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apu-things
| Author | SHA1 | Date | |
|---|---|---|---|
| 2f2c03b96d | |||
| 9a2b7a48c0 | |||
| fe908a6ea9 |
3
.gitmodules
vendored
3
.gitmodules
vendored
@@ -13,6 +13,3 @@
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[submodule "lib/zig-toml"]
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path = lib/zig-toml
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url = https://github.com/aeronavery/zig-toml
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[submodule "lib/zba-gdbstub"]
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path = lib/zba-gdbstub
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url = https://git.musuka.dev/paoda/zba-gdbstub
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@@ -1,8 +1,6 @@
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const std = @import("std");
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const builtin = @import("builtin");
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const Sdk = @import("lib/SDL.zig/Sdk.zig");
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const Gdbstub = @import("lib/zba-gdbstub/build.zig");
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pub fn build(b: *std.build.Builder) void {
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// Minimum Zig Version
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@@ -45,9 +43,6 @@ pub fn build(b: *std.build.Builder) void {
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// OpenGL 3.3 Bindings
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exe.addPackagePath("gl", "lib/gl.zig");
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// gdbstub
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Gdbstub.link(exe);
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// Zig SDL Bindings: https://github.com/MasterQ32/SDL.zig
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const sdk = Sdk.init(b);
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sdk.link(exe, .dynamic);
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Submodule lib/SDL.zig updated: 2fbd4b2285...00b4356885
Submodule lib/zba-gdbstub deleted from 1bd9964f58
Submodule lib/zig-clap updated: 8a38c14266...a1b01ffeab
@@ -197,29 +197,8 @@ fn fillTableExternalMemory(bus: *Self, addr: usize) ?*anyopaque {
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return &bus.pak.buf[masked_addr];
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}
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// TODO: Take advantage of fastmem here too?
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pub fn dbgRead(self: *const Self, comptime T: type, unaligned_address: u32) T {
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const bits = @typeInfo(std.math.IntFittingRange(0, page_size - 1)).Int.bits;
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const page = unaligned_address >> bits;
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const offset = unaligned_address & (page_size - 1);
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// We're doing some serious out-of-bounds open-bus reads
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if (page >= table_len) return self.openBus(T, unaligned_address);
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if (self.read_table[page]) |some_ptr| {
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// We have a pointer to a page, cast the pointer to it's underlying type
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const Ptr = [*]const T;
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const alignment = @alignOf(std.meta.Child(Ptr));
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const ptr = @ptrCast(Ptr, @alignCast(alignment, some_ptr));
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// Note: We don't check array length, since we force align the
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// lower bits of the address as the GBA would
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return ptr[forceAlign(T, offset) / @sizeOf(T)];
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}
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return self.dbgSlowRead(T, unaligned_address);
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}
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fn dbgSlowRead(self: *const Self, comptime T: type, unaligned_address: u32) T {
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const page = @truncate(u8, unaligned_address >> 24);
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const address = forceAlign(T, unaligned_address);
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@@ -231,18 +210,29 @@ fn dbgSlowRead(self: *const Self, comptime T: type, unaligned_address: u32) T {
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break :blk self.openBus(T, address);
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},
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0x02 => unreachable, // handled by fastmem
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0x03 => unreachable, // handled by fastmem
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0x02 => self.ewram.read(T, address),
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0x03 => self.iwram.read(T, address),
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0x04 => self.readIo(T, address),
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// Internal Display Memory
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0x05 => unreachable, // handled by fastmem
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0x06 => unreachable, // handled by fastmem
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0x07 => unreachable, // handled by fastmem
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0x05 => self.ppu.palette.read(T, address),
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0x06 => self.ppu.vram.read(T, address),
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0x07 => self.ppu.oam.read(T, address),
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// External Memory (Game Pak)
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0x08...0x0D => self.pak.dbgRead(T, address),
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0x0E...0x0F => self.readBackup(T, unaligned_address),
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0x0E...0x0F => blk: {
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const value = self.pak.backup.read(unaligned_address);
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const multiplier = switch (T) {
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u32 => 0x01010101,
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u16 => 0x0101,
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u8 => 1,
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else => @compileError("Backup: Unsupported read width"),
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};
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break :blk @as(T, value) * multiplier;
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},
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else => self.openBus(T, address),
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};
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}
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@@ -362,12 +352,7 @@ fn slowRead(self: *Self, comptime T: type, unaligned_address: u32) T {
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// External Memory (Game Pak)
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0x08...0x0D => self.pak.read(T, address),
