Compare commits
No commits in common. "d7e3d347260696cafaad53dd683deafc251d0448" and "002e33b48b381fae150afd2dfc2f177eeddc2908" have entirely different histories.
d7e3d34726
...
002e33b48b
|
@ -77,7 +77,7 @@ arm7wrestler GBA Fixed | [destoer](https://github.com/destoer)
|
||||||
|
|
||||||
## Compiling
|
## Compiling
|
||||||
|
|
||||||
Most recently built on Zig [0.11.0-dev.368+1829b6eab](https://github.com/ziglang/zig/tree/1829b6eab)
|
Most recently built on Zig [v0.11.0-dev.144+892fb0fc8](https://github.com/ziglang/zig/tree/892fb0fc8)
|
||||||
|
|
||||||
### Dependencies
|
### Dependencies
|
||||||
|
|
||||||
|
|
|
@ -1,15 +1,7 @@
|
||||||
const std = @import("std");
|
const std = @import("std");
|
||||||
const builtin = @import("builtin");
|
|
||||||
const Sdk = @import("lib/SDL.zig/Sdk.zig");
|
const Sdk = @import("lib/SDL.zig/Sdk.zig");
|
||||||
|
|
||||||
pub fn build(b: *std.build.Builder) void {
|
pub fn build(b: *std.build.Builder) void {
|
||||||
// Minimum Zig Version
|
|
||||||
const min_ver = std.SemanticVersion.parse("0.11.0-dev.323+30eb2a175") catch return; // https://github.com/ziglang/zig/commit/30eb2a175
|
|
||||||
if (builtin.zig_version.order(min_ver).compare(.lt)) {
|
|
||||||
std.log.err("{s}", .{b.fmt("Zig v{} does not meet the minimum version requirement. (Zig v{})", .{ builtin.zig_version, min_ver })});
|
|
||||||
std.os.exit(1);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Standard target options allows the person running `zig build` to choose
|
// Standard target options allows the person running `zig build` to choose
|
||||||
// what target to build for. Here we do not override the defaults, which
|
// what target to build for. Here we do not override the defaults, which
|
||||||
// means any target is allowed, and the default is native. Other options
|
// means any target is allowed, and the default is native. Other options
|
||||||
|
|
|
@ -108,14 +108,8 @@ pub fn read(comptime T: type, apu: *const Apu, addr: u32) ?T {
|
||||||
pub fn write(comptime T: type, apu: *Apu, addr: u32, value: T) void {
|
pub fn write(comptime T: type, apu: *Apu, addr: u32, value: T) void {
|
||||||
const byte_addr = @truncate(u8, addr);
|
const byte_addr = @truncate(u8, addr);
|
||||||
|
|
||||||
if (byte_addr <= 0x81 and !apu.cnt.apu_enable.read()) return;
|
|
||||||
|
|
||||||
switch (T) {
|
switch (T) {
|
||||||
u32 => {
|
u32 => switch (byte_addr) {
|
||||||
// 0x80 and 0x81 handled in setSoundCnt
|
|
||||||
if (byte_addr < 0x80 and !apu.cnt.apu_enable.read()) return;
|
|
||||||
|
|
||||||
switch (byte_addr) {
|
|
||||||
0x60 => apu.ch1.setSound1Cnt(value),
|
0x60 => apu.ch1.setSound1Cnt(value),
|
||||||
0x64 => apu.ch1.setSound1CntX(&apu.fs, @truncate(u16, value)),
|
0x64 => apu.ch1.setSound1CntX(&apu.fs, @truncate(u16, value)),
|
||||||
|
|
||||||
|
@ -137,12 +131,8 @@ pub fn write(comptime T: type, apu: *Apu, addr: u32, value: T) void {
|
||||||
0xA0 => apu.chA.push(value), // FIFO_A
|
0xA0 => apu.chA.push(value), // FIFO_A
