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Author | SHA1 | Date |
---|---|---|
Rekai Nyangadzayi Musuka | f601bec0c4 | |
Rekai Nyangadzayi Musuka | 2c0c3a8ac4 | |
Rekai Nyangadzayi Musuka | 20d9f0a7f4 | |
Rekai Nyangadzayi Musuka | 6919322c8c | |
Rekai Nyangadzayi Musuka | affd89c6d6 | |
Rekai Nyangadzayi Musuka | 5c334057b5 | |
Rekai Nyangadzayi Musuka | cec0e7f072 | |
Rekai Nyangadzayi Musuka | 442e90e24d | |
Rekai Nyangadzayi Musuka | 960683a1f5 |
30
src/Gui.zig
30
src/Gui.zig
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@ -53,11 +53,11 @@ pub fn init(title: [12]u8, width: i32, height: i32) Self {
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};
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}
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pub fn run(self: *Self, cpu: *Arm7tdmi, scheduler: *Scheduler) !void {
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pub fn run(self: *Self, arm7tdmi: *Arm7tdmi, scheduler: *Scheduler) !void {
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var quit = std.atomic.Atomic(bool).init(false);
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var frame_rate = FpsTracker.init();
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const thread = try std.Thread.spawn(.{}, emu.run, .{ &quit, &frame_rate, scheduler, cpu });
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const thread = try std.Thread.spawn(.{}, emu.run, .{ &quit, &frame_rate, scheduler, arm7tdmi });
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defer thread.join();
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var title_buf: [0x100]u8 = [_]u8{0} ** 0x100;
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@ -68,7 +68,7 @@ pub fn run(self: *Self, cpu: *Arm7tdmi, scheduler: *Scheduler) !void {
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switch (event.type) {
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SDL.SDL_QUIT => break :emu_loop,
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SDL.SDL_KEYDOWN => {
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const io = &cpu.bus.io;
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const io = &arm7tdmi.bus.io;
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const key_code = event.key.keysym.sym;
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switch (key_code) {
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@ -86,7 +86,7 @@ pub fn run(self: *Self, cpu: *Arm7tdmi, scheduler: *Scheduler) !void {
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}
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},
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SDL.SDL_KEYUP => {
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const io = &cpu.bus.io;
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const io = &arm7tdmi.bus.io;
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const key_code = event.key.keysym.sym;
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switch (key_code) {
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@ -100,12 +100,12 @@ pub fn run(self: *Self, cpu: *Arm7tdmi, scheduler: *Scheduler) !void {
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SDL.SDLK_s => io.keyinput.shoulder_r.set(),
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SDL.SDLK_RETURN => io.keyinput.start.set(),
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SDL.SDLK_RSHIFT => io.keyinput.select.set(),
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SDL.SDLK_i => log.err("Sample Count: {}", .{@intCast(u32, SDL.SDL_AudioStreamAvailable(cpu.bus.apu.stream)) / (2 * @sizeOf(u16))}),
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SDL.SDLK_i => log.err("Sample Count: {}", .{@intCast(u32, SDL.SDL_AudioStreamAvailable(arm7tdmi.bus.apu.stream)) / (2 * @sizeOf(u16))}),
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SDL.SDLK_j => log.err("Scheduler Capacity: {} | Scheduler Event Count: {}", .{ scheduler.queue.capacity(), scheduler.queue.count() }),
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SDL.SDLK_k => {
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// Dump IWRAM to file
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log.info("PC: 0x{X:0>8}", .{cpu.r[15]});
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log.info("LR: 0x{X:0>8}", .{cpu.r[14]});
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log.info("PC: 0x{X:0>8}", .{arm7tdmi.r[15]});
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log.info("LR: 0x{X:0>8}", .{arm7tdmi.r[14]});
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// const iwram_file = try std.fs.cwd().createFile("iwram.bin", .{});
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// defer iwram_file.close();
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@ -119,7 +119,7 @@ pub fn run(self: *Self, cpu: *Arm7tdmi, scheduler: *Scheduler) !void {
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}
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// Emulator has an internal Double Buffer
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const framebuf = cpu.bus.ppu.framebuf.get(.Renderer);
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const framebuf = arm7tdmi.bus.ppu.framebuf.get(.Renderer);
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_ = SDL.SDL_UpdateTexture(self.texture, null, framebuf.ptr, pitch);
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_ = SDL.SDL_RenderCopy(self.renderer, self.texture, null, null);
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SDL.SDL_RenderPresent(self.renderer);
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@ -136,13 +136,12 @@ pub fn initAudio(self: *Self, apu: *Apu) void {
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self.audio.?.play();
