read(T, apu.ch3.select, addr),
|
||||
0xA0, 0xA2 => null, // FIFO_A
|
||||
0xA4, 0xA6 => null, // FIFO_B
|
||||
else => util.io.read.err(T, log, "unaligned {} read from 0x{X:0>8}", .{ T, addr }),
|
||||
},
|
||||
u8 => switch (byte_addr) {
|
||||
0x60, 0x61 => @truncate(@as(u16, apu.ch1.sound1CntL()) >> getHalf(byte_addr)),
|
||||
0x62, 0x63 => @truncate(apu.ch1.sound1CntH() >> getHalf(byte_addr)),
|
||||
0x64, 0x65 => @truncate(apu.ch1.sound1CntX() >> getHalf(byte_addr)),
|
||||
0x66, 0x67 => 0x00, // assuming behaviour is identical to that of 16-bit reads
|
||||
0x68, 0x69 => @truncate(apu.ch2.sound2CntL() >> getHalf(byte_addr)),
|
||||
0x6A, 0x6B => 0x00,
|
||||
0x6C, 0x6D => @truncate(apu.ch2.sound2CntH() >> getHalf(byte_addr)),
|
||||
0x6E, 0x6F => 0x00,
|
||||
0x70, 0x71 => @truncate(@as(u16, apu.ch3.sound3CntL()) >> getHalf(byte_addr)), // SOUND3CNT_L
|
||||
0x72, 0x73 => @truncate(apu.ch3.sound3CntH() >> getHalf(byte_addr)),
|
||||
0x74, 0x75 => @truncate(apu.ch3.sound3CntX() >> getHalf(byte_addr)), // SOUND3CNT_L
|
||||
0x76, 0x77 => 0x00,
|
||||
0x78, 0x79 => @truncate(apu.ch4.sound4CntL() >> getHalf(byte_addr)),
|
||||
0x7A, 0x7B => 0x00,
|
||||
0x7C, 0x7D => @truncate(apu.ch4.sound4CntH() >> getHalf(byte_addr)),
|
||||
0x7E, 0x7F => 0x00,
|
||||
0x80, 0x81 => @truncate(apu.soundCntL() >> getHalf(byte_addr)), // SOUNDCNT_L
|
||||
0x82, 0x83 => @truncate(apu.soundCntH() >> getHalf(byte_addr)), // SOUNDCNT_H
|
||||
0x84, 0x85 => @truncate(@as(u16, apu.soundCntX()) >> getHalf(byte_addr)),
|
||||
0x86, 0x87 => 0x00,
|
||||
0x88, 0x89 => @truncate(apu.bias.raw >> getHalf(byte_addr)), // SOUNDBIAS
|
||||
0x8A, 0x8B => 0x00,
|
||||
0x8C...0x8F => null,
|
||||
0x90...0x9F => apu.ch3.wave_dev.read(T, apu.ch3.select, addr),
|
||||
0xA0, 0xA1, 0xA2, 0xA3 => null, // FIFO_A
|
||||
0xA4, 0xA5, 0xA6, 0xA7 => null, // FIFO_B
|
||||
else => util.io.read.err(T, log, "unexpected {} read from 0x{X:0>8}", .{ T, addr }),
|
||||
},
|
||||
else => @compileError("APU: Unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(comptime T: type, apu: *Apu, addr: u32, value: T) void {
|
||||
const byte_addr: u8 = @truncate(addr);
|
||||
|
||||
if (byte_addr <= 0x81 and !apu.cnt.apu_enable.read()) return;
|
||||
|
||||
switch (T) {
|
||||
u32 => {
|
||||
// 0x80 and 0x81 handled in setSoundCnt
|
||||
if (byte_addr < 0x80 and !apu.cnt.apu_enable.read()) return;
|
||||
|
||||
switch (byte_addr) {
|
||||
0x60 => apu.ch1.setSound1Cnt(value),
|
||||
0x64 => apu.ch1.setSound1CntX(&apu.fs, @truncate(value)),
|
||||
|
||||
0x68 => apu.ch2.setSound2CntL(@truncate(value)),
|
||||
0x6C => apu.ch2.setSound2CntH(&apu.fs, @truncate(value)),
|
||||
|
||||
0x70 => apu.ch3.setSound3Cnt(value),
|
||||
0x74 => apu.ch3.setSound3CntX(&apu.fs, @truncate(value)),
|
||||
|
||||
0x78 => apu.ch4.setSound4CntL(@truncate(value)),
|
||||
0x7C => apu.ch4.setSound4CntH(&apu.fs, @truncate(value)),
|
||||
|
||||
0x80 => apu.setSoundCnt(value),
|
||||
0x84 => apu.setSoundCntX(value >> 7 & 1 == 1),
|
||||
0x88 => apu.bias.raw = @truncate(value),
|
||||
0x8C => {},
|
||||
|
||||
0x90, 0x94, 0x98, 0x9C => apu.ch3.wave_dev.write(T, apu.ch3.select, addr, value),
|
||||
0xA0 => apu.chA.push(value), // FIFO_A
|
||||
0xA4 => apu.chB.push(value), // FIFO_B
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>8}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||
}
|
||||
},
|
||||
u16 => {
|
||||
if (byte_addr <= 0x81 and !apu.cnt.apu_enable.read()) return;
|
||||
|
||||
switch (byte_addr) {
|
||||
0x60 => apu.ch1.setSound1CntL(@truncate(value)), // SOUND1CNT_L
|
||||
0x62 => apu.ch1.setSound1CntH(value),
|
||||
0x64 => apu.ch1.setSound1CntX(&apu.fs, value),
|
||||
0x66 => {},
|
||||
|
||||
0x68 => apu.ch2.setSound2CntL(value),
|
||||
0x6A => {},
|
||||
0x6C => apu.ch2.setSound2CntH(&apu.fs, value),
|
||||
0x6E => {},
|
||||
|
||||
0x70 => apu.ch3.setSound3CntL(@truncate(value)),
|
||||
0x72 => apu.ch3.setSound3CntH(value),
|
||||
0x74 => apu.ch3.setSound3CntX(&apu.fs, value),
|
||||
0x76 => {},
|
||||
|
||||
0x78 => apu.ch4.setSound4CntL(value),
|
||||
0x7A => {},
|
||||
0x7C => apu.ch4.setSound4CntH(&apu.fs, value),
|
||||
0x7E => {},
|
||||
|
||||
0x80 => apu.setSoundCntL(value),
|
||||
0x82 => apu.setSoundCntH(value),
|
||||
0x84 => apu.setSoundCntX(value >> 7 & 1 == 1),
|
||||
0x86 => {},
|
||||
0x88 => apu.bias.raw = value, // SOUNDBIAS
|
||||
0x8A, 0x8C, 0x8E => {},
|
||||
|
||||
0x90, 0x92, 0x94, 0x96, 0x98, 0x9A, 0x9C, 0x9E => apu.ch3.wave_dev.write(T, apu.ch3.select, addr, value),
|
||||
0xA0, 0xA2 => log.err("Tried to write 0x{X:0>4}{} to FIFO_A", .{ value, T }),
|
||||
0xA4, 0xA6 => log.err("Tried to write 0x{X:0>4}{} to FIFO_B", .{ value, T }),
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>4}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||
}
|
||||
},
|
||||
u8 => {
|
||||
if (byte_addr <= 0x81 and !apu.cnt.apu_enable.read()) return;
|
||||
|
||||
switch (byte_addr) {
|
||||
0x60 => apu.ch1.setSound1CntL(value),
|
||||
0x61 => {},
|
||||
0x62 => apu.ch1.setNr11(value),
|
||||
0x63 => apu.ch1.setNr12(value),
|
||||
0x64 => apu.ch1.setNr13(value),
|
||||
0x65 => apu.ch1.setNr14(&apu.fs, value),
|
||||
0x66, 0x67 => {},
|
||||
|
||||
0x68 => apu.ch2.setNr21(value),
|
||||
0x69 => apu.ch2.setNr22(value),
|
||||
0x6A, 0x6B => {},
|
||||
0x6C => apu.ch2.setNr23(value),
|
||||
0x6D => apu.ch2.setNr24(&apu.fs, value),
|
||||
0x6E, 0x6F => {},
|
||||
|
||||
0x70 => apu.ch3.setSound3CntL(value), // NR30
|
||||
0x71 => {},
|
||||
0x72 => apu.ch3.setNr31(value),
|
||||
0x73 => apu.ch3.vol.raw = value, // NR32
|
||||
0x74 => apu.ch3.setNr33(value),
|
||||
0x75 => apu.ch3.setNr34(&apu.fs, value),
|
||||
0x76, 0x77 => {},
|
||||
|
||||
0x78 => apu.ch4.setNr41(value),
|
||||
0x79 => apu.ch4.setNr42(value),
|
||||
0x7A, 0x7B => {},
|
||||
0x7C => apu.ch4.poly.raw = value, // NR 43
|
||||
0x7D => apu.ch4.setNr44(&apu.fs, value),
|
||||
0x7E, 0x7F => {},
|
||||
|
||||
0x80, 0x81 => apu.setSoundCntL(setHalf(u16, apu.psg_cnt.raw, byte_addr, value)),
|
||||
0x82, 0x83 => apu.setSoundCntH(setHalf(u16, apu.dma_cnt.raw, byte_addr, value)),
|
||||
0x84 => apu.setSoundCntX(value >> 7 & 1 == 1),
|
||||
0x85 => {},
|
||||
0x86, 0x87 => {},
|
||||
0x88, 0x89 => apu.bias.raw = setHalf(u16, apu.bias.raw, byte_addr, value), // SOUNDBIAS
|
||||
0x8A...0x8F => {},
|
||||
|
||||
0x90...0x9F => apu.ch3.wave_dev.write(T, apu.ch3.select, addr, value),
|
||||
0xA0...0xA3 => log.err("Tried to write 0x{X:0>2}{} to FIFO_A", .{ value, T }),
|
||||
0xA4...0xA7 => log.err("Tried to write 0x{X:0>2}{} to FIFO_B", .{ value, T }),
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>2}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||
}
|
||||
},
|
||||
else => @compileError("APU: Unsupported write width"),
|
||||
}
|
||||
}
|
||||
|
||||
pub const Apu = struct {
|
||||
const Self = @This();
|
||||
|
||||
ch1: ToneSweep,
|
||||
ch2: Tone,
|
||||
ch3: Wave,
|
||||
ch4: Noise,
|
||||
chA: DmaSound(.A),
|
||||
chB: DmaSound(.B),
|
||||
|
||||
bias: io.SoundBias,
|
||||
/// NR50, NR51
|
||||
psg_cnt: io.ChannelVolumeControl,
|
||||
dma_cnt: io.DmaSoundControl,
|
||||
cnt: io.SoundControl,
|
||||
|
||||
sampling_cycle: u2,
|
||||
|
||||
stream: *SDL.SDL_AudioStream,
|
||||
sched: *Scheduler,
|
||||
|
||||
fs: FrameSequencer,
|
||||
capacitor: f32,
|
||||
|
||||
is_buffer_full: bool,
|
||||
|
||||
pub const Tick = enum { Length, Envelope, Sweep };
|
||||
|
||||
pub fn init(sched: *Scheduler) Self {
|
||||
const apu: Self = .{
|
||||
.ch1 = ToneSweep.init(sched),
|
||||
.ch2 = Tone.init(sched),
|
||||
.ch3 = Wave.init(sched),
|
||||
.ch4 = Noise.init(sched),
|
||||
.chA = DmaSound(.A).init(),
|
||||
.chB = DmaSound(.B).init(),
|
||||
|
||||
.psg_cnt = .{ .raw = 0 },
|
||||
.dma_cnt = .{ .raw = 0 },
|
||||
.cnt = .{ .raw = 0 },
|
||||
.bias = .{ .raw = 0x0200 },
|
||||
|
||||
.sampling_cycle = 0b00,
|
||||
.stream = SDL.SDL_NewAudioStream(SDL.AUDIO_U16, 2, 1 << 15, host_format, 2, host_rate).?,
|
||||
.sched = sched,
|
||||
|
||||
.capacitor = 0,
|
||||
.fs = FrameSequencer.init(),
|
||||
.is_buffer_full = false,
|
||||
};
|
||||
|
||||
Self.initEvents(apu.sched, apu.interval());
|
||||
|
||||
return apu;
|
||||
}
|
||||
|
||||
fn initEvents(scheduler: *Scheduler, apu_interval: u64) void {
|
||||
scheduler.push(.SampleAudio, apu_interval);
|
||||
scheduler.push(.{ .ApuChannel = 0 }, @import("apu/signal/Square.zig").interval);
|
||||
scheduler.push(.{ .ApuChannel = 1 }, @import("apu/signal/Square.zig").interval);
|
||||
scheduler.push(.{ .ApuChannel = 2 }, @import("apu/signal/Wave.zig").interval);
|
||||
scheduler.push(.{ .ApuChannel = 3 }, @import("apu/signal/Lfsr.zig").interval);
|
||||
scheduler.push(.FrameSequencer, FrameSequencer.interval);
|
||||
}
|
||||
|
||||
/// Used when resetting the emulator
|
||||
pub fn reset(self: *Self) void {
|
||||
// FIXME: These reset functions are meant to emulate obscure APU behaviour. Write proper emu reset fns
|
||||
self.ch1.reset();
|
||||
self.ch2.reset();
|
||||
self.ch3.reset();
|
||||
self.ch4.reset();
|
||||
|
||||
self.chA.reset();
|
||||
self.chB.reset();
|
||||
|
||||
self.psg_cnt = .{ .raw = 0 };
|
||||
self.dma_cnt = .{ .raw = 0 };
|
||||
self.cnt = .{ .raw = 0 };
|
||||
self.bias = .{ .raw = 0x200 };
|
||||
|
||||
self.sampling_cycle = 0;
|
||||
self.fs.reset();
|
||||
|
||||
Self.initEvents(self.sched, self.interval());
|
||||
}
|
||||
|
||||
/// Emulates the reset behaviour of the APU
|
||||
fn _reset(self: *Self) void {
|
||||
// All PSG Registers between 0x0400_0060..0x0400_0081 are zeroed
|
||||
// 0x0400_0082 and 0x0400_0088 retain their values
|
||||
self.ch1.reset();
|
||||
self.ch2.reset();
|
||||
self.ch3.reset();
|
||||
self.ch4.reset();
|
||||
|
||||
// GBATEK says 4000060h..4000081h I take this to mean inclusive
|
||||
self.psg_cnt.raw = 0x0000;
|
||||
}
|
||||
|
||||
/// SOUNDCNT
|
||||
fn setSoundCnt(self: *Self, value: u32) void {
|
||||
if (self.cnt.apu_enable.read()) self.setSoundCntL(@truncate(value));
|
||||
self.setSoundCntH(@truncate(value >> 16));
|
||||
}
|
||||
|
||||
/// SOUNDCNT_L
|
||||
pub fn soundCntL(self: *const Self) u16 {
|
||||
return self.psg_cnt.raw & 0xFF77;
|
||||
}
|
||||
|
||||
/// SOUNDCNT_L
|
||||
pub fn setSoundCntL(self: *Self, value: u16) void {
|
||||
self.psg_cnt.raw = value;
|
||||
}
|
||||
|
||||
/// SOUNDCNT_H
|
||||
pub fn setSoundCntH(self: *Self, value: u16) void {
|
||||
const new: io.DmaSoundControl = .{ .raw = value };
|
||||
|
||||
// Reinitializing instead of resetting is fine because
|
||||
// the FIFOs I'm using are stack allocated and 0x20 bytes big
|
||||
if (new.chA_reset.read()) self.chA.fifo = SoundFifo.init();
|
||||
if (new.chB_reset.read()) self.chB.fifo = SoundFifo.init();
|
||||
|
||||
self.dma_cnt = new;
|
||||
}
|
||||
|
||||
/// SOUNDCNT_H
|
||||
pub fn soundCntH(self: *const Self) u16 {
|
||||
return self.dma_cnt.raw & 0x770F;
|
||||
}
|
||||
|
||||
/// NR52
|
||||
pub fn setSoundCntX(self: *Self, value: bool) void {
|
||||
self.cnt.apu_enable.write(value);
|
||||
|
||||
if (value) {
|
||||
self.fs.step = 0; // Reset Frame Sequencer
|
||||
|
||||
// Reset Square Wave Offsets
|
||||
self.ch1.square.reset();
|
||||
self.ch2.square.reset();
|
||||
|
||||
// Reset Wave
|
||||
self.ch3.wave_dev.reset();
|
||||
|
||||
// Rest Noise
|
||||
self.ch4.lfsr.reset();
|
||||
} else {
|
||||
self._reset();
|
||||
}
|
||||
}
|
||||
|
||||
/// NR52
|
||||
pub fn soundCntX(self: *const Self) u8 {
|
||||
const apu_enable: u8 = @intFromBool(self.cnt.apu_enable.read());
|
||||
|
||||
const ch1_enable: u8 = @intFromBool(self.ch1.enabled);
|
||||
const ch2_enable: u8 = @intFromBool(self.ch2.enabled);
|
||||
const ch3_enable: u8 = @intFromBool(self.ch3.enabled);
|
||||
const ch4_enable: u8 = @intFromBool(self.ch4.enabled);
|
||||
|
||||
return apu_enable << 7 | ch4_enable << 3 | ch3_enable << 2 | ch2_enable << 1 | ch1_enable;
|
||||
}
|
||||
|
||||
pub fn sampleAudio(self: *Self, late: u64) void {
|
||||
self.sched.push(.SampleAudio, self.interval() -| late);
|
||||
|
||||
// Whether the APU is busy or not is determined by the main loop in emu.zig
|
||||
// This should only ever be true (because this side of the emu is single threaded)
|
||||
// When audio sync is disaabled
|
||||
if (self.is_buffer_full) return;
|
||||
|
||||
var left: i16 = 0;
|
||||
var right: i16 = 0;
|
||||
|
||||
// SOUNDCNT_L Channel Enable flags
|
||||
const ch_left: u4 = self.psg_cnt.ch_left.read();
|
||||
const ch_right: u4 = self.psg_cnt.ch_right.read();
|
||||
|
||||
// Determine SOUNDCNT_H volume modifications
|
||||
const gba_vol: u4 = switch (self.dma_cnt.ch_vol.read()) {
|
||||
0b00 => 2,
|
||||
0b01 => 1,
|
||||
else => 0,
|
||||
};
|
||||
|
||||
// Add all PSG channels together
|
||||
left += if (ch_left & 1 == 1) @as(i16, self.ch1.sample) else 0;
|
||||
left += if (ch_left >> 1 & 1 == 1) @as(i16, self.ch2.sample) else 0;
|
||||
left += if (ch_left >> 2 & 1 == 1) @as(i16, self.ch3.sample) else 0;
|
||||
left += if (ch_left >> 3 == 1) @as(i16, self.ch4.sample) else 0;
|
||||
|
||||
right += if (ch_right & 1 == 1) @as(i16, self.ch1.sample) else 0;
|
||||
right += if (ch_right >> 1 & 1 == 1) @as(i16, self.ch2.sample) else 0;
|
||||
right += if (ch_right >> 2 & 1 == 1) @as(i16, self.ch3.sample) else 0;
|
||||
right += if (ch_right >> 3 == 1) @as(i16, self.ch4.sample) else 0;
|
||||
|
||||
// Multiply by master channel volume
|
||||
left *= 1 + @as(i16, self.psg_cnt.left_vol.read());
|
||||
right *= 1 + @as(i16, self.psg_cnt.right_vol.read());
|
||||
|
||||
// Apply GBA volume modifications to PSG Channels
|
||||
left >>= gba_vol;
|
||||
right >>= gba_vol;
|
||||
|
||||
const chA_sample = self.chA.amplitude() << if (self.dma_cnt.chA_vol.read()) @as(u4, 2) else 1;
|
||||
const chB_sample = self.chB.amplitude() << if (self.dma_cnt.chB_vol.read()) @as(u4, 2) else 1;
|
||||
|
||||
left += if (self.dma_cnt.chA_left.read()) chA_sample else 0;
|
||||
left += if (self.dma_cnt.chB_left.read()) chB_sample else 0;
|
||||
|
||||
right += if (self.dma_cnt.chA_right.read()) chA_sample else 0;
|
||||
right += if (self.dma_cnt.chB_right.read()) chB_sample else 0;
|
||||
|
||||
// Add SOUNDBIAS
|
||||
// FIXME: SOUNDBIAS is 10-bit but The waveform is centered around 0 if I treat it as 11-bit
|
||||
const bias = @as(i16, self.bias.level.read()) << 2;
|
||||
left += bias;
|
||||
right += bias;
|
||||
|
||||
const clamped_left = std.math.clamp(@as(u16, @bitCast(left)), 0, std.math.maxInt(u11));
|
||||
const clamped_right = std.math.clamp(@as(u16, @bitCast(right)), 0, std.math.maxInt(u11));
|
||||
|
||||
// Extend to 16-bit signed audio samples
|
||||
const ext_left = (clamped_left << 5) | (clamped_left >> 6);
|
||||
const ext_right = (clamped_right << 5) | (clamped_right >> 6);
|
||||
|
||||
if (self.sampling_cycle != self.bias.sampling_cycle.read()) self.replaceSDLResampler();
|
||||
|
||||
_ = SDL.SDL_AudioStreamPut(self.stream, &[2]u16{ ext_left, ext_right }, 2 * @sizeOf(u16));
|
||||
}
|
||||
|
||||
fn replaceSDLResampler(self: *Self) void {
|
||||
@setCold(true);
|
||||
const sample_rate = Self.sampleRate(self.bias.sampling_cycle.read());
|
||||
log.info("Sample Rate changed from {}Hz to {}Hz", .{ Self.sampleRate(self.sampling_cycle), sample_rate });
|
||||
|
||||
// Sampling Cycle (Sample Rate) changed, Craete a new SDL Audio Resampler
|
||||
// FIXME: Replace SDL's Audio Resampler with either a custom or more reliable one
|
||||
const old_stream = self.stream;
|
||||
defer SDL.SDL_FreeAudioStream(old_stream);
|
||||
|
||||
self.sampling_cycle = self.bias.sampling_cycle.read();
|
||||
self.stream = SDL.SDL_NewAudioStream(SDL.AUDIO_U16, 2, @intCast(sample_rate), host_format, 2, host_rate).?;
|
||||
}
|
||||
|
||||
fn interval(self: *const Self) u64 {
|
||||
return (1 << 24) / Self.sampleRate(self.bias.sampling_cycle.read());
|
||||
}
|
||||
|
||||
fn sampleRate(cycle: u2) u64 {
|
||||
return @as(u64, 1) << (15 + @as(u6, cycle));
|
||||
}
|
||||
|
||||
pub fn onSequencerTick(self: *Self, late: u64) void {
|
||||
self.fs.tick();
|
||||
|
||||
switch (self.fs.step) {
|
||||
7 => self.tick(.Envelope), // Clock Envelope
|
||||
0, 4 => self.tick(.Length), // Clock Length
|
||||
2, 6 => {
|
||||
// Clock Length and Sweep
|
||||
self.tick(.Length);
|
||||
self.tick(.Sweep);
|
||||
},
|
||||
1, 3, 5 => {},
|
||||
}
|
||||
|
||||
self.sched.push(.FrameSequencer, ((1 << 24) / 512) -| late);
|
||||
}
|
||||
|
||||
fn tick(self: *Self, comptime kind: Tick) void {
|
||||
self.ch1.tick(kind);
|
||||
|
||||
switch (kind) {
|
||||
.Length => {
|
||||
self.ch2.tick(kind);
|
||||
self.ch3.tick(kind);
|
||||
self.ch4.tick(kind);
|
||||
},
|
||||
.Envelope => {
|
||||
self.ch2.tick(kind);
|
||||
self.ch4.tick(kind);
|
||||
},
|
||||
.Sweep => {}, // Already handled above (only for Ch1)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn onDmaAudioSampleRequest(self: *Self, cpu: *Arm7tdmi, tim_id: u3) void {
|
||||
if (!self.cnt.apu_enable.read()) return;
|
||||
|
||||
const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr));
|
||||
|
||||
if (@intFromBool(self.dma_cnt.chA_timer.read()) == tim_id) {
|
||||
if (!self.chA.enabled) return;
|
||||
|
||||
self.chA.updateSample();
|
||||
if (self.chA.len() <= 15) bus_ptr.dma[1].requestAudio(0x0400_00A0);
|
||||
}
|
||||
|
||||
if (@intFromBool(self.dma_cnt.chB_timer.read()) == tim_id) {
|
||||
if (!self.chB.enabled) return;
|
||||
|
||||
self.chB.updateSample();
|
||||
if (self.chB.len() <= 15) bus_ptr.dma[2].requestAudio(0x0400_00A4);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
pub fn DmaSound(comptime kind: DmaSoundKind) type {
|
||||
return struct {
|
||||
const Self = @This();
|
||||
|
||||
fifo: SoundFifo,
|
||||
kind: DmaSoundKind,
|
||||
sample: i8,
|
||||
enabled: bool,
|
||||
|
||||
fn init() Self {
|
||||
return .{
|
||||
.fifo = SoundFifo.init(),
|
||||
.kind = kind,
|
||||
.sample = 0,
|
||||
.enabled = false,
|
||||
};
|
||||
}
|
||||
|
||||
/// Used when resetting hte emulator (not emulation code)
|
||||
fn reset(self: *Self) void {
|
||||
self.* = Self.init();
|
||||
}
|
||||
|
||||
pub fn push(self: *Self, value: u32) void {
|
||||
if (!self.enabled) self.enable();
|
||||
|
||||
self.fifo.write(std.mem.asBytes(&value)) catch |e| log.err("{} Error: {}", .{ kind, e });
|
||||
}
|
||||
|
||||
fn enable(self: *Self) void {
|
||||
@setCold(true);
|
||||
self.enabled = true;
|
||||
}
|
||||
|
||||
pub fn len(self: *const Self) usize {
|
||||
return self.fifo.readableLength();
|
||||
}
|
||||
|
||||
pub fn updateSample(self: *Self) void {
|
||||
if (self.fifo.readItem()) |sample| self.sample = @bitCast(sample);
|
||||
}
|
||||
|
||||
pub fn amplitude(self: *const Self) i16 {
|
||||
return self.sample;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
const DmaSoundKind = enum {
|
||||
A,
|
||||
B,
|
||||
};
|
||||
|
||||
pub const FrameSequencer = struct {
|
||||
const Self = @This();
|
||||
pub const interval = (1 << 24) / 512;
|
||||
|
||||
step: u3 = 0,
|
||||
|
||||
pub fn init() Self {
|
||||
return .{};
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
self.* = .{};
|
||||
}
|
||||
|
||||
pub fn tick(self: *Self) void {
|
||||
self.step +%= 1;
|
||||
}
|
||||
|
||||
pub fn isLengthNext(self: *const Self) bool {
|
||||
return (self.step +% 1) & 1 == 0; // Steps, 0, 2, 4, and 6 clock length
|
||||
}
|
||||
|
||||
pub fn isEnvelopeNext(self: *const Self) bool {
|
||||
return (self.step +% 1) == 7;
|
||||
}
|
||||
};
|
@@ -1,145 +0,0 @@
|
||||
const io = @import("../bus/io.zig");
|
||||
const util = @import("../../util.zig");
|
||||
|
||||
const Scheduler = @import("../scheduler.zig").Scheduler;
|
||||
const FrameSequencer = @import("../apu.zig").FrameSequencer;
|
||||
const Tick = @import("../apu.zig").Apu.Tick;
|
||||
const Envelope = @import("device/Envelope.zig");
|
||||
const Length = @import("device/Length.zig");
|
||||
const Lfsr = @import("signal/Lfsr.zig");
|
||||
|
||||
const Self = @This();
|
||||
|
||||
/// Write-only
|
||||
/// NR41
|
||||
len: u6,
|
||||
/// NR42
|
||||
envelope: io.Envelope,
|
||||
/// NR43
|
||||
poly: io.PolyCounter,
|
||||
/// NR44
|
||||
cnt: io.NoiseControl,
|
||||
|
||||
/// Length Functionarlity
|
||||
len_dev: Length,
|
||||
|
||||
/// Envelope Functionality
|
||||
env_dev: Envelope,
|
||||
|
||||
// Linear Feedback Shift Register
|
||||
lfsr: Lfsr,
|
||||
|
||||
enabled: bool,
|
||||
sample: i8,
|
||||
|
||||
pub fn init(sched: *Scheduler) Self {
|
||||
return .{
|
||||
.len = 0,
|
||||
.envelope = .{ .raw = 0 },
|
||||
.poly = .{ .raw = 0 },
|
||||
.cnt = .{ .raw = 0 },
|
||||
.enabled = false,
|
||||
|
||||
.len_dev = Length.create(),
|
||||
.env_dev = Envelope.create(),
|
||||
.lfsr = Lfsr.create(sched),
|
||||
|
||||
.sample = 0,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
self.len = 0; // NR41
|
||||
self.envelope.raw = 0; // NR42
|
||||
self.poly.raw = 0; // NR43
|
||||
self.cnt.raw = 0; // NR44
|
||||
|
||||
self.len_dev.reset();
|
||||
self.env_dev.reset();
|
||||
|
||||
self.sample = 0;
|
||||
self.enabled = false;
|
||||
}
|
||||
|
||||
pub fn tick(self: *Self, comptime kind: Tick) void {
|
||||
switch (kind) {
|
||||
.Length => self.len_dev.tick(self.cnt.length_enable.read(), &self.enabled),
|
||||
.Envelope => self.env_dev.tick(self.envelope),
|
||||
.Sweep => @compileError("Channel 4 does not implement Sweep"),
|
||||
}
|
||||
}
|
||||
|
||||
/// NR41, NR42
|
||||
pub fn sound4CntL(self: *const Self) u16 {
|
||||
return @as(u16, self.envelope.raw) << 8;
|
||||
}
|
||||
|
||||
/// NR41, NR42
|
||||
pub fn setSound4CntL(self: *Self, value: u16) void {
|
||||
self.setNr41(@truncate(value));
|
||||
self.setNr42(@truncate(value >> 8));
|
||||
}
|
||||
|
||||
/// NR41
|
||||
pub fn setNr41(self: *Self, len: u8) void {
|
||||
self.len = @truncate(len);
|
||||
self.len_dev.timer = @as(u7, 64) - self.len;
|
||||
}
|
||||
|
||||
/// NR42
|
||||
pub fn setNr42(self: *Self, value: u8) void {
|
||||
self.envelope.raw = value;
|
||||
if (!self.isDacEnabled()) self.enabled = false;
|
||||
}
|
||||
|
||||
/// NR43, NR44
|
||||
pub fn sound4CntH(self: *const Self) u16 {
|
||||
return @as(u16, self.poly.raw & 0x40) << 8 | self.cnt.raw;
|
||||
}
|
||||
|
||||
/// NR43, NR44
|
||||
pub fn setSound4CntH(self: *Self, fs: *const FrameSequencer, value: u16) void {
|
||||
self.poly.raw = @truncate(value);
|
||||
self.setNr44(fs, @truncate(value >> 8));
|
||||
}
|
||||
|
||||
/// NR44
|
||||
pub fn setNr44(self: *Self, fs: *const FrameSequencer, byte: u8) void {
|
||||
var new: io.NoiseControl = .{ .raw = byte };
|
||||
|
||||
if (new.trigger.read()) {
|
||||
self.enabled = true;
|
||||
|
||||
if (self.len_dev.timer == 0) {
|
||||
self.len_dev.timer =
|
||||
if (!fs.isLengthNext() and new.length_enable.read()) 63 else 64;
|
||||
}
|
||||
|
||||
// Update The Frequency Timer
|
||||
self.lfsr.reload(self.poly);
|
||||
self.lfsr.shift = 0x7FFF;
|
||||
|
||||
// Update Envelope and Volume
|
||||
self.env_dev.timer = self.envelope.period.read();
|
||||
if (fs.isEnvelopeNext() and self.env_dev.timer != 0b111) self.env_dev.timer += 1;
|
||||
|
||||
self.env_dev.vol = self.envelope.init_vol.read();
|
||||
|
||||
self.enabled = self.isDacEnabled();
|
||||
}
|
||||
|
||||
util.audio.length.ch4.update(self, fs, new);
|
||||
self.cnt = new;
|
||||
}
|
||||
|
||||
pub fn onNoiseEvent(self: *Self, late: u64) void {
|
||||
self.lfsr.onLfsrTimerExpire(self.poly, late);
|
||||
|
||||
self.sample = 0;
|
||||
if (!self.isDacEnabled()) return;
|
||||
self.sample = if (self.enabled) self.lfsr.sample() * @as(i8, self.env_dev.vol) else 0;
|
||||
}
|
||||
|
||||
fn isDacEnabled(self: *const Self) bool {
|
||||
return self.envelope.raw & 0xF8 != 0x00;
|
||||
}
|
@@ -1,141 +0,0 @@
|
||||
const io = @import("../bus/io.zig");
|
||||
const util = @import("../../util.zig");
|
||||
|
||||
const Scheduler = @import("../scheduler.zig").Scheduler;
|
||||
const FrameSequencer = @import("../apu.zig").FrameSequencer;
|
||||
const Tick = @import("../apu.zig").Apu.Tick;
|
||||
const Length = @import("device/Length.zig");
|
||||
const Envelope = @import("device/Envelope.zig");
|
||||
const Square = @import("signal/Square.zig");
|
||||
|
||||
const Self = @This();
|
||||
|
||||
/// NR21
|
||||
duty: io.Duty,
|
||||
/// NR22
|
||||
envelope: io.Envelope,
|
||||
/// NR23, NR24
|
||||
freq: io.Frequency,
|
||||
|
||||
/// Length Functionarlity
|
||||
len_dev: Length,
|
||||
/// Envelope Functionality
|
||||
env_dev: Envelope,
|
||||
/// FrequencyTimer Functionality
|
||||
square: Square,
|
||||
|
||||
enabled: bool,
|
||||
sample: i8,
|
||||
|
||||
pub fn init(sched: *Scheduler) Self {
|
||||
return .{
|
||||
.duty = .{ .raw = 0 },
|
||||
.envelope = .{ .raw = 0 },
|
||||
.freq = .{ .raw = 0 },
|
||||
.enabled = false,
|
||||
|
||||
.square = Square.init(sched),
|
||||
.len_dev = Length.create(),
|
||||
.env_dev = Envelope.create(),
|
||||
|
||||
.sample = 0,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
self.duty.raw = 0; // NR21
|
||||
self.envelope.raw = 0; // NR22
|
||||
self.freq.raw = 0; // NR32, NR24
|
||||
|
||||
self.len_dev.reset();
|
||||
self.env_dev.reset();
|
||||
|
||||
self.sample = 0;
|
||||
self.enabled = false;
|
||||
}
|
||||
|
||||
pub fn tick(self: *Self, comptime kind: Tick) void {
|
||||
switch (kind) {
|
||||
.Length => self.len_dev.tick(self.freq.length_enable.read(), &self.enabled),
|
||||
.Envelope => self.env_dev.tick(self.envelope),
|
||||
.Sweep => @compileError("Channel 2 does not implement Sweep"),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn onToneEvent(self: *Self, late: u64) void {
|
||||
self.square.onSquareTimerExpire(Self, self.freq, late);
|
||||
|
||||
self.sample = 0;
|
||||
if (!self.isDacEnabled()) return;
|
||||
self.sample = if (self.enabled) self.square.sample(self.duty) * @as(i8, self.env_dev.vol) else 0;
|
||||
}
|
||||
|
||||
/// NR21, NR22
|
||||
pub fn sound2CntL(self: *const Self) u16 {
|
||||
return @as(u16, self.envelope.raw) << 8 | (self.duty.raw & 0xC0);
|
||||
}
|
||||
|
||||
/// NR21, NR22
|
||||
pub fn setSound2CntL(self: *Self, value: u16) void {
|
||||
self.setNr21(@truncate(value));
|
||||
self.setNr22(@truncate(value >> 8));
|
||||
}
|
||||
|
||||
/// NR21
|
||||
pub fn setNr21(self: *Self, value: u8) void {
|
||||
self.duty.raw = value;
|
||||
self.len_dev.timer = @as(u7, 64) - @as(u6, @truncate(value));
|
||||
}
|
||||
|
||||
/// NR22
|
||||
pub fn setNr22(self: *Self, value: u8) void {
|
||||
self.envelope.raw = value;
|
||||
if (!self.isDacEnabled()) self.enabled = false;
|
||||
}
|
||||
|
||||
/// NR23, NR24
|
||||
pub fn sound2CntH(self: *const Self) u16 {
|
||||
return self.freq.raw & 0x4000;
|
||||
}
|
||||
|
||||
/// NR23, NR24
|
||||
pub fn setSound2CntH(self: *Self, fs: *const FrameSequencer, value: u16) void {
|
||||
self.setNr23(@truncate(value));
|
||||
self.setNr24(fs, @truncate(value >> 8));
|
||||
}
|
||||
|
||||
/// NR23
|
||||
pub fn setNr23(self: *Self, byte: u8) void {
|
||||
self.freq.raw = (self.freq.raw & 0xFF00) | byte;
|
||||
}
|
||||
|
||||
/// NR24
|
||||
pub fn setNr24(self: *Self, fs: *const FrameSequencer, byte: u8) void {
|
||||
var new: io.Frequency = .{ .raw = (@as(u16, byte) << 8) | (self.freq.raw & 0xFF) };
|
||||
|
||||
if (new.trigger.read()) {
|
||||
self.enabled = true;
|
||||
|
||||
if (self.len_dev.timer == 0) {
|
||||
self.len_dev.timer =
|
||||
if (!fs.isLengthNext() and new.length_enable.read()) 63 else 64;
|
||||
}
|
||||
|
||||
self.square.reload(Self, self.freq.frequency.read());
|
||||
|
||||
// Reload Envelope period and timer
|
||||
self.env_dev.timer = self.envelope.period.read();
|
||||
if (fs.isEnvelopeNext() and self.env_dev.timer != 0b111) self.env_dev.timer += 1;
|
||||
|
||||
self.env_dev.vol = self.envelope.init_vol.read();
|
||||
|
||||
self.enabled = self.isDacEnabled();
|
||||
}
|
||||
|
||||
util.audio.length.update(Self, self, fs, new);
|
||||
self.freq = new;
|
||||
}
|
||||
|
||||
fn isDacEnabled(self: *const Self) bool {
|
||||
return self.envelope.raw & 0xF8 != 0;
|
||||
}
|
@@ -1,185 +0,0 @@
|
||||
const io = @import("../bus/io.zig");
|
||||
const util = @import("../../util.zig");
|
||||
|
||||
const Scheduler = @import("../scheduler.zig").Scheduler;
|
||||
const FrameSequencer = @import("../apu.zig").FrameSequencer;
|
||||
const Length = @import("device/Length.zig");
|
||||
const Envelope = @import("device/Envelope.zig");
|
||||
const Sweep = @import("device/Sweep.zig");
|
||||
const Square = @import("signal/Square.zig");
|
||||
|
||||
const Tick = @import("../apu.zig").Apu.Tick;
|
||||
|
||||
const Self = @This();
|
||||
|
||||
/// NR10
|
||||
sweep: io.Sweep,
|
||||
/// NR11
|
||||
duty: io.Duty,
|
||||
/// NR12
|
||||
envelope: io.Envelope,
|
||||
/// NR13, NR14
|
||||
freq: io.Frequency,
|
||||
|
||||
/// Length Functionality
|
||||
len_dev: Length,
|
||||
/// Sweep Functionality
|
||||
sweep_dev: Sweep,
|
||||
/// Envelope Functionality
|
||||
env_dev: Envelope,
|
||||
/// Frequency Timer Functionality
|
||||
square: Square,
|
||||
enabled: bool,
|
||||
|
||||
sample: i8,
|
||||
|
||||
pub fn init(sched: *Scheduler) Self {
|
||||
return .{
|
||||
.sweep = .{ .raw = 0 },
|
||||
.duty = .{ .raw = 0 },
|
||||
.envelope = .{ .raw = 0 },
|
||||
.freq = .{ .raw = 0 },
|
||||
.sample = 0,
|
||||
.enabled = false,
|
||||
|
||||
.square = Square.init(sched),
|
||||
.len_dev = Length.create(),
|
||||
.sweep_dev = Sweep.create(),
|
||||
.env_dev = Envelope.create(),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
self.sweep.raw = 0; // NR10
|
||||
self.duty.raw = 0; // NR11
|
||||
self.envelope.raw = 0; // NR12
|
||||
self.freq.raw = 0; // NR13, NR14
|
||||
|
||||
self.len_dev.reset();
|
||||
self.sweep_dev.reset();
|
||||
self.env_dev.reset();
|
||||
|
||||
self.sample = 0;
|
||||
self.enabled = false;
|
||||
}
|
||||
|
||||
pub fn tick(self: *Self, comptime kind: Tick) void {
|
||||
switch (kind) {
|
||||
.Length => self.len_dev.tick(self.freq.length_enable.read(), &self.enabled),
|
||||
.Envelope => self.env_dev.tick(self.envelope),
|
||||
.Sweep => self.sweep_dev.tick(self),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn onToneSweepEvent(self: *Self, late: u64) void {
|
||||
self.square.onSquareTimerExpire(Self, self.freq, late);
|
||||
|
||||
self.sample = 0;
|
||||
if (!self.isDacEnabled()) return;
|
||||
self.sample = if (self.enabled) self.square.sample(self.duty) * @as(i8, self.env_dev.vol) else 0;
|
||||
}
|
||||
|
||||
/// NR10, NR11, NR12
|
||||
pub fn setSound1Cnt(self: *Self, value: u32) void {
|
||||
self.setSound1CntL(@truncate(value));
|
||||
self.setSound1CntH(@truncate(value >> 16));
|
||||
}
|
||||
|
||||
/// NR10
|
||||
pub fn sound1CntL(self: *const Self) u8 {
|
||||
return self.sweep.raw & 0x7F;
|
||||
}
|
||||
|
||||
/// NR10
|
||||
pub fn setSound1CntL(self: *Self, value: u8) void {
|
||||
const new = io.Sweep{ .raw = value };
