Compare commits
2 Commits
f2f4bb205a
...
68012f84d3
Author | SHA1 | Date |
---|---|---|
Rekai Nyangadzayi Musuka | 68012f84d3 | |
Rekai Nyangadzayi Musuka | 640b1f7c5d |
|
@ -15,7 +15,7 @@ An in-progress Gameboy Advance Emulator written in Zig ⚡!
|
|||
- [x] `midikey2freq`
|
||||
- [ ] `swi-tests-random`
|
||||
- [ ] [destoer's GBA Tests](https://github.com/destoer/gba_tests)
|
||||
- [ ] `cond_invalid.gba`
|
||||
- [x] `cond_invalid.gba`
|
||||
- [x] `dma_priority.gba`
|
||||
- [x] `hello_world.gba`
|
||||
- [x] `if_ack.gba`
|
||||
|
|
|
@ -30,6 +30,8 @@ pub const Apu = struct {
|
|||
cnt: io.SoundControl,
|
||||
|
||||
sampling_cycle: u2,
|
||||
|
||||
// TODO: Research whether we can have Atomic Pointers
|
||||
stream: *SDL.SDL_AudioStream,
|
||||
sched: *Scheduler,
|
||||
|
||||
|
|
|
@ -459,7 +459,7 @@ pub fn checkCond(cpsr: PSR, cond: u4) bool {
|
|||
0xC => !cpsr.z.read() and (cpsr.n.read() == cpsr.v.read()), // GT - Greater than
|
||||
0xD => cpsr.z.read() or (cpsr.n.read() != cpsr.v.read()), // LE - Less than or equal
|
||||
0xE => true, // AL - Always
|
||||
0xF => std.debug.panic("[CPU/Cond] 0xF is a reserved condition field", .{}),
|
||||
0xF => false, // NV - Never (reserved in ARMv3 and up, but seems to have not changed?)
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -24,12 +24,15 @@ pub fn psrTransfer(comptime I: bool, comptime R: bool, comptime kind: u2) InstrF
|
|||
// MSR
|
||||
const field_mask = @truncate(u4, opcode >> 16 & 0xF);
|
||||
const rm_idx = opcode & 0xF;
|
||||
const right = if (I) rotr(u32, opcode & 0xFF, (opcode >> 8 & 0xF) << 1) else cpu.r[rm_idx];
|
||||
const right = if (I) rotr(u32, opcode & 0xFF, (opcode >> 8 & 0xF) * 2) else cpu.r[rm_idx];
|
||||
|
||||
if (R and !cpu.hasSPSR()) log.err("Tried to write to SPSR in User/System Mode", .{});
|
||||
|
||||
if (R) {
|
||||
if (cpu.isPrivileged()) cpu.spsr.raw = fieldMask(&cpu.spsr, field_mask, right);
|
||||
// arm.gba seems to expect the SPSR to do somethign in SYS mode,
|
||||
// so we just assume that despite writing to the SPSR in USR or SYS mode
|
||||
// being UNPREDICTABLE, it just magically has a working SPSR somehow
|
||||
cpu.spsr.raw = fieldMask(&cpu.spsr, field_mask, right);
|
||||
} else {
|
||||
if (cpu.isPrivileged()) cpu.setCpsr(fieldMask(&cpu.cpsr, field_mask, right));
|
||||
}
|
||||
|
@ -41,6 +44,8 @@ pub fn psrTransfer(comptime I: bool, comptime R: bool, comptime kind: u2) InstrF
|
|||
}
|
||||
|
||||
fn fieldMask(psr: *const PSR, field_mask: u4, right: u32) u32 {
|
||||
// This bitwise ORs bits 3 and 0 of the field mask into a u2
|
||||
// We do this because we only care about bits 7:0 and 31:28 of the CPSR
|
||||
const bits = @truncate(u2, (field_mask >> 2 & 0x2) | (field_mask & 1));
|
||||
|
||||
const mask: u32 = switch (bits) {
|
||||
|
|
|
@ -266,6 +266,7 @@ fn initAudio(apu: *Apu) SDL.SDL_AudioDeviceID {
|
|||
return dev;
|
||||
}
|
||||
|
||||
// FIXME: Sometimes, we hear garbage upon program start. Why?
|
||||
export fn audioCallback(userdata: ?*anyopaque, stream: [*c]u8, len: c_int) void {
|
||||
const apu = @ptrCast(*Apu, @alignCast(8, userdata));
|
||||
_ = SDL.SDL_AudioStreamGet(apu.stream, stream, len);
|
||||
|
|
Loading…
Reference in New Issue