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}
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pub fn deinit(self: *Self) void {
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if (self.audio) |*aud| aud.deinit();
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pub fn deinit(self: Self) void {
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if (self.audio) |aud| aud.deinit();
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SDL.SDL_DestroyTexture(self.texture);
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SDL.SDL_DestroyRenderer(self.renderer);
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SDL.SDL_DestroyWindow(self.window);
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SDL.SDL_Quit();
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self.* = undefined;
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}
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const Audio = struct {
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@ -169,13 +168,12 @@ const Audio = struct {
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};
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}
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fn deinit(self: *This) void {
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SDL.SDL_CloseAudioDevice(self.device);
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self.* = undefined;
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fn deinit(this: This) void {
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SDL.SDL_CloseAudioDevice(this.device);
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}
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pub fn play(self: *This) void {
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SDL.SDL_PauseAudioDevice(self.device, 0);
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pub fn play(this: *This) void {
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SDL.SDL_PauseAudioDevice(this.device, 0);
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}
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export fn callback(userdata: ?*anyopaque, stream: [*c]u8, len: c_int) void {
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@ -49,29 +49,32 @@ io: Io,
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cpu: ?*Arm7tdmi,
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sched: *Scheduler,
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pub fn init(self: *Self, allocator: Allocator, sched: *Scheduler, cpu: *Arm7tdmi, paths: FilePaths) !void {
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self.* = .{
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.pak = try GamePak.init(allocator, paths.rom, paths.save),
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.bios = try Bios.init(allocator, paths.bios),
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.ppu = try Ppu.init(allocator, sched),
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pub fn init(alloc: Allocator, sched: *Scheduler, paths: FilePaths) !Self {
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return Self{
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.pak = try GamePak.init(alloc, paths.rom, paths.save),
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.bios = try Bios.init(alloc, paths.bios),
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.ppu = try Ppu.init(alloc, sched),
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.apu = Apu.init(sched),
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.iwram = try Iwram.init(allocator),
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.ewram = try Ewram.init(allocator),
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.iwram = try Iwram.init(alloc),
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.ewram = try Ewram.init(alloc),
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.dma = createDmaTuple(),
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.tim = createTimerTuple(sched),
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.io = Io.init(),
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.cpu = cpu,
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.cpu = null,
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.sched = sched,
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};
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}
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pub fn deinit(self: *Self) void {
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pub fn deinit(self: Self) void {
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self.iwram.deinit();
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self.ewram.deinit();
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self.pak.deinit();
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self.bios.deinit();
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self.ppu.deinit();
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self.* = undefined;
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}
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pub fn attach(self: *Self, cpu: *Arm7tdmi) void {
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self.cpu = cpu;
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}
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pub fn dbgRead(self: *const Self, comptime T: type, address: u32) T {
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@ -444,29 +444,29 @@ const ToneSweep = struct {
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};
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}
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pub fn tick(self: *This, ch1: *Self) void {
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if (self.timer != 0) self.timer -= 1;