|
||||||
0xA4 => apu.chB.push(value), // FIFO_B
|
0xA4 => apu.chB.push(value), // FIFO_B
|
||||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>8}{} to 0x{X:0>8}", .{ value, T, addr }),
|
else => util.io.write.undef(log, "Tried to write 0x{X:0>8}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||||
}
|
|
||||||
},
|
},
|
||||||
u16 => {
|
u16 => switch (byte_addr) {
|
||||||
if (byte_addr <= 0x81 and !apu.cnt.apu_enable.read()) return;
|
|
||||||
|
|
||||||
switch (byte_addr) {
|
|
||||||
0x60 => apu.ch1.setSound1CntL(@truncate(u8, value)), // SOUND1CNT_L
|
0x60 => apu.ch1.setSound1CntL(@truncate(u8, value)), // SOUND1CNT_L
|
||||||
0x62 => apu.ch1.setSound1CntH(value),
|
0x62 => apu.ch1.setSound1CntH(value),
|
||||||
0x64 => apu.ch1.setSound1CntX(&apu.fs, value),
|
0x64 => apu.ch1.setSound1CntX(&apu.fs, value),
|
||||||
|
@ -174,12 +164,8 @@ pub fn write(comptime T: type, apu: *Apu, addr: u32, value: T) void {
|
||||||
0xA0, 0xA2 => log.err("Tried to write 0x{X:0>4}{} to FIFO_A", .{ value, T }),
|
0xA0, 0xA2 => log.err("Tried to write 0x{X:0>4}{} to FIFO_A", .{ value, T }),
|
||||||
0xA4, 0xA6 => log.err("Tried to write 0x{X:0>4}{} to FIFO_B", .{ value, T }),
|
0xA4, 0xA6 => log.err("Tried to write 0x{X:0>4}{} to FIFO_B", .{ value, T }),
|
||||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>4}{} to 0x{X:0>8}", .{ value, T, addr }),
|
else => util.io.write.undef(log, "Tried to write 0x{X:0>4}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||||
}
|
|
||||||
},
|
},
|
||||||
u8 => {
|
u8 => switch (byte_addr) {
|
||||||
if (byte_addr <= 0x81 and !apu.cnt.apu_enable.read()) return;
|
|
||||||
|
|
||||||
switch (byte_addr) {
|
|
||||||
0x60 => apu.ch1.setSound1CntL(value),
|
0x60 => apu.ch1.setSound1CntL(value),
|
||||||
0x61 => {},
|
0x61 => {},
|
||||||
0x62 => apu.ch1.setNr11(value),
|
0x62 => apu.ch1.setNr11(value),
|
||||||
|
@ -222,7 +208,6 @@ pub fn write(comptime T: type, apu: *Apu, addr: u32, value: T) void {
|
||||||
0xA0...0xA3 => log.err("Tried to write 0x{X:0>2}{} to FIFO_A", .{ value, T }),
|
0xA0...0xA3 => log.err("Tried to write 0x{X:0>2}{} to FIFO_A", .{ value, T }),
|
||||||
0xA4...0xA7 => log.err("Tried to write 0x{X:0>2}{} to FIFO_B", .{ value, T }),
|
0xA4...0xA7 => log.err("Tried to write 0x{X:0>2}{} to FIFO_B", .{ value, T }),
|
||||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>2}{} to 0x{X:0>8}", .{ value, T, addr }),
|
else => util.io.write.undef(log, "Tried to write 0x{X:0>2}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||||
}
|
|
||||||
},
|
},
|
||||||
else => @compileError("APU: Unsupported write width"),
|
else => @compileError("APU: Unsupported write width"),
|
||||||
}
|
}
|
||||||
|
@ -290,20 +275,15 @@ pub const Apu = struct {
|
||||||
}
|
}
|
||||||
|
|
||||||
fn reset(self: *Self) void {
|
fn reset(self: *Self) void {
|
||||||
// All PSG Registers between 0x0400_0060..0x0400_0081 are zeroed
|
|
||||||
// 0x0400_0082 and 0x0400_0088 retain their values
|
|
||||||