|
||||
|
||||
if (!new.direction.read()) {
|
||||
// If at least one (1) sweep calculation has been made with
|
||||
// the negate bit set (since last trigger), disable the channel
|
||||
|
||||
if (self.sweep_dev.calc_performed) self.enabled = false;
|
||||
}
|
||||
|
||||
self.sweep.raw = value;
|
||||
}
|
||||
|
||||
/// NR11, NR12
|
||||
pub fn sound1CntH(self: *const Self) u16 {
|
||||
return @as(u16, self.envelope.raw) << 8 | (self.duty.raw & 0xC0);
|
||||
}
|
||||
|
||||
/// NR11, NR12
|
||||
pub fn setSound1CntH(self: *Self, value: u16) void {
|
||||
self.setNr11(@truncate(value));
|
||||
self.setNr12(@truncate(value >> 8));
|
||||
}
|
||||
|
||||
/// NR11
|
||||
pub fn setNr11(self: *Self, value: u8) void {
|
||||
self.duty.raw = value;
|
||||
self.len_dev.timer = @as(u7, 64) - @as(u6, @truncate(value));
|
||||
}
|
||||
|
||||
/// NR12
|
||||
pub fn setNr12(self: *Self, value: u8) void {
|
||||
self.envelope.raw = value;
|
||||
if (!self.isDacEnabled()) self.enabled = false;
|
||||
}
|
||||
|
||||
/// NR13, NR14
|
||||
pub fn sound1CntX(self: *const Self) u16 {
|
||||
return self.freq.raw & 0x4000;
|
||||
}
|
||||
|
||||
/// NR13, NR14
|
||||
pub fn setSound1CntX(self: *Self, fs: *const FrameSequencer, value: u16) void {
|
||||
self.setNr13(@truncate(value));
|
||||
self.setNr14(fs, @truncate(value >> 8));
|
||||
}
|
||||
|
||||
/// NR13
|
||||
pub fn setNr13(self: *Self, byte: u8) void {
|
||||
self.freq.raw = (self.freq.raw & 0xFF00) | byte;
|
||||
}
|
||||
|
||||
/// NR14
|
||||
pub fn setNr14(self: *Self, fs: *const FrameSequencer, byte: u8) void {
|
||||
var new: io.Frequency = .{ .raw = (@as(u16, byte) << 8) | (self.freq.raw & 0xFF) };
|
||||
|
||||
if (new.trigger.read()) {
|
||||
self.enabled = true;
|
||||
|
||||
if (self.len_dev.timer == 0) {
|
||||
self.len_dev.timer =
|
||||
if (!fs.isLengthNext() and new.length_enable.read()) 63 else 64;
|
||||
}
|
||||
|
||||
self.square.reload(Self, self.freq.frequency.read());
|
||||
|
||||
// Reload Envelope period and timer
|
||||
self.env_dev.timer = self.envelope.period.read();
|
||||
if (fs.isEnvelopeNext() and self.env_dev.timer != 0b111) self.env_dev.timer += 1;
|
||||
|
||||
self.env_dev.vol = self.envelope.init_vol.read();
|
||||
|
||||
// Sweep Trigger Behaviour
|
||||
const sw_period = self.sweep.period.read();
|
||||
const sw_shift = self.sweep.shift.read();
|
||||
|
||||
self.sweep_dev.calc_performed = false;
|
||||
self.sweep_dev.shadow = self.freq.frequency.read();
|
||||
self.sweep_dev.timer = if (sw_period == 0) 8 else sw_period;
|
||||
self.sweep_dev.enabled = sw_period != 0 or sw_shift != 0;
|
||||
if (sw_shift != 0) _ = self.sweep_dev.calculate(self.sweep, &self.enabled);
|
||||
|
||||
self.enabled = self.isDacEnabled();
|
||||
}
|
||||
|
||||
util.audio.length.update(Self, self, fs, new);
|
||||
self.freq = new;
|
||||
}
|
||||
|
||||
fn isDacEnabled(self: *const Self) bool {
|
||||
return self.envelope.raw & 0xF8 != 0;
|
||||
}
|
@@ -1,145 +0,0 @@
|
||||
const io = @import("../bus/io.zig");
|
||||
const util = @import("../../util.zig");
|
||||
|
||||
const Scheduler = @import("../scheduler.zig").Scheduler;
|
||||
const FrameSequencer = @import("../apu.zig").FrameSequencer;
|
||||
const Tick = @import("../apu.zig").Apu.Tick;
|
||||
|
||||
const Length = @import("device/Length.zig");
|
||||
const Wave = @import("signal/Wave.zig");
|
||||
|
||||
const Self = @This();
|
||||
|
||||
/// Write-only
|
||||
/// NR30
|
||||
select: io.WaveSelect,
|
||||
/// NR31
|
||||
length: u8,
|
||||
/// NR32
|
||||
vol: io.WaveVolume,
|
||||
/// NR33, NR34
|
||||
freq: io.Frequency,
|
||||
|
||||
/// Length Functionarlity
|
||||
len_dev: Length,
|
||||
wave_dev: Wave,
|
||||
|
||||
enabled: bool,
|
||||
sample: i8,
|
||||
|
||||
pub fn init(sched: *Scheduler) Self {
|
||||
return .{
|
||||
.select = .{ .raw = 0 },
|
||||
.vol = .{ .raw = 0 },
|
||||
.freq = .{ .raw = 0 },
|
||||
.length = 0,
|
||||
|
||||
.len_dev = Length.create(),
|
||||
.wave_dev = Wave.init(sched),
|
||||
.enabled = false,
|
||||
.sample = 0,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
self.select.raw = 0; // NR30
|
||||
self.length = 0; // NR31
|
||||
self.vol.raw = 0; // NR32
|
||||
self.freq.raw = 0; // NR33, NR34
|
||||
|
||||
self.len_dev.reset();
|
||||
self.wave_dev.reset();
|
||||
|
||||
self.sample = 0;
|
||||
self.enabled = false;
|
||||
}
|
||||
|
||||
pub fn tick(self: *Self, comptime kind: Tick) void {
|
||||
switch (kind) {
|
||||
.Length => self.len_dev.tick(self.freq.length_enable.read(), &self.enabled),
|
||||
.Envelope => @compileError("Channel 3 does not implement Envelope"),
|
||||
.Sweep => @compileError("Channel 3 does not implement Sweep"),
|
||||
}
|
||||
}
|
||||
|
||||
/// NR30, NR31, NR32
|
||||
pub fn setSound3Cnt(self: *Self, value: u32) void {
|
||||
self.setSound3CntL(@truncate(value));
|
||||
self.setSound3CntH(@truncate(value >> 16));
|
||||
}
|
||||
|
||||
/// NR30
|
||||
pub fn setSound3CntL(self: *Self, value: u8) void {
|
||||
self.select.raw = value;
|
||||
if (!self.select.enabled.read()) self.enabled = false;
|
||||
}
|
||||
|
||||
/// NR30
|
||||
pub fn sound3CntL(self: *const Self) u8 {
|
||||
return self.select.raw & 0xE0;
|
||||
}
|
||||
|
||||
/// NR31, NR32
|
||||
pub fn sound3CntH(self: *const Self) u16 {
|
||||
return @as(u16, self.length & 0xE0) << 8;
|
||||
}
|
||||
|
||||
/// NR31, NR32
|
||||
pub fn setSound3CntH(self: *Self, value: u16) void {
|
||||
self.setNr31(@truncate(value));
|
||||
self.vol.raw = @truncate(value >> 8);
|
||||
}
|
||||
|
||||
/// NR31
|
||||
pub fn setNr31(self: *Self, len: u8) void {
|
||||
self.length = len;
|
||||
self.len_dev.timer = 256 - @as(u9, len);
|
||||
}
|
||||
|
||||
/// NR33, NR34
|
||||
pub fn setSound3CntX(self: *Self, fs: *const FrameSequencer, value: u16) void {
|
||||
self.setNr33(@truncate(value));
|
||||
self.setNr34(fs, @truncate(value >> 8));
|
||||
}
|
||||
|
||||
/// NR33, NR34
|
||||
pub fn sound3CntX(self: *const Self) u16 {
|
||||
return self.freq.raw & 0x4000;
|
||||
}
|
||||
|
||||
/// NR33
|
||||
pub fn setNr33(self: *Self, byte: u8) void {
|
||||
self.freq.raw = (self.freq.raw & 0xFF00) | byte;
|
||||
}
|
||||
|
||||
/// NR34
|
||||
pub fn setNr34(self: *Self, fs: *const FrameSequencer, byte: u8) void {
|
||||
var new: io.Frequency = .{ .raw = (@as(u16, byte) << 8) | (self.freq.raw & 0xFF) };
|
||||
|
||||
if (new.trigger.read()) {
|
||||
self.enabled = true;
|
||||
|
||||
if (self.len_dev.timer == 0) {
|
||||
self.len_dev.timer =
|
||||
if (!fs.isLengthNext() and new.length_enable.read()) 255 else 256;
|
||||
}
|
||||
|
||||
// Update The Frequency Timer
|
||||
self.wave_dev.reload(self.freq.frequency.read());
|
||||
self.wave_dev.offset = 0;
|
||||
|
||||
self.enabled = self.select.enabled.read();
|
||||
}
|
||||
|
||||
util.audio.length.update(Self, self, fs, new);
|
||||
self.freq = new;
|
||||
}
|
||||
|
||||
pub fn onWaveEvent(self: *Self, late: u64) void {
|
||||
self.wave_dev.onWaveTimerExpire(self.freq, self.select, late);
|
||||
|
||||
self.sample = 0;
|
||||
if (!self.select.enabled.read()) return;
|
||||
// Convert unsigned 4-bit wave sample to signed 8-bit sample
|
||||
self.sample = (2 * @as(i8, self.wave_dev.sample(self.select)) - 15) >> self.wave_dev.shift(self.vol);
|
||||
}
|
@@ -1,32 +0,0 @@
|
||||
const io = @import("../../bus/io.zig");
|
||||
|
||||
const Self = @This();
|
||||
|
||||
/// Period Timer
|
||||
timer: u3 = 0,
|
||||
/// Current Volume
|
||||
vol: u4 = 0,
|
||||
|
||||
pub fn create() Self {
|
||||
return .{};
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
self.* = .{};
|
||||
}
|
||||
|
||||
pub fn tick(self: *Self, nrx2: io.Envelope) void {
|
||||
if (nrx2.period.read() != 0) {
|
||||
if (self.timer != 0) self.timer -= 1;
|
||||
|
||||
if (self.timer == 0) {
|
||||
self.timer = nrx2.period.read();
|
||||
|
||||
if (nrx2.direction.read()) {
|
||||
if (self.vol < 0xF) self.vol += 1;
|
||||
} else {
|
||||
if (self.vol > 0x0) self.vol -= 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,22 +0,0 @@
|
||||
const Self = @This();
|
||||
|
||||
timer: u9 = 0,
|
||||
|
||||
pub fn create() Self {
|
||||
return .{};
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
self.* = .{};
|
||||
}
|
||||
|
||||
pub fn tick(self: *Self, enabled: bool, ch_enable: *bool) void {
|
||||
if (enabled) {
|
||||
if (self.timer == 0) return;
|
||||
self.timer -= 1;
|
||||
|
||||
// By returning early if timer == 0, this is only
|
||||
// true if timer == 0 because of the decrement we just did
|
||||
if (self.timer == 0) ch_enable.* = false;
|
||||
}
|
||||
}
|
@@ -1,53 +0,0 @@
|
||||
const io = @import("../../bus/io.zig");
|
||||
const ToneSweep = @import("../ToneSweep.zig");
|
||||
|
||||
const Self = @This();
|
||||
|
||||
timer: u8 = 0,
|
||||
enabled: bool = false,
|
||||
shadow: u11 = 0,
|
||||
|
||||
calc_performed: bool = false,
|
||||
|
||||
pub fn create() Self {
|
||||
return .{};
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
self.* = .{};
|
||||
}
|
||||
|
||||
pub fn tick(self: *Self, ch1: *ToneSweep) void {
|
||||
if (self.timer != 0) self.timer -= 1;
|
||||
|
||||
if (self.timer == 0) {
|
||||
const period = ch1.sweep.period.read();
|
||||
self.timer = if (period == 0) 8 else period;
|
||||
|
||||
if (self.enabled and period != 0) {
|
||||
const new_freq = self.calculate(ch1.sweep, &ch1.enabled);
|
||||
|
||||
if (new_freq <= 0x7FF and ch1.sweep.shift.read() != 0) {
|
||||
ch1.freq.frequency.write(@as(u11, @truncate(new_freq)));
|
||||
self.shadow = @truncate(new_freq);
|
||||
|
||||
_ = self.calculate(ch1.sweep, &ch1.enabled);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Calculates the Sweep Frequency
|
||||
pub fn calculate(self: *Self, sweep: io.Sweep, ch_enable: *bool) u12 {
|
||||
const shadow = @as(u12, self.shadow);
|
||||
const shadow_shifted = shadow >> sweep.shift.read();
|
||||
const decrease = sweep.direction.read();
|
||||
|
||||
const freq = if (decrease) blk: {
|
||||
self.calc_performed = true;
|
||||
break :blk shadow - shadow_shifted;
|
||||
} else shadow + shadow_shifted;
|
||||
if (freq > 0x7FF) ch_enable.* = false;
|
||||
|
||||
return freq;
|
||||
}
|
@@ -1,62 +0,0 @@
|
||||
//! Linear Feedback Shift Register
|
||||
const io = @import("../../bus/io.zig");
|
||||
|
||||
const Scheduler = @import("../../scheduler.zig").Scheduler;
|
||||
|
||||
const Self = @This();
|
||||
pub const interval: u64 = (1 << 24) / (1 << 22);
|
||||
|
||||
shift: u15,
|
||||
timer: u16,
|
||||
|
||||
sched: *Scheduler,
|
||||
|
||||
pub fn create(sched: *Scheduler) Self {
|
||||
return .{
|
||||
.shift = 0,
|
||||
.timer = 0,
|
||||
.sched = sched,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
self.shift = 0;
|
||||
self.timer = 0;
|
||||
}
|
||||
|
||||
pub fn sample(self: *const Self) i8 {
|
||||
return if ((~self.shift & 1) == 1) 1 else -1;
|
||||
}
|
||||
|
||||
/// Reload LFSR Timer
|
||||
pub fn reload(self: *Self, poly: io.PolyCounter) void {
|
||||
self.sched.removeScheduledEvent(.{ .ApuChannel = 3 });
|
||||
|
||||
const div = Self.divisor(poly.div_ratio.read());
|
||||
const timer = div << poly.shift.read();
|
||||
self.sched.push(.{ .ApuChannel = 3 }, @as(u64, timer) * interval);
|
||||
}
|
||||
|
||||
/// Scheduler Event Handler for LFSR Timer Expire
|
||||
/// FIXME: This gets called a lot, slowing down the scheduler
|
||||
pub fn onLfsrTimerExpire(self: *Self, poly: io.PolyCounter, late: u64) void {
|
||||
// Obscure: "Using a noise channel clock shift of 14 or 15
|
||||
// results in the LFSR receiving no clocks."
|
||||
if (poly.shift.read() >= 14) return;
|
||||
|
||||
const div = Self.divisor(poly.div_ratio.read());
|
||||
const timer = div << poly.shift.read();
|
||||
|
||||
const tmp = (self.shift & 1) ^ ((self.shift & 2) >> 1);
|
||||
self.shift = (self.shift >> 1) | (tmp << 14);
|
||||
|
||||
if (poly.width.read())
|
||||
self.shift = (self.shift & ~@as(u15, 0x40)) | tmp << 6;
|
||||
|
||||
self.sched.push(.{ .ApuChannel = 3 }, @as(u64, timer) * interval -| late);
|
||||
}
|
||||
|
||||
fn divisor(code: u3) u16 {
|
||||
if (code == 0) return 8;
|
||||
return @as(u16, code) << 4;
|
||||
}
|
@@ -1,62 +0,0 @@
|
||||
const std = @import("std");
|
||||
const io = @import("../../bus/io.zig");
|
||||
|
||||
const Scheduler = @import("../../scheduler.zig").Scheduler;
|
||||
const ToneSweep = @import("../ToneSweep.zig");
|
||||
const Tone = @import("../Tone.zig");
|
||||
|
||||
const Self = @This();
|
||||
pub const interval: u64 = (1 << 24) / (1 << 22);
|
||||
|
||||
pos: u3,
|
||||
sched: *Scheduler,
|
||||
timer: u16,
|
||||
|
||||
pub fn init(sched: *Scheduler) Self {
|
||||
return .{
|
||||
.timer = 0,
|
||||
.pos = 0,
|
||||
.sched = sched,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
self.timer = 0;
|
||||
self.pos = 0;
|
||||
}
|
||||
|
||||
/// Scheduler Event Handler for Square Synth Timer Expire
|
||||
pub fn onSquareTimerExpire(self: *Self, comptime T: type, nrx34: io.Frequency, late: u64) void {
|
||||
comptime std.debug.assert(T == ToneSweep or T == Tone);
|
||||
self.pos +%= 1;
|
||||
|
||||
self.timer = (@as(u16, 2048) - nrx34.frequency.read()) * 4;
|
||||
self.sched.push(.{ .ApuChannel = if (T == ToneSweep) 0 else 1 }, @as(u64, self.timer) * interval -| late);
|
||||
}
|
||||
|
||||
/// Reload Square Wave Timer
|
||||
pub fn reload(self: *Self, comptime T: type, value: u11) void {
|
||||
comptime std.debug.assert(T == ToneSweep or T == Tone);
|
||||
const channel = if (T == ToneSweep) 0 else 1;
|
||||
|
||||
self.sched.removeScheduledEvent(.{ .ApuChannel = channel });
|
||||
|
||||
const tmp = (@as(u16, 2048) - value) * 4; // What Freq Timer should be assuming no weird behaviour
|
||||
self.timer = (tmp & ~@as(u16, 0x3)) | self.timer & 0x3; // Keep the last two bits from the old timer;
|
||||
|
||||
self.sched.push(.{ .ApuChannel = channel }, @as(u64, self.timer) * interval);
|
||||
}
|
||||
|
||||
pub fn sample(self: *const Self, nrx1: io.Duty) i8 {
|
||||
const pattern = nrx1.pattern.read();
|
||||
|
||||
const i = self.pos ^ 7; // index of 0 should get highest bit
|
||||
const result = switch (pattern) {
|
||||
0b00 => @as(u8, 0b00000001) >> i, // 12.5%
|
||||
0b01 => @as(u8, 0b00000011) >> i, // 25%
|
||||
0b10 => @as(u8, 0b00001111) >> i, // 50%
|
||||
0b11 => @as(u8, 0b11111100) >> i, // 75%
|
||||
};
|
||||
|
||||
return if (result & 1 == 1) 1 else -1;
|
||||
}
|
@@ -1,84 +0,0 @@
|
||||
const std = @import("std");
|
||||
const io = @import("../../bus/io.zig");
|
||||
|
||||
const Scheduler = @import("../../scheduler.zig").Scheduler;
|
||||
|
||||
const buf_len = 0x20;
|
||||
pub const interval: u64 = (1 << 24) / (1 << 22);
|
||||
const Self = @This();
|
||||
|
||||
buf: [buf_len]u8,
|
||||
timer: u16,
|
||||
offset: u12,
|
||||
|
||||
sched: *Scheduler,
|
||||
|
||||
pub fn read(self: *const Self, comptime T: type, nr30: io.WaveSelect, addr: u32) T {
|
||||
// TODO: Handle reads when Channel 3 is disabled
|
||||
const base = if (!nr30.bank.read()) @as(u32, 0x10) else 0; // Read from the Opposite Bank in Use
|
||||
|
||||
const i = base + addr - 0x0400_0090;
|
||||
return std.mem.readInt(T, self.buf[i..][0..@sizeOf(T)], .little);
|
||||
}
|
||||
|
||||
pub fn write(self: *Self, comptime T: type, nr30: io.WaveSelect, addr: u32, value: T) void {
|
||||
// TODO: Handle writes when Channel 3 is disabled
|
||||
const base = if (!nr30.bank.read()) @as(u32, 0x10) else 0; // Write to the Opposite Bank in Use
|
||||
|
||||
const i = base + addr - 0x0400_0090;
|
||||
std.mem.writeInt(T, self.buf[i..][0..@sizeOf(T)], value, .little);
|
||||
}
|
||||
|
||||
pub fn init(sched: *Scheduler) Self {
|
||||
return .{
|
||||
.buf = [_]u8{0x00} ** buf_len,
|
||||
.timer = 0,
|
||||
.offset = 0,
|
||||
.sched = sched,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
self.timer = 0;
|
||||
self.offset = 0;
|
||||
|
||||
// sample buffer isn't reset because it's outside of the range of what NR52{7}'s effects
|
||||
}
|
||||
|
||||
/// Reload internal Wave Timer
|
||||
pub fn reload(self: *Self, value: u11) void {
|
||||
self.sched.removeScheduledEvent(.{ .ApuChannel = 2 });
|
||||
|
||||
self.timer = (@as(u16, 2048) - value) * 2;
|
||||
self.sched.push(.{ .ApuChannel = 2 }, @as(u64, self.timer) * interval);
|
||||
}
|
||||
|
||||
/// Scheduler Event Handler
|
||||
pub fn onWaveTimerExpire(self: *Self, nrx34: io.Frequency, nr30: io.WaveSelect, late: u64) void {
|
||||
if (nr30.dimension.read()) {
|
||||
self.offset = (self.offset + 1) % 0x40; // 0x20 bytes (both banks), which contain 2 samples each
|
||||
} else {
|
||||
self.offset = (self.offset + 1) % 0x20; // 0x10 bytes, which contain 2 samples each
|
||||
}
|
||||
|
||||
self.timer = (@as(u16, 2048) - nrx34.frequency.read()) * 2;
|
||||
self.sched.push(.{ .ApuChannel = 2 }, @as(u64, self.timer) * interval -| late);
|
||||
}
|
||||
|
||||
/// Generate Sample from Wave Synth
|
||||
pub fn sample(self: *const Self, nr30: io.WaveSelect) u4 {
|
||||
const base = if (nr30.bank.read()) @as(u32, 0x10) else 0;
|
||||
|
||||
const value = self.buf[base + self.offset / 2];
|
||||
return if (self.offset & 1 == 0) @truncate(value >> 4) else @truncate(value);
|
||||
}
|
||||
|
||||
/// TODO: Write comment
|
||||
pub fn shift(_: *const Self, nr32: io.WaveVolume) u2 {
|
||||
return switch (nr32.kind.read()) {
|
||||
0b00 => 3, // Mute / Zero
|
||||
0b01 => 0, // 100% Volume
|
||||
0b10 => 1, // 50% Volume
|
||||
0b11 => 2, // 25% Volume
|
||||
};
|
||||
}
|
@@ -1,92 +0,0 @@
|
||||
const std = @import("std");
|
||||
|
||||
const Allocator = std.mem.Allocator;
|
||||
const log = std.log.scoped(.Bios);
|
||||
|
||||
const rotr = @import("zba-util").rotr;
|
||||
const forceAlign = @import("../Bus.zig").forceAlign;
|
||||
|
||||
/// Size of the BIOS in bytes
|
||||
pub const size = 0x4000;
|
||||
const Self = @This();
|
||||
|
||||
buf: ?[]u8,
|
||||
allocator: Allocator,
|
||||
|
||||
addr_latch: u32 = 0,
|
||||
|
||||
// https://github.com/ITotalJustice/notorious_beeg/issues/106
|
||||
pub fn read(self: *Self, comptime T: type, r15: u32, address: u32) T {
|
||||
if (r15 < Self.size) {
|
||||
const addr = forceAlign(T, address);
|
||||
|
||||
self.addr_latch = addr;
|
||||
return self._read(T, addr);
|
||||
}
|
||||
|
||||
log.warn("Open Bus! Read from 0x{X:0>8}, but PC was 0x{X:0>8}", .{ address, r15 });
|
||||
const value = self._read(u32, self.addr_latch);
|
||||
|
||||
return @truncate(rotr(u32, value, 8 * rotateBy(T, address)));
|
||||
}
|
||||
|
||||
fn rotateBy(comptime T: type, address: u32) u32 {
|
||||
return switch (T) {
|
||||
u8 => address & 3,
|
||||
u16 => address & 2,
|
||||
u32 => 0,
|
||||
else => @compileError("bios: unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn dbgRead(self: *const Self, comptime T: type, r15: u32, address: u32) T {
|
||||
if (r15 < Self.size) return self._read(T, forceAlign(T, address));
|
||||
|
||||
const value = self._read(u32, self.addr_latch);
|
||||
return @truncate(rotr(u32, value, 8 * rotateBy(T, address)));
|
||||
}
|
||||
|
||||
/// Read without the GBA safety checks
|
||||
fn _read(self: *const Self, comptime T: type, addr: u32) T {
|
||||
const buf = self.buf orelse std.debug.panic("[BIOS] ZBA tried to read {} from 0x{X:0>8} but not BIOS was present", .{ T, addr });
|
||||
|
||||
return switch (T) {
|
||||
u32, u16, u8 => std.mem.readInt(T, buf[addr..][0..@sizeOf(T)], .little),
|
||||
else => @compileError("BIOS: Unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(_: *Self, comptime T: type, addr: u32, value: T) void {
|
||||
@setCold(true);
|
||||
log.debug("Tried to write {} 0x{X:} to 0x{X:0>8} ", .{ T, value, addr });
|
||||
}
|
||||
|
||||
pub fn init(allocator: Allocator, maybe_path: ?[]const u8) !Self {
|
||||
if (maybe_path == null) return .{ .buf = null, .allocator = allocator };
|
||||
const file_path = maybe_path.?;
|
||||
|
||||
const buf = try allocator.alloc(u8, Self.size);
|
||||
errdefer allocator.free(buf);
|
||||
|
||||
var self: Self = .{ .buf = buf, .allocator = allocator };
|
||||
try self.load(file_path);
|
||||
|
||||
return self;
|
||||
}
|
||||
|
||||
pub fn load(self: *Self, file_path: []const u8) !void {
|
||||
const file = try std.fs.cwd().openFile(file_path, .{});
|
||||
defer file.close();
|
||||
|
||||
const len = try file.readAll(self.buf orelse return error.UnallocatedBuffer);
|
||||
if (len != Self.size) log.err("Expected BIOS to be {}B, was {}B", .{ Self.size, len });
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
self.addr_latch = 0;
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self) void {
|
||||
if (self.buf) |buf| self.allocator.free(buf);
|
||||
self.* = undefined;
|
||||
}
|
@@ -1,45 +0,0 @@
|
||||
const std = @import("std");
|
||||
|
||||
const Allocator = std.mem.Allocator;
|
||||
const ewram_size = 0x40000;
|
||||
const Self = @This();
|
||||
|
||||
buf: []u8,
|
||||
allocator: Allocator,
|
||||
|
||||
pub fn read(self: *const Self, comptime T: type, address: usize) T {
|
||||
const addr = address & 0x3FFFF;
|
||||
|
||||
return switch (T) {
|
||||
u32, u16, u8 => std.mem.readInt(T, self.buf[addr..][0..@sizeOf(T)], .little),
|
||||
else => @compileError("EWRAM: Unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(self: *const Self, comptime T: type, address: usize, value: T) void {
|
||||
const addr = address & 0x3FFFF;
|
||||
|
||||
return switch (T) {
|
||||
u32, u16, u8 => std.mem.writeInt(T, self.buf[addr..][0..@sizeOf(T)], value, .little),
|
||||
else => @compileError("EWRAM: Unsupported write width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn init(allocator: Allocator) !Self {
|
||||
const buf = try allocator.alloc(u8, ewram_size);
|
||||
@memset(buf, 0);
|
||||
|
||||
return Self{
|
||||
.buf = buf,
|
||||
.allocator = allocator,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
@memset(self.buf, 0);
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self) void {
|
||||
self.allocator.free(self.buf);
|
||||
self.* = undefined;
|
||||
}
|
@@ -1,261 +0,0 @@
|
||||
const std = @import("std");
|
||||
const config = @import("../../config.zig");
|
||||
|
||||
const Arm7tdmi = @import("arm32").Arm7tdmi;
|
||||
const Backup = @import("backup.zig").Backup;
|
||||
const Gpio = @import("gpio.zig").Gpio;
|
||||
const Allocator = std.mem.Allocator;
|
||||
|
||||
const log = std.log.scoped(.GamePak);
|
||||
|
||||
const Self = @This();
|
||||
|
||||
title: [12]u8,
|
||||
buf: []u8,
|
||||
allocator: Allocator,
|
||||
backup: Backup,
|
||||
gpio: *Gpio,
|
||||
|
||||
pub fn read(self: *Self, comptime T: type, address: u32) T {
|
||||
const addr = address & 0x1FF_FFFF;
|
||||
|
||||
if (self.backup.kind == .Eeprom) {
|
||||
if (self.buf.len > 0x100_0000) { // Large
|
||||
// Addresses 0x1FF_FF00 to 0x1FF_FFFF are reserved from EEPROM accesses if
|
||||
// * Backup type is EEPROM
|
||||
// * Large ROM (Size is greater than 16MB)
|
||||
if (addr > 0x1FF_FEFF)
|
||||
return self.backup.eeprom.read();
|
||||
} else {
|
||||
// Addresses 0x0D00_0000 to 0x0DFF_FFFF are reserved for EEPROM accesses if
|
||||
// * Backup type is EEPROM
|
||||
// * Small ROM (less than 16MB)
|
||||
if (@as(u8, @truncate(address >> 24)) == 0x0D)
|
||||
return self.backup.eeprom.read();
|
||||
}
|
||||
}
|
||||
|
||||
if (self.gpio.cnt == 1) {
|
||||
// GPIO Can be read from
|
||||
// We assume that this will only be true when a ROM actually does want something from GPIO
|
||||
|
||||
switch (T) {
|
||||
u32 => switch (address) {
|
||||
// TODO: Do I even need to implement these?
|
||||
0x0800_00C4 => std.debug.panic("Handle 32-bit GPIO Data/Direction Reads", .{}),
|
||||
0x0800_00C6 => std.debug.panic("Handle 32-bit GPIO Direction/Control Reads", .{}),
|
||||
0x0800_00C8 => std.debug.panic("Handle 32-bit GPIO Control Reads", .{}),
|
||||
else => {},
|
||||
},
|
||||
u16 => switch (address) {
|
||||
// FIXME: What do 16-bit GPIO Reads look like?
|
||||
0x0800_00C4 => return self.gpio.read(.Data),
|
||||
0x0800_00C6 => return self.gpio.read(.Direction),
|
||||
0x0800_00C8 => return self.gpio.read(.Control),
|
||||
else => {},
|
||||
},
|
||||
u8 => switch (address) {
|
||||
0x0800_00C4 => return self.gpio.read(.Data),
|
||||
0x0800_00C6 => return self.gpio.read(.Direction),
|
||||
0x0800_00C8 => return self.gpio.read(.Control),
|
||||
else => {},
|
||||
},
|
||||
else => @compileError("GamePak[GPIO]: Unsupported read width"),
|
||||
}
|
||||
}
|
||||
|
||||
return switch (T) {
|
||||
u32 => (@as(T, self.get(addr + 3)) << 24) | (@as(T, self.get(addr + 2)) << 16) | (@as(T, self.get(addr + 1)) << 8) | (@as(T, self.get(addr))),
|
||||
u16 => (@as(T, self.get(addr + 1)) << 8) | @as(T, self.get(addr)),
|
||||
u8 => self.get(addr),
|
||||
else => @compileError("GamePak: Unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
inline fn get(self: *const Self, i: u32) u8 {
|
||||
@setRuntimeSafety(false);
|
||||
if (i < self.buf.len) return self.buf[i];
|
||||
|
||||
const lhs = i >> 1 & 0xFFFF;
|
||||
return @truncate(lhs >> 8 * @as(u5, @truncate(i & 1)));
|
||||
}
|
||||
|
||||
pub fn dbgRead(self: *const Self, comptime T: type, address: u32) T {
|
||||
const addr = address & 0x1FF_FFFF;
|
||||
|
||||
if (self.backup.kind == .Eeprom) {
|
||||
if (self.buf.len > 0x100_0000) { // Large
|
||||
// Addresses 0x1FF_FF00 to 0x1FF_FFFF are reserved from EEPROM accesses if
|
||||
// * Backup type is EEPROM
|
||||
// * Large ROM (Size is greater than 16MB)
|
||||
if (addr > 0x1FF_FEFF)
|
||||
return self.backup.eeprom.dbgRead();
|
||||
} else {
|
||||
// Addresses 0x0D00_0000 to 0x0DFF_FFFF are reserved for EEPROM accesses if
|
||||
// * Backup type is EEPROM
|
||||
// * Small ROM (less than 16MB)
|
||||
if (@as(u8, @truncate(address >> 24)) == 0x0D)
|
||||
return self.backup.eeprom.dbgRead();
|
||||
}
|
||||
}
|
||||
|
||||
if (self.gpio.cnt == 1) {
|
||||
// GPIO Can be read from
|
||||
// We assume that this will only be true when a ROM actually does want something from GPIO
|
||||
|
||||
switch (T) {
|
||||
u32 => switch (address) {
|
||||
// FIXME: Do I even need to implement these?
|
||||
0x0800_00C4 => std.debug.panic("Handle 32-bit GPIO Data/Direction Reads", .{}),
|
||||
0x0800_00C6 => std.debug.panic("Handle 32-bit GPIO Direction/Control Reads", .{}),
|
||||
0x0800_00C8 => std.debug.panic("Handle 32-bit GPIO Control Reads", .{}),
|
||||
else => {},
|
||||
},
|
||||
u16 => switch (address) {
|
||||
0x0800_00C4 => return self.gpio.read(.Data),
|
||||
0x0800_00C6 => return self.gpio.read(.Direction),
|
||||
0x0800_00C8 => return self.gpio.read(.Control),
|
||||
else => {},
|
||||
},
|
||||
u8 => switch (address) {
|
||||
0x0800_00C4 => return self.gpio.read(.Data),
|
||||
0x0800_00C6 => return self.gpio.read(.Direction),
|
||||
0x0800_00C8 => return self.gpio.read(.Control),
|
||||
else => {},
|
||||
},
|
||||
else => @compileError("GamePak[GPIO]: Unsupported read width"),
|
||||
}
|
||||
}
|
||||
|
||||
return switch (T) {
|
||||
u32 => (@as(T, self.get(addr + 3)) << 24) | (@as(T, self.get(addr + 2)) << 16) | (@as(T, self.get(addr + 1)) << 8) | (@as(T, self.get(addr))),
|
||||
u16 => (@as(T, self.get(addr + 1)) << 8) | @as(T, self.get(addr)),
|
||||
u8 => self.get(addr),
|
||||
else => @compileError("GamePak: Unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(self: *Self, comptime T: type, word_count: u16, address: u32, value: T) void {
|
||||
const addr = address & 0x1FF_FFFF;
|
||||
|
||||
if (self.backup.kind == .Eeprom) {
|
||||
const bit: u1 = @truncate(value);
|
||||
|
||||
if (self.buf.len > 0x100_0000) { // Large
|
||||
// Addresses 0x1FF_FF00 to 0x1FF_FFFF are reserved from EEPROM accesses if
|
||||
// * Backup type is EEPROM
|
||||
// * Large ROM (Size is greater than 16MB)
|
||||
if (addr > 0x1FF_FEFF)
|
||||
return self.backup.eeprom.write(word_count, &self.backup.buf, bit);
|
||||
} else {
|
||||
// Addresses 0x0D00_0000 to 0x0DFF_FFFF are reserved for EEPROM accesses if
|
||||
// * Backup type is EEPROM
|
||||
// * Small ROM (less than 16MB)
|
||||
if (@as(u8, @truncate(address >> 24)) == 0x0D)
|
||||
return self.backup.eeprom.write(word_count, &self.backup.buf, bit);
|
||||
}
|
||||
}
|
||||
|
||||
switch (T) {
|
||||
u32 => switch (address) {
|
||||
0x0800_00C4 => {
|
||||
self.gpio.write(.Data, @as(u4, @truncate(value)));
|
||||
self.gpio.write(.Direction, @as(u4, @truncate(value >> 16)));
|
||||
},
|
||||
0x0800_00C6 => {
|
||||
self.gpio.write(.Direction, @as(u4, @truncate(value)));
|
||||
self.gpio.write(.Control, @as(u1, @truncate(value >> 16)));
|
||||
},
|
||||
else => log.err("Wrote {} 0x{X:0>8} to 0x{X:0>8}, Unhandled", .{ T, value, address }),
|
||||
},
|
||||
u16 => switch (address) {
|
||||
0x0800_00C4 => self.gpio.write(.Data, @as(u4, @truncate(value))),
|
||||
0x0800_00C6 => self.gpio.write(.Direction, @as(u4, @truncate(value))),
|
||||
0x0800_00C8 => self.gpio.write(.Control, @as(u1, @truncate(value))),
|
||||
else => log.err("Wrote {} 0x{X:0>4} to 0x{X:0>8}, Unhandled", .{ T, value, address }),
|
||||
},
|
||||
u8 => log.debug("Wrote {} 0x{X:0>2} to 0x{X:0>8}, Ignored.", .{ T, value, address }),
|
||||
else => @compileError("GamePak: Unsupported write width"),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn init(allocator: Allocator, cpu: *Arm7tdmi, maybe_rom: ?[]const u8, maybe_save: ?[]const u8) !Self {
|
||||
const Device = Gpio.Device;
|
||||
|
||||
const items: struct { []u8, [12]u8, Backup.Kind, Device.Kind } = if (maybe_rom) |file_path| blk: {
|
||||
const file = try std.fs.cwd().openFile(file_path, .{});
|
||||
defer file.close();
|
||||
|
||||
const buffer = try file.readToEndAlloc(allocator, try file.getEndPos());
|
||||
const title = buffer[0xA0..0xAC];
|
||||
logHeader(buffer, title);
|
||||
|
||||
const device_kind = if (config.config().guest.force_rtc) .Rtc else guessDevice(buffer);
|
||||
|
||||
break :blk .{ buffer, title.*, Backup.guess(buffer), device_kind };
|
||||
} else .{ try allocator.alloc(u8, 0), [_]u8{0} ** 12, .None, .None };
|
||||
|
||||
const title = items[1];
|
||||
|
||||
return .{
|
||||
.buf = items[0],
|
||||
.allocator = allocator,
|
||||
.title = title,
|
||||
.backup = try Backup.init(allocator, items[2], title, maybe_save),
|
||||
.gpio = try Gpio.init(allocator, cpu, items[3]),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self) void {
|
||||
self.backup.deinit();
|
||||
self.gpio.deinit(self.allocator);
|
||||
self.allocator.destroy(self.gpio);
|
||||
self.allocator.free(self.buf);
|
||||
self.* = undefined;
|
||||
}
|
||||
|
||||
/// Searches the ROM to see if it can determine whether the ROM it's searching uses
|
||||
/// any GPIO device, like a RTC for example.
|
||||
fn guessDevice(buf: []const u8) Gpio.Device.Kind {
|
||||
// Try to Guess if ROM uses RTC
|
||||
const needle = "RTC_V"; // I was told SIIRTC_V, though Pokemen Firered (USA) is a false negative
|
||||
|
||||
// TODO: Use new for loop syntax?