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pub fn tick(this: *This, ch1: *Self) void {
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if (this.timer != 0) this.timer -= 1;
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if (self.timer == 0) {
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if (this.timer == 0) {
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const period = ch1.sweep.period.read();
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self.timer = if (period == 0) 8 else period;
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if (!self.calc_performed) self.calc_performed = true;
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this.timer = if (period == 0) 8 else period;
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if (!this.calc_performed) this.calc_performed = true;
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if (self.enabled and period != 0) {
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const new_freq = self.calcFrequency(ch1);
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if (this.enabled and period != 0) {
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const new_freq = this.calcFrequency(ch1);
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if (new_freq <= 0x7FF and ch1.sweep.shift.read() != 0) {
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ch1.freq.frequency.write(@truncate(u11, new_freq));
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self.shadow = @truncate(u11, new_freq);
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this.shadow = @truncate(u11, new_freq);
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_ = self.calcFrequency(ch1);
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_ = this.calcFrequency(ch1);
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}
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}
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}
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}
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fn calcFrequency(self: *This, ch1: *Self) u12 {
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const shadow = @as(u12, self.shadow);
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fn calcFrequency(this: *This, ch1: *Self) u12 {
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const shadow = @as(u12, this.shadow);
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const shadow_shifted = shadow >> ch1.sweep.shift.read();
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const decrease = ch1.sweep.direction.read();
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@ -8,28 +8,27 @@ pub const size = 0x4000;
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const Self = @This();
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buf: ?[]u8,
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allocator: Allocator,
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alloc: Allocator,
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addr_latch: u32,
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pub fn init(allocator: Allocator, maybe_path: ?[]const u8) !Self {
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pub fn init(alloc: Allocator, maybe_path: ?[]const u8) !Self {
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const buf: ?[]u8 = if (maybe_path) |path| blk: {
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const file = try std.fs.cwd().openFile(path, .{});
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defer file.close();
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break :blk try file.readToEndAlloc(allocator, try file.getEndPos());
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break :blk try file.readToEndAlloc(alloc, try file.getEndPos());
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} else null;
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return Self{
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.buf = buf,
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.allocator = allocator,
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.alloc = alloc,
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.addr_latch = 0,
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};
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}
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pub fn deinit(self: *Self) void {
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if (self.buf) |buf| self.allocator.free(buf);
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self.* = undefined;
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pub fn deinit(self: Self) void {
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if (self.buf) |buf| self.alloc.free(buf);
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}
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pub fn read(self: *Self, comptime T: type, r15: u32, addr: u32) T {
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@ -5,21 +5,20 @@ const ewram_size = 0x40000;
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const Self = @This();
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buf: []u8,
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allocator: Allocator,
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alloc: Allocator,
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pub fn init(allocator: Allocator) !Self {
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const buf = try allocator.alloc(u8, ewram_size);
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pub fn init(alloc: Allocator) !Self {
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const buf = try alloc.alloc(u8, ewram_size);
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std.mem.set(u8, buf, 0);