self.ch1.reset();
|
self.ch1.reset();
|
||||||
self.ch2.reset();
|
self.ch2.reset();
|
||||||
self.ch3.reset();
|
self.ch3.reset();
|
||||||
self.ch4.reset();
|
self.ch4.reset();
|
||||||
|
|
||||||
// GBATEK says 4000060h..4000081h I take this to mean inclusive
|
|
||||||
self.psg_cnt.raw = 0x0000;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// SOUNDCNT
|
/// SOUNDCNT
|
||||||
fn setSoundCnt(self: *Self, value: u32) void {
|
fn setSoundCnt(self: *Self, value: u32) void {
|
||||||
if (self.cnt.apu_enable.read()) self.setSoundCntL(@truncate(u16, value));
|
self.setSoundCntL(@truncate(u16, value));
|
||||||
self.setSoundCntH(@truncate(u16, value >> 16));
|
self.setSoundCntH(@truncate(u16, value >> 16));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -342,14 +322,11 @@ pub const Apu = struct {
|
||||||
self.fs.step = 0; // Reset Frame Sequencer
|
self.fs.step = 0; // Reset Frame Sequencer
|
||||||
|
|
||||||
// Reset Square Wave Offsets
|
// Reset Square Wave Offsets
|
||||||
self.ch1.square.reset();
|
self.ch1.square.pos = 0;
|
||||||
self.ch2.square.reset();
|
self.ch2.square.pos = 0;
|
||||||
|
|
||||||
// Reset Wave
|
// Reset Wave Device Offsets
|
||||||
self.ch3.wave_dev.reset();
|
self.ch3.wave_dev.offset = 0;
|
||||||
|
|
||||||
// Rest Noise
|
|
||||||
self.ch4.lfsr.reset();
|
|
||||||
} else {
|
} else {
|
||||||
self.reset();
|
self.reset();
|
||||||
}
|
}
|
||||||
|
@ -418,8 +395,8 @@ pub const Apu = struct {
|
||||||
right += if (self.dma_cnt.chB_right.read()) chB_sample else 0;
|
right += if (self.dma_cnt.chB_right.read()) chB_sample else 0;
|
||||||
|
|
||||||
// Add SOUNDBIAS
|
// Add SOUNDBIAS
|
||||||
// FIXME: SOUNDBIAS is 10-bit but The waveform is centered around 0 if I treat it as 11-bit
|
// FIXME: Is SOUNDBIAS 9-bit or 10-bit?
|
||||||
const bias = @as(i16, self.bias.level.read()) << 2;
|
const bias = @as(i16, self.bias.level.read()) << 1;
|
||||||
left += bias;
|
left += bias;
|
||||||
right += bias;
|
right += bias;
|
||||||
|
|
||||||
|
|
|
@ -49,13 +49,10 @@ pub fn init(sched: *Scheduler) Self {
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn reset(self: *Self) void {
|
pub fn reset(self: *Self) void {
|
||||||
self.len = 0; // NR41
|
self.len = 0;
|
||||||
self.envelope.raw = 0; // NR42
|
self.envelope.raw = 0;
|
||||||
self.poly.raw = 0; // NR43
|
self.poly.raw = 0;
|
||||||
self.cnt.raw = 0; // NR44
|
self.cnt.raw = 0;
|
||||||
|
|
||||||
self.len_dev.reset();
|
|
||||||
self.env_dev.reset();
|
|
||||||
|
|
||||||
self.sample = 0;
|
self.sample = 0;
|
||||||
self.enabled = false;
|
self.enabled = false;
|
||||||
|
|
|
@ -43,12 +43,9 @@ pub fn init(sched: *Scheduler) Self {
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn reset(self: *Self) void {
|
pub fn reset(self: *Self) void {
|
||||||
self.duty.raw = 0; // NR21
|
self.duty.raw = 0;
|
||||||
self.envelope.raw = 0; // NR22
|
self.envelope.raw = 0;
|
||||||
self.freq.raw = 0; // NR32, NR24
|
self.freq.raw = 0;
|
||||||
|
|
||||||