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0x0E...0x0F => self.readBackup(T, unaligned_address),
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else => self.openBus(T, address),
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};
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}
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fn readBackup(self: *const Self, comptime T: type, unaligned_address: u32) T {
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0x0E...0x0F => blk: {
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const value = self.pak.backup.read(unaligned_address);
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const multiplier = switch (T) {
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@@ -377,7 +362,10 @@ fn readBackup(self: *const Self, comptime T: type, unaligned_address: u32) T {
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else => @compileError("Backup: Unsupported read width"),
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};
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return @as(T, value) * multiplier;
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break :blk @as(T, value) * multiplier;
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},
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else => self.openBus(T, address),
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};
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}
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pub fn write(self: *Self, comptime T: type, unaligned_address: u32, value: T) void {
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@@ -15,12 +15,10 @@ const SoundFifo = std.fifo.LinearFifo(u8, .{ .Static = 0x20 });
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const getHalf = util.getHalf;
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const setHalf = util.setHalf;
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const intToBytes = util.intToBytes;
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const RingBuffer = util.RingBuffer;
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const log = std.log.scoped(.APU);
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pub const host_rate = @import("../platform.zig").sample_rate;
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pub const host_format = @import("../platform.zig").sample_format;
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pub fn read(comptime T: type, apu: *const Apu, addr: u32) ?T {
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const byte_addr = @truncate(u8, addr);
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@@ -246,17 +244,20 @@ pub const Apu = struct {
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sampling_cycle: u2,
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stream: *SDL.SDL_AudioStream,
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sample_queue: RingBuffer(u16),
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sched: *Scheduler,
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fs: FrameSequencer,
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capacitor: f32,
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is_buffer_full: bool,
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pub const Tick = enum { Length, Envelope, Sweep };
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pub fn init(sched: *Scheduler) Self {
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const NUM_CHANNELS: usize = 2;
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const allocator = std.heap.c_allocator;
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const sample_buf = allocator.alloc(u16, 0x800 * NUM_CHANNELS) catch @panic("failed to allocate sample buffer");
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const apu: Self = .{
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.ch1 = ToneSweep.init(sched),
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.ch2 = Tone.init(sched),
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@@ -271,12 +272,11 @@ pub const Apu = struct {
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.bias = .{ .raw = 0x0200 },
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.sampling_cycle = 0b00,
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.stream = SDL.SDL_NewAudioStream(SDL.AUDIO_U16, 2, 1 << 15, host_format, 2, host_rate).?,
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.sample_queue = RingBuffer(u16).init(sample_buf),
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.sched = sched,
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.capacitor = 0,
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.fs = FrameSequencer.init(),
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.is_buffer_full = false,
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};
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sched.push(.SampleAudio, apu.interval());
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@@ -370,11 +370,6 @@ pub const Apu = struct {
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pub fn sampleAudio(self: *Self, late: u64) void {
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self.sched.push(.SampleAudio, self.interval() -| late);
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// Whether the APU is busy or not is determined by the main loop in emu.zig
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// This should only ever be true (because this side of the emu is single threaded)
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// When audio sync is disaabled
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if (self.is_buffer_full) return;
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var left: i16 = 0;
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var right: i16 = 0;
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@@ -430,23 +425,7 @@ pub const Apu = struct {
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const ext_left = (clamped_left << 5) | (clamped_left >> 6);
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const ext_right = (clamped_right << 5) | (clamped_right >> 6);
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if (self.sampling_cycle != self.bias.sampling_cycle.read()) self.replaceSDLResampler();
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_ = SDL.SDL_AudioStreamPut(self.stream, &[2]u16{ ext_left, ext_right }, 2 * @sizeOf(u16));
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}
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fn replaceSDLResampler(self: *Self) void {
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@setCold(true);
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const sample_rate = Self.sampleRate(self.bias.sampling_cycle.read());
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log.info("Sample Rate changed from {}Hz to {}Hz", .{ Self.sampleRate(self.sampling_cycle), sample_rate });
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// Sampling Cycle (Sample Rate) changed, Craete a new SDL Audio Resampler
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// FIXME: Replace SDL's Audio Resampler with either a custom or more reliable one
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const old_stream = self.stream;
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defer SDL.SDL_FreeAudioStream(old_stream);
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self.sampling_cycle = self.bias.sampling_cycle.read();