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return Self{
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.buf = buf,
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.allocator = allocator,
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.alloc = alloc,
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};
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}
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pub fn deinit(self: *Self) void {
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self.allocator.free(self.buf);
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self.* = undefined;
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pub fn deinit(self: Self) void {
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self.alloc.free(self.buf);
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}
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pub fn read(self: *const Self, comptime T: type, address: usize) T {
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@ -8,22 +8,22 @@ const Self = @This();
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title: [12]u8,
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buf: []u8,
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allocator: Allocator,
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alloc: Allocator,
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backup: Backup,
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pub fn init(allocator: Allocator, rom_path: []const u8, save_path: ?[]const u8) !Self {
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pub fn init(alloc: Allocator, rom_path: []const u8, save_path: ?[]const u8) !Self {
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const file = try std.fs.cwd().openFile(rom_path, .{});
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defer file.close();
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const file_buf = try file.readToEndAlloc(allocator, try file.getEndPos());
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const file_buf = try file.readToEndAlloc(alloc, try file.getEndPos());
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const title = parseTitle(file_buf);
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const kind = Backup.guessKind(file_buf) orelse .None;
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const pak = Self{
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.buf = file_buf,
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.allocator = allocator,
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.alloc = alloc,
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.title = title,
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.backup = try Backup.init(allocator, kind, title, save_path),
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.backup = try Backup.init(alloc, kind, title, save_path),
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};
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pak.parseHeader();
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@ -58,10 +58,9 @@ inline fn isLarge(self: *const Self) bool {
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return self.buf.len > 0x100_0000;
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}
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pub fn deinit(self: *Self) void {
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pub fn deinit(self: Self) void {
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self.alloc.free(self.buf);
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self.backup.deinit();
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self.allocator.free(self.buf);
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self.* = undefined;
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}
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pub fn read(self: *Self, comptime T: type, address: u32) T {
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|
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@ -5,21 +5,20 @@ const iwram_size = 0x8000;
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const Self = @This();
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buf: []u8,
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allocator: Allocator,
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alloc: Allocator,
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pub fn init(allocator: Allocator) !Self {
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const buf = try allocator.alloc(u8, iwram_size);
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pub fn init(alloc: Allocator) !Self {
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const buf = try alloc.alloc(u8, iwram_size);
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std.mem.set(u8, buf, 0);
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return Self{
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.buf = buf,
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.allocator = allocator,
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.alloc = alloc,
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};
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}
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pub fn deinit(self: *Self) void {
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self.allocator.free(self.buf);
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self.* = undefined;
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pub fn deinit(self: Self) void {
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self.alloc.free(self.buf);
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}
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pub fn read(self: *const Self, comptime T: type, address: usize) T {
