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No commits in common. "c6123d8a6db65e55b1684f8b4c2a8f4c8ed55c73" and "5037b8f0ccf8bfd3f343cc3322f9ebcb499508c2" have entirely different histories.

7 changed files with 18 additions and 82 deletions

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@ -1,6 +1,5 @@
const std = @import("std");
const Scheduler = @import("scheduler.zig").Scheduler;
const Io = @import("bus/io.zig").Io;
const Bios = @import("bus/bios.zig").Bios;
const GamePak = @import("bus/pak.zig").GamePak;
@ -14,11 +13,11 @@ pub const Bus = struct {
ppu: Ppu,
io: Io,
pub fn init(alloc: Allocator, sched: *Scheduler, path: []const u8) !@This() {
pub fn init(alloc: Allocator, path: []const u8) !@This() {
return @This(){
.pak = try GamePak.init(alloc, path),
.bios = try Bios.init(alloc, "./bin/gba_bios.bin"), // TODO: don't hardcode this + bundle open-sorce Boot ROM
.ppu = try Ppu.init(alloc, sched),
.ppu = try Ppu.init(alloc),
.io = Io.init(),
};
}

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@ -5,15 +5,13 @@ const Bitfield = bitfield.Bitfield;
const Bit = bitfield.Bit;
pub const Io = struct {
dispcnt: DispCnt,
dispstat: DispStat,
vcount: VCount,
dispcnt: Dispcnt,
dispstat: Dispstat,
pub fn init() @This() {
return .{
.dispcnt = .{ .raw = 0x0000_0000 },
.dispstat = .{ .raw = 0x0000_0000 },
.vcount = .{ .raw = 0x0000_0000 },
};
}
@ -50,7 +48,7 @@ pub const Io = struct {
}
};
const DispCnt = extern union {
const Dispcnt = extern union {
bg_mode: Bitfield(u16, 0, 3),
frame_select: Bit(u16, 4),
hblank_interraw_free: Bit(u16, 5),
@ -63,7 +61,7 @@ const DispCnt = extern union {
raw: u16,
};
const DispStat = extern union {
const Dispstat = extern union {
vblank: Bit(u16, 0),
hblank: Bit(u16, 1),
vcount: Bit(u16, 2),
@ -73,8 +71,3 @@ const DispStat = extern union {
vcount_setting: Bitfield(u16, 8, 7),
raw: u16,
};
const VCount = extern union {
scanline: Bitfield(u16, 0, 8),
raw: u16,
};

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@ -18,14 +18,14 @@ const arm_lut: [0x1000]InstrFn = populate();
pub const Arm7tdmi = struct {
r: [16]u32,
sched: *Scheduler,
sch: *Scheduler,
bus: *Bus,
cpsr: CPSR,
pub fn init(sched: *Scheduler, bus: *Bus) @This() {
pub fn init(scheduler: *Scheduler, bus: *Bus) @This() {
return .{
.r = [_]u32{0x00} ** 16,
.sched = sched,
.sch = scheduler,
.bus = bus,
.cpsr = .{ .raw = 0x0000_00DF },
};

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@ -4,14 +4,14 @@ const Bus = @import("bus.zig").Bus;
const cycles_per_frame: u64 = 100; // TODO: How many cycles actually?
pub fn runFrame(sched: *Scheduler, cpu: *Arm7tdmi, bus: *Bus) void {
pub fn runFrame(sch: *Scheduler, cpu: *Arm7tdmi, bus: *Bus) void {
var cycles: u64 = 0;
while (cycles < cycles_per_frame) : (cycles += 1) {
sched.tick += 1;
sch.tick += 1;
_ = cpu.step();
while (sched.tick >= sched.nextTimestamp()) {
sched.handleEvent(cpu, bus);
while (sch.tick >= sch.nextTimestamp()) {
sch.handleEvent(cpu, bus);
}
}
}

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@ -23,12 +23,12 @@ pub fn main() anyerror!void {
return;
}
var bus = try Bus.init(alloc, zba_args[0]);
defer bus.deinit();
var scheduler = Scheduler.init(alloc);
defer scheduler.deinit();
var bus = try Bus.init(alloc, &scheduler, zba_args[0]);
defer bus.deinit();
var cpu = Arm7tdmi.init(&scheduler, &bus);
cpu.skipBios();

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@ -1,22 +1,15 @@
const std = @import("std");
const Allocator = std.mem.Allocator;
const Scheduler = @import("scheduler.zig").Scheduler;
const EventKind = @import("scheduler.zig").EventKind;
pub const Ppu = struct {
vram: Vram,
palette: Palette,
sched: *Scheduler,
pub fn init(alloc: Allocator, sched: *Scheduler) !@This() {
// Queue first Hblank
sched.push(.{ .kind = .HBlank, .tick = sched.tick + 240 * 4 });
pub fn init(alloc: Allocator) !@This() {
return @This(){
.vram = try Vram.init(alloc),
.palette = try Palette.init(alloc),
.sched = sched,
};
}

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@ -25,7 +25,7 @@ pub const Scheduler = struct {
self.queue.deinit();
}
pub fn handleEvent(self: *@This(), _: *Arm7tdmi, bus: *Bus) void {
pub fn handleEvent(self: *@This(), _: *Arm7tdmi, _: *Bus) void {
const should_handle = if (self.queue.peek()) |e| self.tick >= e.tick else false;
if (should_handle) {
@ -35,56 +35,10 @@ pub const Scheduler = struct {
.HeatDeath => {
std.debug.panic("[Scheduler] Somehow, a u64 overflowed", .{});
},
.HBlank => {
std.log.debug("[Scheduler] tick {}: Hblank", .{self.tick});
// We've reached the end of a scanline
const scanline = bus.io.vcount.scanline.read();
bus.io.vcount.scanline.write(scanline + 1);
bus.io.dispstat.hblank.set();
if (scanline < 160) {
self.push(.{ .kind = .Visible, .tick = self.tick + (68 * 4) });
} else {
self.push(.{ .kind = .VBlank, .tick = self.tick + (68 * 4) });
}
},
.Visible => {
std.log.debug("[Scheduler] tick {}: Visible", .{self.tick});
// Beginning of a Scanline
bus.io.dispstat.hblank.unset();
bus.io.dispstat.vblank.unset();
self.push(.{ .kind = .HBlank, .tick = self.tick + (240 * 4) });
},
.VBlank => {
std.log.debug("[Scheduler] tick {}: VBlank", .{self.tick});
// Beginning of a Scanline, not visible though
bus.io.dispstat.hblank.unset();
bus.io.dispstat.vblank.set();
const scanline = bus.io.vcount.scanline.read();
bus.io.vcount.scanline.write(scanline + 1);
if (scanline < 227) {
// Another Vblank Scanline
self.push(.{ .kind = .VBlank, .tick = self.tick + 68 * (308 * 4) });
} else {
bus.io.vcount.scanline.write(0); // Reset Scanline
self.push(.{ .kind = .Visible, .tick = self.tick + 68 * (308 * 4) });
}
},
}
}
}
pub inline fn push(self: *@This(), event: Event) void {
self.queue.add(event) catch unreachable;
}
pub inline fn nextTimestamp(self: *@This()) u64 {
if (self.queue.peek()) |e| {
return e.tick;
@ -103,7 +57,4 @@ fn lessThan(_: void, a: Event, b: Event) Order {
pub const EventKind = enum {
HeatDeath,
HBlank,
VBlank,
Visible,
};