|
||||
var i: usize = 0;
|
||||
while ((i + needle.len) < buf.len) : (i += 1) {
|
||||
if (std.mem.eql(u8, needle, buf[i..(i + needle.len)])) return .Rtc;
|
||||
}
|
||||
|
||||
// TODO: Detect other GPIO devices
|
||||
return .None;
|
||||
}
|
||||
|
||||
fn logHeader(buf: []const u8, title: *const [12]u8) void {
|
||||
const version = buf[0xBC];
|
||||
|
||||
log.info("Title: {s}", .{title});
|
||||
if (version != 0) log.info("Version: {}", .{version});
|
||||
|
||||
log.info("Game Code: {s}", .{buf[0xAC..0xB0]});
|
||||
log.info("Maker Code: {s}", .{buf[0xB0..0xB2]});
|
||||
}
|
||||
|
||||
test "OOB Access" {
|
||||
const title = .{ 'H', 'E', 'L', 'L', 'O', ' ', 'W', 'O', 'R', 'L', 'D', '!' };
|
||||
const alloc = std.testing.allocator;
|
||||
const pak = Self{
|
||||
.buf = &.{},
|
||||
.alloc = alloc,
|
||||
.title = title,
|
||||
.backup = try Backup.init(alloc, .None, title, null),
|
||||
};
|
||||
|
||||
std.debug.assert(pak.get(0) == 0x00); // 0x0000
|
||||
std.debug.assert(pak.get(1) == 0x00);
|
||||
|
||||
std.debug.assert(pak.get(2) == 0x01); // 0x0001
|
||||
std.debug.assert(pak.get(3) == 0x00);
|
||||
|
||||
std.debug.assert(pak.get(4) == 0x02); // 0x0002
|
||||
std.debug.assert(pak.get(5) == 0x00);
|
||||
}
|
@@ -1,45 +0,0 @@
|
||||
const std = @import("std");
|
||||
|
||||
const Allocator = std.mem.Allocator;
|
||||
const iwram_size = 0x8000;
|
||||
const Self = @This();
|
||||
|
||||
buf: []u8,
|
||||
allocator: Allocator,
|
||||
|
||||
pub fn read(self: *const Self, comptime T: type, address: usize) T {
|
||||
const addr = address & 0x7FFF;
|
||||
|
||||
return switch (T) {
|
||||
u32, u16, u8 => std.mem.readInt(T, self.buf[addr..][0..@sizeOf(T)], .little),
|
||||
else => @compileError("IWRAM: Unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(self: *const Self, comptime T: type, address: usize, value: T) void {
|
||||
const addr = address & 0x7FFF;
|
||||
|
||||
return switch (T) {
|
||||
u32, u16, u8 => std.mem.writeInt(T, self.buf[addr..][0..@sizeOf(T)], value, .little),
|
||||
else => @compileError("IWRAM: Unsupported write width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn init(allocator: Allocator) !Self {
|
||||
const buf = try allocator.alloc(u8, iwram_size);
|
||||
@memset(buf, 0);
|
||||
|
||||
return Self{
|
||||
.buf = buf,
|
||||
.allocator = allocator,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
@memset(self.buf, 0);
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self) void {
|
||||
self.allocator.free(self.buf);
|
||||
self.* = undefined;
|
||||
}
|
@@ -1,219 +0,0 @@
|
||||
const std = @import("std");
|
||||
const Allocator = std.mem.Allocator;
|
||||
const log = std.log.scoped(.Backup);
|
||||
|
||||
const Eeprom = @import("backup/eeprom.zig").Eeprom;
|
||||
const Flash = @import("backup/Flash.zig");
|
||||
|
||||
const escape = @import("../../util.zig").escape;
|
||||
|
||||
const Needle = struct { str: []const u8, kind: Backup.Kind };
|
||||
const backup_kinds = [6]Needle{
|
||||
.{ .str = "EEPROM_V", .kind = .Eeprom },
|
||||
.{ .str = "SRAM_V", .kind = .Sram },
|
||||
.{ .str = "SRAM_F_V", .kind = .Sram },
|
||||
.{ .str = "FLASH_V", .kind = .Flash },
|
||||
.{ .str = "FLASH512_V", .kind = .Flash },
|
||||
.{ .str = "FLASH1M_V", .kind = .Flash1M },
|
||||
};
|
||||
|
||||
const SaveError = error{Unsupported};
|
||||
|
||||
pub const Backup = struct {
|
||||
const Self = @This();
|
||||
|
||||
buf: []u8,
|
||||
allocator: Allocator,
|
||||
kind: Kind,
|
||||
|
||||
title: [12]u8,
|
||||
save_path: ?[]const u8,
|
||||
|
||||
flash: Flash,
|
||||
eeprom: Eeprom,
|
||||
|
||||
pub const Kind = enum {
|
||||
Eeprom,
|
||||
Sram,
|
||||
Flash,
|
||||
Flash1M,
|
||||
None,
|
||||
};
|
||||
|
||||
pub fn read(self: *const Self, address: usize) u8 {
|
||||
const addr = address & 0xFFFF;
|
||||
|
||||
switch (self.kind) {
|
||||
.Flash => {
|
||||
switch (addr) {
|
||||
0x0000 => if (self.flash.id_mode) return 0x32, // Panasonic manufacturer ID
|
||||
0x0001 => if (self.flash.id_mode) return 0x1B, // Panasonic device ID
|
||||
else => {},
|
||||
}
|
||||
|
||||
return self.flash.read(self.buf, addr);
|
||||
},
|
||||
.Flash1M => {
|
||||
switch (addr) {
|
||||
0x0000 => if (self.flash.id_mode) return 0x62, // Sanyo manufacturer ID
|
||||
0x0001 => if (self.flash.id_mode) return 0x13, // Sanyo device ID
|
||||
else => {},
|
||||
}
|
||||
|
||||
return self.flash.read(self.buf, addr);
|
||||
},
|
||||
.Sram => return self.buf[addr & 0x7FFF], // 32K SRAM chip is mirrored
|
||||
.None, .Eeprom => return 0xFF,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn write(self: *Self, address: usize, byte: u8) void {
|
||||
const addr = address & 0xFFFF;
|
||||
|
||||
switch (self.kind) {
|
||||
.Flash, .Flash1M => {
|
||||
if (self.flash.prep_write) return self.flash.write(self.buf, addr, byte);
|
||||
if (self.flash.shouldEraseSector(addr, byte)) return self.flash.erase(self.buf, addr);
|
||||
|
||||
switch (addr) {
|
||||
0x0000 => if (self.kind == .Flash1M and self.flash.set_bank) {
|
||||
self.flash.bank = @truncate(byte);
|
||||
},
|
||||
0x5555 => {
|
||||
if (self.flash.state == .Command) {
|
||||
self.flash.handleCommand(self.buf, byte);
|
||||
} else if (byte == 0xAA and self.flash.state == .Ready) {
|
||||
self.flash.state = .Set;
|
||||
} else if (byte == 0xF0) {
|
||||
self.flash.state = .Ready;
|
||||
}
|
||||
},
|
||||
0x2AAA => if (byte == 0x55 and self.flash.state == .Set) {
|
||||
self.flash.state = .Command;
|
||||
},
|
||||
else => {},
|
||||
}
|
||||
},
|
||||
.Sram => self.buf[addr & 0x7FFF] = byte,
|
||||
.None, .Eeprom => {},
|
||||
}
|
||||
}
|
||||
|
||||
pub fn init(allocator: Allocator, kind: Kind, title: [12]u8, path: ?[]const u8) !Self {
|
||||
log.info("Kind: {}", .{kind});
|
||||
|
||||
const buf_size: usize = switch (kind) {
|
||||
.Sram => 0x8000, // 32K
|
||||
.Flash => 0x10000, // 64K
|
||||
.Flash1M => 0x20000, // 128K
|
||||
.None, .Eeprom => 0, // EEPROM is handled upon first Read Request to it
|
||||
};
|
||||
|
||||
const buf = try allocator.alloc(u8, buf_size);
|
||||
@memset(buf, 0xFF);
|
||||
|
||||
var backup = Self{
|
||||
.buf = buf,
|
||||
.allocator = allocator,
|
||||
.kind = kind,
|
||||
.title = title,
|
||||
.save_path = path,
|
||||
.flash = Flash.create(),
|
||||
.eeprom = Eeprom.create(allocator),
|
||||
};
|
||||
|
||||
if (backup.save_path) |p| backup.readSave(allocator, p) catch |e| log.err("Failed to load save: {}", .{e});
|
||||
return backup;
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self) void {
|
||||
if (self.save_path) |path| self.writeSave(self.allocator, path) catch |e| log.err("Failed to write save: {}", .{e});
|
||||
self.allocator.free(self.buf);
|
||||
self.* = undefined;
|
||||
}
|
||||
|
||||
/// Guesses the Backup Kind of a GBA ROM
|
||||
pub fn guess(rom: []const u8) Kind {
|
||||
for (backup_kinds) |needle| {
|
||||
const needle_len = needle.str.len;
|
||||
|
||||
// TODO: Use new for loop syntax?
|
||||
var i: usize = 0;
|
||||
while ((i + needle_len) < rom.len) : (i += 1) {
|
||||
if (std.mem.eql(u8, needle.str, rom[i..][0..needle_len])) return needle.kind;
|
||||
}
|
||||
}
|
||||
|
||||
return .None;
|
||||
}
|
||||
|
||||
fn readSave(self: *Self, allocator: Allocator, path: []const u8) !void {
|
||||
const file_path = try self.savePath(allocator, path);
|
||||
defer allocator.free(file_path);
|
||||
|
||||
const expected = "untitled.sav";
|
||||
if (std.mem.eql(u8, file_path[file_path.len - expected.len .. file_path.len], expected)) {
|
||||
return log.err("ROM header lacks title, no save loaded", .{});
|
||||
}
|
||||
|
||||
const file: std.fs.File = try std.fs.openFileAbsolute(file_path, .{});
|
||||
const file_buf = try file.readToEndAlloc(allocator, try file.getEndPos());
|
||||
defer allocator.free(file_buf);
|
||||
|
||||
switch (self.kind) {
|
||||
.Sram, .Flash, .Flash1M => {
|
||||
if (self.buf.len == file_buf.len) {
|
||||
@memcpy(self.buf, file_buf);
|
||||
return log.info("Loaded Save from {s}", .{file_path});
|
||||
}
|
||||
|
||||
log.err("{s} is {} bytes, but we expected {} bytes", .{ file_path, file_buf.len, self.buf.len });
|
||||
},
|
||||
.Eeprom => {
|
||||
if (file_buf.len == 0x200 or file_buf.len == 0x2000) {
|
||||
self.eeprom.kind = if (file_buf.len == 0x200) .Small else .Large;
|
||||
|
||||
self.buf = try allocator.alloc(u8, file_buf.len);
|
||||
@memcpy(self.buf, file_buf);
|
||||
return log.info("Loaded Save from {s}", .{file_path});
|
||||
}
|
||||
|
||||
log.err("EEPROM can either be 0x200 bytes or 0x2000 byes, but {s} was {X:} bytes", .{
|
||||
file_path,
|
||||
file_buf.len,
|
||||
});
|
||||
},
|
||||
.None => return SaveError.Unsupported,
|
||||
}
|
||||
}
|
||||
|
||||
fn savePath(self: *const Self, allocator: Allocator, path: []const u8) ![]const u8 {
|
||||
const filename = try self.saveName(allocator);
|
||||
defer allocator.free(filename);
|
||||
|
||||
return try std.fs.path.join(allocator, &[_][]const u8{ path, filename });
|
||||
}
|
||||
|
||||
fn saveName(self: *const Self, allocator: Allocator) ![]const u8 {
|
||||
const title_str = std.mem.sliceTo(&escape(self.title), 0);
|
||||
const name = if (title_str.len != 0) title_str else "untitled";
|
||||
|
||||
return try std.mem.concat(allocator, u8, &[_][]const u8{ name, ".sav" });
|
||||
}
|
||||
|
||||
fn writeSave(self: Self, allocator: Allocator, path: []const u8) !void {
|
||||
const file_path = try self.savePath(allocator, path);
|
||||
defer allocator.free(file_path);
|
||||
|
||||
switch (self.kind) {
|
||||
.Sram, .Flash, .Flash1M, .Eeprom => {
|
||||
const file = try std.fs.createFileAbsolute(file_path, .{});
|
||||
defer file.close();
|
||||
|
||||
try file.writeAll(self.buf);
|
||||
log.info("Wrote Save to {s}", .{file_path});
|
||||
},
|
||||
else => return SaveError.Unsupported,
|
||||
}
|
||||
}
|
||||
};
|
@@ -1,72 +0,0 @@
|
||||
const std = @import("std");
|
||||
|
||||
const Self = @This();
|
||||
|
||||
state: State,
|
||||
|
||||
id_mode: bool,
|
||||
set_bank: bool,
|
||||
prep_erase: bool,
|
||||
prep_write: bool,
|
||||
|
||||
bank: u1,
|
||||
|
||||
const State = enum {
|
||||
Ready,
|
||||
Set,
|
||||
Command,
|
||||
};
|
||||
|
||||
pub fn read(self: *const Self, buf: []u8, idx: usize) u8 {
|
||||
return buf[self.address() + idx];
|
||||
}
|
||||
|
||||
pub fn write(self: *Self, buf: []u8, idx: usize, byte: u8) void {
|
||||
buf[self.address() + idx] = byte;
|
||||
self.prep_write = false;
|
||||
}
|
||||
|
||||
pub fn create() Self {
|
||||
return .{
|
||||
.state = .Ready,
|
||||
.id_mode = false,
|
||||
.set_bank = false,
|
||||
.prep_erase = false,
|
||||
.prep_write = false,
|
||||
.bank = 0,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn handleCommand(self: *Self, buf: []u8, byte: u8) void {
|
||||
switch (byte) {
|
||||
0x90 => self.id_mode = true,
|
||||
0xF0 => self.id_mode = false,
|
||||
0xB0 => self.set_bank = true,
|
||||
0x80 => self.prep_erase = true,
|
||||
0x10 => {
|
||||
@memset(buf, 0xFF);
|
||||
self.prep_erase = false;
|
||||
},
|
||||
0xA0 => self.prep_write = true,
|
||||
else => std.debug.panic("Unhandled Flash Command: 0x{X:0>2}", .{byte}),
|
||||
}
|
||||
|
||||
self.state = .Ready;
|
||||
}
|
||||
|
||||
pub fn shouldEraseSector(self: *const Self, addr: usize, byte: u8) bool {
|
||||
return self.state == .Command and self.prep_erase and byte == 0x30 and addr & 0xFFF == 0x000;
|
||||
}
|
||||
|
||||
pub fn erase(self: *Self, buf: []u8, sector: usize) void {
|
||||
const start = self.address() + (sector & 0xF000);
|
||||
|
||||
@memset(buf[start..][0..0x1000], 0xFF);
|
||||
self.prep_erase = false;
|
||||
self.state = .Ready;
|
||||
}
|
||||
|
||||
/// Base Address
|
||||
inline fn address(self: *const Self) usize {
|
||||
return if (self.bank == 1) 0x10000 else @as(usize, 0);
|
||||
}
|
@@ -1,269 +0,0 @@
|
||||
const std = @import("std");
|
||||
|
||||
const Allocator = std.mem.Allocator;
|
||||
|
||||
const log = std.log.scoped(.Eeprom);
|
||||
|
||||
pub const Eeprom = struct {
|
||||
const Self = @This();
|
||||
|
||||
addr: u14,
|
||||
|
||||
kind: Kind,
|
||||
state: State,
|
||||
writer: Writer,
|
||||
reader: Reader,
|
||||
|
||||
allocator: Allocator,
|
||||
|
||||
const Kind = enum {
|
||||
Unknown,
|
||||
Small, // 512B
|
||||
Large, // 8KB
|
||||
};
|
||||
|
||||
const State = enum {
|
||||
Ready,
|
||||
Read,
|
||||
Write,
|
||||
WriteTransfer,
|
||||
RequestEnd,
|
||||
};
|
||||
|
||||
pub fn read(self: *Self) u1 {
|
||||
return self.reader.read();
|
||||
}
|
||||
|
||||
pub fn dbgRead(self: *const Self) u1 {
|
||||
return self.reader.dbgRead();
|
||||
}
|
||||
|
||||
pub fn write(self: *Self, word_count: u16, buf: *[]u8, bit: u1) void {
|
||||
if (self.guessKind(word_count)) |found| {
|
||||
log.info("EEPROM Kind: {}", .{found});
|
||||
self.kind = found;
|
||||
|
||||
// buf.len will not equal zero when a save file was found and loaded.
|
||||
// Right now, we assume that the save file is of the correct size which
|
||||
// isn't necessarily true, since we can't trust anything a user can influence
|
||||
// TODO: use ?[]u8 instead of a 0-sized slice?
|
||||
if (buf.len == 0) {
|
||||
const len: usize = switch (found) {
|
||||
.Small => 0x200,
|
||||
.Large => 0x2000,
|
||||
else => unreachable,
|
||||
};
|
||||
|
||||
buf.* = self.allocator.alloc(u8, len) catch |e| {
|
||||
log.err("Failed to resize EEPROM buf to {} bytes", .{len});
|
||||
std.debug.panic("EEPROM entered irrecoverable state {}", .{e});
|
||||
};
|
||||
|
||||
// FIXME: ptr to a slice?
|
||||
@memset(buf.*, 0xFF);
|
||||
}
|
||||
}
|
||||
|
||||
if (self.state == .RequestEnd) {
|
||||
// if (bit != 0) log.debug("EEPROM Request did not end in 0u1. TODO: is this ok?", .{});
|
||||
self.state = .Ready;
|
||||
return;
|
||||
}
|
||||
|
||||
switch (self.state) {
|
||||
.Ready => self.writer.requestWrite(bit),
|
||||
.Read, .Write => self.writer.addressWrite(self.kind, bit),
|
||||
.WriteTransfer => self.writer.dataWrite(bit),
|
||||
.RequestEnd => unreachable, // We return early just above this block
|
||||
}
|
||||
|
||||
self.tick(buf.*);
|
||||
}
|
||||
|
||||
pub fn create(allocator: Allocator) Self {
|
||||
return .{
|
||||
.kind = .Unknown,
|
||||
.state = .Ready,
|
||||
.writer = Writer.create(),
|
||||
.reader = Reader.create(),
|
||||
.addr = 0,
|
||||
.allocator = allocator,
|
||||
};
|
||||
}
|
||||
|
||||
fn guessKind(self: *const Self, word_count: u16) ?Kind {
|
||||
if (self.kind != .Unknown or self.state != .Read) return null;
|
||||
|
||||
return switch (word_count) {
|
||||
17 => .Large,
|
||||
9 => .Small,
|
||||
else => blk: {
|
||||
log.err("Unexpected length of DMA3 Transfer upon initial EEPROM read: {}", .{word_count});
|
||||
break :blk null;
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
fn tick(self: *Self, buf: []u8) void {
|
||||
switch (self.state) {
|
||||
.Ready => {
|
||||
if (self.writer.len() == 2) {
|
||||
const req: u2 = @intCast(self.writer.finish());
|
||||
switch (req) {
|
||||
0b11 => self.state = .Read,
|
||||
0b10 => self.state = .Write,
|
||||
else => log.err("Unknown EEPROM Request 0b{b:0>2}", .{req}),
|
||||
}
|
||||
}
|
||||
},
|
||||
.Read => {
|
||||
switch (self.kind) {
|
||||
.Large => {
|
||||
if (self.writer.len() == 14) {
|
||||
const addr: u10 = @intCast(self.writer.finish());
|
||||
const value = std.mem.readInt(u64, buf[@as(u13, addr) * 8 ..][0..8], .little);
|
||||
|
||||
self.reader.configure(value);
|
||||
self.state = .RequestEnd;
|
||||
}
|
||||
},
|
||||
.Small => {
|
||||
if (self.writer.len() == 6) {
|
||||
// FIXME: Duplicated code from above
|
||||
const addr: u6 = @intCast(self.writer.finish());
|
||||
const value = std.mem.readInt(u64, buf[@as(u13, addr) * 8 ..][0..8], .little);
|
||||
|
||||
self.reader.configure(value);
|
||||
self.state = .RequestEnd;
|
||||
}
|
||||
},
|
||||
else => log.err("Unable to calculate EEPROM read address. EEPROM size UNKNOWN", .{}),
|
||||
}
|
||||
},
|
||||
.Write => {
|
||||
switch (self.kind) {
|
||||
.Large => {
|
||||
if (self.writer.len() == 14) {
|
||||
self.addr = @as(u10, @intCast(self.writer.finish()));
|
||||
self.state = .WriteTransfer;
|
||||
}
|
||||
},
|
||||
.Small => {
|
||||
if (self.writer.len() == 6) {
|
||||
self.addr = @as(u6, @intCast(self.writer.finish()));
|
||||
self.state = .WriteTransfer;
|
||||
}
|
||||
},
|
||||
else => log.err("Unable to calculate EEPROM write address. EEPROM size UNKNOWN", .{}),
|
||||
}
|
||||
},
|
||||
.WriteTransfer => {
|
||||
if (self.writer.len() == 64) {
|
||||
std.mem.writeInt(u64, buf[self.addr * 8 ..][0..8], self.writer.finish(), .little);
|
||||
self.state = .RequestEnd;
|
||||
}
|
||||
},
|
||||
.RequestEnd => unreachable, // We return early in write() if state is .RequestEnd
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
const Reader = struct {
|
||||
const Self = @This();
|
||||
|
||||
data: u64,
|
||||
i: u8,
|
||||
enabled: bool,
|
||||
|
||||
fn create() Self {
|
||||
return .{
|
||||
.data = 0,
|
||||
.i = 0,
|
||||
.enabled = false,
|
||||
};
|
||||
}
|
||||
|
||||
fn read(self: *Self) u1 {
|
||||
if (!self.enabled) return 1;
|
||||
|
||||
const bit: u1 = if (self.i < 4) 0 else blk: {
|
||||
const idx: u6 = @intCast(63 - (self.i - 4));
|
||||
break :blk @truncate(self.data >> idx);
|
||||
};
|
||||
|
||||
self.i = (self.i + 1) % (64 + 4);
|
||||
if (self.i == 0) self.enabled = false;
|
||||
|
||||
return bit;
|
||||
}
|
||||
|
||||
fn dbgRead(self: *const Self) u1 {
|
||||
if (!self.enabled) return 1;
|
||||
|
||||
const bit: u1 = if (self.i < 4) blk: {
|
||||
break :blk 0;
|
||||
} else blk: {
|
||||
const idx: u6 = @intCast(63 - (self.i - 4));
|
||||
break :blk @truncate(self.data >> idx);
|
||||
};
|
||||
|
||||
return bit;
|
||||
}
|
||||
|
||||
fn configure(self: *Self, value: u64) void {
|
||||
self.data = value;
|
||||
self.i = 0;
|
||||
self.enabled = true;
|
||||
}
|
||||
};
|
||||
|
||||
const Writer = struct {
|
||||
const Self = @This();
|
||||
|
||||
data: u64,
|
||||
i: u8,
|
||||
|
||||
fn create() Self {
|
||||
return .{ .data = 0, .i = 0 };
|
||||
}
|
||||
|
||||
fn requestWrite(self: *Self, bit: u1) void {
|
||||
const idx: u1 = @intCast(1 - self.i);
|
||||
self.data = (self.data & ~(@as(u64, 1) << idx)) | (@as(u64, bit) << idx);
|
||||
self.i += 1;
|
||||
}
|
||||
|
||||
fn addressWrite(self: *Self, kind: Eeprom.Kind, bit: u1) void {
|
||||
if (kind == .Unknown) return;
|
||||
|
||||
const size: u4 = switch (kind) {
|
||||
.Large => 13,
|
||||
.Small => 5,
|
||||
.Unknown => unreachable,
|
||||
};
|
||||
|
||||
const idx: u4 = @intCast(size - self.i);
|
||||
self.data = (self.data & ~(@as(u64, 1) << idx)) | (@as(u64, bit) << idx);
|
||||
self.i += 1;
|
||||
}
|
||||
|
||||
fn dataWrite(self: *Self, bit: u1) void {
|
||||
const idx: u6 = @intCast(63 - self.i);
|
||||
self.data = (self.data & ~(@as(u64, 1) << idx)) | (@as(u64, bit) << idx);
|
||||
self.i += 1;
|
||||
}
|
||||
|
||||
fn len(self: *const Self) u8 {
|
||||
return self.i;
|
||||
}
|
||||
|
||||
fn finish(self: *Self) u64 {
|
||||
defer self.reset();
|
||||
return self.data;
|
||||
}
|
||||
|
||||
fn reset(self: *Self) void {
|
||||
self.i = 0;
|
||||
self.data = 0;
|
||||
}
|
||||
};
|
@@ -1,364 +0,0 @@
|
||||
const std = @import("std");
|
||||
const util = @import("../../util.zig");
|
||||
|
||||
const DmaControl = @import("io.zig").DmaControl;
|
||||
const Bus = @import("../Bus.zig");
|
||||
const Arm7tdmi = @import("arm32").Arm7tdmi;
|
||||
|
||||
pub const DmaTuple = struct { DmaController(0), DmaController(1), DmaController(2), DmaController(3) };
|
||||
const log = std.log.scoped(.DmaTransfer);
|
||||
|
||||
const getHalf = util.getHalf;
|
||||
const setHalf = util.setHalf;
|
||||
const setQuart = util.setQuart;
|
||||
const handleInterrupt = @import("../cpu_util.zig").handleInterrupt;
|
||||
|
||||
const rotr = @import("zba-util").rotr;
|
||||
|
||||
pub fn create() DmaTuple {
|
||||
return .{ DmaController(0).init(), DmaController(1).init(), DmaController(2).init(), DmaController(3).init() };
|
||||
}
|
||||
|
||||
pub fn read(comptime T: type, dma: *const DmaTuple, addr: u32) ?T {
|
||||
const byte_addr: u8 = @truncate(addr);
|
||||
|
||||
return switch (T) {
|
||||
u32 => switch (byte_addr) {
|
||||
0xB0, 0xB4 => null, // DMA0SAD, DMA0DAD,
|
||||
0xB8 => @as(T, dma.*[0].dmacntH()) << 16, // DMA0CNT_L is write-only
|
||||
0xBC, 0xC0 => null, // DMA1SAD, DMA1DAD
|
||||
0xC4 => @as(T, dma.*[1].dmacntH()) << 16, // DMA1CNT_L is write-only
|
||||
0xC8, 0xCC => null, // DMA2SAD, DMA2DAD
|
||||
0xD0 => @as(T, dma.*[2].dmacntH()) << 16, // DMA2CNT_L is write-only
|
||||
0xD4, 0xD8 => null, // DMA3SAD, DMA3DAD
|
||||
0xDC => @as(T, dma.*[3].dmacntH()) << 16, // DMA3CNT_L is write-only
|
||||
else => util.io.read.err(T, log, "unaligned {} read from 0x{X:0>8}", .{ T, addr }),
|
||||
},
|
||||
u16 => switch (byte_addr) {
|
||||
0xB0, 0xB2, 0xB4, 0xB6 => null, // DMA0SAD, DMA0DAD
|
||||
0xB8 => 0x0000, // DMA0CNT_L, suite.gba expects 0x0000 instead of 0xDEAD
|
||||
0xBA => dma.*[0].dmacntH(),
|
||||
|
||||
0xBC, 0xBE, 0xC0, 0xC2 => null, // DMA1SAD, DMA1DAD
|
||||
0xC4 => 0x0000, // DMA1CNT_L
|
||||
0xC6 => dma.*[1].dmacntH(),
|
||||
|
||||
0xC8, 0xCA, 0xCC, 0xCE => null, // DMA2SAD, DMA2DAD
|
||||
0xD0 => 0x0000, // DMA2CNT_L
|
||||
0xD2 => dma.*[2].dmacntH(),
|
||||
|
||||
0xD4, 0xD6, 0xD8, 0xDA => null, // DMA3SAD, DMA3DAD
|
||||
0xDC => 0x0000, // DMA3CNT_L
|
||||
0xDE => dma.*[3].dmacntH(),
|
||||
else => util.io.read.err(T, log, "unaligned {} read from 0x{X:0>8}", .{ T, addr }),
|
||||
},
|
||||
u8 => switch (byte_addr) {
|
||||
0xB0...0xB7 => null, // DMA0SAD, DMA0DAD
|
||||
0xB8, 0xB9 => 0x00, // DMA0CNT_L
|
||||
0xBA, 0xBB => @truncate(dma.*[0].dmacntH() >> getHalf(byte_addr)),
|
||||
|
||||
0xBC...0xC3 => null, // DMA1SAD, DMA1DAD
|
||||
0xC4, 0xC5 => 0x00, // DMA1CNT_L
|
||||
0xC6, 0xC7 => @truncate(dma.*[1].dmacntH() >> getHalf(byte_addr)),
|
||||
|
||||
0xC8...0xCF => null, // DMA2SAD, DMA2DAD
|
||||
0xD0, 0xD1 => 0x00, // DMA2CNT_L
|
||||
0xD2, 0xD3 => @truncate(dma.*[2].dmacntH() >> getHalf(byte_addr)),
|
||||
|
||||
0xD4...0xDB => null, // DMA3SAD, DMA3DAD
|
||||
0xDC, 0xDD => 0x00, // DMA3CNT_L
|
||||
0xDE, 0xDF => @truncate(dma.*[3].dmacntH() >> getHalf(byte_addr)),
|
||||
else => util.io.read.err(T, log, "unexpected {} read from 0x{X:0>8}", .{ T, addr }),
|
||||
},
|
||||
else => @compileError("DMA: Unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(comptime T: type, dma: *DmaTuple, addr: u32, value: T) void {
|
||||
const byte_addr: u8 = @truncate(addr);
|
||||
|
||||
switch (T) {
|
||||
u32 => switch (byte_addr) {
|
||||
0xB0 => dma.*[0].setDmasad(value),
|
||||
0xB4 => dma.*[0].setDmadad(value),
|
||||
0xB8 => dma.*[0].setDmacnt(value),
|
||||
|
||||
0xBC => dma.*[1].setDmasad(value),
|
||||
0xC0 => dma.*[1].setDmadad(value),
|
||||
0xC4 => dma.*[1].setDmacnt(value),
|
||||
|
||||
0xC8 => dma.*[2].setDmasad(value),
|
||||
0xCC => dma.*[2].setDmadad(value),
|
||||
0xD0 => dma.*[2].setDmacnt(value),
|
||||
|
||||
0xD4 => dma.*[3].setDmasad(value),
|
||||
0xD8 => dma.*[3].setDmadad(value),
|
||||
0xDC => dma.*[3].setDmacnt(value),
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>8}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||
},
|
||||
u16 => switch (byte_addr) {
|
||||
0xB0, 0xB2 => dma.*[0].setDmasad(setHalf(u32, dma.*[0].sad, byte_addr, value)),
|
||||
0xB4, 0xB6 => dma.*[0].setDmadad(setHalf(u32, dma.*[0].dad, byte_addr, value)),
|
||||
0xB8 => dma.*[0].setDmacntL(value),
|
||||
0xBA => dma.*[0].setDmacntH(value),
|
||||
|
||||
0xBC, 0xBE => dma.*[1].setDmasad(setHalf(u32, dma.*[1].sad, byte_addr, value)),
|
||||
0xC0, 0xC2 => dma.*[1].setDmadad(setHalf(u32, dma.*[1].dad, byte_addr, value)),
|
||||
0xC4 => dma.*[1].setDmacntL(value),
|
||||
0xC6 => dma.*[1].setDmacntH(value),
|
||||
|
||||
0xC8, 0xCA => dma.*[2].setDmasad(setHalf(u32, dma.*[2].sad, byte_addr, value)),
|
||||
0xCC, 0xCE => dma.*[2].setDmadad(setHalf(u32, dma.*[2].dad, byte_addr, value)),
|
||||
0xD0 => dma.*[2].setDmacntL(value),
|
||||
0xD2 => dma.*[2].setDmacntH(value),
|
||||
|
||||
0xD4, 0xD6 => dma.*[3].setDmasad(setHalf(u32, dma.*[3].sad, byte_addr, value)),
|
||||
0xD8, 0xDA => dma.*[3].setDmadad(setHalf(u32, dma.*[3].dad, byte_addr, value)),
|
||||
0xDC => dma.*[3].setDmacntL(value),
|
||||
0xDE => dma.*[3].setDmacntH(value),
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>4}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||
},
|
||||
u8 => switch (byte_addr) {
|
||||
0xB0, 0xB1, 0xB2, 0xB3 => dma.*[0].setDmasad(setQuart(dma.*[0].sad, byte_addr, value)),
|
||||
0xB4, 0xB5, 0xB6, 0xB7 => dma.*[0].setDmadad(setQuart(dma.*[0].dad, byte_addr, value)),
|
||||
0xB8, 0xB9 => dma.*[0].setDmacntL(setHalf(u16, dma.*[0].word_count, byte_addr, value)),
|
||||
0xBA, 0xBB => dma.*[0].setDmacntH(setHalf(u16, dma.*[0].cnt.raw, byte_addr, value)),
|
||||
|
||||
0xBC, 0xBD, 0xBE, 0xBF => dma.*[1].setDmasad(setQuart(dma.*[1].sad, byte_addr, value)),
|
||||
0xC0, 0xC1, 0xC2, 0xC3 => dma.*[1].setDmadad(setQuart(dma.*[1].dad, byte_addr, value)),
|
||||
0xC4, 0xC5 => dma.*[1].setDmacntL(setHalf(u16, dma.*[1].word_count, byte_addr, value)),
|
||||
0xC6, 0xC7 => dma.*[1].setDmacntH(setHalf(u16, dma.*[1].cnt.raw, byte_addr, value)),
|
||||
|
||||
0xC8, 0xC9, 0xCA, 0xCB => dma.*[2].setDmasad(setQuart(dma.*[2].sad, byte_addr, value)),
|
||||
0xCC, 0xCD, 0xCE, 0xCF => dma.*[2].setDmadad(setQuart(dma.*[2].dad, byte_addr, value)),
|
||||
0xD0, 0xD1 => dma.*[2].setDmacntL(setHalf(u16, dma.*[2].word_count, byte_addr, value)),
|
||||
0xD2, 0xD3 => dma.*[2].setDmacntH(setHalf(u16, dma.*[2].cnt.raw, byte_addr, value)),
|
||||
|
||||
0xD4, 0xD5, 0xD6, 0xD7 => dma.*[3].setDmasad(setQuart(dma.*[3].sad, byte_addr, value)),
|
||||
0xD8, 0xD9, 0xDA, 0xDB => dma.*[3].setDmadad(setQuart(dma.*[3].dad, byte_addr, value)),
|
||||
0xDC, 0xDD => dma.*[3].setDmacntL(setHalf(u16, dma.*[3].word_count, byte_addr, value)),
|
||||
0xDE, 0xDF => dma.*[3].setDmacntH(setHalf(u16, dma.*[3].cnt.raw, byte_addr, value)),
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>2}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||
},
|
||||
else => @compileError("DMA: Unsupported write width"),
|
||||
}
|
||||
}
|
||||
|
||||
/// Function that creates a DMAController. Determines unique DMA Controller behaiour at compile-time
|
||||
fn DmaController(comptime id: u2) type {
|
||||
return struct {
|
||||
const Self = @This();
|
||||
|
||||
const sad_mask: u32 = if (id == 0) 0x07FF_FFFF else 0x0FFF_FFFF;
|
||||
const dad_mask: u32 = if (id != 3) 0x07FF_FFFF else 0x0FFF_FFFF;
|
||||
const WordCount = if (id == 3) u16 else u14;
|
||||
|
||||
/// Write-only. The first address in a DMA transfer. (DMASAD)
|
||||
/// Note: use writeSrc instead of manipulating src_addr directly
|
||||
sad: u32,
|
||||
/// Write-only. The final address in a DMA transffer. (DMADAD)
|
||||
/// Note: Use writeDst instead of manipulatig dst_addr directly
|
||||
dad: u32,
|
||||
/// Write-only. The Word Count for the DMA Transfer (DMACNT_L)
|
||||
word_count: WordCount,
|
||||
/// Read / Write. DMACNT_H
|
||||
/// Note: Use writeControl instead of manipulating cnt directly.
|
||||
cnt: DmaControl,
|
||||
|
||||
/// Internal. The last successfully read value
|
||||
data_latch: u32,
|
||||
/// Internal. Currrent Source Address
|
||||
sad_latch: u32,
|
||||
/// Internal. Current Destination Address
|
||||
dad_latch: u32,
|
||||
/// Internal. Word Count
|
||||
_word_count: WordCount,
|
||||
|
||||
/// Some DMA Transfers are enabled during Hblank / VBlank and / or
|
||||
/// have delays. Thefore bit 15 of DMACNT isn't actually something
|
||||
/// we can use to control when we do or do not execute a step in a DMA Transfer
|
||||
in_progress: bool,
|
||||
|
||||
pub fn init() Self {
|
||||
return .{
|
||||
.sad = 0,
|
||||
.dad = 0,
|
||||
.word_count = 0,
|
||||
.cnt = .{ .raw = 0x000 },
|
||||
|
||||
// Internals
|
||||
.sad_latch = 0,
|
||||
.dad_latch = 0,
|
||||
.data_latch = 0,
|
||||
|
||||
._word_count = 0,
|
||||
.in_progress = false,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
self.* = Self.init();
|
||||
}
|
||||
|
||||
pub fn setDmasad(self: *Self, addr: u32) void {
|
||||
self.sad = addr & sad_mask;
|
||||
}
|
||||
|
||||
pub fn setDmadad(self: *Self, addr: u32) void {
|
||||
self.dad = addr & dad_mask;
|
||||
}
|
||||
|
||||
pub fn setDmacntL(self: *Self, halfword: u16) void {
|
||||
self.word_count = @truncate(halfword);
|
||||
}
|
||||
|
||||
pub fn dmacntH(self: *const Self) u16 {
|
||||
return self.cnt.raw & if (id == 3) 0xFFE0 else 0xF7E0;
|
||||
}
|
||||
|
||||
pub fn setDmacntH(self: *Self, halfword: u16) void {
|
||||
const new = DmaControl{ .raw = halfword };
|
||||
|
||||
if (!self.cnt.enabled.read() and new.enabled.read()) {
|
||||
// Reload Internals on Rising Edge.