self.len_dev.reset();
|
|
||||||
self.env_dev.reset();
|
|
||||||
|
|
||||||
self.sample = 0;
|
self.sample = 0;
|
||||||
self.enabled = false;
|
self.enabled = false;
|
||||||
|
|
|
@ -50,14 +50,12 @@ pub fn init(sched: *Scheduler) Self {
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn reset(self: *Self) void {
|
pub fn reset(self: *Self) void {
|
||||||
self.sweep.raw = 0; // NR10
|
self.sweep.raw = 0;
|
||||||
self.duty.raw = 0; // NR11
|
self.sweep_dev.calc_performed = false;
|
||||||
self.envelope.raw = 0; // NR12
|
|
||||||
self.freq.raw = 0; // NR13, NR14
|
|
||||||
|
|
||||||
self.len_dev.reset();
|
self.duty.raw = 0;
|
||||||
self.sweep_dev.reset();
|
self.envelope.raw = 0;
|
||||||
self.env_dev.reset();
|
self.freq.raw = 0;
|
||||||
|
|
||||||
self.sample = 0;
|
self.sample = 0;
|
||||||
self.enabled = false;
|
self.enabled = false;
|
||||||
|
|
|
@ -42,13 +42,10 @@ pub fn init(sched: *Scheduler) Self {
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn reset(self: *Self) void {
|
pub fn reset(self: *Self) void {
|
||||||
self.select.raw = 0; // NR30
|
self.select.raw = 0;
|
||||||
self.length = 0; // NR31
|
self.length = 0;
|
||||||
self.vol.raw = 0; // NR32
|
self.vol.raw = 0;
|
||||||
self.freq.raw = 0; // NR33, NR34
|
self.freq.raw = 0;
|
||||||
|
|
||||||
self.len_dev.reset();
|
|
||||||
self.wave_dev.reset();
|
|
||||||
|
|
||||||
self.sample = 0;
|
self.sample = 0;
|
||||||
self.enabled = false;
|
self.enabled = false;
|
||||||
|
|
|
@ -11,11 +11,6 @@ pub fn create() Self {
|
||||||
return .{ .timer = 0, .vol = 0 };
|
return .{ .timer = 0, .vol = 0 };
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn reset(self: *Self) void {
|
|
||||||
self.timer = 0;
|
|
||||||
self.vol = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn tick(self: *Self, nrx2: io.Envelope) void {
|
pub fn tick(self: *Self, nrx2: io.Envelope) void {
|
||||||
if (nrx2.period.read() != 0) {
|
if (nrx2.period.read() != 0) {
|
||||||
if (self.timer != 0) self.timer -= 1;
|
if (self.timer != 0) self.timer -= 1;
|
||||||
|
|
|
@ -6,10 +6,6 @@ pub fn create() Self {
|
||||||
return .{ .timer = 0 };
|
return .{ .timer = 0 };
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn reset(self: *Self) void {
|
|
||||||
self.timer = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn tick(self: *Self, enabled: bool, ch_enable: *bool) void {
|
pub fn tick(self: *Self, enabled: bool, ch_enable: *bool) void {
|
||||||
if (enabled) {
|
if (enabled) {
|
||||||
if (self.timer == 0) return;
|
if (self.timer == 0) return;
|
||||||
|
|
|
@ -18,13 +18,6 @@ pub fn create() Self {
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn reset(self: *Self) void {
|
|
||||||
self.timer = 0;
|
|
||||||
self.enabled = false;
|
|
||||||
self.shadow = 0;
|
|
||||||
self.calc_performed = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn tick(self: *Self, ch1: *ToneSweep) void {
|
pub fn tick(self: *Self, ch1: *ToneSweep) void {
|
||||||