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self.stream = SDL.SDL_NewAudioStream(SDL.AUDIO_U16, 2, @intCast(c_int, sample_rate), host_format, 2, host_rate).?;
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self.sample_queue.push(ext_left, ext_right) catch {};
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}
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fn interval(self: *const Self) u64 {
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@@ -5,6 +5,7 @@ const config = @import("../config.zig");
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const Scheduler = @import("scheduler.zig").Scheduler;
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const Arm7tdmi = @import("cpu.zig").Arm7tdmi;
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const FpsTracker = @import("../util.zig").FpsTracker;
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const RingBuffer = @import("../util.zig").RingBuffer;
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const Timer = std.time.Timer;
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const Atomic = std.atomic.Atomic;
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@@ -58,7 +59,7 @@ fn inner(comptime kind: RunKind, audio_sync: bool, quit: *Atomic(bool), schedule
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while (!quit.load(.Monotonic)) {
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runFrame(scheduler, cpu);
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audioSync(audio_sync, cpu.bus.apu.stream, &cpu.bus.apu.is_buffer_full);
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audioSync(audio_sync, &cpu.bus.apu.sample_queue);
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if (kind == .UnlimitedFPS) tracker.?.tick();
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}
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@@ -77,7 +78,7 @@ fn inner(comptime kind: RunKind, audio_sync: bool, quit: *Atomic(bool), schedule
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// the amount of time needed for audio to catch up rather than
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// our expected wake-up time
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audioSync(audio_sync, cpu.bus.apu.stream, &cpu.bus.apu.is_buffer_full);
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audioSync(audio_sync, &cpu.bus.apu.sample_queue);
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if (!audio_sync) spinLoop(&timer, wake_time);
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wake_time = new_wake_time;
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@@ -104,22 +105,13 @@ pub fn runFrame(sched: *Scheduler, cpu: *Arm7tdmi) void {
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}
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}
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fn audioSync(audio_sync: bool, stream: *SDL.SDL_AudioStream, is_buffer_full: *bool) void {
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fn audioSync(audio_sync: bool, sample_queue: *RingBuffer(u16)) void {
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comptime std.debug.assert(@import("../platform.zig").sample_format == SDL.AUDIO_U16);
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const sample_size = 2 * @sizeOf(u16);
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const max_buf_size: c_int = 0x400;
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// const sample_size = 2 * @sizeOf(u16);
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// const max_buf_size: c_int = 0x400;
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// Determine whether the APU is busy right at this moment
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var still_full: bool = SDL.SDL_AudioStreamAvailable(stream) > sample_size * if (is_buffer_full.*) max_buf_size >> 1 else max_buf_size;
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defer is_buffer_full.* = still_full; // Update APU Busy status right before exiting scope
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// If Busy is false, there's no need to sync here
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if (!still_full) return;
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while (true) {
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still_full = SDL.SDL_AudioStreamAvailable(stream) > sample_size * max_buf_size >> 1;
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if (!audio_sync or !still_full) break;
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}
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_ = audio_sync;
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_ = sample_queue;
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}
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fn videoSync(timer: *Timer, wake_time: u64) u64 {
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@@ -163,59 +155,3 @@ fn sleep(timer: *Timer, wake_time: u64) ?u64 {
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fn spinLoop(timer: *Timer, wake_time: u64) void {
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while (true) if (timer.read() > wake_time) break;
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}
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pub const EmuThing = struct {
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const Self = @This();
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const Interface = @import("gdbstub").Emulator;
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cpu: *Arm7tdmi,
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scheduler: *Scheduler,
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pub fn init(cpu: *Arm7tdmi, scheduler: *Scheduler) Self {
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return .{ .cpu = cpu, .scheduler = scheduler };
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}
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pub fn interface(self: *Self) Interface {
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return Interface.init(self);
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}
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pub fn read(self: *const Self, addr: u32) u8 {
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return self.cpu.bus.dbgRead(u8, addr);
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}
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pub fn write(self: *Self, addr: u32, value: u8) void {
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_ = value;
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_ = self;
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_ = addr;
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std.debug.panic("TODO: Implement Debug Writes?", .{});
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}
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pub fn registers(self: *const Self) *[16]u32 {
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return &self.cpu.r;
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}
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pub fn cpsr(self: *const Self) u32 {
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return self.cpu.cpsr.raw;
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}
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pub fn step(self: *Self) void {
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const cpu = self.cpu;
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const sched = self.scheduler;
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// TODO: How can I make it easier to keep this in lock-step with runFrame?