|
||||
self.sad_latch = self.sad;
|
||||
self.dad_latch = self.dad;
|
||||
self._word_count = if (self.word_count == 0) std.math.maxInt(WordCount) else self.word_count;
|
||||
|
||||
// Only a Start Timing of 00 has a DMA Transfer immediately begin
|
||||
self.in_progress = new.start_timing.read() == 0b00;
|
||||
}
|
||||
|
||||
self.cnt.raw = halfword;
|
||||
}
|
||||
|
||||
pub fn setDmacnt(self: *Self, word: u32) void {
|
||||
self.setDmacntL(@truncate(word));
|
||||
self.setDmacntH(@truncate(word >> 16));
|
||||
}
|
||||
|
||||
pub fn step(self: *Self, cpu: *Arm7tdmi) void {
|
||||
const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr));
|
||||
|
||||
const is_fifo = (id == 1 or id == 2) and self.cnt.start_timing.read() == 0b11;
|
||||
const sad_adj: Adjustment = @enumFromInt(self.cnt.sad_adj.read());
|
||||
const dad_adj: Adjustment = if (is_fifo) .Fixed else @enumFromInt(self.cnt.dad_adj.read());
|
||||
|
||||
const transfer_type = is_fifo or self.cnt.transfer_type.read();
|
||||
const offset: u32 = if (transfer_type) @sizeOf(u32) else @sizeOf(u16);
|
||||
|
||||
const mask = if (transfer_type) ~@as(u32, 3) else ~@as(u32, 1);
|
||||
const sad_addr = self.sad_latch & mask;
|
||||
const dad_addr = self.dad_latch & mask;
|
||||
|
||||
if (transfer_type) {
|
||||
if (sad_addr >= 0x0200_0000) self.data_latch = cpu.bus.read(u32, sad_addr);
|
||||
cpu.bus.write(u32, dad_addr, self.data_latch);
|
||||
} else {
|
||||
if (sad_addr >= 0x0200_0000) {
|
||||
const value: u32 = cpu.bus.read(u16, sad_addr);
|
||||
self.data_latch = value << 16 | value;
|
||||
}
|
||||
|
||||
cpu.bus.write(u16, dad_addr, @as(u16, @truncate(rotr(u32, self.data_latch, 8 * (dad_addr & 3)))));
|
||||
}
|
||||
|
||||
switch (@as(u8, @truncate(sad_addr >> 24))) {
|
||||
// according to fleroviux, DMAs with a source address in ROM misbehave
|
||||
// the resultant behaviour is that the source address will increment despite what DMAXCNT says
|
||||
0x08...0x0D => self.sad_latch +%= offset, // obscure behaviour
|
||||
else => switch (sad_adj) {
|
||||
.Increment => self.sad_latch +%= offset,
|
||||
.Decrement => self.sad_latch -%= offset,
|
||||
.IncrementReload => log.err("{} is a prohibited adjustment on SAD", .{sad_adj}),
|
||||
.Fixed => {},
|
||||
},
|
||||
}
|
||||
|
||||
switch (dad_adj) {
|
||||
.Increment, .IncrementReload => self.dad_latch +%= offset,
|
||||
.Decrement => self.dad_latch -%= offset,
|
||||
.Fixed => {},
|
||||
}
|
||||
|
||||
self._word_count -= 1;
|
||||
|
||||
if (self._word_count == 0) {
|
||||
if (self.cnt.irq.read()) {
|
||||
switch (id) {
|
||||
0 => bus_ptr.io.irq.dma0.set(),
|
||||
1 => bus_ptr.io.irq.dma1.set(),
|
||||
2 => bus_ptr.io.irq.dma2.set(),
|
||||
3 => bus_ptr.io.irq.dma3.set(),
|
||||
}
|
||||
|
||||
handleInterrupt(cpu);
|
||||
}
|
||||
|
||||
// If we're not repeating, Fire the IRQs and disable the DMA
|
||||
if (!self.cnt.repeat.read()) self.cnt.enabled.unset();
|
||||
|
||||
// We want to disable our internal enabled flag regardless of repeat
|
||||
// because we only want to step A DMA that repeats during it's specific
|
||||
// timing window
|
||||
self.in_progress = false;
|
||||
}
|
||||
}
|
||||
|
||||
fn poll(self: *Self, comptime kind: DmaKind) void {
|
||||
if (self.in_progress) return; // If there's an ongoing DMA Transfer, exit early
|
||||
|
||||
// No ongoing DMA Transfer, We want to check if we should repeat an existing one
|
||||
// Determined by the repeat bit and whether the DMA is in the right start_timing
|
||||
switch (kind) {
|
||||
.VBlank => self.in_progress = self.cnt.enabled.read() and self.cnt.start_timing.read() == 0b01,
|
||||
.HBlank => self.in_progress = self.cnt.enabled.read() and self.cnt.start_timing.read() == 0b10,
|
||||
.Immediate, .Special => {},
|
||||
}
|
||||
|
||||
// If we determined that the repeat bit is set (and now the Hblank / Vblank DMA is now in progress)
|
||||
// Reload internal word count latch
|
||||
// Reload internal DAD latch if we are in IncrementRelaod
|
||||
if (self.in_progress) {
|
||||
self._word_count = if (self.word_count == 0) std.math.maxInt(@TypeOf(self._word_count)) else self.word_count;
|
||||
if (@as(Adjustment, @enumFromInt(self.cnt.dad_adj.read())) == .IncrementReload) self.dad_latch = self.dad;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn requestAudio(self: *Self, _: u32) void {
|
||||
comptime std.debug.assert(id == 1 or id == 2);
|
||||
if (self.in_progress) return; // APU must wait their turn
|
||||
|
||||
// DMA May not be configured for handling DMAs
|
||||
if (self.cnt.start_timing.read() != 0b11) return;
|
||||
|
||||
// We Assume the Repeat Bit is Set
|
||||
// We Assume that DAD is set to 0x0400_00A0 or 0x0400_00A4 (fifo_addr)
|
||||
// We Assume DMACNT_L is set to 4
|
||||
|
||||
// FIXME: Safe to just assume whatever DAD is set to is the FIFO Address?
|
||||
// self.dad_latch = fifo_addr;
|
||||
self.cnt.repeat.set();
|
||||
self._word_count = 4;
|
||||
self.in_progress = true;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
pub fn onBlanking(bus: *Bus, comptime kind: DmaKind) void {
|
||||
inline for (0..4) |i| bus.dma[i].poll(kind);
|
||||
}
|
||||
|
||||
const Adjustment = enum(u2) {
|
||||
Increment = 0,
|
||||
Decrement = 1,
|
||||
Fixed = 2,
|
||||
IncrementReload = 3,
|
||||
};
|
||||
|
||||
const DmaKind = enum(u2) {
|
||||
Immediate = 0,
|
||||
HBlank,
|
||||
VBlank,
|
||||
Special,
|
||||
};
|
@@ -1,464 +0,0 @@
|
||||
const std = @import("std");
|
||||
const Bit = @import("bitfield").Bit;
|
||||
const DateTime = @import("datetime").datetime.Datetime;
|
||||
|
||||
const Arm7tdmi = @import("arm32").Arm7tdmi;
|
||||
const Bus = @import("../Bus.zig");
|
||||
const Scheduler = @import("../scheduler.zig").Scheduler;
|
||||
const Allocator = std.mem.Allocator;
|
||||
|
||||
const handleInterrupt = @import("../cpu_util.zig").handleInterrupt;
|
||||
|
||||
/// GPIO Register Implementation
|
||||
pub const Gpio = struct {
|
||||
const Self = @This();
|
||||
const log = std.log.scoped(.Gpio);
|
||||
|
||||
data: u4,
|
||||
direction: u4,
|
||||
cnt: u1,
|
||||
|
||||
device: Device,
|
||||
|
||||
const Register = enum { Data, Direction, Control };
|
||||
|
||||
pub const Device = struct {
|
||||
ptr: ?*anyopaque,
|
||||
kind: Kind, // TODO: Make comptime known?
|
||||
|
||||
pub const Kind = enum { Rtc, None };
|
||||
|
||||
fn step(self: *Device, value: u4) u4 {
|
||||
return switch (self.kind) {
|
||||
.Rtc => blk: {
|
||||
const clock: *Clock = @ptrCast(@alignCast(self.ptr.?));
|
||||
break :blk clock.step(.{ .raw = value });
|
||||
},
|
||||
.None => value,
|
||||
};
|
||||
}
|
||||
|
||||
fn init(kind: Kind, ptr: ?*anyopaque) Device {
|
||||
return .{ .kind = kind, .ptr = ptr };
|
||||
}
|
||||
};
|
||||
|
||||
pub fn write(self: *Self, comptime reg: Register, value: if (reg == .Control) u1 else u4) void {
|
||||
switch (reg) {
|
||||
.Data => {
|
||||
const masked_value = value & self.direction;
|
||||
|
||||
// The value which is actually stored in the GPIO register
|
||||
// might be modified by the device implementing the GPIO interface e.g. RTC reads
|
||||
self.data = self.device.step(masked_value);
|
||||
},
|
||||
.Direction => self.direction = value,
|
||||
.Control => self.cnt = value,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn read(self: *const Self, comptime reg: Register) if (reg == .Control) u1 else u4 {
|
||||
if (self.cnt == 0) return 0;
|
||||
|
||||
return switch (reg) {
|
||||
.Data => self.data & ~self.direction,
|
||||
.Direction => self.direction,
|
||||
.Control => self.cnt,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn init(allocator: Allocator, cpu: *Arm7tdmi, kind: Device.Kind) !*Self {
|
||||
log.info("Device: {}", .{kind});
|
||||
|
||||
const self = try allocator.create(Self);
|
||||
errdefer allocator.destroy(self);
|
||||
|
||||
self.* = .{
|
||||
.data = 0b0000,
|
||||
.direction = 0b1111, // TODO: What is GPIO Direction set to by default?
|
||||
.cnt = 0b0,
|
||||
|
||||
.device = switch (kind) {
|
||||
.Rtc => blk: {
|
||||
const clock = try allocator.create(Clock);
|
||||
clock.init(cpu, self);
|
||||
|
||||
break :blk Device{ .kind = kind, .ptr = clock };
|
||||
},
|
||||
.None => Device{ .kind = kind, .ptr = null },
|
||||
},
|
||||
};
|
||||
|
||||
return self;
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self, allocator: Allocator) void {
|
||||
switch (self.device.kind) {
|
||||
.Rtc => allocator.destroy(@as(*Clock, @ptrCast(@alignCast(self.device.ptr.?)))),
|
||||
.None => {},
|
||||
}
|
||||
|
||||
self.* = undefined;
|
||||
}
|
||||
};
|
||||
|
||||
/// GBA Real Time Clock
|
||||
pub const Clock = struct {
|
||||
const Self = @This();
|
||||
const log = std.log.scoped(.Rtc);
|
||||
|
||||
writer: Writer,
|
||||
reader: Reader,
|
||||
state: State,
|
||||
cnt: Control,
|
||||
|
||||
year: u8,
|
||||
month: u5,
|
||||
day: u6,
|
||||
weekday: u3,
|
||||
hour: u6,
|
||||
minute: u7,
|
||||
second: u7,
|
||||
|
||||
cpu: *Arm7tdmi,
|
||||
gpio: *const Gpio,
|
||||
|
||||
const Register = enum {
|
||||
Control,
|
||||
DateTime,
|
||||
Time,
|
||||
};
|
||||
|
||||
const State = union(enum) {
|
||||
Idle,
|
||||
Command,
|
||||
Write: Register,
|
||||
Read: Register,
|
||||
};
|
||||
|
||||
const Reader = struct {
|
||||
i: u4,
|
||||
count: u8,
|
||||
|
||||
/// Reads a bit from RTC registers. Which bit it reads is dependent on
|
||||
///
|
||||
/// 1. The RTC State Machine, whitch tells us which register we're accessing
|
||||
/// 2. A `count`, which keeps track of which byte is currently being read
|
||||
/// 3. An index, which keeps track of which bit of the byte determined by `count` is being read
|
||||
fn read(self: *Reader, clock: *const Clock, register: Register) u1 {
|
||||
const idx: u3 = @intCast(self.i);
|
||||
defer self.i += 1;
|
||||
|
||||
// FIXME: What do I do about the unused bits?
|
||||
return switch (register) {
|
||||
.Control => @truncate(switch (self.count) {
|
||||
0 => clock.cnt.raw >> idx,
|
||||
else => std.debug.panic("Tried to read from byte #{} of {} (hint: there's only 1 byte)", .{ self.count, register }),
|
||||
}),
|
||||
.DateTime => @truncate(switch (self.count) {
|
||||
// Date
|
||||
0 => clock.year >> idx,
|
||||
1 => @as(u8, clock.month) >> idx,
|
||||
2 => @as(u8, clock.day) >> idx,
|
||||
3 => @as(u8, clock.weekday) >> idx,
|
||||
|
||||
// Time
|
||||
4 => @as(u8, clock.hour) >> idx,
|
||||
5 => @as(u8, clock.minute) >> idx,
|
||||
6 => @as(u8, clock.second) >> idx,
|
||||
else => std.debug.panic("Tried to read from byte #{} of {} (hint: there's only 7 bytes)", .{ self.count, register }),
|
||||
}),
|
||||
.Time => @truncate(switch (self.count) {
|
||||
0 => @as(u8, clock.hour) >> idx,
|
||||
1 => @as(u8, clock.minute) >> idx,
|
||||
2 => @as(u8, clock.second) >> idx,
|
||||
else => std.debug.panic("Tried to read from byte #{} of {} (hint: there's only 3 bytes)", .{ self.count, register }),
|
||||
}),
|
||||
};
|
||||
}
|
||||
|
||||
/// Is true when a Reader has read a u8's worth of bits
|
||||
fn finished(self: *const Reader) bool {
|
||||
return self.i >= 8;
|
||||
}
|
||||
|
||||
/// Resets the index used to shift bits out of RTC registers
|
||||
/// and `count`, which is used to keep track of which byte we're reading
|
||||
/// is incremeneted
|
||||
fn lap(self: *Reader) void {
|
||||
self.i = 0;
|
||||
self.count += 1;
|
||||
}
|
||||
|
||||
/// Resets the state of a `Reader` in preparation for a future
|
||||
/// read command
|
||||
fn reset(self: *Reader) void {
|
||||
self.i = 0;
|
||||
self.count = 0;
|
||||
}
|
||||
};
|
||||
|
||||
const Writer = struct {
|
||||
buf: u8,
|
||||
i: u4,
|
||||
|
||||
/// The Number of bytes written since last reset
|
||||
count: u8,
|
||||
|
||||
/// Append a bit to the internal bit buffer (aka an integer)
|
||||
fn push(self: *Writer, value: u1) void {
|
||||
const idx: u3 = @intCast(self.i);
|
||||
self.buf = (self.buf & ~(@as(u8, 1) << idx)) | @as(u8, value) << idx;
|
||||
self.i += 1;
|
||||
}
|
||||
|
||||
/// Takes the contents of the internal buffer and writes it to an RTC register
|
||||
/// Where it writes to is dependent on:
|
||||
///
|
||||
/// 1. The RTC State Machine, whitch tells us which register we're accessing
|
||||
/// 2. A `count`, which keeps track of which byte is currently being read
|
||||
fn write(self: *const Writer, clock: *Clock, register: Register) void {
|
||||
// FIXME: What do do about unused bits?
|
||||
switch (register) {
|
||||
.Control => switch (self.count) {
|
||||
0 => clock.cnt.raw = (clock.cnt.raw & 0x80) | (self.buf & 0x7F), // Bit 7 read-only
|
||||
else => std.debug.panic("Tried to write to byte #{} of {} (hint: there's only 1 byte)", .{ self.count, register }),
|
||||
},
|
||||
.DateTime, .Time => log.debug("Ignoring {} write", .{register}),
|
||||
}
|
||||
}
|
||||
|
||||
/// Is true when 8 bits have been shifted into the internal buffer
|
||||
fn finished(self: *const Writer) bool {
|
||||
return self.i >= 8;
|
||||
}
|
||||
|
||||
/// Resets the internal buffer
|
||||
/// resets the index used to shift bits into the internal buffer
|
||||
/// increments `count` (which keeps track of byte offsets) by one
|
||||
fn lap(self: *Writer) void {
|
||||
self.buf = 0;
|
||||
self.i = 0;
|
||||
self.count += 1;
|
||||
}
|
||||
|
||||
/// Resets `Writer` to a clean state in preparation for a future write command
|
||||
fn reset(self: *Writer) void {
|
||||
self.buf = 0;
|
||||
self.i = 0;
|
||||
self.count = 0;
|
||||
}
|
||||
};
|
||||
|
||||
const Data = extern union {
|
||||
sck: Bit(u8, 0),
|
||||
sio: Bit(u8, 1),
|
||||
cs: Bit(u8, 2),
|
||||
raw: u8,
|
||||
};
|
||||
|
||||
const Control = extern union {
|
||||
/// Unknown, value should be preserved though
|
||||
unk: Bit(u8, 1),
|
||||
/// Per-minute IRQ
|
||||
/// If set, fire a Gamepak IRQ every 30s,
|
||||
irq: Bit(u8, 3),
|
||||
/// 12/24 Hour Bit
|
||||
/// If set, 12h mode
|
||||
/// If cleared, 24h mode
|
||||
mode: Bit(u8, 6),
|
||||
/// Read-Only, bit cleared on read
|
||||
/// If is set, means that there has been a failure / time has been lost
|
||||
off: Bit(u8, 7),
|
||||
raw: u8,
|
||||
};
|
||||
|
||||
fn init(ptr: *Self, cpu: *Arm7tdmi, gpio: *const Gpio) void {
|
||||
ptr.* = .{
|
||||
.writer = .{ .buf = 0, .i = 0, .count = 0 },
|
||||
.reader = .{ .i = 0, .count = 0 },
|
||||
.state = .Idle,
|
||||
.cnt = .{ .raw = 0 },
|
||||
.year = 0x01,
|
||||
.month = 0x6,
|
||||
.day = 0x13,
|
||||
.weekday = 0x3,
|
||||
.hour = 0x23,
|
||||
.minute = 0x59,
|
||||
.second = 0x59,
|
||||
.cpu = cpu,
|
||||
.gpio = gpio, // Can't use Arm7tdmi ptr b/c not initialized yet
|
||||
};
|
||||
|
||||
const sched_ptr: *Scheduler = @ptrCast(@alignCast(cpu.sched.ptr));
|
||||
sched_ptr.push(.RealTimeClock, 1 << 24); // Every Second
|
||||
}
|
||||
|
||||
pub fn onClockUpdate(self: *Self, late: u64) void {
|
||||
const sched_ptr: *Scheduler = @ptrCast(@alignCast(self.cpu.sched.ptr));
|
||||
sched_ptr.push(.RealTimeClock, (1 << 24) -| late); // Reschedule
|
||||
|
||||
const now = DateTime.now();
|
||||
self.year = bcd(@intCast(now.date.year - 2000));
|
||||
self.month = @truncate(bcd(now.date.month));
|
||||
self.day = @truncate(bcd(now.date.day));
|
||||
self.weekday = @truncate(bcd((now.date.weekday() + 1) % 7)); // API is Monday = 0, Sunday = 6. We want Sunday = 0, Saturday = 6
|
||||
self.hour = @truncate(bcd(now.time.hour));
|
||||
self.minute = @truncate(bcd(now.time.minute));
|
||||
self.second = @truncate(bcd(now.time.second));
|
||||
}
|
||||
|
||||
fn step(self: *Self, value: Data) u4 {
|
||||
const cache: Data = .{ .raw = self.gpio.data };
|
||||
|
||||
return switch (self.state) {
|
||||
.Idle => blk: {
|
||||
// FIXME: Maybe check incoming value to see if SCK is also high?
|
||||
if (cache.sck.read()) {
|
||||
if (!cache.cs.read() and value.cs.read()) {
|
||||
log.debug("Entering Command Mode", .{});
|
||||
self.state = .Command;
|
||||
}
|
||||
}
|
||||
|
||||
break :blk @truncate(value.raw);
|
||||
},
|
||||
.Command => blk: {
|
||||
if (!value.cs.read()) log.err("Expected CS to be set during {}, however CS was cleared", .{self.state});
|
||||
|
||||
// If SCK rises, sample SIO
|
||||
if (!cache.sck.read() and value.sck.read()) {
|
||||
self.writer.push(@intFromBool(value.sio.read()));
|
||||
|
||||
if (self.writer.finished()) {
|
||||
self.state = self.processCommand(self.writer.buf);
|
||||
self.writer.reset();
|
||||
|
||||
log.debug("Switching to {}", .{self.state});
|
||||
}
|
||||
}
|
||||
|
||||
break :blk @truncate(value.raw);
|
||||
},
|
||||
.Write => |register| blk: {
|
||||
if (!value.cs.read()) log.err("Expected CS to be set during {}, however CS was cleared", .{self.state});
|
||||
|
||||
// If SCK rises, sample SIO
|
||||
if (!cache.sck.read() and value.sck.read()) {
|
||||
self.writer.push(@intFromBool(value.sio.read()));
|
||||
|
||||
const register_width: u32 = switch (register) {
|
||||
.Control => 1,
|
||||
.DateTime => 7,
|
||||
.Time => 3,
|
||||
};
|
||||
|
||||
if (self.writer.finished()) {
|
||||
self.writer.write(self, register); // write inner buffer to RTC register
|
||||
self.writer.lap();
|
||||
|
||||
if (self.writer.count == register_width) {
|
||||
self.writer.reset();
|
||||
self.state = .Idle;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
break :blk @truncate(value.raw);
|
||||
},
|
||||
.Read => |register| blk: {
|
||||
if (!value.cs.read()) log.err("Expected CS to be set during {}, however CS was cleared", .{self.state});
|
||||
var ret = value;
|
||||
|
||||
// if SCK rises, sample SIO
|
||||
if (!cache.sck.read() and value.sck.read()) {
|
||||
ret.sio.write(self.reader.read(self, register) == 0b1);
|
||||
|
||||
const register_width: u32 = switch (register) {
|
||||
.Control => 1,
|
||||
.DateTime => 7,
|
||||
.Time => 3,
|
||||
};
|
||||
|
||||
if (self.reader.finished()) {
|
||||
self.reader.lap();
|
||||
|
||||
if (self.reader.count == register_width) {
|
||||
self.reader.reset();
|
||||
self.state = .Idle;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
break :blk @truncate(ret.raw);
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
fn reset(self: *Self) void {
|
||||
// mGBA and NBA only zero the control register. We will do the same
|
||||
log.debug("Reset (control register was zeroed)", .{});
|
||||
|
||||
self.cnt.raw = 0;
|
||||
}
|
||||
|
||||
fn irq(self: *Self) void {
|
||||
const bus_ptr: *Bus = @ptrCast(@alignCast(self.cpu.bus.ptr));
|
||||
|
||||
// TODO: Confirm that this is the right behaviour
|
||||
log.debug("Force GamePak IRQ", .{});
|
||||
|
||||
bus_ptr.io.irq.game_pak.set();
|
||||
handleInterrupt(self.cpu);
|
||||
}
|
||||
|
||||
fn processCommand(self: *Self, raw_command: u8) State {
|
||||
const command = blk: {
|
||||
// If High Nybble is 0x6, no need to switch the endianness
|
||||
if (raw_command >> 4 & 0xF == 0x6) break :blk raw_command;
|
||||
|
||||
// Turns out reversing the order of bits isn't trivial at all
|
||||
// https://stackoverflow.com/questions/2602823/in-c-c-whats-the-simplest-way-to-reverse-the-order-of-bits-in-a-byte
|
||||
var ret = raw_command;
|
||||
ret = (ret & 0xF0) >> 4 | (ret & 0x0F) << 4;
|
||||
ret = (ret & 0xCC) >> 2 | (ret & 0x33) << 2;
|
||||
ret = (ret & 0xAA) >> 1 | (ret & 0x55) << 1;
|
||||
|
||||
break :blk ret;
|
||||
};
|
||||
log.debug("Handling Command 0x{X:0>2} [0b{b:0>8}]", .{ command, command });
|
||||
|
||||
const is_write = command & 1 == 0;
|
||||
const rtc_register: u3 = @truncate(command >> 1 & 0x7);
|
||||
|
||||
if (is_write) {
|
||||
return switch (rtc_register) {
|
||||
0 => blk: {
|
||||
self.reset();
|
||||
break :blk .Idle;
|
||||
},
|
||||
1 => .{ .Write = .Control },
|
||||
2 => .{ .Write = .DateTime },
|
||||
3 => .{ .Write = .Time },
|
||||
6 => blk: {
|
||||
self.irq();
|
||||
break :blk .Idle;
|
||||
},
|
||||
4, 5, 7 => .Idle,
|
||||
};
|
||||
} else {
|
||||
return switch (rtc_register) {
|
||||
1 => .{ .Read = .Control },
|
||||
2 => .{ .Read = .DateTime },
|
||||
3 => .{ .Read = .Time },
|
||||
0, 4, 5, 6, 7 => .Idle, // Do Nothing
|
||||
};
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
/// Converts an 8-bit unsigned integer to its BCD representation.
|
||||
/// Note: Algorithm only works for values between 0 and 99 inclusive.
|
||||
fn bcd(value: u8) u8 {
|
||||
return ((value / 10) << 4) + (value % 10);
|
||||
}
|
@@ -1,680 +0,0 @@
|
||||
const std = @import("std");
|
||||
const timer = @import("timer.zig");
|
||||
const dma = @import("dma.zig");
|
||||
const apu = @import("../apu.zig");
|
||||
const ppu = @import("../ppu.zig");
|
||||
const util = @import("../../util.zig");
|
||||
|
||||
const Bit = @import("bitfield").Bit;
|
||||
const Bitfield = @import("bitfield").Bitfield;
|
||||
const Bus = @import("../Bus.zig");
|
||||
|
||||
const getHalf = util.getHalf;
|
||||
const setHalf = util.setHalf;
|
||||
|
||||
const log = std.log.scoped(.@"I/O");
|
||||
|
||||
pub const Io = struct {
|
||||
const Self = @This();
|
||||
|
||||
/// Read / Write
|
||||
ime: bool,
|
||||
ie: InterruptEnable,
|
||||
irq: InterruptRequest,
|
||||
postflg: PostFlag,
|
||||
waitcnt: WaitControl,
|
||||
haltcnt: HaltControl,
|
||||
keyinput: AtomicKeyInput,
|
||||
|
||||
pub fn init() Self {
|
||||
return .{
|
||||
.ime = false,
|
||||
.ie = .{ .raw = 0x0000 },
|
||||
.irq = .{ .raw = 0x0000 },
|
||||
.keyinput = AtomicKeyInput.init(.{ .raw = 0x03FF }),
|
||||
.waitcnt = .{ .raw = 0x0000_0000 }, // Bit 15 == 0 for GBA
|
||||
.postflg = .FirstBoot,
|
||||
.haltcnt = .Execute,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
self.* = Self.init();
|
||||
}
|
||||
|
||||
fn setIrqs(self: *Io, word: u32) void {
|
||||
self.ie.raw = @truncate(word);
|
||||
self.irq.raw &= ~@as(u16, @truncate(word >> 16));
|
||||
}
|
||||
};
|
||||
|
||||
pub fn read(bus: *const Bus, comptime T: type, address: u32) ?T {
|
||||
return switch (T) {
|
||||
u32 => switch (address) {
|
||||
// Display
|
||||
0x0400_0000...0x0400_0054 => ppu.read(T, &bus.ppu, address),
|
||||
|
||||
// Sound
|
||||
0x0400_0060...0x0400_00A4 => apu.read(T, &bus.apu, address),
|
||||
|
||||
// DMA Transfers
|
||||
0x0400_00B0...0x0400_00DC => dma.read(T, &bus.dma, address),
|
||||
|
||||
// Timers
|
||||
0x0400_0100...0x0400_010C => timer.read(T, &bus.tim, address),
|
||||
|
||||
// Serial Communication 1
|
||||
0x0400_0128 => util.io.read.todo(log, "Read {} from SIOCNT and SIOMLT_SEND", .{T}),
|
||||
|
||||
// Keypad Input
|
||||
0x0400_0130 => util.io.read.todo(log, "Read {} from KEYINPUT", .{T}),
|
||||
|
||||
// Serial Communication 2
|
||||
0x0400_0150 => util.io.read.todo(log, "Read {} from JOY_RECV", .{T}),
|
||||
|
||||
// Interrupts
|
||||
0x0400_0200 => @as(u32, bus.io.irq.raw) << 16 | bus.io.ie.raw,
|
||||
0x0400_0204 => bus.io.waitcnt.raw,
|
||||
0x0400_0208 => @intFromBool(bus.io.ime),
|
||||
0x0400_0300 => @intFromEnum(bus.io.postflg),
|
||||
else => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, address }),
|
||||
},
|
||||
u16 => switch (address) {
|
||||
// Display
|
||||
0x0400_0000...0x0400_0054 => ppu.read(T, &bus.ppu, address),
|
||||
|
||||
// Sound
|
||||
0x0400_0060...0x0400_00A6 => apu.read(T, &bus.apu, address),
|
||||
|
||||
// DMA Transfers
|
||||
0x0400_00B0...0x0400_00DE => dma.read(T, &bus.dma, address),
|
||||
|
||||
// Timers
|
||||
0x0400_0100...0x0400_010E => timer.read(T, &bus.tim, address),
|
||||
|
||||
// Serial Communication 1
|
||||
0x0400_0128 => util.io.read.todo(log, "Read {} from SIOCNT", .{T}),
|
||||
|
||||
// Keypad Input
|
||||
0x0400_0130 => bus.io.keyinput.load(.monotonic),
|
||||
|
||||
// Serial Communication 2
|
||||
0x0400_0134 => util.io.read.todo(log, "Read {} from RCNT", .{T}),
|
||||
0x0400_0136 => 0x0000,
|
||||
0x0400_0142 => 0x0000,
|
||||
0x0400_015A => 0x0000,
|
||||
|
||||
// Interrupts
|
||||
0x0400_0200 => bus.io.ie.raw,
|
||||
0x0400_0202 => bus.io.irq.raw,
|
||||
0x0400_0204 => bus.io.waitcnt.raw,
|
||||
0x0400_0206 => 0x0000,
|
||||
0x0400_0208 => @intFromBool(bus.io.ime),
|
||||
0x0400_020A => 0x0000,
|
||||
0x0400_0300 => @intFromEnum(bus.io.postflg),
|
||||
0x0400_0302 => 0x0000,
|
||||
else => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, address }),
|
||||
},
|
||||
u8 => return switch (address) {
|
||||
// Display
|
||||
0x0400_0000...0x0400_0055 => ppu.read(T, &bus.ppu, address),
|
||||
|
||||
// Sound
|
||||
0x0400_0060...0x0400_00A7 => apu.read(T, &bus.apu, address),
|
||||
|
||||
// DMA Transfers
|
||||
0x0400_00B0...0x0400_00DF => dma.read(T, &bus.dma, address),
|
||||
|
||||
// Timers
|
||||
0x0400_0100...0x0400_010F => timer.read(T, &bus.tim, address),
|
||||
|
||||
// Serial Communication 1
|
||||
0x0400_0128 => util.io.read.todo(log, "Read {} from SIOCNT_L", .{T}),
|
||||
|
||||
// Keypad Input
|
||||
0x0400_0130 => util.io.read.todo(log, "read {} from KEYINPUT_L", .{T}),
|
||||
|
||||
// Serial Communication 2
|
||||
0x0400_0135 => util.io.read.todo(log, "Read {} from RCNT_H", .{T}),
|
||||
0x0400_0136, 0x0400_0137 => 0x00,
|
||||
0x0400_0142, 0x0400_0143 => 0x00,
|
||||
0x0400_015A, 0x0400_015B => 0x00,
|
||||
|
||||
// Interrupts
|
||||
0x0400_0200, 0x0400_0201 => @truncate(bus.io.ie.raw >> getHalf(@truncate(address))),
|
||||
0x0400_0202, 0x0400_0203 => @truncate(bus.io.irq.raw >> getHalf(@truncate(address))),
|
||||
0x0400_0204, 0x0400_0205 => @truncate(bus.io.waitcnt.raw >> getHalf(@truncate(address))),
|
||||
0x0400_0206, 0x0400_0207 => 0x00,
|
||||
0x0400_0208, 0x0400_0209 => @truncate(@as(u16, @intFromBool(bus.io.ime)) >> getHalf(@truncate(address))),
|
||||
0x0400_020A, 0x0400_020B => 0x00,
|
||||
0x0400_0300 => @intFromEnum(bus.io.postflg),
|
||||
0x0400_0301 => null,
|
||||
0x0400_0302, 0x0400_0303 => 0x00,
|
||||
else => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, address }),
|
||||
},
|
||||
else => @compileError("I/O: Unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(bus: *Bus, comptime T: type, address: u32, value: T) void {
|
||||
return switch (T) {
|
||||
u32 => switch (address) {
|
||||
// Display
|
||||
0x0400_0000...0x0400_0054 => ppu.write(T, &bus.ppu, address, value),
|
||||
0x0400_0058...0x0400_005C => {}, // Unused
|
||||
|
||||
// Sound
|
||||
0x0400_0060...0x0400_00A4 => apu.write(T, &bus.apu, address, value),
|
||||
0x0400_00A8, 0x0400_00AC => {}, // Unused
|
||||
|
||||
// DMA Transfers
|
||||
0x0400_00B0...0x0400_00DC => dma.write(T, &bus.dma, address, value),
|
||||
0x0400_00E0...0x0400_00FC => {}, // Unused
|
||||
|
||||
// Timers
|
||||
0x0400_0100...0x0400_010C => timer.write(T, &bus.tim, address, value),
|
||||
0x0400_0110...0x0400_011C => {}, // Unused
|
||||
|
||||
// Serial Communication 1
|
||||
0x0400_0120 => log.debug("Wrote 0x{X:0>8} to SIODATA32/(SIOMULTI0 and SIOMULTI1)", .{value}),
|
||||
0x0400_0124 => log.debug("Wrote 0x{X:0>8} to SIOMULTI2 and SIOMULTI3", .{value}),
|
||||
0x0400_0128 => log.debug("Wrote 0x{X:0>8} to SIOCNT and SIOMLT_SEND/SIODATA8", .{value}),
|
||||
0x0400_012C => {}, // Unused
|
||||
|
||||
// Keypad Input
|
||||
0x0400_0130 => log.debug("Wrote 0x{X:0>8} to KEYINPUT and KEYCNT", .{value}),
|
||||
0x0400_0134 => log.debug("Wrote 0x{X:0>8} to RCNT and IR", .{value}),
|
||||
0x0400_0138, 0x0400_013C => {}, // Unused
|
||||
|
||||
// Serial Communication 2
|
||||
0x0400_0140 => log.debug("Wrote 0x{X:0>8} to JOYCNT", .{value}),
|
||||
0x0400_0150 => log.debug("Wrote 0x{X:0>8} to JOY_RECV", .{value}),
|
||||
0x0400_0154 => log.debug("Wrote 0x{X:0>8} to JOY_TRANS", .{value}),
|
||||
0x0400_0158 => log.debug("Wrote 0x{X:0>8} to JOYSTAT (?)", .{value}),
|
||||
0x0400_0144...0x0400_014C, 0x0400_015C => {}, // Unused
|
||||
0x0400_0160...0x0400_01FC => {},
|
||||
|
||||
// Interrupts
|
||||
0x0400_0200 => bus.io.setIrqs(value),
|
||||
0x0400_0204 => bus.io.waitcnt.set(@truncate(value)),
|
||||
0x0400_0208 => bus.io.ime = value & 1 == 1,
|
||||
0x0400_0300 => {
|
||||
bus.io.postflg = @enumFromInt(value & 1);
|
||||
bus.io.haltcnt = if (value >> 15 & 1 == 0) .Halt else @panic("TODO: Implement STOP");
|
||||
},
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>8}{} to 0x{X:0>8}", .{ value, T, address }),
|
||||
},
|
||||
u16 => switch (address) {
|
||||
// Display
|
||||
0x0400_0000...0x0400_0054 => ppu.write(T, &bus.ppu, address, value),
|
||||
0x0400_0056 => {}, // Not used
|
||||
|
||||
// Sound
|
||||
0x0400_0060...0x0400_00A6 => apu.write(T, &bus.apu, address, value),
|
||||
|
||||
// Dma Transfers
|
||||
0x0400_00B0...0x0400_00DE => dma.write(T, &bus.dma, address, value),
|
||||
|
||||
// Timers
|
||||
0x0400_0100...0x0400_010E => timer.write(T, &bus.tim, address, value),
|
||||
0x0400_0114 => {},
|
||||
0x0400_0110 => {}, // Not Used,
|
||||
|
||||
// Serial Communication 1
|
||||
0x0400_0120 => log.debug("Wrote 0x{X:0>4} to SIOMULTI0", .{value}),
|
||||
0x0400_0122 => log.debug("Wrote 0x{X:0>4} to SIOMULTI1", .{value}),
|
||||
0x0400_0124 => log.debug("Wrote 0x{X:0>4} to SIOMULTI2", .{value}),
|
||||
0x0400_0126 => log.debug("Wrote 0x{X:0>4} to SIOMULTI3", .{value}),
|
||||
0x0400_0128 => log.debug("Wrote 0x{X:0>4} to SIOCNT", .{value}),
|
||||
0x0400_012A => log.debug("Wrote 0x{X:0>4} to SIOMLT_SEND", .{value}),
|
||||
|
||||
// Keypad Input
|
||||
0x0400_0130 => log.debug("Wrote 0x{X:0>4} to KEYINPUT. Ignored", .{value}),
|
||||
0x0400_0132 => log.debug("Wrote 0x{X:0>4} to KEYCNT", .{value}),
|
||||
|
||||
// Serial Communication 2
|
||||
0x0400_0134 => log.debug("Wrote 0x{X:0>4} to RCNT", .{value}),
|
||||
0x0400_0140 => log.debug("Wrote 0x{X:0>4} to JOYCNT", .{value}),
|
||||
0x0400_0158 => log.debug("Wrote 0x{X:0>4} to JOYSTAT", .{value}),
|
||||
0x0400_0142, 0x0400_015A => {}, // Not Used
|
||||
|
||||
// Interrupts
|
||||
0x0400_0200 => bus.io.ie.raw = value,
|
||||
0x0400_0202 => bus.io.irq.raw &= ~value,
|
||||
0x0400_0204 => bus.io.waitcnt.set(value),
|
||||
0x0400_0206 => {},
|
||||
0x0400_0208 => bus.io.ime = value & 1 == 1,
|
||||
0x0400_020A => {},
|
||||
0x0400_0300 => {
|
||||
bus.io.postflg = @enumFromInt(value & 1);
|
||||
bus.io.haltcnt = if (value >> 15 & 1 == 0) .Halt else @panic("TODO: Implement STOP");
|
||||
},
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>4}{} to 0x{X:0>8}", .{ value, T, address }),
|
||||
},
|
||||
u8 => switch (address) {
|
||||
// Display
|
||||
0x0400_0000...0x0400_0055 => ppu.write(T, &bus.ppu, address, value),
|
||||
|
||||
// Sound
|
||||
0x0400_0060...0x0400_00A7 => apu.write(T, &bus.apu, address, value),
|
||||
|
||||
// Dma Transfers
|
||||
0x0400_00B0...0x0400_00DF => dma.write(T, &bus.dma, address, value),
|
||||
|
||||
// Timers
|
||||
0x0400_0100...0x0400_010F => timer.write(T, &bus.tim, address, value),
|
||||
|
||||
// Serial Communication 1
|
||||
0x0400_0120 => log.debug("Wrote 0x{X:0>2} to SIODATA32_L_L", .{value}),
|
||||
0x0400_0128 => log.debug("Wrote 0x{X:0>2} to SIOCNT_L", .{value}),
|
||||
|
||||
// Serial Communication 2
|
||||
0x0400_0135 => log.debug("Wrote 0x{X:0>2} to RCNT_H", .{value}),
|
||||
0x0400_0140 => log.debug("Wrote 0x{X:0>2} to JOYCNT_L", .{value}),
|
||||
|
||||
// Interrupts
|
||||
0x0400_0200, 0x0400_0201 => bus.io.ie.raw = setHalf(u16, bus.io.ie.raw, @truncate(address), value),
|
||||
0x0400_0202 => bus.io.irq.raw &= ~@as(u16, value),
|
||||
0x0400_0203 => bus.io.irq.raw &= ~@as(u16, value) << 8, // TODO: Is this good?