if (self.timer != 0) self.timer -= 1;
|
if (self.timer != 0) self.timer -= 1;
|
||||||
|
|
||||||
|
|
|
@ -19,11 +19,6 @@ pub fn create(sched: *Scheduler) Self {
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn reset(self: *Self) void {
|
|
||||||
self.shift = 0;
|
|
||||||
self.timer = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn sample(self: *const Self) i8 {
|
pub fn sample(self: *const Self) i8 {
|
||||||
return if ((~self.shift & 1) == 1) 1 else -1;
|
return if ((~self.shift & 1) == 1) 1 else -1;
|
||||||
}
|
}
|
||||||
|
|
|
@ -20,11 +20,6 @@ pub fn init(sched: *Scheduler) Self {
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn reset(self: *Self) void {
|
|
||||||
self.timer = 0;
|
|
||||||
self.pos = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Scheduler Event Handler for Square Synth Timer Expire
|
/// Scheduler Event Handler for Square Synth Timer Expire
|
||||||
pub fn onSquareTimerExpire(self: *Self, comptime T: type, nrx34: io.Frequency, late: u64) void {
|
pub fn onSquareTimerExpire(self: *Self, comptime T: type, nrx34: io.Frequency, late: u64) void {
|
||||||
comptime std.debug.assert(T == ToneSweep or T == Tone);
|
comptime std.debug.assert(T == ToneSweep or T == Tone);
|
||||||
|
|
|
@ -38,13 +38,6 @@ pub fn init(sched: *Scheduler) Self {
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn reset(self: *Self) void {
|
|
||||||
self.timer = 0;
|
|
||||||
self.offset = 0;
|
|
||||||
|
|
||||||
// sample buffer isn't reset because it's outside of the range of what NR52{7}'s effects
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Reload internal Wave Timer
|
/// Reload internal Wave Timer
|
||||||
pub fn reload(self: *Self, value: u11) void {
|
pub fn reload(self: *Self, value: u11) void {
|
||||||
self.sched.removeScheduledEvent(.{ .ApuChannel = 2 });
|
self.sched.removeScheduledEvent(.{ .ApuChannel = 2 });
|
||||||
|
|
|
@ -5,7 +5,7 @@ const DmaControl = @import("io.zig").DmaControl;
|
||||||
const Bus = @import("../Bus.zig");
|
const Bus = @import("../Bus.zig");
|
||||||
const Arm7tdmi = @import("../cpu.zig").Arm7tdmi;
|
const Arm7tdmi = @import("../cpu.zig").Arm7tdmi;
|
||||||
|
|
||||||
pub const DmaTuple = struct { DmaController(0), DmaController(1), DmaController(2), DmaController(3) };
|
pub const DmaTuple = std.meta.Tuple(&[_]type{ DmaController(0), DmaController(1), DmaController(2), DmaController(3) });
|
||||||
const log = std.log.scoped(.DmaTransfer);
|
const log = std.log.scoped(.DmaTransfer);
|
||||||
|
|
||||||
const getHalf = util.getHalf;
|
const getHalf = util.getHalf;
|
||||||
|
|
|
@ -5,7 +5,7 @@ const TimerControl = @import("io.zig").TimerControl;
|
||||||
const Scheduler = @import("../scheduler.zig").Scheduler;
|
const Scheduler = @import("../scheduler.zig").Scheduler;
|
||||||
const Arm7tdmi = @import("../cpu.zig").Arm7tdmi;
|
const Arm7tdmi = @import("../cpu.zig").Arm7tdmi;
|
||||||
|
|
||||||
pub const TimerTuple = struct { Timer(0), Timer(1), Timer(2), Timer(3) };
|