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while (true) {
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if (!cpu.stepDmaTransfer()) {
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if (cpu.isHalted()) {
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// Fast-forward to next Event
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sched.tick = sched.queue.peek().?.tick;
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} else {
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cpu.step();
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break; // this function won't return until we've actually stepped once
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}
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}
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if (sched.tick >= sched.nextTimestamp()) sched.handleEvent(cpu);
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}
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}
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};
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28
src/main.zig
28
src/main.zig
@@ -22,7 +22,6 @@ const params = clap.parseParamsComptime(
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\\-h, --help Display this help and exit.
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\\-s, --skip Skip BIOS.
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\\-b, --bios <str> Optional path to a GBA BIOS ROM.
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\\ --gdb Run ZBA from the context of a GDB Server
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\\<str> Path to the GBA GamePak ROM.
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\\
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);
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@@ -88,38 +87,11 @@ pub fn main() void {
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cpu.fastBoot();
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}
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if (result.args.gdb) {
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const Server = @import("gdbstub").Server;
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const EmuThing = @import("core/emu.zig").EmuThing;
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var emu_thing = EmuThing.init(&cpu, &scheduler);
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const emulator = emu_thing.interface();
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{
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const frames_per_second: usize = 60;
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const emu = @import("core/emu.zig");
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var i: usize = 0;
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while (i < frames_per_second * 120) : (i += 1) {
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emu.runFrame(&scheduler, &cpu);
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std.debug.print("Frame {:0>3}/{:0>3}\r", .{ i, frames_per_second * 120 });
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}
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}
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log.info("Ready to connect", .{});
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var server = Server.init(emulator) catch |e| exitln("failed to init gdb server: {}", .{e});
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defer server.deinit(allocator);
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server.run(allocator) catch |e| exitln("gdb server crashed: {}", .{e});
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} else {
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var gui = Gui.init(&bus.pak.title, &bus.apu, width, height) catch |e| exitln("failed to init gui: {}", .{e});
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defer gui.deinit();
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gui.run(&cpu, &scheduler) catch |e| exitln("failed to run gui thread: {}", .{e});
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}
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}
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pub fn handleArguments(allocator: Allocator, data_path: []const u8, result: *const clap.Result(clap.Help, ¶ms, clap.parsers.default)) !FilePaths {
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const rom_path = romPath(result);
|
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|
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@@ -12,7 +12,7 @@ const FpsTracker = @import("util.zig").FpsTracker;
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const gba_width = @import("core/ppu.zig").width;
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const gba_height = @import("core/ppu.zig").height;
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pub const sample_rate = 1 << 15;
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pub const sample_rate = 1 << 16;
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pub const sample_format = SDL.AUDIO_U16;
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const default_title = "ZBA";