|
||||
0x0400_0204, 0x0400_0205 => bus.io.waitcnt.set(setHalf(u16, bus.io.waitcnt.raw, @truncate(address), value)),
|
||||
0x0400_0206, 0x0400_0207 => {},
|
||||
0x0400_0208 => bus.io.ime = value & 1 == 1,
|
||||
0x0400_0209 => {},
|
||||
0x0400_020A, 0x0400_020B => {},
|
||||
|
||||
0x0400_0300 => bus.io.postflg = @enumFromInt(value & 1),
|
||||
0x0400_0301 => bus.io.haltcnt = if (value >> 7 & 1 == 0) .Halt else std.debug.panic("TODO: Implement STOP", .{}),
|
||||
|
||||
0x0400_0410 => log.debug("Wrote 0x{X:0>2} to the common yet undocumented 0x{X:0>8}", .{ value, address }),
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>2}{} to 0x{X:0>8}", .{ value, T, address }),
|
||||
},
|
||||
else => @compileError("I/O: Unsupported write width"),
|
||||
};
|
||||
}
|
||||
|
||||
/// Read / Write
|
||||
pub const PostFlag = enum(u1) {
|
||||
FirstBoot = 0,
|
||||
FurtherBoots = 1,
|
||||
};
|
||||
|
||||
/// Write Only
|
||||
pub const HaltControl = enum {
|
||||
Halt,
|
||||
Stop,
|
||||
Execute,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
pub const DisplayControl = extern union {
|
||||
bg_mode: Bitfield(u16, 0, 3),
|
||||
frame_select: Bit(u16, 4),
|
||||
hblank_interval_free: Bit(u16, 5),
|
||||
obj_mapping: Bit(u16, 6),
|
||||
forced_blank: Bit(u16, 7),
|
||||
bg_enable: Bitfield(u16, 8, 4),
|
||||
obj_enable: Bit(u16, 12),
|
||||
win_enable: Bitfield(u16, 13, 2),
|
||||
obj_win_enable: Bit(u16, 15),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
pub const DisplayStatus = extern union {
|
||||
/// read-only
|
||||
vblank: Bit(u16, 0),
|
||||
/// read-only
|
||||
hblank: Bit(u16, 1),
|
||||
// read-only
|
||||
coincidence: Bit(u16, 2),
|
||||
vblank_irq: Bit(u16, 3),
|
||||
hblank_irq: Bit(u16, 4),
|
||||
vcount_irq: Bit(u16, 5),
|
||||
vcount_trigger: Bitfield(u16, 8, 8),
|
||||
raw: u16,
|
||||
|
||||
pub fn set(self: *DisplayStatus, value: u16) void {
|
||||
const mask: u16 = 0x00C7; // set bits are read-only
|
||||
self.raw = (self.raw & mask) | (value & ~mask);
|
||||
}
|
||||
};
|
||||
|
||||
/// Read Only
|
||||
pub const VCount = extern union {
|
||||
scanline: Bitfield(u16, 0, 8),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
const InterruptEnable = extern union {
|
||||
vblank: Bit(u16, 0),
|
||||
hblank: Bit(u16, 1),
|
||||
coincidence: Bit(u16, 2),
|
||||
tim0: Bit(u16, 3),
|
||||
tim1: Bit(u16, 4),
|
||||
tim2: Bit(u16, 5),
|
||||
tim3: Bit(u16, 6),
|
||||
serial: Bit(u16, 7),
|
||||
dma0: Bit(u16, 8),
|
||||
dma1: Bit(u16, 9),
|
||||
dma2: Bit(u16, 10),
|
||||
dma3: Bit(u16, 11),
|
||||
keypad: Bit(u16, 12),
|
||||
game_pak: Bit(u16, 13),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
/// Read Only
|
||||
/// 0 = Pressed, 1 = Released
|
||||
pub const KeyInput = extern union {
|
||||
a: Bit(u16, 0),
|
||||
b: Bit(u16, 1),
|
||||
select: Bit(u16, 2),
|
||||
start: Bit(u16, 3),
|
||||
right: Bit(u16, 4),
|
||||
left: Bit(u16, 5),
|
||||
up: Bit(u16, 6),
|
||||
down: Bit(u16, 7),
|
||||
shoulder_r: Bit(u16, 8),
|
||||
shoulder_l: Bit(u16, 9),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
const AtomicKeyInput = struct {
|
||||
const Self = @This();
|
||||
const AtomicOrder = std.builtin.AtomicOrder;
|
||||
|
||||
inner: KeyInput,
|
||||
|
||||
pub fn init(value: KeyInput) Self {
|
||||
return .{ .inner = value };
|
||||
}
|
||||
|
||||
pub inline fn load(self: *const Self, comptime ordering: AtomicOrder) u16 {
|
||||
return switch (ordering) {
|
||||
.acq_rel, .release => @compileError("not supported for atomic loads"),
|
||||
else => @atomicLoad(u16, &self.inner.raw, ordering),
|
||||
};
|
||||
}
|
||||
|
||||
pub inline fn fetchOr(self: *Self, value: u16, comptime ordering: AtomicOrder) void {
|
||||
_ = @atomicRmw(u16, &self.inner.raw, .Or, value, ordering);
|
||||
}
|
||||
|
||||
pub inline fn fetchAnd(self: *Self, value: u16, comptime ordering: AtomicOrder) void {
|
||||
_ = @atomicRmw(u16, &self.inner.raw, .And, value, ordering);
|
||||
}
|
||||
};
|
||||
|
||||
// Read / Write
|
||||
pub const BackgroundControl = extern union {
|
||||
priority: Bitfield(u16, 0, 2),
|
||||
char_base: Bitfield(u16, 2, 2),
|
||||
mosaic_enable: Bit(u16, 6),
|
||||
colour_mode: Bit(u16, 7),
|
||||
screen_base: Bitfield(u16, 8, 5),
|
||||
display_overflow: Bit(u16, 13),
|
||||
size: Bitfield(u16, 14, 2),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
/// Write Only
|
||||
pub const BackgroundOffset = extern union {
|
||||
offset: Bitfield(u16, 0, 9),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
pub const BldCnt = extern union {
|
||||
/// BLDCNT{0} is BG0 A
|
||||
/// BLDCNT{4} is OBJ A
|
||||
/// BLDCNT{5} is BD A
|
||||
layer_a: Bitfield(u16, 0, 6),
|
||||
mode: Bitfield(u16, 6, 2),
|
||||
|
||||
/// BLDCNT{8} is BG0 B
|
||||
/// BLDCNT{12} is OBJ B
|
||||
/// BLDCNT{13} is BD B
|
||||
layer_b: Bitfield(u16, 8, 6),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
/// Read-only?
|
||||
/// Alpha Blending Coefficients
|
||||
pub const BldAlpha = extern union {
|
||||
eva: Bitfield(u16, 0, 5),
|
||||
evb: Bitfield(u16, 8, 5),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
/// Write-only?
|
||||
/// Brightness COefficients
|
||||
pub const BldY = extern union {
|
||||
evy: Bitfield(u16, 0, 5),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
const u8WriteKind = enum { Hi, Lo };
|
||||
|
||||
/// Write-only
|
||||
pub const WinH = extern union {
|
||||
x2: Bitfield(u16, 0, 8),
|
||||
x1: Bitfield(u16, 8, 8),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
/// Write-only
|
||||
pub const WinV = extern union {
|
||||
const Self = @This();
|
||||
|
||||
y2: Bitfield(u16, 0, 8),
|
||||
y1: Bitfield(u16, 8, 8),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
pub const WinIn = extern union {
|
||||
w0_bg: Bitfield(u16, 0, 4),
|
||||
w0_obj: Bit(u16, 4),
|
||||
w0_bld: Bit(u16, 5),
|
||||
w1_bg: Bitfield(u16, 8, 4),
|
||||
w1_obj: Bit(u16, 12),
|
||||
w1_bld: Bit(u16, 13),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
pub const WinOut = extern union {
|
||||
out_bg: Bitfield(u16, 0, 4),
|
||||
out_obj: Bit(u16, 4),
|
||||
out_bld: Bit(u16, 5),
|
||||
obj_bg: Bitfield(u16, 8, 4),
|
||||
obj_obj: Bit(u16, 12),
|
||||
obj_bld: Bit(u16, 13),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
const InterruptRequest = extern union {
|
||||
vblank: Bit(u16, 0),
|
||||
hblank: Bit(u16, 1),
|
||||
coincidence: Bit(u16, 2),
|
||||
tim0: Bit(u16, 3),
|
||||
tim1: Bit(u16, 4),
|
||||
tim2: Bit(u16, 5),
|
||||
tim3: Bit(u16, 6),
|
||||
serial: Bit(u16, 7),
|
||||
dma0: Bit(u16, 8),
|
||||
dma1: Bit(u16, 9),
|
||||
dma2: Bit(u16, 10),
|
||||
dma3: Bit(u16, 11),
|
||||
keypad: Bit(u16, 12),
|
||||
game_pak: Bit(u16, 13),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
pub const DmaControl = extern union {
|
||||
dad_adj: Bitfield(u16, 5, 2),
|
||||
sad_adj: Bitfield(u16, 7, 2),
|
||||
repeat: Bit(u16, 9),
|
||||
transfer_type: Bit(u16, 10),
|
||||
pak_drq: Bit(u16, 11),
|
||||
start_timing: Bitfield(u16, 12, 2),
|
||||
irq: Bit(u16, 14),
|
||||
enabled: Bit(u16, 15),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
pub const TimerControl = extern union {
|
||||
frequency: Bitfield(u16, 0, 2),
|
||||
cascade: Bit(u16, 2),
|
||||
irq: Bit(u16, 6),
|
||||
enabled: Bit(u16, 7),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
/// NR10
|
||||
pub const Sweep = extern union {
|
||||
shift: Bitfield(u8, 0, 3),
|
||||
direction: Bit(u8, 3),
|
||||
period: Bitfield(u8, 4, 3),
|
||||
raw: u8,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
/// This represents the Duty / Len
|
||||
/// NRx1
|
||||
pub const Duty = extern union {
|
||||
/// Write-only
|
||||
/// Only used when bit 6 is set
|
||||
length: Bitfield(u16, 0, 6),
|
||||
pattern: Bitfield(u16, 6, 2),
|
||||
raw: u8,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
/// NRx2
|
||||
pub const Envelope = extern union {
|
||||
period: Bitfield(u8, 0, 3),
|
||||
direction: Bit(u8, 3),
|
||||
init_vol: Bitfield(u8, 4, 4),
|
||||
raw: u8,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
/// NRx3, NRx4
|
||||
pub const Frequency = extern union {
|
||||
/// Write-only
|
||||
frequency: Bitfield(u16, 0, 11),
|
||||
length_enable: Bit(u16, 14),
|
||||
/// Write-only
|
||||
trigger: Bit(u16, 15),
|
||||
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
/// NR30
|
||||
pub const WaveSelect = extern union {
|
||||
dimension: Bit(u8, 5),
|
||||
bank: Bit(u8, 6),
|
||||
enabled: Bit(u8, 7),
|
||||
raw: u8,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
/// NR32
|
||||
pub const WaveVolume = extern union {
|
||||
kind: Bitfield(u8, 5, 2),
|
||||
force: Bit(u8, 7),
|
||||
raw: u8,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
/// NR43
|
||||
pub const PolyCounter = extern union {
|
||||
div_ratio: Bitfield(u8, 0, 3),
|
||||
width: Bit(u8, 3),
|
||||
shift: Bitfield(u8, 4, 4),
|
||||
raw: u8,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
/// NR44
|
||||
pub const NoiseControl = extern union {
|
||||
length_enable: Bit(u8, 6),
|
||||
trigger: Bit(u8, 7),
|
||||
raw: u8,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
pub const ChannelVolumeControl = extern union {
|
||||
right_vol: Bitfield(u16, 0, 3),
|
||||
left_vol: Bitfield(u16, 4, 3),
|
||||
ch_right: Bitfield(u16, 8, 4),
|
||||
ch_left: Bitfield(u16, 12, 4),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
pub const DmaSoundControl = extern union {
|
||||
ch_vol: Bitfield(u16, 0, 2),
|
||||
chA_vol: Bit(u16, 2),
|
||||
chB_vol: Bit(u16, 3),
|
||||
|
||||
chA_right: Bit(u16, 8),
|
||||
chA_left: Bit(u16, 9),
|
||||
chA_timer: Bit(u16, 10),
|
||||
/// Write only?
|
||||
chA_reset: Bit(u16, 11),
|
||||
|
||||
chB_right: Bit(u16, 12),
|
||||
chB_left: Bit(u16, 13),
|
||||
chB_timer: Bit(u16, 14),
|
||||
/// Write only?
|
||||
chB_reset: Bit(u16, 15),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
pub const SoundControl = extern union {
|
||||
/// Read-only
|
||||
ch1_enable: Bit(u8, 0),
|
||||
/// Read-only
|
||||
ch2_enable: Bit(u8, 1),
|
||||
/// Read-only
|
||||
ch3_enable: Bit(u8, 2),
|
||||
/// Read-only
|
||||
ch4_enable: Bit(u8, 3),
|
||||
apu_enable: Bit(u8, 7),
|
||||
raw: u8,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
pub const SoundBias = extern union {
|
||||
level: Bitfield(u16, 1, 9),
|
||||
sampling_cycle: Bitfield(u16, 14, 2),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
pub const WaitControl = extern union {
|
||||
sram_cnt: Bitfield(u16, 0, 2),
|
||||
s0_first: Bitfield(u16, 2, 2),
|
||||
s0_second: Bit(u16, 4),
|
||||
s1_first: Bitfield(u16, 5, 2),
|
||||
s1_second: Bit(u16, 7),
|
||||
s2_first: Bitfield(u16, 8, 2),
|
||||
s2_second: Bit(u16, 10),
|
||||
phi_out: Bitfield(u16, 11, 2),
|
||||
|
||||
prefetch_enable: Bit(u16, 14),
|
||||
pak_kind: Bit(u16, 15),
|
||||
raw: u16,
|
||||
|
||||
pub fn set(self: *WaitControl, value: u16) void {
|
||||
const mask: u16 = 0x8000; // set bits are read-only
|
||||
self.raw = (self.raw & mask) | (value & ~mask);
|
||||
}
|
||||
};
|
@@ -1,254 +0,0 @@
|
||||
const std = @import("std");
|
||||
const util = @import("../../util.zig");
|
||||
|
||||
const TimerControl = @import("io.zig").TimerControl;
|
||||
const Scheduler = @import("../scheduler.zig").Scheduler;
|
||||
const Arm7tdmi = @import("arm32").Arm7tdmi;
|
||||
const Bus = @import("../Bus.zig");
|
||||
|
||||
const handleInterrupt = @import("../cpu_util.zig").handleInterrupt;
|
||||
|
||||
pub const TimerTuple = struct { Timer(0), Timer(1), Timer(2), Timer(3) };
|
||||
const log = std.log.scoped(.Timer);
|
||||
|
||||
const getHalf = util.getHalf;
|
||||
const setHalf = util.setHalf;
|
||||
|
||||
pub fn create(sched: *Scheduler) TimerTuple {
|
||||
return .{ Timer(0).init(sched), Timer(1).init(sched), Timer(2).init(sched), Timer(3).init(sched) };
|
||||
}
|
||||
|
||||
pub fn read(comptime T: type, tim: *const TimerTuple, addr: u32) ?T {
|
||||
const nybble_addr: u4 = @truncate(addr);
|
||||
|
||||
return switch (T) {
|
||||
u32 => switch (nybble_addr) {
|
||||
0x0 => @as(T, tim.*[0].cnt.raw) << 16 | tim.*[0].timcntL(),
|
||||
0x4 => @as(T, tim.*[1].cnt.raw) << 16 | tim.*[1].timcntL(),
|
||||
0x8 => @as(T, tim.*[2].cnt.raw) << 16 | tim.*[2].timcntL(),
|
||||
0xC => @as(T, tim.*[3].cnt.raw) << 16 | tim.*[3].timcntL(),
|
||||
else => util.io.read.err(T, log, "unaligned {} read from 0x{X:0>8}", .{ T, addr }),
|
||||
},
|
||||
u16 => switch (nybble_addr) {
|
||||
0x0 => tim.*[0].timcntL(),
|
||||
0x2 => tim.*[0].cnt.raw,
|
||||
|
||||
0x4 => tim.*[1].timcntL(),
|
||||
0x6 => tim.*[1].cnt.raw,
|
||||
|
||||
0x8 => tim.*[2].timcntL(),
|
||||
0xA => tim.*[2].cnt.raw,
|
||||
|
||||
0xC => tim.*[3].timcntL(),
|
||||
0xE => tim.*[3].cnt.raw,
|
||||
else => util.io.read.err(T, log, "unaligned {} read from 0x{X:0>8}", .{ T, addr }),
|
||||
},
|
||||
u8 => switch (nybble_addr) {
|
||||
0x0, 0x1 => @truncate(tim.*[0].timcntL() >> getHalf(nybble_addr)),
|
||||
0x2, 0x3 => @truncate(tim.*[0].cnt.raw >> getHalf(nybble_addr)),
|
||||
|
||||
0x4, 0x5 => @truncate(tim.*[1].timcntL() >> getHalf(nybble_addr)),
|
||||
0x6, 0x7 => @truncate(tim.*[1].cnt.raw >> getHalf(nybble_addr)),
|
||||
|
||||
0x8, 0x9 => @truncate(tim.*[2].timcntL() >> getHalf(nybble_addr)),
|
||||
0xA, 0xB => @truncate(tim.*[2].cnt.raw >> getHalf(nybble_addr)),
|
||||
|
||||
0xC, 0xD => @truncate(tim.*[3].timcntL() >> getHalf(nybble_addr)),
|
||||
0xE, 0xF => @truncate(tim.*[3].cnt.raw >> getHalf(nybble_addr)),
|
||||
},
|
||||
else => @compileError("TIM: Unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(comptime T: type, tim: *TimerTuple, addr: u32, value: T) void {
|
||||
const nybble_addr: u4 = @truncate(addr);
|
||||
|
||||
return switch (T) {
|
||||
u32 => switch (nybble_addr) {
|
||||
0x0 => tim.*[0].setTimcnt(value),
|
||||
0x4 => tim.*[1].setTimcnt(value),
|
||||
0x8 => tim.*[2].setTimcnt(value),
|
||||
0xC => tim.*[3].setTimcnt(value),
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>8}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||
},
|
||||
u16 => switch (nybble_addr) {
|
||||
0x0 => tim.*[0].setTimcntL(value),
|
||||
0x2 => tim.*[0].setTimcntH(value),
|
||||
|
||||
0x4 => tim.*[1].setTimcntL(value),
|
||||
0x6 => tim.*[1].setTimcntH(value),
|
||||
|
||||
0x8 => tim.*[2].setTimcntL(value),
|
||||
0xA => tim.*[2].setTimcntH(value),
|
||||
|
||||
0xC => tim.*[3].setTimcntL(value),
|
||||
0xE => tim.*[3].setTimcntH(value),
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>4}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||
},
|
||||
u8 => switch (nybble_addr) {
|
||||
0x0, 0x1 => tim.*[0].setTimcntL(setHalf(u16, tim.*[0]._reload, nybble_addr, value)),
|
||||
0x2, 0x3 => tim.*[0].setTimcntH(setHalf(u16, tim.*[0].cnt.raw, nybble_addr, value)),
|
||||
|
||||
0x4, 0x5 => tim.*[1].setTimcntL(setHalf(u16, tim.*[1]._reload, nybble_addr, value)),
|
||||
0x6, 0x7 => tim.*[1].setTimcntH(setHalf(u16, tim.*[1].cnt.raw, nybble_addr, value)),
|
||||
|
||||
0x8, 0x9 => tim.*[2].setTimcntL(setHalf(u16, tim.*[2]._reload, nybble_addr, value)),
|
||||
0xA, 0xB => tim.*[2].setTimcntH(setHalf(u16, tim.*[2].cnt.raw, nybble_addr, value)),
|
||||
|
||||
0xC, 0xD => tim.*[3].setTimcntL(setHalf(u16, tim.*[3]._reload, nybble_addr, value)),
|
||||
0xE, 0xF => tim.*[3].setTimcntH(setHalf(u16, tim.*[3].cnt.raw, nybble_addr, value)),
|
||||
},
|
||||
else => @compileError("TIM: Unsupported write width"),
|
||||
};
|
||||
}
|
||||
|
||||
fn Timer(comptime id: u2) type {
|
||||
return struct {
|
||||
const Self = @This();
|
||||
|
||||
/// Read Only, Internal. Please use self.timcntL()
|
||||
_counter: u16,
|
||||
|
||||
/// Write Only, Internal. Please use self.setTimcntL()
|
||||
_reload: u16,
|
||||
|
||||
/// Write Only, Internal. Please use self.setTimcntH()
|
||||
cnt: TimerControl,
|
||||
|
||||
/// Internal.
|
||||
sched: *Scheduler,
|
||||
|
||||
/// Internal
|
||||
_start_timestamp: u64,
|
||||
|
||||
pub fn init(sched: *Scheduler) Self {
|
||||
return .{
|
||||
._reload = 0,
|
||||
._counter = 0,
|
||||
.cnt = .{ .raw = 0x0000 },
|
||||
.sched = sched,
|
||||
._start_timestamp = 0,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
const scheduler = self.sched;
|
||||
|
||||
self.* = Self.init(scheduler);
|
||||
}
|
||||
|
||||
/// TIMCNT_L Getter
|
||||
pub fn timcntL(self: *const Self) u16 {
|
||||
if (self.cnt.cascade.read() or !self.cnt.enabled.read()) return self._counter;
|
||||
|
||||
return self._counter +% @as(u16, @truncate((self.sched.now() - self._start_timestamp) / self.frequency()));
|
||||
}
|
||||
|
||||
/// TIMCNT_L Setter
|
||||
pub fn setTimcntL(self: *Self, halfword: u16) void {
|
||||
self._reload = halfword;
|
||||
}
|
||||
|
||||
/// TIMCNT_L & TIMCNT_H
|
||||
pub fn setTimcnt(self: *Self, word: u32) void {
|
||||
self.setTimcntL(@truncate(word));
|
||||
self.setTimcntH(@truncate(word >> 16));
|
||||
}
|
||||
|
||||
/// TIMCNT_H
|
||||
pub fn setTimcntH(self: *Self, halfword: u16) void {
|
||||
const new = TimerControl{ .raw = halfword };
|
||||
|
||||
if (self.cnt.enabled.read()) {
|
||||
// timer was already enabled
|
||||
|
||||
// If enabled falling edge or cascade falling edge, timer is paused
|
||||
if (!new.enabled.read() or (!self.cnt.cascade.read() and new.cascade.read())) {
|
||||
self.sched.removeScheduledEvent(.{ .TimerOverflow = id });
|
||||
|
||||
// Counter should hold the value it stopped at meaning we have to calculate it now
|
||||
self._counter +%= @truncate((self.sched.now() - self._start_timestamp) / self.frequency());
|
||||
}
|
||||
|
||||
// the timer has always been enabled, but the cascade bit which was blocking the timer has been unset
|
||||
if (new.enabled.read() and (self.cnt.cascade.read() and !new.cascade.read())) {
|
||||
// we want to reschedule the timer event, however we won't reload the counter.
|
||||
// the invariant here is that self._counter holds the already calculated paused value
|
||||
|
||||
self.rescheduleTimerExpire(0);
|
||||
}
|
||||
} else {
|
||||
// the timer was previously disabeld
|
||||
|
||||
if (new.enabled.read()) {
|
||||
// timer should start counting (with a reloaded counter value)
|
||||
self._counter = self._reload;
|
||||
|
||||
// if cascade happens to be set, the timer doesn't actually do anything though
|
||||
if (!new.cascade.read()) self.rescheduleTimerExpire(0);
|
||||
}
|
||||
}
|
||||
|
||||
self.cnt.raw = halfword;
|
||||
}
|
||||
|
||||
pub fn onTimerExpire(self: *Self, cpu: *Arm7tdmi, late: u64) void {
|
||||
// Fire IRQ if enabled
|
||||
const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr));
|
||||
|
||||
const io = &bus_ptr.io;
|
||||
|
||||
if (self.cnt.irq.read()) {
|
||||
switch (id) {
|
||||
0 => io.irq.tim0.set(),
|
||||
1 => io.irq.tim1.set(),
|
||||
2 => io.irq.tim2.set(),
|
||||
3 => io.irq.tim3.set(),
|
||||
}
|
||||
|
||||
handleInterrupt(cpu);
|
||||
}
|
||||
|
||||
// DMA Sound Things
|
||||
if (id == 0 or id == 1) {
|
||||
bus_ptr.apu.onDmaAudioSampleRequest(cpu, id);
|
||||
}
|
||||
|
||||
// Perform Cascade Behaviour
|
||||
switch (id) {
|
||||
inline 0, 1, 2 => |idx| {
|
||||
const next = idx + 1;
|
||||
|
||||
if (bus_ptr.tim[next].cnt.cascade.read()) {
|
||||
bus_ptr.tim[next]._counter +%= 1;
|
||||
if (bus_ptr.tim[next]._counter == 0) bus_ptr.tim[next].onTimerExpire(cpu, late);
|
||||
}
|
||||
},
|
||||
3 => {}, // THere is no timer for TIM3 to cascade to
|
||||
}
|
||||
|
||||
// Reschedule Timer if we're not cascading
|
||||
// TIM0 cascade value is N/A
|
||||
if (id == 0 or !self.cnt.cascade.read()) {
|
||||
self._counter = self._reload;
|
||||
self.rescheduleTimerExpire(late);
|
||||
}
|
||||
}
|
||||
|
||||
fn rescheduleTimerExpire(self: *Self, late: u64) void {
|
||||
const when = (@as(u64, 0x10000) - self._counter) * self.frequency();
|
||||
|
||||
self._start_timestamp = self.sched.now();
|
||||
self.sched.push(.{ .TimerOverflow = id }, when -| late);
|
||||
}
|
||||
|
||||
fn frequency(self: *const Self) u16 {
|
||||
return switch (self.cnt.frequency.read()) {
|
||||
0 => 1,
|
||||
1 => 64,
|
||||
2 => 256,
|
||||
3 => 1024,
|
||||
};
|
||||
}
|
||||
};
|
||||
}
|
@@ -1,75 +0,0 @@
|
||||
const std = @import("std");
|
||||
|
||||
const Arm7tdmi = @import("arm32").Arm7tdmi;
|
||||
const Bank = @import("arm32").Arm7tdmi.Bank;
|
||||
const Bus = @import("Bus.zig");
|
||||
|
||||
pub inline fn isHalted(cpu: *const Arm7tdmi) bool {
|
||||
const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr));
|
||||
|
||||
return bus_ptr.io.haltcnt == .Halt;
|
||||
}
|
||||
|
||||
pub fn stepDmaTransfer(cpu: *Arm7tdmi) bool {
|
||||
const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr));
|
||||
|
||||
inline for (0..4) |i| {
|
||||
if (bus_ptr.dma[i].in_progress) {
|
||||
bus_ptr.dma[i].step(cpu);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
pub fn handleInterrupt(cpu: *Arm7tdmi) void {
|
||||
const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr));
|
||||
const should_handle = bus_ptr.io.ie.raw & bus_ptr.io.irq.raw;
|
||||
|
||||
// Return if IME is disabled, CPSR I is set or there is nothing to handle
|
||||
if (!bus_ptr.io.ime or cpu.cpsr.i.read() or should_handle == 0) return;
|
||||
|
||||
// If Pipeline isn't full, we have a bug
|
||||
std.debug.assert(cpu.pipe.isFull());
|
||||
|
||||
// log.debug("Handling Interrupt!", .{});
|
||||
bus_ptr.io.haltcnt = .Execute;
|
||||
|
||||
// FIXME: This seems weird, but retAddr.gba suggests I need to make these changes
|
||||
const ret_addr = cpu.r[15] - if (cpu.cpsr.t.read()) 0 else @as(u32, 4);
|
||||
const new_spsr = cpu.cpsr.raw;
|
||||
|
||||
cpu.changeMode(.Irq);
|
||||
cpu.cpsr.t.write(false);
|
||||
cpu.cpsr.i.write(true);
|
||||
|
||||
cpu.r[14] = ret_addr;
|
||||
cpu.spsr.raw = new_spsr;
|
||||
cpu.r[15] = 0x0000_0018;
|
||||
cpu.pipe.reload(cpu);
|
||||
}
|
||||
|
||||
/// Advances state so that the BIOS is skipped
|
||||
///
|
||||
/// Note: This accesses the CPU's bus ptr so it only may be called
|
||||
/// once the Bus has been properly initialized
|
||||
///
|
||||
/// TODO: Make above notice impossible to do in code
|
||||
pub fn fastBoot(cpu: *Arm7tdmi) void {
|
||||
const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr));
|
||||
cpu.r = std.mem.zeroes([16]u32);
|
||||
|
||||
// cpu.r[0] = 0x08000000;
|
||||
// cpu.r[1] = 0x000000EA;
|
||||
cpu.r[13] = 0x0300_7F00;
|
||||
cpu.r[15] = 0x0800_0000;
|
||||
|
||||
cpu.bank.r[Bank.regIdx(.Irq, .R13)] = 0x0300_7FA0;
|
||||
cpu.bank.r[Bank.regIdx(.Supervisor, .R13)] = 0x0300_7FE0;
|
||||
|
||||
// cpu.cpsr.raw = 0x6000001F;
|
||||
cpu.cpsr.raw = 0x0000_001F;
|
||||
|
||||
bus_ptr.bios.addr_latch = 0x0000_00DC + 8;
|
||||
}
|
348
src/core/emu.zig
348
src/core/emu.zig
@@ -1,348 +0,0 @@
|
||||
const std = @import("std");
|
||||
const SDL = @import("sdl2");
|
||||
const config = @import("../config.zig");
|
||||
|
||||
const Scheduler = @import("scheduler.zig").Scheduler;
|
||||
const Arm7tdmi = @import("arm32").Arm7tdmi;
|
||||
const Bus = @import("Bus.zig");
|
||||
const Tracker = @import("../util.zig").FpsTracker;
|
||||
const Channel = @import("../util.zig").Queue;
|
||||
|
||||
const stepDmaTransfer = @import("cpu_util.zig").stepDmaTransfer;
|
||||
const isHalted = @import("cpu_util.zig").isHalted;
|
||||
|
||||
const Timer = std.time.Timer;
|
||||
|
||||
pub const Synchro = struct {
|
||||
const AtomicBool = std.atomic.Value(bool);
|
||||
|
||||
// FIXME: This Enum ends up being really LARGE!!!
|
||||
pub const Message = union(enum) {
|
||||
rom_path: [std.fs.MAX_PATH_BYTES]u8,
|
||||
bios_path: [std.fs.MAX_PATH_BYTES]u8,
|
||||
restart: void,
|
||||
};
|
||||
|
||||
paused: AtomicBool = AtomicBool.init(true), // FIXME: can ui_busy and paused be the same?
|
||||
should_quit: AtomicBool = AtomicBool.init(false),
|
||||
|
||||
ch: Channel(Message),
|
||||
|
||||
pub fn init(allocator: std.mem.Allocator) !@This() {
|
||||
const msg_buf = try allocator.alloc(Message, 1);
|
||||
return .{ .ch = Channel(Message).init(msg_buf) };
|
||||
}
|
||||
|
||||
pub fn deinit(self: *@This(), allocator: std.mem.Allocator) void {
|
||||
allocator.free(self.ch.inner.buf);
|
||||
self.* = undefined;
|
||||
}
|
||||
};
|
||||
|
||||
/// 4 Cycles in 1 dot
|
||||
const cycles_per_dot = 4;
|
||||
|
||||
/// The GBA draws 228 Horizontal which each consist 308 dots
|
||||
/// (note: not all lines are visible)
|
||||
const cycles_per_frame = 228 * (308 * cycles_per_dot); //280896
|
||||
|
||||
/// The GBA ARM7TDMI runs at 2^24 Hz
|
||||
const clock_rate = 1 << 24; // 16.78MHz
|
||||
|
||||
/// The # of nanoseconds a frame should take
|
||||
const frame_period = (std.time.ns_per_s * cycles_per_frame) / clock_rate;
|
||||
|
||||
/// Exact Value: 59.7275005696Hz
|
||||
/// The inverse of the frame period
|
||||
pub const frame_rate: f64 = @as(f64, @floatFromInt(clock_rate)) / cycles_per_frame;
|
||||
|
||||
const log = std.log.scoped(.Emulation);
|
||||
|
||||
const RunKind = enum {
|
||||
Unlimited,
|
||||
UnlimitedFPS,
|
||||
Limited,
|
||||
LimitedFPS,
|
||||
};
|
||||
|
||||
pub fn run(cpu: *Arm7tdmi, scheduler: *Scheduler, tracker: *Tracker, sync: *Synchro) void {
|
||||
const audio_sync = config.config().guest.audio_sync and !config.config().host.mute;
|
||||
if (audio_sync) log.info("Audio sync enabled", .{});
|
||||
|
||||
if (config.config().guest.video_sync) {
|
||||
inner(.LimitedFPS, audio_sync, cpu, scheduler, tracker, sync);
|
||||
} else {
|
||||
inner(.UnlimitedFPS, audio_sync, cpu, scheduler, tracker, sync);
|
||||
}
|
||||
}
|
||||
|
||||
fn inner(comptime kind: RunKind, audio_sync: bool, cpu: *Arm7tdmi, scheduler: *Scheduler, tracker: ?*Tracker, sync: *Synchro) void {
|
||||
if (kind == .UnlimitedFPS or kind == .LimitedFPS) {
|
||||
std.debug.assert(tracker != null);
|
||||
log.info("FPS tracking enabled", .{});
|
||||
}
|
||||
|
||||
const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr));
|
||||
|
||||
// FIXME: audioSync accesses emulator state without any guarantees
|
||||
|
||||
switch (kind) {
|
||||
.Unlimited, .UnlimitedFPS => {
|
||||
log.info("Emulation w/out video sync", .{});
|
||||
|
||||
while (!sync.should_quit.load(.monotonic)) {
|
||||
handleChannel(cpu, &sync.ch);
|
||||
if (sync.paused.load(.monotonic)) continue;
|
||||
|
||||
runFrame(scheduler, cpu);
|
||||
audioSync(audio_sync, bus_ptr.apu.stream, &bus_ptr.apu.is_buffer_full);
|
||||
|
||||
if (kind == .UnlimitedFPS) tracker.?.tick();
|
||||
}
|
||||
},
|
||||
.Limited, .LimitedFPS => {
|
||||
log.info("Emulation w/ video sync", .{});
|
||||
var timer = Timer.start() catch @panic("failed to initalize std.timer.Timer");
|
||||
var wake_time: u64 = frame_period;
|
||||
|
||||
while (!sync.should_quit.load(.monotonic)) {
|
||||
handleChannel(cpu, &sync.ch);
|
||||
if (sync.paused.load(.monotonic)) continue;
|
||||
|
||||
runFrame(scheduler, cpu);
|
||||
const new_wake_time = videoSync(&timer, wake_time);
|
||||
|
||||
// Spin to make up the difference of OS scheduler innacuracies
|
||||
// If we happen to also be syncing to audio, we choose to spin on
|
||||
// the amount of time needed for audio to catch up rather than
|
||||
// our expected wake-up time
|
||||
|
||||
audioSync(audio_sync, bus_ptr.apu.stream, &bus_ptr.apu.is_buffer_full);
|
||||
if (!audio_sync) spinLoop(&timer, wake_time);
|
||||
wake_time = new_wake_time;
|
||||
|
||||
if (kind == .LimitedFPS) tracker.?.tick();
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
inline fn handleChannel(cpu: *Arm7tdmi, channel: *Channel(Synchro.Message)) void {
|
||||
const message = channel.pop() orelse return;
|
||||
|
||||
switch (message) {
|
||||
.rom_path => |path_buf| {
|
||||
const path = std.mem.sliceTo(&path_buf, 0);
|
||||
replaceGamepak(cpu, path) catch |e| log.err("failed to replace GamePak: {}", .{e});
|
||||
},
|
||||
.bios_path => |path_buf| {
|
||||
const path = std.mem.sliceTo(&path_buf, 0);
|
||||
replaceBios(cpu, path) catch |e| log.err("failed to replace BIOS: {}", .{e});
|
||||
},
|
||||
.restart => reset(cpu),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn runFrame(sched: *Scheduler, cpu: *Arm7tdmi) void {
|
||||
const frame_end = sched.tick + cycles_per_frame;
|
||||
|
||||
while (sched.tick < frame_end) {
|
||||
if (!stepDmaTransfer(cpu)) {
|
||||
if (isHalted(cpu)) {
|
||||
// Fast-forward to next Event
|
||||
sched.tick = sched.nextTimestamp();
|
||||
} else {
|
||||
cpu.step();
|
||||
}
|
||||
}
|
||||
|
||||
if (sched.tick >= sched.nextTimestamp()) sched.handleEvent(cpu);
|
||||
}
|
||||
}
|
||||
|
||||
fn audioSync(audio_sync: bool, stream: *SDL.SDL_AudioStream, is_buffer_full: *bool) void {
|
||||
comptime std.debug.assert(@import("../platform.zig").sample_format == SDL.AUDIO_U16);
|
||||
const sample_size = 2 * @sizeOf(u16);
|
||||
const max_buf_size: c_int = 0x400;
|
||||
|
||||
// Determine whether the APU is busy right at this moment
|
||||
var still_full: bool = SDL.SDL_AudioStreamAvailable(stream) > sample_size * if (is_buffer_full.*) max_buf_size >> 1 else max_buf_size;
|
||||
defer is_buffer_full.* = still_full; // Update APU Busy status right before exiting scope
|
||||
|
||||
// If Busy is false, there's no need to sync here
|
||||
if (!still_full) return;
|
||||
|
||||
// TODO: Refactor!!!!
|
||||
// while (SDL.SDL_AudioStreamAvailable(stream) > sample_size * max_buf_size >> 1)
|
||||
// std.atomic.spinLoopHint();
|
||||
|
||||
while (true) {
|
||||
still_full = SDL.SDL_AudioStreamAvailable(stream) > sample_size * max_buf_size >> 1;
|
||||
if (!audio_sync or !still_full) break;
|
||||
}
|
||||
}
|
||||
|
||||
fn videoSync(timer: *Timer, wake_time: u64) u64 {
|
||||
// Use the OS scheduler to put the emulation thread to sleep
|
||||
const recalculated = sleep(timer, wake_time);
|
||||
|
||||
// If sleep() determined we need to adjust our wake up time, do so
|
||||
// otherwise predict our next wake up time according to the frame period
|
||||
return recalculated orelse wake_time + frame_period;
|
||||
}
|
||||
|
||||
// TODO: Better sleep impl?
|
||||
fn sleep(timer: *Timer, wake_time: u64) ?u64 {
|
||||
const timestamp = timer.read();
|
||||
|
||||
// ns_late is non zero if we are late.
|
||||
var ns_late = timestamp -| wake_time;
|
||||
|
||||
// If we're more than a frame late, skip the rest of this loop
|
||||
// Recalculate what our new wake time should be so that we can
|
||||
// get "back on track"
|
||||
if (ns_late > frame_period) return timestamp + frame_period;
|
||||
const sleep_for = frame_period - ns_late;
|
||||
|
||||
const step = 2 * std.time.ns_per_ms; // Granularity of 2ms
|
||||
const times = sleep_for / step;
|
||||
|
||||
for (0..times) |_| {
|
||||
std.time.sleep(step);
|
||||
|
||||
// Upon wakeup, check to see if this particular sleep was longer than expected
|
||||
// if so we should exit early, but probably not skip a whole frame period
|
||||
ns_late = timer.read() -| wake_time;
|
||||
if (ns_late > frame_period) return null;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
fn spinLoop(timer: *Timer, wake_time: u64) void {
|
||||
while (timer.read() < wake_time)
|
||||
std.atomic.spinLoopHint();
|
||||
}
|
||||
|
||||
pub const EmuThing = struct {
|
||||
const Self = @This();
|
||||
const Interface = @import("gdbstub").Emulator;
|
||||
const Allocator = std.mem.Allocator;
|
||||
|
||||
pub const target =
|
||||
\\<target version="1.0">
|
||||
\\ <architecture>armv4t</architecture>
|
||||
\\ <feature name="org.gnu.gdb.arm.core">
|
||||
\\ <reg name="r0" bitsize="32" type="uint32"/>
|
||||
\\ <reg name="r1" bitsize="32" type="uint32"/>
|
||||
\\ <reg name="r2" bitsize="32" type="uint32"/>
|
||||
\\ <reg name="r3" bitsize="32" type="uint32"/>
|
||||
\\ <reg name="r4" bitsize="32" type="uint32"/>
|
||||
\\ <reg name="r5" bitsize="32" type="uint32"/>
|
||||
\\ <reg name="r6" bitsize="32" type="uint32"/>
|
||||
\\ <reg name="r7" bitsize="32" type="uint32"/>
|
||||
\\ <reg name="r8" bitsize="32" type="uint32"/>
|
||||
\\ <reg name="r9" bitsize="32" type="uint32"/>
|
||||
\\ <reg name="r10" bitsize="32" type="uint32"/>
|
||||
\\ <reg name="r11" bitsize="32" type="uint32"/>
|
||||
\\ <reg name="r12" bitsize="32" type="uint32"/>
|
||||
\\ <reg name="sp" bitsize="32" type="data_ptr"/>
|
||||
\\ <reg name="lr" bitsize="32"/>
|
||||
\\ <reg name="pc" bitsize="32" type="code_ptr"/>
|
||||
\\
|
||||
\\ <reg name="cpsr" bitsize="32" regnum="25"/>
|
||||
\\ </feature>
|
||||
\\</target>
|
||||
;
|
||||
|
||||
// Game Pak SRAM isn't included
|
||||
// TODO: Can i be more specific here?