pub const TimerTuple = std.meta.Tuple(&[_]type{ Timer(0), Timer(1), Timer(2), Timer(3) });
|
||||||
const log = std.log.scoped(.Timer);
|
const log = std.log.scoped(.Timer);
|
||||||
|
|
||||||
const getHalf = util.getHalf;
|
const getHalf = util.getHalf;
|
||||||
|
|
|
@ -87,7 +87,7 @@ pub fn main() void {
|
||||||
cpu.fastBoot();
|
cpu.fastBoot();
|
||||||
}
|
}
|
||||||
|
|
||||||
var gui = Gui.init(&bus.pak.title, &bus.apu, width, height) catch |e| exitln("failed to init gui: {}", .{e});
|
var gui = Gui.init(&bus.pak.title, &bus.apu, width, height);
|
||||||
defer gui.deinit();
|
defer gui.deinit();
|
||||||
|
|
||||||
gui.run(&cpu, &scheduler) catch |e| exitln("failed to run gui thread: {}", .{e});
|
gui.run(&cpu, &scheduler) catch |e| exitln("failed to run gui thread: {}", .{e});
|
||||||
|
|
|
@ -15,7 +15,7 @@ const gba_height = @import("core/ppu.zig").height;
|
||||||
pub const sample_rate = 1 << 15;
|
pub const sample_rate = 1 << 15;
|
||||||
pub const sample_format = SDL.AUDIO_U16;
|
pub const sample_format = SDL.AUDIO_U16;
|
||||||
|
|
||||||
const default_title = "ZBA";
|
const default_title: []const u8 = "ZBA";
|
||||||
|
|
||||||
pub const Gui = struct {
|
pub const Gui = struct {
|
||||||
const Self = @This();
|
const Self = @This();
|
||||||
|
@ -44,7 +44,7 @@ pub const Gui = struct {
|
||||||
|
|
||||||
program_id: gl.GLuint,
|
program_id: gl.GLuint,
|
||||||
|
|
||||||
pub fn init(title: *const [12]u8, apu: *Apu, width: i32, height: i32) !Self {
|
pub fn init(title: *const [12]u8, apu: *Apu, width: i32, height: i32) Self {
|
||||||
if (SDL.SDL_Init(SDL.SDL_INIT_VIDEO | SDL.SDL_INIT_EVENTS | SDL.SDL_INIT_AUDIO) < 0) panic();
|
if (SDL.SDL_Init(SDL.SDL_INIT_VIDEO | SDL.SDL_INIT_EVENTS | SDL.SDL_INIT_AUDIO) < 0) panic();
|
||||||
if (SDL.SDL_GL_SetAttribute(SDL.SDL_GL_CONTEXT_PROFILE_MASK, SDL.SDL_GL_CONTEXT_PROFILE_CORE) < 0) panic();
|
if (SDL.SDL_GL_SetAttribute(SDL.SDL_GL_CONTEXT_PROFILE_MASK, SDL.SDL_GL_CONTEXT_PROFILE_CORE) < 0) panic();
|
||||||
if (SDL.SDL_GL_SetAttribute(SDL.SDL_GL_CONTEXT_MAJOR_VERSION, 3) < 0) panic();
|
if (SDL.SDL_GL_SetAttribute(SDL.SDL_GL_CONTEXT_MAJOR_VERSION, 3) < 0) panic();
|
||||||
|
@ -53,7 +53,7 @@ pub const Gui = struct {
|
||||||
const win_scale = @intCast(c_int, config.config().host.win_scale);
|
const win_scale = @intCast(c_int, config.config().host.win_scale);
|
||||||
|
|
||||||
const window = SDL.SDL_CreateWindow(
|
const window = SDL.SDL_CreateWindow(
|
||||||
default_title,
|
default_title.ptr,
|
||||||
SDL.SDL_WINDOWPOS_CENTERED,
|
SDL.SDL_WINDOWPOS_CENTERED,
|
||||||
SDL.SDL_WINDOWPOS_CENTERED,
|
SDL.SDL_WINDOWPOS_CENTERED,
|
||||||
@as(c_int, width * win_scale),
|
@as(c_int, width * win_scale),
|
||||||
|
@ -67,7 +67,7 @@ pub const Gui = struct {
|
||||||
gl.load(ctx, Self.glGetProcAddress) catch @panic("gl.load failed");
|
gl.load(ctx, Self.glGetProcAddress) catch @panic("gl.load failed");
|
||||||
if (SDL.SDL_GL_SetSwapInterval(@boolToInt(config.config().host.vsync)) < 0) panic();
|