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|
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@ -17,7 +17,7 @@ pub const Backup = struct {
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const Self = @This();
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buf: []u8,
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allocator: Allocator,
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alloc: Allocator,
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kind: Kind,
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title: [12]u8,
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@ -49,7 +49,7 @@ pub const Backup = struct {
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var backup = Self{
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.buf = buf,
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.allocator = allocator,
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.alloc = allocator,
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.kind = kind,
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.title = title,
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.save_path = path,
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@ -74,10 +74,9 @@ pub const Backup = struct {
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return null;
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}
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pub fn deinit(self: *Self) void {
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if (self.save_path) |path| self.writeSaveToDisk(self.allocator, path) catch |e| log.err("Failed to write save: {}", .{e});
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self.allocator.free(self.buf);
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self.* = undefined;
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pub fn deinit(self: Self) void {
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if (self.save_path) |path| self.writeSaveToDisk(self.alloc, path) catch |e| log.err("Failed to write save: {}", .{e});
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self.alloc.free(self.buf);
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}
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fn loadSaveFromDisk(self: *Self, allocator: Allocator, path: []const u8) !void {
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|
@ -310,7 +309,7 @@ const Eeprom = struct {
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writer: Writer,
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reader: Reader,
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allocator: Allocator,
|
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alloc: Allocator,
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const Kind = enum {
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Unknown,
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|
@ -326,14 +325,14 @@ const Eeprom = struct {
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RequestEnd,
|
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};
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|
||||
fn init(allocator: Allocator) Self {
|
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fn init(alloc: Allocator) Self {
|
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return .{
|
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.kind = .Unknown,
|
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.state = .Ready,
|
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.writer = Writer.init(),
|
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.reader = Reader.init(),
|
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.addr = 0,
|
||||
.allocator = allocator,
|
||||
.alloc = alloc,
|
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};
|
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}
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|
@ -361,7 +360,7 @@ const Eeprom = struct {
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else => unreachable,
|
||||
};
|
||||
|
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buf.* = self.allocator.alloc(u8, len) catch |e| {
|
||||
buf.* = self.alloc.alloc(u8, len) catch |e| {
|
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log.err("Failed to resize EEPROM buf to {} bytes", .{len});
|
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std.debug.panic("EEPROM entered irrecoverable state {}", .{e});
|
||||
};
|
||||
|
|
|
@ -251,7 +251,7 @@ pub const Arm7tdmi = struct {
|
|||
|
||||
logger: ?Logger,
|
||||
|
||||
pub fn init(sched: *Scheduler, bus: *Bus, log_file: ?std.fs.File) Self {
|
||||
pub fn init(sched: *Scheduler, bus: *Bus) Self {
|
||||
return Self{
|
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.r = [_]u32{0x00} ** 16,
|
||||
.pipe = Pipline.init(),
|
||||
|
@ -262,10 +262,14 @@ pub const Arm7tdmi = struct {
|
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.banked_fiq = [_]u32{0x00} ** 10,
|
||||
.banked_r = [_]u32{0x00} ** 12,
|
||||
.banked_spsr = [_]PSR{.{ .raw = 0x0000_0000 }} ** 5,
|
||||
.logger = if (log_file) |file| Logger.init(file) else null,
|
||||
.logger = null,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn attach(self: *Self, log_file: std.fs.File) void {
|
||||
self.logger = Logger.init(log_file);
|
||||
}
|
||||
|
||||
inline fn bankedIdx(mode: Mode, kind: BankedKind) usize {
|
||||
const idx: usize = switch (mode) {
|
||||
.User, .System => 0,
|
||||
|
|
138
src/core/ppu.zig
138
src/core/ppu.zig
|
@ -41,25 +41,28 @@ pub const Ppu = struct {
|
|||
oam: Oam,
|
||||
sched: *Scheduler,
|
||||
framebuf: FrameBuffer,
|
||||
allocator: Allocator,
|
||||
alloc: Allocator,
|
||||
|
||||
scanline_sprites: *[128]?Sprite,
|
||||
scanline_sprites: [128]?Sprite,
|
||||