|
||||
pub const map =
|
||||
\\ <memory-map version="1.0">
|
||||
\\ <memory type="rom" start="0x00000000" length="0x00004000"/>
|
||||
\\ <memory type="ram" start="0x02000000" length="0x00040000"/>
|
||||
\\ <memory type="ram" start="0x03000000" length="0x00008000"/>
|
||||
\\ <memory type="ram" start="0x04000000" length="0x00000400"/>
|
||||
\\ <memory type="ram" start="0x05000000" length="0x00000400"/>
|
||||
\\ <memory type="ram" start="0x06000000" length="0x00018000"/>
|
||||
\\ <memory type="ram" start="0x07000000" length="0x00000400"/>
|
||||
\\ <memory type="rom" start="0x08000000" length="0x02000000"/>
|
||||
\\ <memory type="rom" start="0x0A000000" length="0x02000000"/>
|
||||
\\ <memory type="rom" start="0x0C000000" length="0x02000000"/>
|
||||
\\ </memory-map>
|
||||
;
|
||||
|
||||
cpu: *Arm7tdmi,
|
||||
scheduler: *Scheduler,
|
||||
|
||||
pub fn init(cpu: *Arm7tdmi, scheduler: *Scheduler) Self {
|
||||
return .{ .cpu = cpu, .scheduler = scheduler };
|
||||
}
|
||||
|
||||
pub fn interface(self: *Self, allocator: Allocator) Interface {
|
||||
return Interface.init(allocator, self);
|
||||
}
|
||||
|
||||
pub fn read(self: *const Self, addr: u32) u8 {
|
||||
return self.cpu.bus.dbgRead(u8, addr);
|
||||
}
|
||||
|
||||
pub fn write(self: *Self, addr: u32, value: u8) void {
|
||||
self.cpu.bus.dbgWrite(u8, addr, value);
|
||||
}
|
||||
|
||||
pub fn registers(self: *const Self) *[16]u32 {
|
||||
return &self.cpu.r;
|
||||
}
|
||||
|
||||
pub fn cpsr(self: *const Self) u32 {
|
||||
return self.cpu.cpsr.raw;
|
||||
}
|
||||
|
||||
pub fn step(self: *Self) void {
|
||||
const cpu = self.cpu;
|
||||
const sched = self.scheduler;
|
||||
|
||||
// Is true when we have executed one (1) instruction
|
||||
var did_step: bool = false;
|
||||
|
||||
// TODO: How can I make it easier to keep this in lock-step with runFrame?
|
||||
while (!did_step) {
|
||||
if (!stepDmaTransfer(cpu)) {
|
||||
if (isHalted(cpu)) {
|
||||
// Fast-forward to next Event
|
||||
sched.tick = sched.queue.peek().?.tick;
|
||||
} else {
|
||||
cpu.step();
|
||||
did_step = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (sched.tick >= sched.nextTimestamp()) sched.handleEvent(cpu);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
fn reset(cpu: *Arm7tdmi) void {
|
||||
// @breakpoint();
|
||||
cpu.sched.reset(); // Yes this is order sensitive, see the PPU reset for why
|
||||
cpu.bus.reset();
|
||||
cpu.reset();
|
||||
}
|
||||
|
||||
fn replaceGamepak(cpu: *Arm7tdmi, file_path: []const u8) !void {
|
||||
const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr));
|
||||
|
||||
try bus_ptr.replaceGamepak(file_path);
|
||||
reset(cpu);
|
||||
}
|
||||
|
||||
fn replaceBios(cpu: *Arm7tdmi, file_path: []const u8) !void {
|
||||
const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr));
|
||||
|
||||
const allocator = bus_ptr.bios.allocator;
|
||||
const bios_len = 0x4000;
|
||||
|
||||
bus_ptr.bios.buf = try allocator.alloc(u8, bios_len);
|
||||
try bus_ptr.bios.load(file_path);
|
||||
}
|
1590
src/core/ppu.zig
1590
src/core/ppu.zig
File diff suppressed because it is too large
Load Diff
@@ -1,44 +0,0 @@
|
||||
const std = @import("std");
|
||||
|
||||
const Allocator = std.mem.Allocator;
|
||||
|
||||
const buf_len = 0x400;
|
||||
const Self = @This();
|
||||
|
||||
buf: []u8,
|
||||
allocator: Allocator,
|
||||
|
||||
pub fn read(self: *const Self, comptime T: type, address: usize) T {
|
||||
const addr = address & 0x3FF;
|
||||
|
||||
return switch (T) {
|
||||
u32, u16, u8 => std.mem.readInt(T, self.buf[addr..][0..@sizeOf(T)], .little),
|
||||
else => @compileError("OAM: Unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(self: *Self, comptime T: type, address: usize, value: T) void {
|
||||
const addr = address & 0x3FF;
|
||||
|
||||
switch (T) {
|
||||
u32, u16 => std.mem.writeInt(T, self.buf[addr..][0..@sizeOf(T)], value, .little),
|
||||
u8 => return, // 8-bit writes are explicitly ignored
|
||||
else => @compileError("OAM: Unsupported write width"),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn init(allocator: Allocator) !Self {
|
||||
const buf = try allocator.alloc(u8, buf_len);
|
||||
@memset(buf, 0);
|
||||
|
||||
return Self{ .buf = buf, .allocator = allocator };
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
@memset(self.buf, 0);
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self) void {
|
||||
self.allocator.free(self.buf);
|
||||
self.* = undefined;
|
||||
}
|
@@ -1,51 +0,0 @@
|
||||
const std = @import("std");
|
||||
|
||||
const Allocator = std.mem.Allocator;
|
||||
|
||||
const buf_len = 0x400;
|
||||
const Self = @This();
|
||||
|
||||
buf: []u8,
|
||||
allocator: Allocator,
|
||||
|
||||
pub fn read(self: *const Self, comptime T: type, address: usize) T {
|
||||
const addr = address & 0x3FF;
|
||||
|
||||
return switch (T) {
|
||||
u32, u16, u8 => std.mem.readInt(T, self.buf[addr..][0..@sizeOf(T)], .little),
|
||||
else => @compileError("PALRAM: Unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(self: *Self, comptime T: type, address: usize, value: T) void {
|
||||
const addr = address & 0x3FF;
|
||||
|
||||
switch (T) {
|
||||
u32, u16 => std.mem.writeInt(T, self.buf[addr..][0..@sizeOf(T)], value, .little),
|
||||
u8 => {
|
||||
const align_addr = addr & ~@as(u32, 1); // Aligned to Halfword boundary
|
||||
std.mem.writeInt(u16, self.buf[align_addr..][0..@sizeOf(u16)], @as(u16, value) * 0x101, .little);
|
||||
},
|
||||
else => @compileError("PALRAM: Unsupported write width"),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn init(allocator: Allocator) !Self {
|
||||
const buf = try allocator.alloc(u8, buf_len);
|
||||
@memset(buf, 0);
|
||||
|
||||
return Self{ .buf = buf, .allocator = allocator };
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
@memset(self.buf, 0);
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self) void {
|
||||
self.allocator.free(self.buf);
|
||||
self.* = undefined;
|
||||
}
|
||||
|
||||
pub inline fn backdrop(self: *const Self) u16 {
|
||||
return std.mem.readInt(u16, self.buf[0..2], .little);
|
||||
}
|
@@ -1,64 +0,0 @@
|
||||
const std = @import("std");
|
||||
const io = @import("../bus/io.zig");
|
||||
|
||||
const Allocator = std.mem.Allocator;
|
||||
|
||||
const buf_len = 0x18000;
|
||||
const Self = @This();
|
||||
|
||||
buf: []u8,
|
||||
allocator: Allocator,
|
||||
|
||||
pub fn read(self: *const Self, comptime T: type, address: usize) T {
|
||||
const addr = Self.mirror(address);
|
||||
|
||||
return switch (T) {
|
||||
u32, u16, u8 => std.mem.readInt(T, self.buf[addr..][0..@sizeOf(T)], .little),
|
||||
else => @compileError("VRAM: Unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(self: *Self, comptime T: type, dispcnt: io.DisplayControl, address: usize, value: T) void {
|
||||
const mode: u3 = dispcnt.bg_mode.read();
|
||||
const idx = Self.mirror(address);
|
||||
|
||||
switch (T) {
|
||||
u32, u16 => std.mem.writeInt(T, self.buf[idx..][0..@sizeOf(T)], value, .little),
|
||||
u8 => {
|
||||
// Ignore write if it falls within the boundaries of OBJ VRAM
|
||||
switch (mode) {
|
||||
0, 1, 2 => if (0x0001_0000 <= idx) return,
|
||||
else => if (0x0001_4000 <= idx) return,
|
||||
}
|
||||
|
||||
const align_idx = idx & ~@as(u32, 1); // Aligned to a halfword boundary
|
||||
std.mem.writeInt(u16, self.buf[align_idx..][0..@sizeOf(u16)], @as(u16, value) * 0x101, .little);
|
||||
},
|
||||
else => @compileError("VRAM: Unsupported write width"),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn init(allocator: Allocator) !Self {
|
||||
const buf = try allocator.alloc(u8, buf_len);
|
||||
@memset(buf, 0);
|
||||
|
||||
return Self{ .buf = buf, .allocator = allocator };
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
@memset(self.buf, 0);
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self) void {
|
||||
self.allocator.free(self.buf);
|
||||
self.* = undefined;
|
||||
}
|
||||
|
||||
pub fn mirror(address: usize) usize {
|
||||
// Mirrored in steps of 128K (64K + 32K + 32K) (abcc)
|
||||
const addr = address & 0x1FFFF;
|
||||
|
||||
// If the address is within 96K we don't do anything,
|
||||
// otherwise we want to mirror the last 32K (addresses between 64K and 96K)
|
||||
return if (addr < buf_len) addr else 0x10000 + (addr & 0x7FFF);
|
||||
}
|
@@ -1,134 +0,0 @@
|
||||
const std = @import("std");
|
||||
|
||||
const Arm7tdmi = @import("arm32").Arm7tdmi;
|
||||
const Bus = @import("Bus.zig");
|
||||
const Clock = @import("bus/gpio.zig").Clock;
|
||||
|
||||
const Order = std.math.Order;
|
||||
const PriorityQueue = std.PriorityQueue;
|
||||
const Allocator = std.mem.Allocator;
|
||||
const log = std.log.scoped(.Scheduler);
|
||||
|
||||
pub const Scheduler = struct {
|
||||
const Self = @This();
|
||||
|
||||
tick: u64 = 0,
|
||||
queue: PriorityQueue(Event, void, lessThan),
|
||||
|
||||
pub fn init(allocator: Allocator) Self {
|
||||
var sched = Self{ .queue = PriorityQueue(Event, void, lessThan).init(allocator, {}) };
|
||||
sched.queue.add(.{ .kind = .HeatDeath, .tick = std.math.maxInt(u64) }) catch unreachable;
|
||||
|
||||
return sched;
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self) void {
|
||||
self.queue.deinit();
|
||||
self.* = undefined;
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
// `std.PriorityQueue` provides no reset function, so we will just create a new one
|
||||
const allocator = self.queue.allocator;
|
||||
self.queue.deinit();
|
||||
|
||||
var new_queue = PriorityQueue(Event, void, lessThan).init(allocator, {});
|
||||
new_queue.add(.{ .kind = .HeatDeath, .tick = std.math.maxInt(u64) }) catch unreachable;
|
||||
|
||||
self.* = .{ .queue = new_queue };
|
||||
}
|
||||
|
||||
pub inline fn now(self: *const Self) u64 {
|
||||
return self.tick;
|
||||
}
|
||||
|
||||
pub fn handleEvent(self: *Self, cpu: *Arm7tdmi) void {
|
||||
const event = self.queue.remove();
|
||||
const late = self.tick - event.tick;
|
||||
|
||||
const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr));
|
||||
|
||||
switch (event.kind) {
|
||||
.HeatDeath => {
|
||||
log.err("u64 overflow. This *actually* should never happen.", .{});
|
||||
unreachable;
|
||||
},
|
||||
.Draw => {
|
||||
// The end of a VDraw
|
||||
bus_ptr.ppu.drawScanline();
|
||||
bus_ptr.ppu.onHdrawEnd(cpu, late);
|
||||
},
|
||||
.TimerOverflow => |id| {
|
||||
switch (id) {
|
||||
inline 0...3 => |idx| bus_ptr.tim[idx].onTimerExpire(cpu, late),
|
||||
}
|
||||
},
|
||||
.ApuChannel => |id| {
|
||||
switch (id) {
|
||||
0 => bus_ptr.apu.ch1.onToneSweepEvent(late),
|
||||
1 => bus_ptr.apu.ch2.onToneEvent(late),
|
||||
2 => bus_ptr.apu.ch3.onWaveEvent(late),
|
||||
3 => bus_ptr.apu.ch4.onNoiseEvent(late),
|
||||
}
|
||||
},
|
||||
.RealTimeClock => {
|
||||
const device = &bus_ptr.pak.gpio.device;
|
||||
if (device.kind != .Rtc or device.ptr == null) return;
|
||||
|
||||
const clock: *Clock = @ptrCast(@alignCast(device.ptr.?));
|
||||
clock.onClockUpdate(late);
|
||||
},
|
||||
.FrameSequencer => bus_ptr.apu.onSequencerTick(late),
|
||||
.SampleAudio => bus_ptr.apu.sampleAudio(late),
|
||||
.HBlank => bus_ptr.ppu.onHblankEnd(cpu, late), // The end of a HBlank
|
||||
.VBlank => bus_ptr.ppu.onHdrawEnd(cpu, late), // The end of a VBlank
|
||||
}
|
||||
}
|
||||
|
||||
/// Removes the **first** scheduled event of type `needle`
|
||||
pub fn removeScheduledEvent(self: *Self, needle: EventKind) void {
|
||||
for (self.queue.items, 0..) |event, i| {
|
||||
if (std.meta.eql(event.kind, needle)) {
|
||||
|
||||
// invalidates the slice we're iterating over
|
||||
_ = self.queue.removeIndex(i);
|
||||
|
||||
// log.debug("Removed {?}@{}", .{ event.kind, event.tick });
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn push(self: *Self, kind: EventKind, end: u64) void {
|
||||
self.queue.add(.{ .kind = kind, .tick = self.now() + end }) catch unreachable;
|
||||
}
|
||||
|
||||
pub inline fn nextTimestamp(self: *const Self) u64 {
|
||||
@setRuntimeSafety(false);
|
||||
|
||||
// Typically you'd use PriorityQueue.peek here, but there's always at least a HeatDeath
|
||||
// event in the PQ so we can just do this instead. Should be faster in ReleaseSafe
|
||||
return self.queue.items[0].tick;
|
||||
}
|
||||
};
|
||||
|
||||
pub const Event = struct {
|
||||
kind: EventKind,
|
||||
tick: u64,
|
||||
};
|
||||
|
||||
fn lessThan(_: void, a: Event, b: Event) Order {
|
||||
return std.math.order(a.tick, b.tick);
|
||||
}
|
||||
|
||||
pub const EventKind = union(enum) {
|
||||
HeatDeath,
|
||||
HBlank,
|
||||
VBlank,
|
||||
Draw,
|
||||
TimerOverflow: u2,
|
||||
SampleAudio,
|
||||
FrameSequencer,
|
||||
ApuChannel: u2,
|
||||
RealTimeClock,
|
||||
};
|
189
src/cpu.zig
Normal file
189
src/cpu.zig
Normal file
@@ -0,0 +1,189 @@
|
||||
const std = @import("std");
|
||||
const util = @import("util.zig");
|
||||
|
||||
const BarrelShifter = @import("cpu/barrel_shifter.zig");
|
||||
const Bus = @import("Bus.zig");
|
||||
const Bit = @import("bitfield").Bit;
|
||||
const Bitfield = @import("bitfield").Bitfield;
|
||||
const Scheduler = @import("scheduler.zig").Scheduler;
|
||||
|
||||
const dataProcessing = @import("cpu/data_processing.zig").dataProcessing;
|
||||
const singleDataTransfer = @import("cpu/single_data_transfer.zig").singleDataTransfer;
|
||||
const halfAndSignedDataTransfer = @import("cpu/half_signed_data_transfer.zig").halfAndSignedDataTransfer;
|
||||
const branch = @import("cpu/branch.zig").branch;
|
||||
|
||||
pub const InstrFn = fn (*Arm7tdmi, *Bus, u32) void;
|
||||
const arm_lut: [0x1000]InstrFn = populate();
|
||||
|
||||
pub const Arm7tdmi = struct {
|
||||
r: [16]u32,
|
||||
sched: *Scheduler,
|
||||
bus: *Bus,
|
||||
cpsr: CPSR,
|
||||
|
||||
pub fn init(sched: *Scheduler, bus: *Bus) @This() {
|
||||
return .{
|
||||
.r = [_]u32{0x00} ** 16,
|
||||
.sched = sched,
|
||||
.bus = bus,
|
||||
.cpsr = .{ .raw = 0x0000_00DF },
|
||||
};
|
||||
}
|
||||
|
||||
pub fn skipBios(self: *@This()) void {
|
||||
self.r[0] = 0x08000000;
|
||||
self.r[1] = 0x000000EA;
|
||||
// GPRs 2 -> 12 *should* already be 0 initialized
|
||||
self.r[13] = 0x0300_7F00;
|
||||
self.r[14] = 0x0000_0000;
|
||||
self.r[15] = 0x0800_0000;
|
||||
|
||||
// TODO: Set sp_irq = 0x0300_7FA0, sp_svc = 0x0300_7FE0
|
||||
|
||||
self.cpsr.raw = 0x6000001F;
|
||||
}
|
||||
|
||||
pub inline fn step(self: *@This()) u64 {
|
||||
const opcode = self.fetch();
|
||||
// self.mgbaLog(opcode);
|
||||
|
||||
if (checkCond(&self.cpsr, opcode)) arm_lut[armIdx(opcode)](self, self.bus, opcode);
|
||||
return 1;
|
||||
}
|
||||
|
||||
fn fetch(self: *@This()) u32 {
|
||||
const word = self.bus.read32(self.r[15]);
|
||||
self.r[15] += 4;
|
||||
return word;
|
||||
}
|
||||
|
||||
pub fn fakePC(self: *const @This()) u32 {
|
||||
return self.r[15] + 4;
|
||||
}
|
||||
|
||||
fn mgbaLog(self: *const @This(), opcode: u32) void {
|
||||
const stderr = std.io.getStdErr().writer();
|
||||
std.debug.getStderrMutex().lock();
|
||||
defer std.debug.getStderrMutex().unlock();
|
||||
|
||||
const r0 = self.r[0];
|
||||
const r1 = self.r[1];
|
||||
const r2 = self.r[2];
|
||||
const r3 = self.r[3];
|
||||
const r4 = self.r[4];
|
||||
const r5 = self.r[5];
|
||||
const r6 = self.r[6];
|
||||
const r7 = self.r[7];
|
||||
const r8 = self.r[8];
|
||||
const r9 = self.r[9];
|
||||
const r10 = self.r[10];
|
||||
const r11 = self.r[11];
|
||||
const r12 = self.r[12];
|
||||
const r13 = self.r[13];
|
||||
const r14 = self.r[14];
|
||||
const r15 = self.r[15];
|
||||
|
||||
const cpsr = self.cpsr.raw;
|
||||
|
||||
nosuspend stderr.print("{X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} cpsr: {X:0>8} | {X:0>8}:\n", .{ r0, r1, r2, r3, r4, r5, r6, r7, r8, r9, r10, r11, r12, r13, r14, r15, cpsr, opcode }) catch return;
|
||||
}
|
||||
};
|
||||
|
||||
fn armIdx(opcode: u32) u12 {
|
||||
return @truncate(u12, opcode >> 20 & 0xFF) << 4 | @truncate(u12, opcode >> 4 & 0xF);
|
||||
}
|
||||
|
||||
fn checkCond(cpsr: *const CPSR, opcode: u32) bool {
|
||||
// TODO: Should I implement an enum?
|
||||
return switch (@truncate(u4, opcode >> 28)) {
|
||||
0x0 => cpsr.z.read(), // EQ - Equal
|
||||
0x1 => !cpsr.z.read(), // NEQ - Not equal
|
||||
0x2 => cpsr.c.read(), // CS - Unsigned higher or same
|
||||
0x3 => !cpsr.c.read(), // CC - Unsigned lower
|
||||
0x4 => cpsr.n.read(), // MI - Negative
|
||||
0x5 => !cpsr.n.read(), // PL - Positive or zero
|
||||
0x6 => cpsr.v.read(), // VS - Overflow
|
||||
0x7 => !cpsr.v.read(), // VC - No overflow
|
||||
0x8 => cpsr.c.read() and !cpsr.z.read(), // HI - unsigned higher
|
||||
0x9 => !cpsr.c.read() and cpsr.z.read(), // LS - unsigned lower or same
|
||||
0xA => cpsr.n.read() == cpsr.v.read(), // GE - Greater or equal
|
||||
0xB => cpsr.n.read() != cpsr.v.read(), // LT - Less than
|
||||
0xC => !cpsr.z.read() and (cpsr.n.read() == cpsr.z.read()), // GT - Greater than
|
||||
0xD => cpsr.z.read() or (cpsr.n.read() != cpsr.v.read()), // LE - Less than or equal
|
||||
0xE => true, // AL - Always
|
||||
0xF => std.debug.panic("[CPU] 0xF is a reserved condition field", .{}),
|
||||
};
|
||||
}
|
||||
|
||||
fn populate() [0x1000]InstrFn {
|
||||
return comptime {
|
||||
@setEvalBranchQuota(0x5000); // TODO: Figure out exact size
|
||||
var lut = [_]InstrFn{undefinedInstruction} ** 0x1000;
|
||||
|
||||
var i: usize = 0;
|
||||
while (i < lut.len) : (i += 1) {
|
||||
if (i >> 10 & 0x3 == 0b00) {
|
||||
const I = i >> 9 & 1 == 1;
|
||||
const S = i >> 4 & 1 == 1;
|
||||
const instrKind = i >> 5 & 0xF;
|
||||
|
||||
lut[i] = dataProcessing(I, S, instrKind);
|
||||
}
|
||||
|
||||
if (i >> 9 & 0x7 == 0b000 and i >> 3 & 1 == 1 and i & 1 == 1) {
|
||||
const P = i >> 8 & 1 == 1;
|
||||
const U = i >> 7 & 1 == 1;
|
||||
const I = i >> 6 & 1 == 1;
|
||||
const W = i >> 5 & 1 == 1;
|
||||
const L = i >> 4 & 1 == 1;
|
||||
|
||||
lut[i] = halfAndSignedDataTransfer(P, U, I, W, L);
|
||||
}
|
||||
|
||||
if (i >> 10 & 0x3 == 0b01) {
|
||||
const I = i >> 9 & 1 == 1;
|
||||
const P = i >> 8 & 1 == 1;
|
||||
const U = i >> 7 & 1 == 1;
|
||||
const B = i >> 6 & 1 == 1;
|
||||
const W = i >> 5 & 1 == 1;
|
||||
const L = i >> 4 & 1 == 1;
|
||||
|
||||
lut[i] = singleDataTransfer(I, P, U, B, W, L);
|
||||
}
|
||||
|
||||
if (i >> 9 & 0x7 == 0b101) {
|
||||
const L = i >> 8 & 1 == 1;
|
||||
lut[i] = branch(L);
|
||||
}
|
||||
}
|
||||
|
||||
return lut;
|
||||
};
|
||||
}
|
||||
|
||||
pub const CPSR = extern union {
|
||||
mode: Bitfield(u32, 0, 5),
|
||||
t: Bit(u32, 5),
|
||||
f: Bit(u32, 6),
|
||||
i: Bit(u32, 7),
|
||||
v: Bit(u32, 28),
|
||||
c: Bit(u32, 29),
|
||||
z: Bit(u32, 30),
|
||||
n: Bit(u32, 31),
|
||||
raw: u32,
|
||||
};
|
||||
|
||||
const Mode = enum(u5) {
|
||||
User = 0b10000,
|
||||
FIQ = 0b10001,
|
||||
IRQ = 0b10010,
|
||||
Supervisor = 0b10011,
|
||||
Abort = 0b10111,
|
||||
Undefined = 0b11011,
|
||||
System = 0b11111,
|
||||
};
|
||||
|
||||
fn undefinedInstruction(_: *Arm7tdmi, _: *Bus, opcode: u32) void {
|
||||
const id = armIdx(opcode);
|
||||
std.debug.panic("[CPU] {{0x{X:}}} 0x{X:} is an illegal opcode", .{ id, opcode });
|
||||
}
|
92
src/cpu/barrel_shifter.zig
Normal file
92
src/cpu/barrel_shifter.zig
Normal file
@@ -0,0 +1,92 @@
|
||||
const std = @import("std");
|
||||
|
||||
const Arm7tdmi = @import("../cpu.zig").Arm7tdmi;
|
||||
const CPSR = @import("../cpu.zig").CPSR;
|
||||
|
||||
pub inline fn exec(comptime S: bool, cpu: *Arm7tdmi, opcode: u32) u32 {
|
||||
var shift_amt: u8 = undefined;
|
||||
if (opcode >> 4 & 1 == 1) {
|
||||
shift_amt = @truncate(u8, cpu.r[opcode >> 8 & 0xF]);
|
||||
} else {
|
||||
shift_amt = @truncate(u8, opcode >> 7 & 0x1F);
|
||||
}
|
||||
|
||||
const rm = cpu.r[opcode & 0xF];
|
||||
|
||||
if (S) {
|
||||
return switch (@truncate(u2, opcode >> 5)) {
|
||||
0b00 => logical_left(&cpu.cpsr, rm, shift_amt),
|
||||
0b01 => logical_right(&cpu.cpsr, rm, shift_amt),
|
||||
0b10 => arithmetic_right(&cpu.cpsr, rm, shift_amt),
|
||||
0b11 => rotate_right(&cpu.cpsr, rm, shift_amt),
|
||||
};
|
||||
} else {
|
||||
var dummy = CPSR{ .raw = 0x0000_0000 };
|
||||
return switch (@truncate(u2, opcode >> 5)) {
|
||||
0b00 => logical_left(&dummy, rm, shift_amt),
|
||||
0b01 => logical_right(&dummy, rm, shift_amt),
|
||||
0b10 => arithmetic_right(&dummy, rm, shift_amt),
|
||||
0b11 => rotate_right(&dummy, rm, shift_amt),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
pub inline fn logical_left(cpsr: *CPSR, rm: u32, shift_byte: u8) u32 {
|
||||
const shift_amt = @truncate(u5, shift_byte);
|
||||
const bit_count: u8 = @typeInfo(u32).Int.bits;
|
||||
|
||||
var result: u32 = 0x0000_0000;
|
||||
|
||||
if (shift_byte < bit_count) {
|
||||
// We can perform a well-defined shift here
|
||||
|
||||
// FIXME: We assume cpu.r[rs] == 0 and imm_shift == 0 are equivalent
|
||||
if (shift_amt != 0) {
|
||||
const carry_bit = @truncate(u5, bit_count - shift_amt);
|
||||
cpsr.c.write(rm >> carry_bit & 1 == 1);
|
||||
}
|
||||
|
||||
result = rm << shift_amt;
|
||||
} else if (shift_byte == bit_count) {
|
||||
// Shifted all bits out, carry bit is bit 0 of rm
|
||||
cpsr.c.write(rm & 1 == 1);
|
||||
} else {
|
||||
// Shifted all bits out, carry bit has also been shifted out
|
||||
cpsr.c.write(false);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
pub inline fn logical_right(cpsr: *CPSR, rm: u32, shift_byte: u8) u32 {
|
||||
const shift_amt = @truncate(u5, shift_byte);
|
||||
const bit_count: u8 = @typeInfo(u32).Int.bits;
|
||||
|
||||
var result: u32 = 0x0000_0000;
|
||||
|
||||
if (shift_byte == 0 or shift_byte == bit_count) {
|
||||
// Actualy LSR #32
|
||||
cpsr.c.write(rm >> 31 & 1 == 1);
|
||||
} else if (shift_byte < bit_count) {
|
||||
// We can perform a well-defined shift
|
||||
const carry_bit = shift_amt - 1;
|
||||
cpsr.c.write(rm >> carry_bit & 1 == 1);
|
||||
|
||||
result = rm >> shift_amt;
|
||||
} else {
|
||||
// All bits have been shifted out, including carry bit
|
||||
cpsr.c.write(false);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
pub fn arithmetic_right(_: *CPSR, _: u32, _: u8) u32 {
|
||||
// @bitCast(u32, @bitCast(i32, r_val) >> @truncate(u5, amount))
|
||||
std.debug.panic("[BarrelShifter] implement arithmetic shift right", .{});
|
||||
}
|
||||
|
||||
pub fn rotate_right(_: *CPSR, _: u32, _: u8) u32 {
|
||||
// std.math.rotr(u32, r_val, amount)
|
||||
std.debug.panic("[BarrelShifter] implement rotate right", .{});
|
||||
}
|
17
src/cpu/branch.zig
Normal file
17
src/cpu/branch.zig
Normal file
@@ -0,0 +1,17 @@
|
||||
const util = @import("../util.zig");
|
||||
|
||||
const Bus = @import("../Bus.zig");
|
||||
const Arm7tdmi = @import("../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../cpu.zig").InstrFn;
|
||||
|
||||
pub fn branch(comptime L: bool) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u32) void {
|
||||
if (L) {
|
||||
cpu.r[14] = cpu.r[15] - 4;
|
||||
}
|
||||
|
||||
cpu.r[15] = cpu.fakePC() +% util.u32SignExtend(24, opcode << 2);
|
||||
}
|
||||
}.inner;
|
||||
}
|
71
src/cpu/data_processing.zig
Normal file
71
src/cpu/data_processing.zig
Normal file
@@ -0,0 +1,71 @@
|
||||
const std = @import("std");
|
||||
|
||||
const BarrelShifter = @import("barrel_shifter.zig");
|
||||
const Bus = @import("../Bus.zig");
|
||||
const Arm7tdmi = @import("../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../cpu.zig").InstrFn;
|
||||
|
||||
pub fn dataProcessing(comptime I: bool, comptime S: bool, comptime instrKind: u4) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u32) void {
|
||||
const rd = opcode >> 12 & 0xF;
|
||||
const op1 = opcode >> 16 & 0xF;
|
||||
|
||||
var op2: u32 = undefined;
|
||||
if (I) {
|
||||
op2 = std.math.rotr(u32, opcode & 0xFF, (opcode >> 8 & 0xF) << 1);
|
||||
} else {
|
||||
if (S and rd == 0xF) {
|
||||
std.debug.panic("[CPU] Data Processing Instruction w/ S set and Rd == 15", .{});
|
||||
} else {
|
||||
op2 = BarrelShifter.exec(S, cpu, opcode);
|
||||
}
|
||||
}
|
||||
|
||||
switch (instrKind) {
|
||||
0x4 => {
|
||||
// ADD
|
||||
var result: u32 = undefined;
|
||||
const didOverflow = @addWithOverflow(u32, cpu.r[op1], op2, &result);
|
||||
cpu.r[rd] = result;
|
||||
|
||||
if (S and rd != 0xF) {
|
||||
cpu.cpsr.n.write(result >> 31 & 1 == 1);
|
||||
cpu.cpsr.z.write(result == 0);
|
||||
cpu.cpsr.c.write(didOverflow);
|
||||
cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1);
|
||||
}
|
||||
},
|
||||
0x8 => {
|
||||
// TST
|
||||
const result = cpu.r[op1] & op2;
|
||||
|
||||
cpu.cpsr.n.write(result >> 31 & 1 == 1);
|
||||
cpu.cpsr.z.write(result == 0);
|
||||
// Barrel Shifter should always calc CPSR C in TST
|
||||
if (!S) _ = BarrelShifter.exec(true, cpu, opcode);
|
||||
},
|
||||
0xD => {
|
||||
// MOV
|
||||
cpu.r[rd] = op2;
|
||||
|
||||
if (S and rd != 0xF) {
|
||||
cpu.cpsr.n.write(op2 >> 31 & 1 == 1);
|
||||
cpu.cpsr.z.write(op2 == 0);
|
||||
// C set by Barr0x15el Shifter, V is unnafected
|
||||
}
|
||||
},
|
||||
0xA => {
|
||||
// CMP
|
||||
const result = cpu.r[op1] -% op2;
|
||||
|
||||
cpu.cpsr.n.write(result >> 31 & 1 == 1);
|
||||
cpu.cpsr.z.write(result == 0);
|
||||
cpu.cpsr.c.write(op2 <= cpu.r[op1]);
|
||||
cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1);
|
||||
},
|
||||
else => std.debug.panic("[CPU] TODO: implement data processing type {}", .{instrKind}),
|
||||
}
|
||||
}
|
||||
}.inner;
|
||||
}
|
62
src/cpu/half_signed_data_transfer.zig
Normal file
62
src/cpu/half_signed_data_transfer.zig
Normal file
@@ -0,0 +1,62 @@
|
||||
const std = @import("std");
|
||||
const util = @import("../util.zig");
|
||||
|
||||
const Bus = @import("../Bus.zig");
|
||||
const Arm7tdmi = @import("../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../cpu.zig").InstrFn;
|
||||
|
||||
pub fn halfAndSignedDataTransfer(comptime P: bool, comptime U: bool, comptime I: bool, comptime W: bool, comptime L: bool) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u32) void {
|
||||
const rn = opcode >> 16 & 0xF;
|
||||
const rd = opcode >> 12 & 0xF;
|
||||
const rm = opcode & 0xF;
|
||||
const imm_offset_high = opcode >> 8 & 0xF;
|
||||
|
||||
const base = cpu.r[rn];
|
||||
|
||||
var offset: u32 = undefined;
|
||||
if (I) {
|
||||
offset = imm_offset_high << 4 | rm;
|
||||
} else {
|
||||
offset = cpu.r[rm];
|
||||
}
|
||||
|
||||
const modified_base = if (U) base + offset else base - offset;
|
||||
var address = if (P) modified_base else base;
|
||||
|
||||
if (L) {
|
||||
switch (@truncate(u2, opcode >> 5)) {
|
||||
0b00 => {
|
||||
// SWP
|
||||
std.debug.panic("[CPU] TODO: Implement SWP", .{});
|
||||
},
|
||||
0b01 => {
|
||||
// LDRH
|
||||
cpu.r[rd] = bus.read16(address);
|
||||
},
|
||||
0b10 => {
|
||||
// LDRSB
|
||||
cpu.r[rd] = util.u32SignExtend(8, @as(u32, bus.read8(address)));
|
||||
std.debug.panic("TODO: Affect the CPSR", .{});
|
||||
},
|
||||
0b11 => {
|
||||
// LDRSH
|
||||
cpu.r[rd] = util.u32SignExtend(16, @as(u32, bus.read16(address)));
|
||||
std.debug.panic("TODO: Affect the CPSR", .{});
|
||||
},
|
||||
}
|
||||
} else {
|
||||
if (opcode >> 5 & 0x01 == 0x01) {
|
||||
// STRH
|
||||
bus.write16(address, @truncate(u16, cpu.r[rd]));
|
||||
} else {
|
||||
std.debug.panic("[CPU] TODO: Figure out if this is also SWP", .{});
|
||||
}
|
||||
}
|
||||
|
||||
address = modified_base;
|
||||
if (W and P or !P) cpu.r[rn] = address;
|
||||
}
|
||||
}.inner;
|
||||
}
|
64
src/cpu/single_data_transfer.zig
Normal file
64
src/cpu/single_data_transfer.zig
Normal file
@@ -0,0 +1,64 @@
|
||||
const std = @import("std");
|
||||
const util = @import("../util.zig");
|
||||
|
||||
const BarrelShifter = @import("barrel_shifter.zig");
|
||||
const Bus = @import("../Bus.zig");
|
||||
const Arm7tdmi = @import("../cpu.zig").Arm7tdmi;
|
||||
const CPSR = @import("../cpu.zig").CPSR;
|
||||
const InstrFn = @import("../cpu.zig").InstrFn;
|
||||
|
||||
pub fn singleDataTransfer(comptime I: bool, comptime P: bool, comptime U: bool, comptime B: bool, comptime W: bool, comptime L: bool) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u32) void {
|
||||
const rn = opcode >> 16 & 0xF;
|
||||
const rd = opcode >> 12 & 0xF;
|
||||
|
||||
const base = cpu.r[rn];
|
||||
const offset = if (I) registerOffset(cpu, opcode) else opcode & 0xFFF;
|
||||
|
||||
const modified_base = if (U) base + offset else base - offset;
|
||||
var address = if (P) modified_base else base;
|
||||
|
||||
if (L) {
|
||||
if (B) {
|
||||
// LDRB
|
||||
cpu.r[rd] = bus.read8(address);
|
||||
} else {
|
||||
// LDR
|
||||
|
||||
// FIXME: Unsure about how I calculate the boundary offset
|
||||
cpu.r[rd] = std.math.rotl(u32, bus.read32(address), address % 4);
|
||||
}
|
||||
} else {
|
||||
if (B) {
|
||||
// STRB
|
||||
bus.write8(address, @truncate(u8, cpu.r[rd]));
|
||||
} else {
|
||||
// STR
|
||||
const force_aligned = address & 0xFFFF_FFFC;
|
||||
bus.write32(force_aligned, cpu.r[rd]);
|
||||
}
|
||||
}
|
||||
|
||||
address = modified_base;
|
||||
if (W and P or !P) cpu.r[rn] = address;
|
||||
|
||||
// TODO: W-bit forces non-privledged mode for the transfer
|
||||
}
|
||||
}.inner;
|
||||
}
|
||||
|
||||
fn registerOffset(cpu: *Arm7tdmi, opcode: u32) u32 {
|
||||
const shift_byte = @truncate(u8, opcode >> 7 & 0x1F);
|
||||
|
||||
const rm = cpu.r[opcode & 0xF];
|
||||
|
||||
var dummy = CPSR{ .raw = 0x0000_0000 };
|
||||
|
||||
return switch (@truncate(u2, opcode >> 5)) {
|
||||
0b00 => BarrelShifter.logical_left(&dummy, rm, shift_byte),
|
||||
0b01 => BarrelShifter.logical_right(&dummy, rm, shift_byte),
|
||||
0b10 => BarrelShifter.arithmetic_right(&dummy, rm, shift_byte),
|
||||
0b11 => BarrelShifter.rotate_right(&dummy, rm, shift_byte),
|
||||
};
|
||||
}
|
17
src/emu.zig
Normal file
17
src/emu.zig
Normal file
@@ -0,0 +1,17 @@
|
||||
const Bus = @import("Bus.zig");
|
||||
const Scheduler = @import("scheduler.zig").Scheduler;
|
||||
const Arm7tdmi = @import("cpu.zig").Arm7tdmi;
|
||||
|
||||
const cycles_per_frame: u64 = 100; // TODO: How many cycles actually?