if (SDL.SDL_GL_SetSwapInterval(@boolToInt(config.config().host.vsync)) < 0) panic();
|
||||||
|
|
||||||
const program_id = try compileShaders();
|
const program_id = compileShaders();
|
||||||
|
|
||||||
return Self{
|
return Self{
|
||||||
.window = window,
|
.window = window,
|
||||||
|
@ -78,7 +78,7 @@ pub const Gui = struct {
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
fn compileShaders() !gl.GLuint {
|
fn compileShaders() gl.GLuint {
|
||||||
// TODO: Panic on Shader Compiler Failure + Error Message
|
// TODO: Panic on Shader Compiler Failure + Error Message
|
||||||
const vert_shader = @embedFile("shader/pixelbuf.vert");
|
const vert_shader = @embedFile("shader/pixelbuf.vert");
|
||||||
const frag_shader = @embedFile("shader/pixelbuf.frag");
|
const frag_shader = @embedFile("shader/pixelbuf.frag");
|
||||||
|
@ -89,16 +89,12 @@ pub const Gui = struct {
|
||||||
gl.shaderSource(vs, 1, &[_][*c]const u8{vert_shader}, 0);
|
gl.shaderSource(vs, 1, &[_][*c]const u8{vert_shader}, 0);
|
||||||
gl.compileShader(vs);
|
gl.compileShader(vs);
|
||||||
|
|
||||||
if (!shader.didCompile(vs)) return error.VertexCompileError;
|
|
||||||
|
|
||||||
const fs = gl.createShader(gl.FRAGMENT_SHADER);
|
const fs = gl.createShader(gl.FRAGMENT_SHADER);
|
||||||
defer gl.deleteShader(fs);
|
defer gl.deleteShader(fs);
|
||||||
|
|
||||||
gl.shaderSource(fs, 1, &[_][*c]const u8{frag_shader}, 0);
|
gl.shaderSource(fs, 1, &[_][*c]const u8{frag_shader}, 0);
|
||||||
gl.compileShader(fs);
|
gl.compileShader(fs);
|
||||||
|
|
||||||
if (!shader.didCompile(fs)) return error.FragmentCompileError;
|
|
||||||
|
|
||||||
const program = gl.createProgram();
|
const program = gl.createProgram();
|
||||||
gl.attachShader(program, vs);
|
gl.attachShader(program, vs);
|
||||||
gl.attachShader(program, fs);
|
gl.attachShader(program, fs);
|
||||||
|
@ -108,7 +104,7 @@ pub const Gui = struct {
|
||||||
}
|
}
|
||||||
|
|
||||||
// Returns the VAO ID since it's used in run()
|
// Returns the VAO ID since it's used in run()
|
||||||
fn generateBuffers() struct { c_uint, c_uint, c_uint } {
|
fn generateBuffers() [3]c_uint {
|
||||||
var vao_id: c_uint = undefined;
|
var vao_id: c_uint = undefined;
|
||||||
var vbo_id: c_uint = undefined;
|
var vbo_id: c_uint = undefined;
|
||||||
var ebo_id: c_uint = undefined;
|
var ebo_id: c_uint = undefined;
|
||||||
|
@ -158,20 +154,13 @@ pub const Gui = struct {
|
||||||
var quit = std.atomic.Atomic(bool).init(false);
|
var quit = std.atomic.Atomic(bool).init(false);
|
||||||
var tracker = FpsTracker.init();
|
var tracker = FpsTracker.init();
|
||||||
|
|
||||||
var buffer_ids = Self.generateBuffers();
|
|
||||||
defer {
|
|
||||||
gl.deleteBuffers(1, &buffer_ids[2]); // EBO
|
|
||||||
gl.deleteBuffers(1, &buffer_ids[1]); // VBO
|
|
||||||
gl.deleteVertexArrays(1, &buffer_ids[0]); // VAO
|
|
||||||
}
|
|
||||||
|
|
||||||
const vao_id = buffer_ids[0];
|
|
||||||
_ = Self.generateTexture(cpu.bus.ppu.framebuf.get(.Renderer));
|
|