|
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@@ -216,7 +216,7 @@ pub const Gui = struct {
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SDL.SDLK_RSHIFT => keyinput.select.set(),
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SDL.SDLK_i => {
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comptime std.debug.assert(sample_format == SDL.AUDIO_U16);
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log.err("Sample Count: {}", .{@intCast(u32, SDL.SDL_AudioStreamAvailable(cpu.bus.apu.stream)) / (2 * @sizeOf(u16))});
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log.err("Sample Count: {}", .{cpu.bus.apu.sample_queue.len() / 2});
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},
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||||
// SDL.SDLK_j => log.err("Scheduler Capacity: {} | Scheduler Event Count: {}", .{ scheduler.queue.capacity(), scheduler.queue.count() }),
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SDL.SDLK_k => {},
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@@ -299,7 +299,15 @@ const Audio = struct {
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const T = *Apu;
|
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const apu = @ptrCast(T, @alignCast(@alignOf(T), userdata));
|
||||
|
||||
_ = SDL.SDL_AudioStreamGet(apu.stream, stream, len);
|
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comptime std.debug.assert(sample_format == SDL.AUDIO_U16);
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const sample_buf = @ptrCast([*]u16, @alignCast(@alignOf(u16), stream))[0 .. @intCast(u32, len) / @sizeOf(u16)];
|
||||
|
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var previous: u16 = 0x8000;
|
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for (sample_buf) |*sample| {
|
||||
if (apu.sample_queue.pop()) |value| previous = value;
|
||||
|
||||
sample.* = previous;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
107
src/util.zig
107
src/util.zig
@@ -275,3 +275,110 @@ fn HalfInt(comptime T: type) type {
|
||||
|
||||
return std.meta.Int(type_info.Int.signedness, type_info.Int.bits >> 1);
|
||||
}
|
||||
|
||||
const Mutex = std.Thread.Mutex;
|
||||
|
||||
pub fn RingBuffer(comptime T: type) type {
|
||||
return struct {
|
||||
const Self = @This();
|
||||
const Index = usize;
|
||||
const max_capacity = (@as(Index, 1) << @typeInfo(Index).Int.bits - 1) - 1; // half the range of index type
|
||||
|
||||
const log = std.log.scoped(.RingBuffer);
|
||||
|
||||
read: Index,
|
||||
write: Index,
|
||||
|
||||
buf: []T,
|
||||
|
||||
mutex: Mutex,
|
||||
|
||||
const Error = error{buffer_full};
|
||||
|
||||
pub fn init(buf: []T) Self {
|
||||
std.mem.set(T, buf, 0);
|
||||
|
||||
std.debug.assert(std.math.isPowerOfTwo(buf.len)); // capacity must be a power of two
|
||||
std.debug.assert(buf.len <= max_capacity);
|
||||
|
||||
return .{ .read = 0, .write = 0, .buf = buf, .mutex = .{} };
|
||||
}
|
||||
|
||||
pub fn push(self: *Self, left: T, right: T) Error!void {
|
||||
self.mutex.lock();
|
||||
defer self.mutex.unlock();
|
||||
|
||||
try self._push(left);
|
||||
self._push(right) catch |e| {
|
||||
self.write -= 1; // undo the previous write;
|
||||
return e;
|
||||
};
|
||||
}
|
||||
|
||||
pub fn pop(self: *Self) ?T {
|
||||
self.mutex.lock();
|
||||
defer self.mutex.unlock();
|
||||
|
||||
return self._pop();
|
||||
}
|
||||
|
||||
pub fn len(self: *Self) Index {
|
||||
self.mutex.lock();
|
||||
defer self.mutex.unlock();
|
||||
|
||||
return self._len();
|
||||
}
|
||||
|
||||
fn _push(self: *Self, value: T) Error!void {
|
||||
if (self.isFull()) return error.buffer_full;
|
||||
defer self.write += 1;
|
||||
|
||||
self.buf[self.mask(self.write)] = value;
|
||||
}
|
||||
|
||||
fn _pop(self: *Self) ?T {
|
||||
if (self.isEmpty()) return null;
|
||||
defer self.read += 1;
|
||||
|
||||
return self.buf[self.mask(self.read)];
|
||||
}
|
||||
|
||||
fn _len(self: *const Self) Index {
|
||||
return self.write - self.read;
|
||||
}
|
||||
|
||||
fn isFull(self: *const Self) bool {
|
||||
return self._len() == self.buf.len;
|
||||
}
|
||||
|
||||
fn isEmpty(self: *const Self) bool {
|
||||
return self.read == self.write;
|
||||
}
|
||||
|
||||
fn mask(self: *const Self, idx: Index) Index {
|
||||
return idx & (self.buf.len - 1);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
test "RingBuffer" {
|
||||
const Queue = RingBuffer(u8);
|
||||
|
||||
var buf: [4]u8 = undefined;
|
||||
var queue = Queue.init(&buf);
|
||||
|
||||
try queue.push(1, 2);
|
||||
try std.testing.expectEqual(@as(?u8, 1), queue.pop());
|
||||
|
||||
try queue.push(3, 4);
|
||||
try std.testing.expectError(Queue.Error.buffer_full, queue.push(5, 6));
|
||||
try std.testing.expectEqual(@as(?u8, 2), queue.pop());
|
||||
|
||||
try queue.push(7, 8);
|
||||
|
||||
try std.testing.expectEqual(@as(?u8, 3), queue.pop());
|
||||
try std.testing.expectEqual(@as(?u8, 4), queue.pop());
|
||||
try std.testing.expectEqual(@as(?u8, 7), queue.pop());
|
||||
try std.testing.expectEqual(@as(?u8, 8), queue.pop());
|
||||
try std.testing.expectEqual(@as(?u8, null), queue.pop());
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user