|
||||
|
||||
pub fn runFrame(sched: *Scheduler, cpu: *Arm7tdmi, bus: *Bus) void {
|
||||
var cycles: u64 = 0;
|
||||
while (cycles < cycles_per_frame) : (cycles += 1) {
|
||||
sched.tick += 1;
|
||||
_ = cpu.step();
|
||||
|
||||
while (sched.tick >= sched.nextTimestamp()) {
|
||||
sched.handleEvent(cpu, bus);
|
||||
}
|
||||
}
|
||||
}
|
511
src/imgui.zig
511
src/imgui.zig
@@ -1,511 +0,0 @@
|
||||
//! Namespace for dealing with ZBA's immediate-mode GUI
|
||||
//! Currently, ZBA uses zgui from https://github.com/michal-z/zig-gamedev
|
||||
//! which provides Zig bindings for https://github.com/ocornut/imgui under the hood
|
||||
|
||||
const std = @import("std");
|
||||
const zgui = @import("zgui");
|
||||
const gl = @import("gl");
|
||||
const nfd = @import("nfd");
|
||||
const config = @import("config.zig");
|
||||
const emu = @import("core/emu.zig");
|
||||
|
||||
const Gui = @import("platform.zig").Gui;
|
||||
const Arm7tdmi = @import("arm32").Arm7tdmi;
|
||||
const Scheduler = @import("core/scheduler.zig").Scheduler;
|
||||
const Bus = @import("core/Bus.zig");
|
||||
const Synchro = @import("core/emu.zig").Synchro;
|
||||
|
||||
const RingBuffer = @import("zba-util").RingBuffer;
|
||||
const Dimensions = @import("platform.zig").Dimensions;
|
||||
|
||||
const Allocator = std.mem.Allocator;
|
||||
const GLuint = gl.GLuint;
|
||||
|
||||
const gba_width = @import("core/ppu.zig").width;
|
||||
const gba_height = @import("core/ppu.zig").height;
|
||||
|
||||
const log = std.log.scoped(.Imgui);
|
||||
|
||||
// two seconds worth of fps values into the past
|
||||
const histogram_len = 0x80;
|
||||
|
||||
/// Immediate-Mode GUI State
|
||||
pub const State = struct {
|
||||
title: [12:0]u8,
|
||||
|
||||
fps_hist: RingBuffer(u32),
|
||||
should_quit: bool = false,
|
||||
emulation: Emulation,
|
||||
|
||||
win_stat: WindowStatus = .{},
|
||||
|
||||
const WindowStatus = struct {
|
||||
show_deps: bool = false,
|
||||
show_regs: bool = false,
|
||||
show_schedule: bool = false,
|
||||
show_perf: bool = false,
|
||||
show_palette: bool = false,
|
||||
};
|
||||
|
||||
const Emulation = union(enum) {
|
||||
Active,
|
||||
Inactive,
|
||||
Transition: enum { Active, Inactive },
|
||||
};
|
||||
|
||||
/// if zba is initialized with a ROM already provided, this initializer should be called
|
||||
/// with `title_opt` being non-null
|
||||
pub fn init(allocator: Allocator, title_opt: ?*const [12]u8) !@This() {
|
||||
const history = try allocator.alloc(u32, histogram_len);
|
||||
|
||||
return .{
|
||||
.title = handleTitle(title_opt),
|
||||
.emulation = if (title_opt == null) .Inactive else .{ .Transition = .Active },
|
||||
.fps_hist = RingBuffer(u32).init(history),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn deinit(self: *@This(), allocator: Allocator) void {
|
||||
allocator.free(self.fps_hist.buf);
|
||||
self.* = undefined;
|
||||
}
|
||||
};
|
||||
|
||||
pub fn draw(state: *State, sync: *Synchro, dim: Dimensions, cpu: *const Arm7tdmi, tex_id: GLuint) bool {
|
||||
const scn_scale = config.config().host.win_scale;
|
||||
const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr));
|
||||
|
||||
zgui.backend.newFrame(@floatFromInt(dim.width), @floatFromInt(dim.height));
|
||||
|
||||
state.title = handleTitle(&bus_ptr.pak.title);
|
||||
|
||||
{
|
||||
_ = zgui.beginMainMenuBar();
|
||||
defer zgui.endMainMenuBar();
|
||||
|
||||
if (zgui.beginMenu("File", true)) {
|
||||
defer zgui.endMenu();
|
||||
|
||||
if (zgui.menuItem("Quit", .{}))
|
||||
state.should_quit = true;
|
||||
|
||||
if (zgui.menuItem("Insert ROM", .{})) blk: {
|
||||
const file_path = tmp: {
|
||||
const path_opt = nfd.openFileDialog("gba", null) catch |e| {
|
||||
log.err("file dialog failed to open: {}", .{e});
|
||||
break :blk;
|
||||
};
|
||||
|
||||
break :tmp path_opt orelse {
|
||||
log.warn("did not receive a file path", .{});
|
||||
break :blk;
|
||||
};
|
||||
};
|
||||
defer nfd.freePath(file_path);
|
||||
|
||||
log.info("user chose: \"{s}\"", .{file_path});
|
||||
|
||||
const message = tmp: {
|
||||
var msg: Synchro.Message = .{ .rom_path = undefined };
|
||||
@memcpy(msg.rom_path[0..file_path.len], file_path);
|
||||
break :tmp msg;
|
||||
};
|
||||
|
||||
sync.ch.push(message) catch |e| {
|
||||
log.err("failed to send file path to emu thread: {}", .{e});
|
||||
break :blk;
|
||||
};
|
||||
|
||||
state.emulation = .{ .Transition = .Active };
|
||||
}
|
||||
|
||||
if (zgui.menuItem("Load BIOS", .{})) blk: {
|
||||
const file_path = tmp: {
|
||||
const path_opt = nfd.openFileDialog("bin", null) catch |e| {
|
||||
log.err("file dialog failed to open: {}", .{e});
|
||||
break :blk;
|
||||
};
|
||||
|
||||
break :tmp path_opt orelse {
|
||||
log.warn("did not receive a file path", .{});
|
||||
break :blk;
|
||||
};
|
||||
};
|
||||
defer nfd.freePath(file_path);
|
||||
|
||||
log.info("user chose: \"{s}\"", .{file_path});
|
||||
|
||||
const message = tmp: {
|
||||
var msg: Synchro.Message = .{ .bios_path = undefined };
|
||||
@memcpy(msg.bios_path[0..file_path.len], file_path);
|
||||
break :tmp msg;
|
||||
};
|
||||
|
||||
sync.ch.push(message) catch |e| {
|
||||
log.err("failed to send file path to emu thread: {}", .{e});
|
||||
break :blk;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
if (zgui.beginMenu("Emulation", true)) {
|
||||
defer zgui.endMenu();
|
||||
|
||||
if (zgui.menuItem("Registers", .{ .selected = state.win_stat.show_regs }))
|
||||
state.win_stat.show_regs = true;
|
||||
|
||||
if (zgui.menuItem("Palette", .{ .selected = state.win_stat.show_palette }))
|
||||
state.win_stat.show_palette = true;
|
||||
|
||||
if (zgui.menuItem("Schedule", .{ .selected = state.win_stat.show_schedule }))
|
||||
state.win_stat.show_schedule = true;
|
||||
|
||||
if (zgui.menuItem("Paused", .{ .selected = state.emulation == .Inactive })) {
|
||||
state.emulation = switch (state.emulation) {
|
||||
.Active => .{ .Transition = .Inactive },
|
||||
.Inactive => .{ .Transition = .Active },
|
||||
else => state.emulation,
|
||||
};
|
||||
}
|
||||
|
||||
if (zgui.menuItem("Restart", .{}))
|
||||
sync.ch.push(.restart) catch |e| log.err("failed to send restart req to emu thread: {}", .{e});
|
||||
}
|
||||
|
||||
if (zgui.beginMenu("Stats", true)) {
|
||||
defer zgui.endMenu();
|
||||
|
||||
if (zgui.menuItem("Performance", .{ .selected = state.win_stat.show_perf }))
|
||||
state.win_stat.show_perf = true;
|
||||
}
|
||||
|
||||
if (zgui.beginMenu("Help", true)) {
|
||||
defer zgui.endMenu();
|
||||
|
||||
if (zgui.menuItem("Dependencies", .{ .selected = state.win_stat.show_deps }))
|
||||
state.win_stat.show_deps = true;
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
const w: f32 = @floatFromInt(gba_width * scn_scale);
|
||||
const h: f32 = @floatFromInt(gba_height * scn_scale);
|
||||
|
||||
const window_title = std.mem.sliceTo(&state.title, 0);
|
||||
_ = zgui.begin(window_title, .{ .flags = .{ .no_resize = true, .always_auto_resize = true } });
|
||||
defer zgui.end();
|
||||
|
||||
zgui.image(@ptrFromInt(tex_id), .{ .w = w, .h = h });
|
||||
}
|
||||
|
||||
// TODO: Any other steps to respect the copyright of the libraries I use?
|
||||
if (state.win_stat.show_deps) {
|
||||
_ = zgui.begin("Dependencies", .{ .popen = &state.win_stat.show_deps });
|
||||
defer zgui.end();
|
||||
|
||||
zgui.bulletText("known-folders by ziglibs", .{});
|
||||
zgui.bulletText("nfd-zig by Fabio Arnold", .{});
|
||||
{
|
||||
zgui.indent(.{});
|
||||
defer zgui.unindent(.{});
|
||||
|
||||
zgui.bulletText("nativefiledialog by Michael Labbe", .{});
|
||||
}
|
||||
|
||||
zgui.bulletText("SDL.zig by Felix Queißner", .{});
|
||||
{
|
||||
zgui.indent(.{});
|
||||
defer zgui.unindent(.{});
|
||||
|
||||
zgui.bulletText("SDL by Sam Lantinga", .{});
|
||||
}
|
||||
|
||||
zgui.bulletText("tomlz by Matthew Hall", .{});
|
||||
zgui.bulletText("zba-gdbstub by Rekai Musuka", .{});
|
||||
zgui.bulletText("zba-util by Rekai Musuka", .{});
|
||||
zgui.bulletText("zgui by Michal Ziulek", .{});
|
||||
{
|
||||
zgui.indent(.{});
|
||||
defer zgui.unindent(.{});
|
||||
|
||||
zgui.bulletText("DearImGui by Omar Cornut", .{});
|
||||
}
|
||||
zgui.bulletText("zig-clap by Jimmi Holst Christensen", .{});
|
||||
zgui.bulletText("zig-datetime by Jairus Martin", .{});
|
||||
|
||||
zgui.newLine();
|
||||
zgui.bulletText("bitfield.zig by Hannes Bredberg and FlorenceOS contributors", .{});
|
||||
zgui.bulletText("zig-opengl by Felix Queißner", .{});
|
||||
{
|
||||
zgui.indent(.{});
|
||||
defer zgui.unindent(.{});
|
||||
|
||||
zgui.bulletText("OpenGL-Registry by The Khronos Group", .{});
|
||||
}
|
||||
}
|
||||
|
||||
if (state.win_stat.show_regs) {
|
||||
_ = zgui.begin("Guest Registers", .{ .popen = &state.win_stat.show_regs });
|
||||
defer zgui.end();
|
||||
|
||||
for (0..8) |i| {
|
||||
zgui.text("R{}: 0x{X:0>8}", .{ i, cpu.r[i] });
|
||||
|
||||
zgui.sameLine(.{});
|
||||
|
||||
const padding = if (8 + i < 10) " " else "";
|
||||
zgui.text("{s}R{}: 0x{X:0>8}", .{ padding, 8 + i, cpu.r[8 + i] });
|
||||
}
|
||||
|
||||
zgui.separator();
|
||||
|
||||
widgets.psr("CPSR", cpu.cpsr);
|
||||
widgets.psr("SPSR", cpu.spsr);
|
||||
|
||||
zgui.separator();
|
||||
|
||||
widgets.interrupts(" IE", bus_ptr.io.ie);
|
||||
widgets.interrupts("IRQ", bus_ptr.io.irq);
|
||||
}
|
||||
|
||||
if (state.win_stat.show_perf) {
|
||||
_ = zgui.begin("Performance", .{ .popen = &state.win_stat.show_perf });
|
||||
defer zgui.end();
|
||||
|
||||
const tmp = blk: {
|
||||
var buf: [histogram_len]u32 = undefined;
|
||||
const len = state.fps_hist.copy(&buf);
|
||||
|
||||
break :blk .{ buf, len };
|
||||
};
|
||||
const values = tmp[0];
|
||||
const len = tmp[1];
|
||||
|
||||
if (len == values.len) _ = state.fps_hist.pop();
|
||||
|
||||
const sorted = blk: {
|
||||
var buf: @TypeOf(values) = undefined;
|
||||
|
||||
@memcpy(buf[0..len], values[0..len]);
|
||||
std.mem.sort(u32, buf[0..len], {}, std.sort.asc(u32));
|
||||
|
||||
break :blk buf;
|
||||
};
|
||||
|
||||
const y_max: f64 = 2 * if (len != 0) @as(f64, @floatFromInt(sorted[len - 1])) else emu.frame_rate;
|
||||
const x_max: f64 = @floatFromInt(values.len);
|
||||
|
||||
const y_args = .{ .flags = .{ .no_grid_lines = true } };
|
||||
const x_args = .{ .flags = .{ .no_grid_lines = true, .no_tick_labels = true, .no_tick_marks = true } };
|
||||
|
||||
if (zgui.plot.beginPlot("Emulation FPS", .{ .w = 0.0, .flags = .{ .no_title = true, .no_frame = true } })) {
|
||||
defer zgui.plot.endPlot();
|
||||
|
||||
zgui.plot.setupLegend(.{ .north = true, .east = true }, .{});
|
||||
zgui.plot.setupAxis(.x1, x_args);
|
||||
zgui.plot.setupAxis(.y1, y_args);
|
||||
zgui.plot.setupAxisLimits(.y1, .{ .min = 0.0, .max = y_max, .cond = .always });
|
||||
zgui.plot.setupAxisLimits(.x1, .{ .min = 0.0, .max = x_max, .cond = .always });
|
||||
zgui.plot.setupFinish();
|
||||
|
||||
zgui.plot.plotLineValues("FPS", u32, .{ .v = values[0..len] });
|
||||
}
|
||||
|
||||
const stats: struct { u32, u32, u32 } = blk: {
|
||||
if (len == 0) break :blk .{ 0, 0, 0 };
|
||||
|
||||
const average: u32 = average: {
|
||||
var sum: u32 = 0;
|
||||
for (sorted[0..len]) |value| sum += value;
|
||||
|
||||
break :average @intCast(sum / len);
|
||||
};
|
||||
const median = sorted[len / 2];
|
||||
const low = sorted[len / 100]; // 1% Low
|
||||
|
||||
break :blk .{ average, median, low };
|
||||
};
|
||||
|
||||
zgui.text("Average: {:0>3} fps", .{stats[0]});
|
||||
zgui.text(" Median: {:0>3} fps", .{stats[1]});
|
||||
zgui.text(" 1% Low: {:0>3} fps", .{stats[2]});
|
||||
}
|
||||
|
||||
if (state.win_stat.show_schedule) {
|
||||
_ = zgui.begin("Schedule", .{ .popen = &state.win_stat.show_schedule });
|
||||
defer zgui.end();
|
||||
|
||||
const scheduler = cpu.sched;
|
||||
|
||||
zgui.text("tick: {X:0>16}", .{scheduler.now()});
|
||||
zgui.separator();
|
||||
|
||||
const sched_ptr: *Scheduler = @ptrCast(@alignCast(cpu.sched.ptr));
|
||||
const Event = std.meta.Child(@TypeOf(sched_ptr.queue.items));
|
||||
|
||||
var items: [20]Event = undefined;
|
||||
const len = @min(sched_ptr.queue.items.len, items.len);
|
||||
|
||||
@memcpy(items[0..len], sched_ptr.queue.items[0..len]);
|
||||
std.mem.sort(Event, items[0..len], {}, widgets.eventDesc(Event));
|
||||
|
||||
for (items[0..len]) |event| {
|
||||
zgui.text("{X:0>16} | {?}", .{ event.tick, event.kind });
|
||||
}
|
||||
}
|
||||
|
||||
if (state.win_stat.show_palette) {
|
||||
_ = zgui.begin("Palette", .{ .popen = &state.win_stat.show_palette });
|
||||
defer zgui.end();
|
||||
|
||||
widgets.paletteGrid(.Background, cpu);
|
||||
|
||||
zgui.sameLine(.{ .spacing = 20.0 });
|
||||
|
||||
widgets.paletteGrid(.Object, cpu);
|
||||
}
|
||||
|
||||
// {
|
||||
// zgui.showDemoWindow(null);
|
||||
// }
|
||||
|
||||
return true; // request redraw
|
||||
}
|
||||
|
||||
const widgets = struct {
|
||||
const PaletteKind = enum { Background, Object };
|
||||
|
||||
fn paletteGrid(comptime kind: PaletteKind, cpu: *const Arm7tdmi) void {
|
||||
_ = zgui.beginGroup();
|
||||
defer zgui.endGroup();
|
||||
|
||||
const address: u32 = switch (kind) {
|
||||
.Background => 0x0500_0000,
|
||||
.Object => 0x0500_0200,
|
||||
};
|
||||
|
||||
for (0..0x100) |i| {
|
||||
const offset: u32 = @truncate(i);
|
||||
const bgr555 = cpu.bus.dbgRead(u16, address + offset * @sizeOf(u16));
|
||||
widgets.colourSquare(bgr555);
|
||||
|
||||
if ((i + 1) % 0x10 != 0) zgui.sameLine(.{});
|
||||
}
|
||||
zgui.text(@tagName(kind), .{});
|
||||
}
|
||||
|
||||
fn colourSquare(bgr555: u16) void {
|
||||
// FIXME: working with the packed struct enum is currently broken :pensive:
|
||||
const ImguiColorEditFlags_NoInputs: u32 = 1 << 5;
|
||||
const ImguiColorEditFlags_NoPicker: u32 = 1 << 2;
|
||||
const flags: zgui.ColorEditFlags = @bitCast(ImguiColorEditFlags_NoInputs | ImguiColorEditFlags_NoPicker);
|
||||
|
||||
const b: f32 = @floatFromInt(bgr555 >> 10 & 0x1f);
|
||||
const g: f32 = @floatFromInt(bgr555 >> 5 & 0x1F);
|
||||
const r: f32 = @floatFromInt(bgr555 & 0x1F);
|
||||
|
||||
var col = [_]f32{ r / 31.0, g / 31.0, b / 31.0 };
|
||||
|
||||
_ = zgui.colorEdit3("", .{ .col = &col, .flags = flags });
|
||||
}
|
||||
|
||||
fn interrupts(comptime label: []const u8, int: anytype) void {
|
||||
const h = 15.0;
|
||||
const w = 9.0 * 2 + 3.5;
|
||||
const ww = 9.0 * 3;
|
||||
|
||||
{
|
||||
zgui.text(label ++ ":", .{});
|
||||
|
||||
zgui.sameLine(.{});
|
||||
_ = zgui.selectable("VBL", .{ .w = w, .h = h, .selected = int.vblank.read() });
|
||||
|
||||
zgui.sameLine(.{});
|
||||
_ = zgui.selectable("HBL", .{ .w = w, .h = h, .selected = int.hblank.read() });
|
||||
|
||||
zgui.sameLine(.{});
|
||||
_ = zgui.selectable("VCT", .{ .w = w, .h = h, .selected = int.coincidence.read() });
|
||||
|
||||
{
|
||||
zgui.sameLine(.{});
|
||||
_ = zgui.selectable("TIM0", .{ .w = ww, .h = h, .selected = int.tim0.read() });
|
||||
|
||||
zgui.sameLine(.{});
|
||||
_ = zgui.selectable("TIM1", .{ .w = ww, .h = h, .selected = int.tim1.read() });
|
||||
|
||||
zgui.sameLine(.{});
|
||||
_ = zgui.selectable("TIM2", .{ .w = ww, .h = h, .selected = int.tim2.read() });
|
||||
|
||||
zgui.sameLine(.{});
|
||||
_ = zgui.selectable("TIM3", .{ .w = ww, .h = h, .selected = int.tim3.read() });
|
||||
}
|
||||
|
||||
zgui.sameLine(.{});
|
||||
_ = zgui.selectable("SRL", .{ .w = w, .h = h, .selected = int.serial.read() });
|
||||
|
||||
{
|
||||
zgui.sameLine(.{});
|
||||
_ = zgui.selectable("DMA0", .{ .w = ww, .h = h, .selected = int.dma0.read() });
|
||||
|
||||
zgui.sameLine(.{});
|
||||
_ = zgui.selectable("DMA1", .{ .w = ww, .h = h, .selected = int.dma1.read() });
|
||||
|
||||
zgui.sameLine(.{});
|
||||
_ = zgui.selectable("DMA2", .{ .w = ww, .h = h, .selected = int.dma2.read() });
|
||||
|
||||
zgui.sameLine(.{});
|
||||
_ = zgui.selectable("DMA3", .{ .w = ww, .h = h, .selected = int.dma3.read() });
|
||||
}
|
||||
|
||||
zgui.sameLine(.{});
|
||||
_ = zgui.selectable("KPD", .{ .w = w, .h = h, .selected = int.keypad.read() });
|
||||
|
||||
zgui.sameLine(.{});
|
||||
_ = zgui.selectable("GPK", .{ .w = w, .h = h, .selected = int.game_pak.read() });
|
||||
}
|
||||
}
|
||||
|
||||
fn psr(comptime label: []const u8, register: anytype) void {
|
||||
const Mode = @import("arm32").arm.Mode;
|
||||
|
||||
const maybe_mode = std.meta.intToEnum(Mode, register.mode.read()) catch null;
|
||||
const mode = if (maybe_mode) |mode| mode.toString() else "???";
|
||||
const w = 9.0;
|
||||
const h = 15.0;
|
||||
|
||||
zgui.text(label ++ ": 0x{X:0>8}", .{register.raw});
|
||||
|
||||
zgui.sameLine(.{});
|
||||
_ = zgui.selectable("N", .{ .w = w, .h = h, .selected = register.n.read() });
|
||||
|
||||
zgui.sameLine(.{});
|
||||
_ = zgui.selectable("Z", .{ .w = w, .h = h, .selected = register.z.read() });
|
||||
|
||||
zgui.sameLine(.{});
|
||||
_ = zgui.selectable("C", .{ .w = w, .h = h, .selected = register.c.read() });
|
||||
|
||||
zgui.sameLine(.{});
|
||||
_ = zgui.selectable("V", .{ .w = w, .h = h, .selected = register.v.read() });
|
||||
|
||||
zgui.sameLine(.{});
|
||||
zgui.text("{s}", .{mode});
|
||||
}
|
||||
|
||||
fn eventDesc(comptime T: type) fn (void, T, T) bool {
|
||||
return struct {
|
||||
fn inner(_: void, left: T, right: T) bool {
|
||||
return left.tick > right.tick;
|
||||
}
|
||||
}.inner;
|
||||
}
|
||||
};
|
||||
|
||||
fn handleTitle(title_opt: ?*const [12]u8) [12:0]u8 {
|
||||
if (title_opt == null) return "[N/A Title]\x00".*; // No ROM present
|
||||
const title = title_opt.?;
|
||||
|
||||
// ROM Title is an empty string (ImGui hates these)
|
||||
if (title[0] == '\x00') return "[No Title]\x00\x00".*;
|
||||
|
||||
return title.* ++ [_:0]u8{};
|
||||
}
|
277
src/main.zig
277
src/main.zig
@@ -1,234 +1,83 @@
|
||||
const std = @import("std");
|
||||
const builtin = @import("builtin");
|
||||
const known_folders = @import("known_folders");
|
||||
const clap = @import("clap");
|
||||
const SDL = @import("sdl2");
|
||||
|
||||
const config = @import("config.zig");
|
||||
const emu = @import("core/emu.zig");
|
||||
const emu = @import("emu.zig");
|
||||
const Bus = @import("Bus.zig");
|
||||
const Arm7tdmi = @import("cpu.zig").Arm7tdmi;
|
||||
const Scheduler = @import("scheduler.zig").Scheduler;
|
||||
|
||||
const Synchro = @import("core/emu.zig").Synchro;
|
||||
const Gui = @import("platform.zig").Gui;
|
||||
const Bus = @import("core/Bus.zig");
|
||||
const Scheduler = @import("core/scheduler.zig").Scheduler;
|
||||
const FilePaths = @import("util.zig").FilePaths;
|
||||
const FpsTracker = @import("util.zig").FpsTracker;
|
||||
const Allocator = std.mem.Allocator;
|
||||
const buf_pitch = @import("ppu.zig").buf_pitch;
|
||||
|
||||
const Arm7tdmi = @import("arm32").Arm7tdmi;
|
||||
const IBus = @import("arm32").Bus;
|
||||
const IScheduler = @import("arm32").Scheduler;
|
||||
|
||||
const log = std.log.scoped(.Cli);
|
||||
pub const log_level = if (builtin.mode != .Debug) .info else std.log.default_level;
|
||||
|
||||
// CLI Arguments + Help Text
|
||||
const params = clap.parseParamsComptime(
|
||||
\\-h, --help Display this help and exit.
|
||||
\\-s, --skip Skip BIOS.
|
||||
\\-b, --bios <str> Optional path to a GBA BIOS ROM.
|
||||
\\ --gdb Run ZBA from the context of a GDB Server
|
||||
\\<str> Path to the GBA GamePak ROM.
|
||||
\\
|
||||
);
|
||||
|
||||
pub fn main() void {
|
||||
// Main Allocator for ZBA
|
||||
pub fn main() anyerror!void {
|
||||
// Allocator for Emulator + CLI Aruments
|
||||
var gpa = std.heap.GeneralPurposeAllocator(.{}){};
|
||||
defer std.debug.assert(gpa.deinit() == .ok);
|
||||
const alloc = gpa.allocator();
|
||||
defer std.debug.assert(!gpa.deinit());
|
||||
|
||||
const allocator = gpa.allocator();
|
||||
// Handle CLI Arguments
|
||||
const args = try std.process.argsAlloc(alloc);
|
||||
defer std.process.argsFree(alloc, args);
|
||||
|
||||
// Determine the Data Directory (stores saves)
|
||||
const data_path = blk: {
|
||||
const result = known_folders.getPath(allocator, .data);
|
||||
const option = result catch |e| exitln("interrupted while determining the data folder: {}", .{e});
|
||||
const path = option orelse exitln("no valid data folder found", .{});
|
||||
ensureDataDirsExist(path) catch |e| exitln("failed to create folders under \"{s}\": {}", .{ path, e });
|
||||
const zba_args: []const []const u8 = args[1..];
|
||||
|
||||
break :blk path;
|
||||
};
|
||||
defer allocator.free(data_path);
|
||||
|
||||
// Determine the Config Directory
|
||||
const config_path = blk: {
|
||||
const result = known_folders.getPath(allocator, .roaming_configuration);
|
||||
const option = result catch |e| exitln("interreupted while determining the config folder: {}", .{e});
|
||||
const path = option orelse exitln("no valid config folder found", .{});
|
||||
ensureConfigDirExists(path) catch |e| exitln("failed to create required folder \"{s}\": {}", .{ path, e });
|
||||
|
||||
break :blk path;
|
||||
};
|
||||
defer allocator.free(config_path);
|
||||
|
||||
// Parse CLI
|
||||
|
||||
const result = clap.parse(clap.Help, ¶ms, clap.parsers.default, .{ .allocator = allocator }) catch |e| exitln("failed to parse cli: {}", .{e});
|
||||
defer result.deinit();
|
||||
|
||||
// TODO: Move config file to XDG Config directory?
|
||||
const cfg_file_path = configFilePath(allocator, config_path) catch |e| exitln("failed to ready config file for access: {}", .{e});
|
||||
defer allocator.free(cfg_file_path);
|
||||
|
||||
config.load(allocator, cfg_file_path) catch |e| exitln("failed to load config file: {}", .{e});
|
||||
|
||||
var paths = handleArguments(allocator, data_path, &result) catch |e| exitln("failed to handle cli arguments: {}", .{e});
|
||||
defer paths.deinit(allocator);
|
||||
|
||||
// if paths.bios is null, then we want to see if it's in the data directory
|
||||
if (paths.bios == null) blk: {
|
||||
const bios_path = std.mem.join(allocator, "/", &.{ data_path, "zba", "gba_bios.bin" }) catch |e| exitln("failed to allocate backup bios dir path: {}", .{e});
|
||||
defer allocator.free(bios_path);
|
||||
|
||||
_ = std.fs.cwd().statFile(bios_path) catch |e| switch (e) {
|
||||
error.FileNotFound => { // ZBA will crash on attempt to read BIOS but that's fine
|
||||
log.err("file located at {s} was not found", .{bios_path});
|
||||
break :blk;
|
||||
},
|
||||
else => exitln("error when checking \"{s}\": {}", .{ bios_path, e }),
|
||||
};
|
||||
|
||||
paths.bios = allocator.dupe(u8, bios_path) catch |e| exitln("failed to duplicate path to bios: {}", .{e});
|
||||
if (zba_args.len == 0) {
|
||||
std.log.err("Expected PATH to Gameboy Advance ROM as a CLI argument", .{});
|
||||
return;
|
||||
} else if (zba_args.len > 1) {
|
||||
std.log.err("Too many CLI arguments were provided", .{});
|
||||
return;
|
||||
}
|
||||
|
||||
const log_file = switch (config.config().debug.cpu_trace) {
|
||||
true => std.fs.cwd().createFile("zba.log", .{}) catch |e| exitln("failed to create trace log file: {}", .{e}),
|
||||
false => null,
|
||||
};
|
||||
defer if (log_file) |file| file.close();
|
||||
|
||||
// TODO: Take Emulator Init Code out of main.zig
|
||||
var scheduler = Scheduler.init(allocator);
|
||||
// Initialize Emulator
|
||||
var scheduler = Scheduler.init(alloc);
|
||||
defer scheduler.deinit();
|
||||
|
||||
var bus: Bus = undefined;
|
||||
|
||||
const ischeduler = IScheduler.init(&scheduler);
|
||||
const ibus = IBus.init(&bus);
|
||||
|
||||
var cpu = Arm7tdmi.init(ischeduler, ibus);
|
||||
|
||||
bus.init(allocator, &scheduler, &cpu, paths) catch |e| exitln("failed to init zba bus: {}", .{e});
|
||||
var bus = try Bus.init(alloc, &scheduler, zba_args[0]);
|
||||
defer bus.deinit();
|
||||
|
||||
if (config.config().guest.skip_bios or result.args.skip != 0 or paths.bios == null) {
|
||||
@import("core/cpu_util.zig").fastBoot(&cpu);
|
||||
var cpu = Arm7tdmi.init(&scheduler, &bus);
|
||||
cpu.skipBios();
|
||||
|
||||
// Initialize SDL
|
||||
const status = SDL.SDL_Init(SDL.SDL_INIT_VIDEO | SDL.SDL_INIT_EVENTS | SDL.SDL_INIT_AUDIO);
|
||||
if (status < 0) sdlPanic();
|
||||
defer SDL.SDL_Quit();
|
||||
|
||||
var window = SDL.SDL_CreateWindow(
|
||||
"Gameboy Advance Emulator",
|
||||
SDL.SDL_WINDOWPOS_CENTERED,
|
||||
SDL.SDL_WINDOWPOS_CENTERED,
|
||||
240 * 3,
|
||||
160 * 3,
|
||||
SDL.SDL_WINDOW_SHOWN,
|
||||
) orelse sdlPanic();
|
||||
defer SDL.SDL_DestroyWindow(window);
|
||||
|
||||
var renderer = SDL.SDL_CreateRenderer(window, -1, SDL.SDL_RENDERER_ACCELERATED) orelse sdlPanic();
|
||||
defer SDL.SDL_DestroyRenderer(renderer);
|
||||
|
||||
const texture = SDL.SDL_CreateTexture(renderer, SDL.SDL_PIXELFORMAT_BGR555, SDL.SDL_TEXTUREACCESS_STREAMING, 240, 160) orelse sdlPanic();
|
||||
defer SDL.SDL_DestroyTexture(texture);
|
||||
|
||||
emu_loop: while (true) {
|
||||
emu.runFrame(&scheduler, &cpu, &bus);
|
||||
|
||||
var event: SDL.SDL_Event = undefined;
|
||||
_ = SDL.SDL_PollEvent(&event);
|
||||
|
||||
switch (event.type) {
|
||||
SDL.SDL_QUIT => break :emu_loop,
|
||||
else => {},
|
||||
}
|
||||
|
||||
const title_ptr = if (paths.rom != null) &bus.pak.title else null;
|
||||
|
||||
// TODO: Just copy the title instead of grabbing a pointer to it
|
||||
var gui = Gui.init(allocator, &bus.apu, title_ptr) catch |e| exitln("failed to init gui: {}", .{e});
|
||||
defer gui.deinit();
|
||||
|
||||
var sync = Synchro.init(allocator) catch |e| exitln("failed to allocate sync types: {}", .{e});
|
||||
defer sync.deinit(allocator);
|
||||
|
||||
if (result.args.gdb != 0) {
|
||||
const Server = @import("gdbstub").Server;
|
||||
const EmuThing = @import("core/emu.zig").EmuThing;
|
||||
|
||||
var wrapper = EmuThing.init(&cpu, &scheduler);
|
||||
var emulator = wrapper.interface(allocator);
|
||||
defer emulator.deinit();
|
||||
|
||||
log.info("Ready to connect", .{});
|
||||
|
||||
var server = Server.init(
|
||||
emulator,
|
||||
.{ .memory_map = EmuThing.map, .target = EmuThing.target },
|
||||
) catch |e| exitln("failed to init gdb server: {}", .{e});
|
||||
defer server.deinit(allocator);
|
||||
|
||||
log.info("Starting GDB Server Thread", .{});
|
||||
|
||||
const thread = std.Thread.spawn(.{}, Server.run, .{ &server, allocator, &sync.should_quit }) catch |e| exitln("gdb server thread crashed: {}", .{e});
|
||||
defer thread.join();
|
||||
|
||||
gui.run(.{
|
||||
.cpu = &cpu,
|
||||
.scheduler = &scheduler,
|
||||
.sync = &sync,
|
||||
}) catch |e| exitln("main thread panicked: {}", .{e});
|
||||
} else {
|
||||
var tracker = FpsTracker.init();
|
||||
|
||||
const thread = std.Thread.spawn(.{}, emu.run, .{ &cpu, &scheduler, &tracker, &sync }) catch |e| exitln("emu thread panicked: {}", .{e});
|
||||
defer thread.join();
|
||||
|
||||
gui.run(.{
|
||||
.cpu = &cpu,
|
||||
.scheduler = &scheduler,
|
||||
.tracker = &tracker,
|
||||
.sync = &sync,
|
||||
}) catch |e| exitln("main thread panicked: {}", .{e});
|
||||
const buf_ptr = bus.ppu.frame_buf.ptr;
|
||||
_ = SDL.SDL_UpdateTexture(texture, null, buf_ptr, buf_pitch);
|
||||
_ = SDL.SDL_RenderCopy(renderer, texture, null, null);
|
||||
SDL.SDL_RenderPresent(renderer);
|
||||
}
|
||||
}
|
||||
|
||||
fn handleArguments(allocator: Allocator, data_path: []const u8, result: *const clap.Result(clap.Help, ¶ms, clap.parsers.default)) !FilePaths {
|
||||
const rom_path = try romPath(allocator, result);
|
||||
errdefer if (rom_path) |path| allocator.free(path);
|
||||
|
||||
const bios_path: ?[]const u8 = if (result.args.bios) |path| try allocator.dupe(u8, path) else null;
|
||||
errdefer if (bios_path) |path| allocator.free(path);
|
||||
|
||||
const save_path = try std.fs.path.join(allocator, &[_][]const u8{ data_path, "zba", "save" });
|
||||
|
||||
log.info("ROM path: {?s}", .{rom_path});
|
||||
log.info("BIOS path: {?s}", .{bios_path});
|
||||
log.info("Save path: {s}", .{save_path});
|
||||
|
||||
return .{
|
||||
.rom = rom_path,
|
||||
.bios = bios_path,
|
||||
.save = save_path,
|
||||
};
|
||||
}
|
||||
|
||||
fn configFilePath(allocator: Allocator, config_path: []const u8) ![]const u8 {
|
||||
const path = try std.fs.path.join(allocator, &[_][]const u8{ config_path, "zba", "config.toml" });
|
||||
errdefer allocator.free(path);
|
||||
|
||||
// We try to create the file exclusively, meaning that we err out if the file already exists.
|
||||
// All we care about is a file being there so we can just ignore that error in particular and
|
||||
// continue down the happy pathj
|
||||
std.fs.accessAbsolute(path, .{}) catch |e| {
|
||||
if (e != error.FileNotFound) return e;
|
||||
|
||||
const config_file = std.fs.createFileAbsolute(path, .{}) catch |err| exitln("failed to create \"{s}\": {}", .{ path, err });
|
||||
defer config_file.close();
|
||||
|
||||
try config_file.writeAll(@embedFile("example.toml"));
|
||||
};
|
||||
|
||||
return path;
|
||||
}
|
||||
|
||||
fn ensureDataDirsExist(data_path: []const u8) !void {
|
||||
var dir = try std.fs.openDirAbsolute(data_path, .{});
|
||||
defer dir.close();
|
||||
|
||||
// Will recursively create directories
|
||||
try dir.makePath("zba" ++ std.fs.path.sep_str ++ "save");
|
||||
}
|
||||
|
||||
fn ensureConfigDirExists(config_path: []const u8) !void {
|
||||
var dir = try std.fs.openDirAbsolute(config_path, .{});
|
||||
defer dir.close();
|
||||
|
||||
try dir.makePath("zba");
|
||||
}
|
||||
|
||||
fn romPath(allocator: Allocator, result: *const clap.Result(clap.Help, ¶ms, clap.parsers.default)) !?[]const u8 {
|
||||
return switch (result.positionals.len) {
|
||||
0 => null,
|
||||
1 => try allocator.dupe(u8, result.positionals[0]),
|
||||
else => exitln("ZBA received too many positional arguments.", .{}),
|
||||
};
|
||||
}
|
||||
|
||||
fn exitln(comptime format: []const u8, args: anytype) noreturn {
|
||||
const stderr = std.io.getStdErr().writer();
|
||||
stderr.print(format, args) catch {}; // Just exit already...
|
||||
stderr.writeByte('\n') catch {};
|
||||
std.process.exit(1);
|
||||
fn sdlPanic() noreturn {
|
||||
const str = @as(?[*:0]const u8, SDL.SDL_GetError()) orelse "unknown error";
|
||||
@panic(std.mem.sliceTo(str, 0));
|
||||
}
|
||||
|
416
src/platform.zig
416
src/platform.zig
@@ -1,416 +0,0 @@
|
||||
const std = @import("std");
|
||||
const SDL = @import("sdl2");
|
||||
const gl = @import("gl");
|
||||
const zgui = @import("zgui");
|
||||
|
||||
const emu = @import("core/emu.zig");
|
||||
const config = @import("config.zig");
|
||||
const imgui = @import("imgui.zig");
|
||||
|
||||
const Apu = @import("core/apu.zig").Apu;
|
||||
const Arm7tdmi = @import("arm32").Arm7tdmi;
|
||||
const Bus = @import("core/Bus.zig");
|
||||
const Scheduler = @import("core/scheduler.zig").Scheduler;
|
||||
const FpsTracker = @import("util.zig").FpsTracker;
|
||||
const Synchro = @import("core/emu.zig").Synchro;
|
||||
const KeyInput = @import("core/bus/io.zig").KeyInput;
|
||||
|
||||
const gba_width = @import("core/ppu.zig").width;
|
||||
const gba_height = @import("core/ppu.zig").height;
|
||||
|
||||
const GLuint = gl.GLuint;
|
||||
const GLsizei = gl.GLsizei;
|
||||
const SDL_GLContext = *anyopaque;
|
||||
const Allocator = std.mem.Allocator;
|
||||
|
||||
pub const Dimensions = struct { width: u32, height: u32 };
|
||||
const default_dim: Dimensions = .{ .width = 1280, .height = 720 };
|
||||
|
||||
pub const sample_rate = 1 << 15;
|
||||
pub const sample_format = SDL.AUDIO_U16;
|
||||
|
||||
const window_title = "ZBA";
|
||||
|
||||
pub const Gui = struct {
|
||||
const Self = @This();
|
||||
const log = std.log.scoped(.Gui);
|
||||
|
||||
window: *SDL.SDL_Window,
|
||||
ctx: SDL_GLContext,
|
||||
audio: Audio,
|
||||
|
||||
state: imgui.State,
|
||||
allocator: Allocator,
|
||||
|
||||
pub fn init(allocator: Allocator, apu: *Apu, title_opt: ?*const [12]u8) !Self {
|
||||
if (SDL.SDL_Init(SDL.SDL_INIT_VIDEO | SDL.SDL_INIT_EVENTS | SDL.SDL_INIT_AUDIO) < 0) panic();
|
||||
if (SDL.SDL_GL_SetAttribute(SDL.SDL_GL_CONTEXT_PROFILE_MASK, SDL.SDL_GL_CONTEXT_PROFILE_CORE) < 0) panic();
|
||||
if (SDL.SDL_GL_SetAttribute(SDL.SDL_GL_CONTEXT_MAJOR_VERSION, 3) < 0) panic();
|
||||
if (SDL.SDL_GL_SetAttribute(SDL.SDL_GL_CONTEXT_MAJOR_VERSION, 3) < 0) panic();
|
||||
|
||||
const window = SDL.SDL_CreateWindow(
|
||||
window_title,
|
||||
SDL.SDL_WINDOWPOS_CENTERED,
|
||||
SDL.SDL_WINDOWPOS_CENTERED,
|
||||
default_dim.width,
|
||||
default_dim.height,
|
||||
SDL.SDL_WINDOW_OPENGL | SDL.SDL_WINDOW_SHOWN | SDL.SDL_WINDOW_RESIZABLE,
|
||||
) orelse panic();
|
||||
|
||||
const ctx = SDL.SDL_GL_CreateContext(window) orelse panic();
|
||||
if (SDL.SDL_GL_MakeCurrent(window, ctx) < 0) panic();
|
||||
|
||||
gl.load(ctx, Self.glGetProcAddress) catch {};
|
||||
if (SDL.SDL_GL_SetSwapInterval(@intFromBool(config.config().host.vsync)) < 0) panic();
|
||||
|
||||
zgui.init(allocator);
|
||||
zgui.plot.init();
|
||||
zgui.backend.init(window, ctx, "#version 330 core");
|
||||
|
||||
// zgui.io.setIniFilename(null);
|
||||
|
||||
return Self{
|
||||
.window = window,
|
||||
.ctx = ctx,
|
||||
.audio = Audio.init(apu),
|
||||
|
||||
.allocator = allocator,
|
||||
.state = try imgui.State.init(allocator, title_opt),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self) void {
|
||||
self.audio.deinit();
|
||||
self.state.deinit(self.allocator);
|
||||
|
||||
zgui.backend.deinit();
|
||||
zgui.plot.deinit();
|
||||
zgui.deinit();
|
||||
|
||||
SDL.SDL_GL_DeleteContext(self.ctx);
|
||||
SDL.SDL_DestroyWindow(self.window);
|
||||
SDL.SDL_Quit();
|
||||
|
||||
self.* = undefined;
|
||||
}
|
||||
|
||||
const RunOptions = struct {
|
||||
sync: *Synchro,
|
||||
tracker: ?*FpsTracker = null,
|
||||
cpu: *Arm7tdmi,
|
||||
scheduler: *Scheduler,
|
||||
};
|
||||
|
||||
pub fn run(self: *Self, opt: RunOptions) !void {
|
||||
const cpu = opt.cpu;
|
||||
const tracker = opt.tracker;
|
||||
const sync = opt.sync;
|
||||
|
||||
const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr));
|
||||
|
||||
const vao_id = opengl_impl.vao();
|
||||
defer gl.deleteVertexArrays(1, &[_]GLuint{vao_id});
|
||||
|
||||
const emu_tex = opengl_impl.screenTex(bus_ptr.ppu.framebuf.get(.Renderer));
|
||||
const out_tex = opengl_impl.outTex();
|
||||
defer gl.deleteTextures(2, &[_]GLuint{ emu_tex, out_tex });
|
||||
|
||||
const fbo_id = try opengl_impl.frameBuffer(out_tex);
|
||||
defer gl.deleteFramebuffers(1, &fbo_id);
|
||||
|
||||
const prog_id = try opengl_impl.program(); // Dynamic Shaders?