||||||
|
|
||||||
const thread = try std.Thread.spawn(.{}, emu.run, .{ &quit, scheduler, cpu, &tracker });
|
const thread = try std.Thread.spawn(.{}, emu.run, .{ &quit, scheduler, cpu, &tracker });
|
||||||
defer thread.join();
|
defer thread.join();
|
||||||
|
|
||||||
var title_buf: [0x100]u8 = undefined;
|
var title_buf: [0x100]u8 = [_]u8{0} ** 0x100;
|
||||||
|
|
||||||
|
const vao_id = Self.generateBuffers()[0];
|
||||||
|
_ = Self.generateTexture(cpu.bus.ppu.framebuf.get(.Renderer));
|
||||||
|
|
||||||
emu_loop: while (true) {
|
emu_loop: while (true) {
|
||||||
var event: SDL.SDL_Event = undefined;
|
var event: SDL.SDL_Event = undefined;
|
||||||
|
@ -241,7 +230,7 @@ pub const Gui = struct {
|
||||||
gl.drawElements(gl.TRIANGLES, 6, gl.UNSIGNED_INT, null);
|
gl.drawElements(gl.TRIANGLES, 6, gl.UNSIGNED_INT, null);
|
||||||
SDL.SDL_GL_SwapWindow(self.window);
|
SDL.SDL_GL_SwapWindow(self.window);
|
||||||
|
|
||||||
const dyn_title = std.fmt.bufPrintZ(&title_buf, "ZBA | {s} [Emu: {}fps] ", .{ self.title, tracker.value() }) catch unreachable;
|
const dyn_title = std.fmt.bufPrint(&title_buf, "ZBA | {s} [Emu: {}fps] ", .{ self.title, tracker.value() }) catch unreachable;
|
||||||
SDL.SDL_SetWindowTitle(self.window, dyn_title.ptr);
|
SDL.SDL_SetWindowTitle(self.window, dyn_title.ptr);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -307,28 +296,6 @@ const Audio = struct {
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
const shader = struct {
|
|
||||||
const Kind = enum { vertex, fragment };
|
|
||||||
const log = std.log.scoped(.Shader);
|
|
||||||
|
|
||||||
fn didCompile(id: gl.GLuint) bool {
|
|
||||||
var success: gl.GLint = undefined;
|
|
||||||
gl.getShaderiv(id, gl.COMPILE_STATUS, &success);
|
|
||||||
|
|
||||||
if (success == 0) err(id);
|
|
||||||
|
|
||||||
return success == 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
fn err(id: gl.GLuint) void {
|
|
||||||
const buf_len = 512;
|
|
||||||
var error_msg: [buf_len]u8 = undefined;
|
|
||||||
|
|
||||||
gl.getShaderInfoLog(id, buf_len, 0, &error_msg);
|
|
||||||
log.err("{s}", .{std.mem.sliceTo(&error_msg, 0)});
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
fn panic() noreturn {
|
fn panic() noreturn {
|
||||||
const str = @as(?[*:0]const u8, SDL.SDL_GetError()) orelse "unknown error";
|
const str = @as(?[*:0]const u8, SDL.SDL_GetError()) orelse "unknown error";
|
||||||
@panic(std.mem.sliceTo(str, 0));
|
@panic(std.mem.sliceTo(str, 0));
|
||||||
|
|
|
@ -181,7 +181,7 @@ pub const Logger = struct {
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
const FmtArgTuple = struct { u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32 };
|
const FmtArgTuple = std.meta.Tuple(&.{ u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32 });
|
||||||
|
|
||||||
pub const audio = struct {
|
pub const audio = struct {
|
||||||
const _io = @import("core/bus/io.zig");
|
const _io = @import("core/bus/io.zig");
|
||||||
|
|
Loading…
Reference in New Issue