|
||||
defer gl.deleteProgram(prog_id);
|
||||
|
||||
var win_dim: Dimensions = default_dim;
|
||||
|
||||
emu_loop: while (true) {
|
||||
// Outside of `SDL.SDL_QUIT` below, the DearImgui UI might signal that the program
|
||||
// should exit, in which case we should also handle this
|
||||
if (self.state.should_quit or sync.should_quit.load(.monotonic)) break :emu_loop;
|
||||
|
||||
var event: SDL.SDL_Event = undefined;
|
||||
while (SDL.SDL_PollEvent(&event) != 0) {
|
||||
_ = zgui.backend.processEvent(&event);
|
||||
|
||||
switch (event.type) {
|
||||
SDL.SDL_QUIT => break :emu_loop,
|
||||
SDL.SDL_KEYDOWN => {
|
||||
// TODO: Make use of compare_and_xor?
|
||||
const key_code = event.key.keysym.sym;
|
||||
var keyinput: KeyInput = .{ .raw = 0x0000 };
|
||||
|
||||
switch (key_code) {
|
||||
SDL.SDLK_UP => keyinput.up.set(),
|
||||
SDL.SDLK_DOWN => keyinput.down.set(),
|
||||
SDL.SDLK_LEFT => keyinput.left.set(),
|
||||
SDL.SDLK_RIGHT => keyinput.right.set(),
|
||||
SDL.SDLK_x => keyinput.a.set(),
|
||||
SDL.SDLK_z => keyinput.b.set(),
|
||||
SDL.SDLK_a => keyinput.shoulder_l.set(),
|
||||
SDL.SDLK_s => keyinput.shoulder_r.set(),
|
||||
SDL.SDLK_RETURN => keyinput.start.set(),
|
||||
SDL.SDLK_RSHIFT => keyinput.select.set(),
|
||||
else => {},
|
||||
}
|
||||
|
||||
bus_ptr.io.keyinput.fetchAnd(~keyinput.raw, .monotonic);
|
||||
},
|
||||
SDL.SDL_KEYUP => {
|
||||
// TODO: Make use of compare_and_xor?
|
||||
const key_code = event.key.keysym.sym;
|
||||
var keyinput: KeyInput = .{ .raw = 0x0000 };
|
||||
|
||||
switch (key_code) {
|
||||
SDL.SDLK_UP => keyinput.up.set(),
|
||||
SDL.SDLK_DOWN => keyinput.down.set(),
|
||||
SDL.SDLK_LEFT => keyinput.left.set(),
|
||||
SDL.SDLK_RIGHT => keyinput.right.set(),
|
||||
SDL.SDLK_x => keyinput.a.set(),
|
||||
SDL.SDLK_z => keyinput.b.set(),
|
||||
SDL.SDLK_a => keyinput.shoulder_l.set(),
|
||||
SDL.SDLK_s => keyinput.shoulder_r.set(),
|
||||
SDL.SDLK_RETURN => keyinput.start.set(),
|
||||
SDL.SDLK_RSHIFT => keyinput.select.set(),
|
||||
else => {},
|
||||
}
|
||||
|
||||
bus_ptr.io.keyinput.fetchOr(keyinput.raw, .monotonic);
|
||||
},
|
||||
SDL.SDL_WINDOWEVENT => {
|
||||
if (event.window.event == SDL.SDL_WINDOWEVENT_RESIZED) {
|
||||
log.debug("window resized to: {}x{}", .{ event.window.data1, event.window.data2 });
|
||||
|
||||
win_dim.width = @intCast(event.window.data1);
|
||||
win_dim.height = @intCast(event.window.data2);
|
||||
}
|
||||
},
|
||||
else => {},
|
||||
}
|
||||
}
|
||||
|
||||
var zgui_redraw: bool = false;
|
||||
|
||||
switch (self.state.emulation) {
|
||||
.Transition => |inner| switch (inner) {
|
||||
.Active => {
|
||||
sync.paused.store(false, .monotonic);
|
||||
if (!config.config().host.mute) SDL.SDL_PauseAudioDevice(self.audio.device, 0);
|
||||
|
||||
self.state.emulation = .Active;
|
||||
},
|
||||
.Inactive => {
|
||||
// Assert that double pausing is impossible
|
||||
SDL.SDL_PauseAudioDevice(self.audio.device, 1);
|
||||
sync.paused.store(true, .monotonic);
|
||||
|
||||
self.state.emulation = .Inactive;
|
||||
},
|
||||
},
|
||||
.Active => {
|
||||
// Add FPS count to the histogram
|
||||
if (tracker) |t| self.state.fps_hist.push(t.value()) catch {};
|
||||
|
||||
// Draw GBA Screen to Texture
|
||||
{
|
||||
gl.bindFramebuffer(gl.FRAMEBUFFER, fbo_id);
|
||||
defer gl.bindFramebuffer(gl.FRAMEBUFFER, 0);
|
||||
|
||||
gl.viewport(0, 0, gba_width, gba_height);
|
||||
opengl_impl.drawScreen(emu_tex, prog_id, vao_id, bus_ptr.ppu.framebuf.get(.Renderer));
|
||||
}
|
||||
|
||||
// FIXME: We only really care about locking the audio device (and therefore writing silence)
|
||||
// since if nfd-zig is used the emu may be paused for way too long. Perhaps we should try and limit
|
||||
// spurious calls to SDL_LockAudioDevice?
|
||||
SDL.SDL_LockAudioDevice(self.audio.device);
|
||||
defer SDL.SDL_UnlockAudioDevice(self.audio.device);
|
||||
|
||||
zgui_redraw = imgui.draw(&self.state, sync, win_dim, cpu, out_tex);
|
||||
},
|
||||
.Inactive => zgui_redraw = imgui.draw(&self.state, sync, win_dim, cpu, out_tex),
|
||||
}
|
||||
|
||||
if (zgui_redraw) {
|
||||
// Background Colour
|
||||
const size = zgui.io.getDisplaySize();
|
||||
gl.viewport(0, 0, @intFromFloat(size[0]), @intFromFloat(size[1]));
|
||||
gl.clearColor(0, 0, 0, 1.0);
|
||||
gl.clear(gl.COLOR_BUFFER_BIT);
|
||||
|
||||
zgui.backend.draw();
|
||||
}
|
||||
|
||||
SDL.SDL_GL_SwapWindow(self.window);
|
||||
}
|
||||
|
||||
sync.should_quit.store(true, .monotonic);
|
||||
}
|
||||
|
||||
fn glGetProcAddress(ctx: SDL.SDL_GLContext, proc: [:0]const u8) ?*anyopaque {
|
||||
_ = ctx;
|
||||
return SDL.SDL_GL_GetProcAddress(proc.ptr);
|
||||
}
|
||||
};
|
||||
|
||||
const Audio = struct {
|
||||
const Self = @This();
|
||||
const log = std.log.scoped(.PlatformAudio);
|
||||
|
||||
device: SDL.SDL_AudioDeviceID,
|
||||
|
||||
fn init(apu: *Apu) Self {
|
||||
var have: SDL.SDL_AudioSpec = undefined;
|
||||
var want: SDL.SDL_AudioSpec = std.mem.zeroes(SDL.SDL_AudioSpec);
|
||||
want.freq = sample_rate;
|
||||
want.format = sample_format;
|
||||
want.channels = 2;
|
||||
want.samples = 0x100;
|
||||
want.callback = Self.callback;
|
||||
want.userdata = apu;
|
||||
|
||||
std.debug.assert(sample_format == SDL.AUDIO_U16);
|
||||
log.info("Host Sample Rate: {}Hz, Host Format: SDL.AUDIO_U16", .{sample_rate});
|
||||
|
||||
const device = SDL.SDL_OpenAudioDevice(null, 0, &want, &have, 0);
|
||||
if (device == 0) panic();
|
||||
|
||||
return .{ .device = device };
|
||||
}
|
||||
|
||||
fn deinit(self: *Self) void {
|
||||
SDL.SDL_CloseAudioDevice(self.device);
|
||||
self.* = undefined;
|
||||
}
|
||||
|
||||
export fn callback(userdata: ?*anyopaque, stream: [*c]u8, len: c_int) void {
|
||||
const apu: *Apu = @ptrCast(@alignCast(userdata));
|
||||
|
||||
_ = SDL.SDL_AudioStreamGet(apu.stream, stream, len);
|
||||
}
|
||||
};
|
||||
|
||||
fn panic() noreturn {
|
||||
const str = @as(?[*:0]const u8, SDL.SDL_GetError()) orelse "unknown error";
|
||||
@panic(std.mem.sliceTo(str, 0));
|
||||
}
|
||||
|
||||
const opengl_impl = struct {
|
||||
fn drawScreen(tex_id: GLuint, prog_id: GLuint, vao_id: GLuint, buf: []const u8) void {
|
||||
gl.bindTexture(gl.TEXTURE_2D, tex_id);
|
||||
defer gl.bindTexture(gl.TEXTURE_2D, 0);
|
||||
|
||||
gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, gba_width, gba_height, gl.RGBA, gl.UNSIGNED_INT_8_8_8_8, buf.ptr);
|
||||
|
||||
// Bind VAO
|
||||
gl.bindVertexArray(vao_id);
|
||||
defer gl.bindVertexArray(0);
|
||||
|
||||
// Use compiled frag + vertex shader
|
||||
gl.useProgram(prog_id);
|
||||
defer gl.useProgram(0);
|
||||
|
||||
gl.drawArrays(gl.TRIANGLE_STRIP, 0, 3);
|
||||
}
|
||||
|
||||
fn program() !GLuint {
|
||||
const vert_shader = @embedFile("shader/pixelbuf.vert");
|
||||
const frag_shader = @embedFile("shader/pixelbuf.frag");
|
||||
|
||||
const vs = gl.createShader(gl.VERTEX_SHADER);
|
||||
defer gl.deleteShader(vs);
|
||||
|
||||
gl.shaderSource(vs, 1, &[_][*c]const u8{vert_shader}, 0);
|
||||
gl.compileShader(vs);
|
||||
|
||||
if (!shader.didCompile(vs)) return error.VertexCompileError;
|
||||
|
||||
const fs = gl.createShader(gl.FRAGMENT_SHADER);
|
||||
defer gl.deleteShader(fs);
|
||||
|
||||
gl.shaderSource(fs, 1, &[_][*c]const u8{frag_shader}, 0);
|
||||
gl.compileShader(fs);
|
||||
|
||||
if (!shader.didCompile(fs)) return error.FragmentCompileError;
|
||||
|
||||
const prog = gl.createProgram();
|
||||
gl.attachShader(prog, vs);
|
||||
gl.attachShader(prog, fs);
|
||||
gl.linkProgram(prog);
|
||||
|
||||
return prog;
|
||||
}
|
||||
|
||||
fn vao() GLuint {
|
||||
var vao_id: GLuint = undefined;
|
||||
gl.genVertexArrays(1, &vao_id);
|
||||
|
||||
return vao_id;
|
||||
}
|
||||
|
||||
fn screenTex(buf: []const u8) GLuint {
|
||||
var tex_id: GLuint = undefined;
|
||||
gl.genTextures(1, &tex_id);
|
||||
|
||||
gl.bindTexture(gl.TEXTURE_2D, tex_id);
|
||||
defer gl.bindTexture(gl.TEXTURE_2D, 0);
|
||||
|
||||
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
|
||||
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
|
||||
|
||||
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gba_width, gba_height, 0, gl.RGBA, gl.UNSIGNED_INT_8_8_8_8, buf.ptr);
|
||||
|
||||
return tex_id;
|
||||
}
|
||||
|
||||
fn outTex() GLuint {
|
||||
var tex_id: GLuint = undefined;
|
||||
gl.genTextures(1, &tex_id);
|
||||
|
||||
gl.bindTexture(gl.TEXTURE_2D, tex_id);
|
||||
defer gl.bindTexture(gl.TEXTURE_2D, 0);
|
||||
|
||||
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
|
||||
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
|
||||
|
||||
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gba_width, gba_height, 0, gl.RGBA, gl.UNSIGNED_INT_8_8_8_8, null);
|
||||
|
||||
return tex_id;
|
||||
}
|
||||
|
||||
fn frameBuffer(tex_id: GLuint) !GLuint {
|
||||
var fbo_id: GLuint = undefined;
|
||||
gl.genFramebuffers(1, &fbo_id);
|
||||
|
||||
gl.bindFramebuffer(gl.FRAMEBUFFER, fbo_id);
|
||||
defer gl.bindFramebuffer(gl.FRAMEBUFFER, 0);
|
||||
|
||||
gl.framebufferTexture(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, tex_id, 0);
|
||||
gl.drawBuffers(1, &@as(GLuint, gl.COLOR_ATTACHMENT0));
|
||||
|
||||
if (gl.checkFramebufferStatus(gl.FRAMEBUFFER) != gl.FRAMEBUFFER_COMPLETE)
|
||||
return error.FrameBufferObejctInitFailed;
|
||||
|
||||
return fbo_id;
|
||||
}
|
||||
|
||||
const shader = struct {
|
||||
const log = std.log.scoped(.shader);
|
||||
|
||||
fn didCompile(id: gl.GLuint) bool {
|
||||
var success: gl.GLint = undefined;
|
||||
gl.getShaderiv(id, gl.COMPILE_STATUS, &success);
|
||||
|
||||
if (success == 0) err(id);
|
||||
|
||||
return success == 1;
|
||||
}
|
||||
|
||||
fn err(id: gl.GLuint) void {
|
||||
const buf_len = 512;
|
||||
var error_msg: [buf_len]u8 = undefined;
|
||||
|
||||
gl.getShaderInfoLog(id, buf_len, 0, &error_msg);
|
||||
log.err("{s}", .{std.mem.sliceTo(&error_msg, 0)});
|
||||
}
|
||||
};
|
||||
};
|
130
src/ppu.zig
Normal file
130
src/ppu.zig
Normal file
@@ -0,0 +1,130 @@
|
||||
const std = @import("std");
|
||||
|
||||
const EventKind = @import("scheduler.zig").EventKind;
|
||||
const Io = @import("bus/io.zig").Io;
|
||||
const Scheduler = @import("scheduler.zig").Scheduler;
|
||||
|
||||
const Allocator = std.mem.Allocator;
|
||||
const width = 240;
|
||||
const height = 160;
|
||||
pub const buf_pitch = width * @sizeOf(u16);
|
||||
const buf_len = buf_pitch * height;
|
||||
|
||||
pub const Ppu = struct {
|
||||
vram: Vram,
|
||||
palette: Palette,
|
||||
sched: *Scheduler,
|
||||
frame_buf: []u8,
|
||||
alloc: Allocator,
|
||||
|
||||
pub fn init(alloc: Allocator, sched: *Scheduler) !@This() {
|
||||
// Queue first Hblank
|
||||
sched.push(.{ .kind = .Draw, .tick = sched.tick + 240 * 4 });
|
||||
|
||||
return @This(){
|
||||
.vram = try Vram.init(alloc),
|
||||
.palette = try Palette.init(alloc),
|
||||
.sched = sched,
|
||||
.frame_buf = try alloc.alloc(u8, buf_len),
|
||||
.alloc = alloc,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn deinit(self: @This()) void {
|
||||
self.alloc.free(self.frame_buf);
|
||||
self.vram.deinit();
|
||||
self.palette.deinit();
|
||||
}
|
||||
|
||||
pub fn drawScanline(self: *@This(), io: *const Io) void {
|
||||
const bg_mode = io.dispcnt.bg_mode.read();
|
||||
const scanline = io.vcount.scanline.read();
|
||||
|
||||
switch (bg_mode) {
|
||||
0x3 => {
|
||||
// Mode 3
|
||||
const start = buf_pitch * @as(usize, scanline);
|
||||
const end = start + buf_pitch;
|
||||
|
||||
std.mem.copy(u8, self.frame_buf[start..end], self.vram.buf[start..end]);
|
||||
},
|
||||
else => std.debug.panic("[PPU] TODO: Implement BG Mode {}", .{bg_mode}),
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
const Palette = struct {
|
||||
buf: []u8,
|
||||
alloc: Allocator,
|
||||
|
||||
fn init(alloc: Allocator) !@This() {
|
||||
return @This(){
|
||||
.buf = try alloc.alloc(u8, 0x400),
|
||||
.alloc = alloc,
|
||||
};
|
||||
}
|
||||
|
||||
fn deinit(self: @This()) void {
|
||||
self.alloc.free(self.buf);
|
||||
}
|
||||
|
||||
pub inline fn get32(self: *const @This(), idx: usize) u32 {
|
||||
return (@as(u32, self.get16(idx + 2)) << 16) | @as(u32, self.get16(idx));
|
||||
}
|
||||
|
||||
pub inline fn set32(self: *@This(), idx: usize, word: u32) void {
|
||||
self.set16(idx + 2, @truncate(u16, word >> 16));
|
||||
self.set16(idx, @truncate(u16, word));
|
||||
}
|
||||
|
||||
pub inline fn get16(self: *const @This(), idx: usize) u16 {
|
||||
return (@as(u16, self.buf[idx + 1]) << 8) | @as(u16, self.buf[idx]);
|
||||
}
|
||||
|
||||
pub inline fn set16(self: *@This(), idx: usize, halfword: u16) void {
|
||||
self.buf[idx + 1] = @truncate(u8, halfword >> 8);
|
||||
self.buf[idx] = @truncate(u8, halfword);
|
||||
}
|
||||
|
||||
pub inline fn get8(self: *const @This(), idx: usize) u8 {
|
||||
return self.buf[idx];
|
||||
}
|
||||
};
|
||||
|
||||
const Vram = struct {
|
||||
buf: []u8,
|
||||
alloc: Allocator,
|
||||
|
||||
fn init(alloc: Allocator) !@This() {
|
||||
return @This(){
|
||||
.buf = try alloc.alloc(u8, 0x18000),
|
||||
.alloc = alloc,
|
||||
};
|
||||
}
|
||||
|
||||
fn deinit(self: @This()) void {
|
||||
self.alloc.free(self.buf);
|
||||
}
|
||||
|
||||
pub inline fn get32(self: *const @This(), idx: usize) u32 {
|
||||
return (@as(u32, self.get16(idx + 2)) << 16) | @as(u32, self.get16(idx));
|
||||
}
|
||||
|
||||
pub inline fn set32(self: *@This(), idx: usize, word: u32) void {
|
||||
self.set16(idx + 2, @truncate(u16, word >> 16));
|
||||
self.set16(idx, @truncate(u16, word));
|
||||
}
|
||||
|
||||
pub inline fn get16(self: *const @This(), idx: usize) u16 {
|
||||
return (@as(u16, self.buf[idx + 1]) << 8) | @as(u16, self.buf[idx]);
|
||||
}
|
||||
|
||||
pub inline fn set16(self: *@This(), idx: usize, halfword: u16) void {
|
||||
self.buf[idx + 1] = @truncate(u8, halfword >> 8);
|
||||
self.buf[idx] = @truncate(u8, halfword);
|
||||
}
|
||||
|
||||
pub inline fn get8(self: *const @This(), idx: usize) u8 {
|
||||
return self.buf[idx];
|
||||
}
|
||||
};
|
113
src/scheduler.zig
Normal file
113
src/scheduler.zig
Normal file
@@ -0,0 +1,113 @@
|
||||
const std = @import("std");
|
||||
|
||||
const Bus = @import("Bus.zig");
|
||||
const Arm7tdmi = @import("cpu.zig").Arm7tdmi;
|
||||
|
||||
const Order = std.math.Order;
|
||||
const PriorityQueue = std.PriorityQueue;
|
||||
const Allocator = std.mem.Allocator;
|
||||
|
||||
pub const Scheduler = struct {
|
||||
tick: u64,
|
||||
queue: PriorityQueue(Event, void, lessThan),
|
||||
|
||||
pub fn init(alloc: Allocator) @This() {
|
||||
var scheduler = Scheduler{ .tick = 0, .queue = PriorityQueue(Event, void, lessThan).init(alloc, {}) };
|
||||
|
||||
scheduler.queue.add(.{
|
||||
.kind = EventKind.HeatDeath,
|
||||
.tick = std.math.maxInt(u64),
|
||||
}) catch unreachable;
|
||||
|
||||
return scheduler;
|
||||
}
|
||||
|
||||
pub fn deinit(self: @This()) void {
|
||||
self.queue.deinit();
|
||||
}
|
||||
|
||||
pub fn handleEvent(self: *@This(), _: *Arm7tdmi, bus: *Bus) void {
|
||||
const should_handle = if (self.queue.peek()) |e| self.tick >= e.tick else false;
|
||||
|
||||
if (should_handle) {
|
||||
const event = self.queue.remove();
|
||||
|
||||
switch (event.kind) {
|
||||
.HeatDeath => {
|
||||
std.debug.panic("[Scheduler] Somehow, a u64 overflowed", .{});
|
||||
},
|
||||
.HBlank => {
|
||||
// The End of a Hblank
|
||||
const scanline = bus.io.vcount.scanline.read();
|
||||
const new_scanline = scanline + 1;
|
||||
|
||||
// TODO: Should this be done @ end of Draw instead of end of Hblank?
|
||||
bus.ppu.drawScanline(&bus.io);
|
||||
|
||||
bus.io.vcount.scanline.write(new_scanline);
|
||||
bus.io.dispstat.hblank.unset();
|
||||
|
||||
if (new_scanline < 160) {
|
||||
// Transitioning to another Draw
|
||||
self.push(.{ .kind = .Draw, .tick = self.tick + (240 * 4) });
|
||||
} else {
|
||||
// Transitioning to a Vblank
|
||||
bus.io.dispstat.vblank.set();
|
||||
self.push(.{ .kind = .VBlank, .tick = self.tick + 68 * (308 * 4) });
|
||||
}
|
||||
},
|
||||
.Draw => {
|
||||
// The end of a Draw
|
||||
|
||||
// Transitioning to a Hblank
|
||||
bus.io.dispstat.hblank.set();
|
||||
self.push(.{ .kind = .HBlank, .tick = self.tick + (68 * 4) });
|
||||
},
|
||||
.VBlank => {
|
||||
// The end of a Vblank
|
||||
|
||||
const scanline = bus.io.vcount.scanline.read();
|
||||
const new_scanline = scanline + 1;
|
||||
bus.io.vcount.scanline.write(new_scanline);
|
||||
|
||||
if (new_scanline < 228) {
|
||||
// Transition to another Vblank
|
||||
self.push(.{ .kind = .VBlank, .tick = self.tick + 68 * (308 * 4) });
|
||||
} else {
|
||||
// Transition to another Draw
|
||||
bus.io.vcount.scanline.write(0); // Reset Scanline
|
||||
|
||||
bus.io.dispstat.vblank.unset();
|
||||
self.push(.{ .kind = .Draw, .tick = self.tick + (240 * 4) });
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub inline fn push(self: *@This(), event: Event) void {
|
||||
self.queue.add(event) catch unreachable;
|
||||
}
|
||||
|
||||
pub inline fn nextTimestamp(self: *@This()) u64 {
|
||||
if (self.queue.peek()) |e| {
|
||||
return e.tick;
|
||||
} else unreachable;
|
||||
}
|
||||
};
|
||||
|
||||
pub const Event = struct {
|
||||
kind: EventKind,
|
||||
tick: u64,
|
||||
};
|
||||
|
||||
fn lessThan(_: void, a: Event, b: Event) Order {
|
||||
return std.math.order(a.tick, b.tick);
|
||||
}
|
||||
|
||||
pub const EventKind = enum {
|
||||
HeatDeath,
|
||||
HBlank,
|
||||
VBlank,
|
||||
Draw,
|
||||
};
|
@@ -1,24 +0,0 @@
|
||||
#version 330 core
|
||||
out vec4 frag_color;
|
||||
|
||||
in vec2 uv;
|
||||
|
||||
uniform sampler2D screen;
|
||||
|
||||
void main() {
|
||||
// https://near.sh/video/color-emulation
|
||||
// Thanks to Talarubi + Near for the Colour Correction
|
||||
// Thanks to fleur + mattrb for the Shader Impl
|
||||
|
||||
vec4 color = texture(screen, uv);
|
||||
color.rgb = pow(color.rgb, vec3(4.0)); // LCD Gamma
|
||||
|
||||
frag_color = vec4(
|
||||
pow(vec3(
|
||||
0 * color.b + 50 * color.g + 255 * color.r,
|
||||
30 * color.b + 230 * color.g + 10 * color.r,
|
||||
220 * color.b + 10 * color.g + 50 * color.r
|
||||
) / 255, vec3(1.0 / 2.2)), // Out Gamma
|
||||
1.0);
|
||||
}
|
||||
|
@@ -1,10 +0,0 @@
|
||||
#version 330 core
|
||||
out vec2 uv;
|
||||
|
||||
const vec2 pos[3] = vec2[3](vec2(-1.0f, -1.0f), vec2(-1.0f, 3.0f), vec2(3.0f, -1.0f));
|
||||
const vec2 uvs[3] = vec2[3](vec2( 0.0f, 0.0f), vec2( 0.0f, 2.0f), vec2(2.0f, 0.0f));
|
||||
|
||||
void main() {
|
||||
uv = uvs[gl_VertexID];
|
||||
gl_Position = vec4(pos[gl_VertexID], 0.0, 1.0);
|
||||
}
|
330
src/util.zig
330
src/util.zig
@@ -1,325 +1,29 @@
|
||||
const std = @import("std");
|
||||
const builtin = @import("builtin");
|
||||
const config = @import("config.zig");
|
||||
|
||||
const Log2Int = std.math.Log2Int;
|
||||
const Arm7tdmi = @import("arm32").Arm7tdmi;
|
||||
pub fn signExtend(comptime T: type, comptime bits: usize, value: anytype) T {
|
||||
const ValT = comptime @TypeOf(value);
|
||||
comptime std.debug.assert(isInteger(ValT));
|
||||
comptime std.debug.assert(isSigned(ValT));
|
||||
|
||||
const Allocator = std.mem.Allocator;
|
||||
const value_bits = @typeInfo(ValT).Int.bits;
|
||||
comptime std.debug.assert(value_bits >= bits);
|
||||
|
||||
pub const FpsTracker = struct {
|
||||
const Self = @This();
|
||||
const bit_diff = value_bits - bits;
|
||||
|
||||
fps: u32,
|
||||
count: std.atomic.Value(u32),
|
||||
timer: std.time.Timer,
|
||||
|
||||
pub fn init() Self {
|
||||
return .{
|
||||
.fps = 0,
|
||||
.count = std.atomic.Value(u32).init(0),
|
||||
.timer = std.time.Timer.start() catch unreachable,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn tick(self: *Self) void {
|
||||
_ = self.count.fetchAdd(1, .monotonic);
|
||||
}
|
||||
|
||||
pub fn value(self: *Self) u32 {
|
||||
if (self.timer.read() >= std.time.ns_per_s) {
|
||||
self.fps = self.count.swap(0, .monotonic);
|
||||
self.timer.reset();
|
||||
}
|
||||
|
||||
return self.fps;
|
||||
}
|
||||
};
|
||||
|
||||
/// Creates a copy of a title with all Filesystem-invalid characters replaced
|
||||
///
|
||||
/// e.g. POKEPIN R/S to POKEPIN R_S
|
||||
pub fn escape(title: [12]u8) [12]u8 {
|
||||
var ret: [12]u8 = title;
|
||||
|
||||
//TODO: Add more replacements
|
||||
std.mem.replaceScalar(u8, &ret, '/', '_');
|
||||
std.mem.replaceScalar(u8, &ret, '\\', '_');
|
||||
|
||||
return ret;
|
||||
// (1 << bits) -1 is a mask that will take values like 0x100 and make them 0xFF
|
||||
// value & mask so that only the relevant bits are sign extended
|
||||
// therefore, value & ((1 << bits) - 1) is the isolation of the relevant bits
|
||||
return ((value & ((1 << bits) - 1)) << bit_diff) >> bit_diff;
|
||||
}
|
||||
|
||||
pub const FilePaths = struct {
|
||||
rom: ?[]const u8,
|
||||
bios: ?[]const u8,
|
||||
save: []const u8,
|
||||
|
||||
pub fn deinit(self: @This(), allocator: Allocator) void {
|
||||
if (self.rom) |path| allocator.free(path);
|
||||
if (self.bios) |path| allocator.free(path);
|
||||
allocator.free(self.save);
|
||||
}
|
||||
};
|
||||
|
||||
pub const io = struct {
|
||||
pub const read = struct {
|
||||
pub fn todo(comptime log: anytype, comptime format: []const u8, args: anytype) u8 {
|
||||
log.debug(format, args);
|
||||
return 0;
|
||||
}
|
||||
|
||||
pub fn undef(comptime T: type, comptime log: anytype, comptime format: []const u8, args: anytype) ?T {
|
||||
@setCold(true);
|
||||
|
||||
const unhandled_io = config.config().debug.unhandled_io;
|
||||
|
||||
log.warn(format, args);
|
||||
if (builtin.mode == .Debug and !unhandled_io) std.debug.panic("TODO: Implement I/O Register", .{});
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
pub fn err(comptime T: type, comptime log: anytype, comptime format: []const u8, args: anytype) ?T {
|
||||
@setCold(true);
|
||||
|
||||
log.err(format, args);
|
||||
return null;
|
||||
}
|
||||
};
|
||||
|
||||
pub const write = struct {
|
||||
pub fn undef(log: anytype, comptime format: []const u8, args: anytype) void {
|
||||
const unhandled_io = config.config().debug.unhandled_io;
|
||||
|
||||
log.warn(format, args);
|
||||
if (builtin.mode == .Debug and !unhandled_io) std.debug.panic("TODO: Implement I/O Register", .{});
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
pub const Logger = struct {
|
||||
const Self = @This();
|
||||
const FmtArgTuple = std.meta.Tuple(&.{ u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32 });
|
||||
|
||||
buf: std.io.BufferedWriter(4096 << 2, std.fs.File.Writer),
|
||||
|
||||
pub fn init(file: std.fs.File) Self {
|
||||
return .{
|
||||
.buf = .{ .unbuffered_writer = file.writer() },
|
||||
};
|
||||
}
|
||||
|
||||
pub fn print(self: *Self, comptime format: []const u8, args: anytype) !void {
|
||||
try self.buf.writer().print(format, args);
|
||||
try self.buf.flush(); // FIXME: On panics, whatever is in the buffer isn't written to file
|
||||
}
|
||||
|
||||
pub fn mgbaLog(self: *Self, cpu: *const Arm7tdmi, opcode: u32) void {
|
||||
const fmt_base = "{X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} cpsr: {X:0>8} | ";
|
||||
const thumb_fmt = fmt_base ++ "{X:0>4}:\n";
|
||||
const arm_fmt = fmt_base ++ "{X:0>8}:\n";
|
||||
|
||||
if (cpu.cpsr.t.read()) {
|
||||
if (opcode >> 11 == 0x1E) {
|
||||
// Instruction 1 of a BL Opcode, print in ARM mode
|
||||
const low = cpu.bus.dbgRead(u16, cpu.r[15] - 2);
|
||||
const bl_opcode = @as(u32, opcode) << 16 | low;
|
||||
|
||||
self.print(arm_fmt, Self.fmtArgs(cpu, bl_opcode)) catch @panic("failed to write to log file");
|
||||
} else {
|
||||
self.print(thumb_fmt, Self.fmtArgs(cpu, opcode)) catch @panic("failed to write to log file");
|
||||
}
|
||||
} else {
|
||||
self.print(arm_fmt, Self.fmtArgs(cpu, opcode)) catch @panic("failed to write to log file");
|
||||
}
|
||||
}
|
||||
|
||||
fn fmtArgs(cpu: *const Arm7tdmi, opcode: u32) FmtArgTuple {
|
||||
return .{
|
||||
cpu.r[0],
|
||||
cpu.r[1],
|
||||
cpu.r[2],
|
||||
cpu.r[3],
|
||||
cpu.r[4],
|
||||
cpu.r[5],
|
||||
cpu.r[6],
|
||||
cpu.r[7],
|
||||
cpu.r[8],
|
||||
cpu.r[9],
|
||||
cpu.r[10],
|
||||
cpu.r[11],
|
||||
cpu.r[12],
|
||||
cpu.r[13],
|
||||
cpu.r[14],
|
||||
cpu.r[15] - if (cpu.cpsr.t.read()) 2 else @as(u32, 4),
|
||||
cpu.cpsr.raw,
|
||||
opcode,
|
||||
};
|
||||
}
|
||||
};
|
||||
|
||||
pub const audio = struct {
|
||||
const _io = @import("core/bus/io.zig");
|
||||
|
||||
const ToneSweep = @import("core/apu/ToneSweep.zig");
|
||||
const Tone = @import("core/apu/Tone.zig");
|
||||
const Wave = @import("core/apu/Wave.zig");
|
||||
const Noise = @import("core/apu/Noise.zig");
|
||||
|
||||
pub const length = struct {
|
||||
const FrameSequencer = @import("core/apu.zig").FrameSequencer;
|
||||
|
||||
/// Update State of Ch1, Ch2 and Ch3 length timer
|
||||
pub fn update(comptime T: type, self: *T, fs: *const FrameSequencer, nrx34: _io.Frequency) void {
|
||||
comptime std.debug.assert(T == ToneSweep or T == Tone or T == Wave);
|
||||
|
||||
// Write to NRx4 when FS's next step is not one that clocks the length counter
|
||||
if (!fs.isLengthNext()) {
|
||||
// If length_enable was disabled but is now enabled and length timer is not 0 already,
|
||||
// decrement the length timer
|
||||
|
||||
if (!self.freq.length_enable.read() and nrx34.length_enable.read() and self.len_dev.timer != 0) {
|
||||
self.len_dev.timer -= 1;
|
||||
|
||||
// If Length Timer is now 0 and trigger is clear, disable the channel
|
||||
if (self.len_dev.timer == 0 and !nrx34.trigger.read()) self.enabled = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub const ch4 = struct {
|
||||
/// update state of ch4 length timer
|
||||
pub fn update(self: *Noise, fs: *const FrameSequencer, nr44: _io.NoiseControl) void {
|
||||
// Write to NRx4 when FS's next step is not one that clocks the length counter
|
||||
if (!fs.isLengthNext()) {
|
||||
// If length_enable was disabled but is now enabled and length timer is not 0 already,
|
||||
// decrement the length timer
|
||||
|
||||
if (!self.cnt.length_enable.read() and nr44.length_enable.read() and self.len_dev.timer != 0) {
|
||||
self.len_dev.timer -= 1;
|
||||
|
||||
// If Length Timer is now 0 and trigger is clear, disable the channel
|
||||
if (self.len_dev.timer == 0 and !nr44.trigger.read()) self.enabled = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
/// Sets a quarter (8) of the bits of the u32 `left` to the value of u8 `right`
|
||||
pub inline fn setQuart(left: u32, addr: u8, right: u8) u32 {
|
||||
const offset: u2 = @truncate(addr);
|
||||
|
||||
return switch (offset) {
|
||||
0b00 => (left & 0xFFFF_FF00) | right,
|
||||
0b01 => (left & 0xFFFF_00FF) | @as(u32, right) << 8,
|
||||
0b10 => (left & 0xFF00_FFFF) | @as(u32, right) << 16,
|
||||
0b11 => (left & 0x00FF_FFFF) | @as(u32, right) << 24,
|
||||
};
|
||||
pub fn u32SignExtend(comptime bits: usize, value: u32) u32 {
|
||||
return @bitCast(u32, signExtend(i32, bits, @bitCast(i32, value)));
|
||||
}
|
||||
|
||||
/// Calculates the correct shift offset for an aligned/unaligned u8 read
|
||||
///
|
||||
/// TODO: Support u16 reads of u32 values?
|
||||
pub inline fn getHalf(byte: u8) u4 {
|
||||
return @as(u4, @truncate(byte & 1)) << 3;
|
||||
fn isInteger(comptime T: type) bool {
|
||||
return @typeInfo(T) == .Int;
|
||||
}
|
||||
|
||||
pub inline fn setHalf(comptime T: type, left: T, addr: u8, right: HalfInt(T)) T {
|
||||
const offset: u1 = @truncate(addr >> if (T == u32) 1 else 0);
|
||||
|
||||
return switch (T) {
|
||||
u32 => switch (offset) {
|
||||
0b0 => (left & 0xFFFF_0000) | right,
|
||||
0b1 => (left & 0x0000_FFFF) | @as(u32, right) << 16,
|
||||
},
|
||||
u16 => switch (offset) {
|
||||
0b0 => (left & 0xFF00) | right,
|
||||
0b1 => (left & 0x00FF) | @as(u16, right) << 8,
|
||||
},
|
||||
else => @compileError("unsupported type"),
|
||||
};
|
||||
}
|
||||
|
||||
/// The Integer type which corresponds to T with exactly half the amount of bits
|
||||
fn HalfInt(comptime T: type) type {
|
||||
const type_info = @typeInfo(T);
|
||||
comptime std.debug.assert(type_info == .Int); // Type must be an integer
|
||||
comptime std.debug.assert(type_info.Int.bits % 2 == 0); // Type must have an even amount of bits
|
||||
|
||||
return std.meta.Int(type_info.Int.signedness, type_info.Int.bits >> 1);
|
||||
}
|
||||
|
||||
/// Double Buffering Implementation
|
||||
pub const FrameBuffer = struct {
|
||||
const Self = @This();
|
||||
|
||||
layers: [2][]u8,
|
||||
buf: []u8,
|
||||
current: u1 = 0,
|
||||
|
||||
allocator: Allocator,
|
||||
|
||||
// TODO: Rename
|
||||
const Device = enum { Emulator, Renderer };
|
||||
|
||||
pub fn init(allocator: Allocator, comptime len: comptime_int) !Self {
|
||||
const buf = try allocator.alloc(u8, len * 2);
|
||||
@memset(buf, 0);
|
||||
|
||||
return .{
|
||||
// Front and Back Framebuffers
|
||||
.layers = [_][]u8{ buf[0..][0..len], buf[len..][0..len] },
|
||||
.buf = buf,
|
||||
|
||||
.allocator = allocator,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
@memset(self.buf, 0);
|
||||
self.current = 0;
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self) void {
|
||||
self.allocator.free(self.buf);
|
||||
self.* = undefined;
|
||||
}
|
||||
|
||||
pub fn swap(self: *Self) void {
|
||||
self.current = ~self.current;
|
||||
}
|
||||
|
||||
pub fn get(self: *Self, comptime dev: Device) []u8 {
|
||||
return self.layers[if (dev == .Emulator) self.current else ~self.current];
|
||||
}
|
||||
};
|
||||
|
||||
const RingBuffer = @import("zba-util").RingBuffer;
|
||||
|
||||
// TODO: Lock Free Queue?
|
||||
pub fn Queue(comptime T: type) type {
|
||||
return struct {
|
||||
inner: RingBuffer(T),
|
||||
mtx: std.Thread.Mutex = .{},
|
||||
|
||||
pub fn init(buf: []T) @This() {
|
||||
return .{ .inner = RingBuffer(T).init(buf) };
|
||||
}
|
||||
|
||||
pub fn push(self: *@This(), value: T) !void {
|
||||
self.mtx.lock();
|
||||
defer self.mtx.unlock();
|
||||
|
||||
try self.inner.push(value);
|
||||
}
|
||||
|
||||
pub fn pop(self: *@This()) ?T {
|
||||
self.mtx.lock();
|
||||
defer self.mtx.unlock();
|
||||
|
||||
return self.inner.pop();
|
||||
}
|
||||
};
|
||||
fn isSigned(comptime T: type) bool {
|
||||
return @typeInfo(T).Int.signedness == .signed;
|
||||
}
|
||||
|
Reference in New Issue
Block a user