scanline: Scanline,
|
||||
|
||||
pub fn init(allocator: Allocator, sched: *Scheduler) !Self {
|
||||
pub fn init(alloc: Allocator, sched: *Scheduler) !Self {
|
||||
// Queue first Hblank
|
||||
sched.push(.Draw, 240 * 4);
|
||||
|
||||
const sprites = try allocator.create([128]?Sprite);
|
||||
sprites.* = [_]?Sprite{null} ** 128;
|
||||
const framebufs = try alloc.alloc(u8, (framebuf_pitch * height) * 2);
|
||||
std.mem.set(u8, framebufs, 0);
|
||||
|
||||
const scanline_buf = try alloc.alloc(?u16, width * 2);
|
||||
std.mem.set(?u16, scanline_buf, null);
|
||||
|
||||
return Self{
|
||||
.vram = try Vram.init(allocator),
|
||||
.palette = try Palette.init(allocator),
|
||||
.oam = try Oam.init(allocator),
|
||||
.vram = try Vram.init(alloc),
|
||||
.palette = try Palette.init(alloc),
|
||||
.oam = try Oam.init(alloc),
|
||||
.sched = sched,
|
||||
.framebuf = try FrameBuffer.init(allocator),
|
||||
.allocator = allocator,
|
||||
.framebuf = FrameBuffer.init(framebufs),
|
||||
.alloc = alloc,
|
||||
|
||||
// Registers
|
||||
.win = Window.init(),
|
||||
|
@ -72,19 +75,17 @@ pub const Ppu = struct {
|
|||
.bldalpha = .{ .raw = 0x0000 },
|
||||
.bldy = .{ .raw = 0x0000 },
|
||||
|
||||
.scanline = try Scanline.init(allocator),
|
||||
.scanline_sprites = sprites,
|
||||
.scanline = Scanline.init(scanline_buf),
|
||||
.scanline_sprites = [_]?Sprite{null} ** 128,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self) void {
|
||||
self.allocator.destroy(self.scanline_sprites);
|
||||
self.framebuf.deinit();
|
||||
self.scanline.deinit();
|
||||
pub fn deinit(self: Self) void {
|
||||
self.framebuf.deinit(self.alloc);
|
||||
self.scanline.deinit(self.alloc);
|
||||
self.vram.deinit();
|
||||
self.palette.deinit();
|
||||
self.oam.deinit();
|
||||
self.* = undefined;
|
||||
}
|
||||
|
||||
pub fn setBgOffsets(self: *Self, comptime n: u2, word: u32) void {
|
||||
|
@ -398,7 +399,7 @@ pub const Ppu = struct {
|
|||
// Reset Current Scanline Pixel Buffer and list of fetched sprites
|
||||
// in prep for next scanline
|
||||
self.scanline.reset();
|
||||
std.mem.set(?Sprite, self.scanline_sprites, null);
|
||||
std.mem.set(?Sprite, &self.scanline_sprites, null);
|
||||
},
|
||||
0x1 => {
|
||||
const fb_base = framebuf_pitch * @as(usize, scanline);
|
||||
|
@ -425,7 +426,7 @@ pub const Ppu = struct {
|
|||
// Reset Current Scanline Pixel Buffer and list of fetched sprites
|
||||
// in prep for next scanline
|
||||
self.scanline.reset();
|
||||
std.mem.set(?Sprite, self.scanline_sprites, null);
|
||||
std.mem.set(?Sprite, &self.scanline_sprites, null);
|
||||
},
|
||||
0x2 => {
|
||||
const fb_base = framebuf_pitch * @as(usize, scanline);
|
||||
|
@ -451,7 +452,7 @@ pub const Ppu = struct {
|
|||
// Reset Current Scanline Pixel Buffer and list of fetched sprites
|
||||
// in prep for next scanline
|
||||
self.scanline.reset();
|
||||
std.mem.set(?Sprite, self.scanline_sprites, null);
|
||||
std.mem.set(?Sprite, &self.scanline_sprites, null);
|
||||
},
|
||||
0x3 => {
|
||||
const vram_base = width * @sizeOf(u16) * @as(usize, scanline);
|
||||
|
@ -628,21 +629,20 @@ const Palette = struct {
|
|||
const Self = @This();
|
||||
|
||||
buf: []u8,
|
||||
allocator: Allocator,
|
||||
alloc: Allocator,
|
||||
|
||||
fn init(allocator: Allocator) !Self {
|
||||
const buf = try allocator.alloc(u8, palram_size);
|
||||
fn init(alloc: Allocator) !Self {
|
||||
const buf = try alloc.alloc(u8, palram_size);
|
||||
std.mem.set(u8, buf, 0);
|
||||
|
||||
return Self{
|
||||
.buf = buf,
|
||||
.allocator = allocator,
|
||||
.alloc = alloc,
|
||||
};
|
||||
}
|
||||
|
||||
fn deinit(self: *Self) void {
|
||||
self.allocator.free(self.buf);
|
||||
self.* = undefined;
|
||||
fn deinit(self: Self) void {
|
||||
self.alloc.free(self.buf);
|
||||
}
|
||||
|
||||
pub fn read(self: *const Self, comptime T: type, address: usize) T {
|
||||
|
@ -677,21 +677,20 @@ const Vram = struct {
|
|||
const Self = @This();
|
||||
|
||||
buf: []u8,
|
||||
allocator: Allocator,
|
||||
alloc: Allocator,
|
||||
|
||||
fn init(allocator: Allocator) !Self {
|
||||
const buf = try allocator.alloc(u8, vram_size);
|
||||
fn init(alloc: Allocator) !Self {
|
||||
const buf = try alloc.alloc(u8, vram_size);
|
||||
std.mem.set(u8, buf, 0);
|
||||
|
||||
return Self{
|
||||
.buf = buf,
|
||||
.allocator = allocator,
|
||||
.alloc = alloc,
|
||||
};
|
||||
}
|
||||
|
||||
fn deinit(self: *Self) void {
|
||||
self.allocator.free(self.buf);
|
||||
self.* = undefined;
|
||||
fn deinit(self: Self) void {
|
||||
self.alloc.free(self.buf);
|
||||
}
|
||||
|
||||
pub fn read(self: *const Self, comptime T: type, address: usize) T {
|
||||
|
@ -738,21 +737,20 @@ const Oam = struct {
|
|||
const Self = @This();
|
||||
|
||||
buf: []u8,
|
||||
allocator: Allocator,
|
||||
alloc: Allocator,
|
||||
|
||||
fn init(allocator: Allocator) !Self {
|
||||
const buf = try allocator.alloc(u8, oam_size);
|
||||
fn init(alloc: Allocator) !Self {
|
||||
const buf = try alloc.alloc(u8, oam_size);
|
||||
std.mem.set(u8, buf, 0);
|
||||
|
||||
return Self{
|
||||
.buf = buf,
|
||||
.allocator = allocator,
|
||||
.alloc = alloc,
|
||||
};
|
||||
}
|
||||
|
||||
fn deinit(self: *Self) void {
|
||||
self.allocator.free(self.buf);
|
||||
self.* = undefined;
|
||||
fn deinit(self: Self) void {
|
||||
self.alloc.free(self.buf);
|
||||
}
|
||||
|
||||
pub fn read(self: *const Self, comptime T: type, address: usize) T {
|
||||
|
@ -1215,38 +1213,35 @@ fn copyToSpriteBuffer(bldcnt: io.BldCnt, scanline: *Scanline, x: u9, bgr555: u16
|
|||
const Scanline = struct {
|
||||
const Self = @This();
|
||||
|
||||
layers: [2][]?u16,
|
||||
buf: []?u16,
|
||||
buf: [2][]?u16,
|
||||
original: []?u16,
|
||||
|
||||
allocator: Allocator,
|
||||
fn init(buf: []?u16) Self {
|
||||
std.debug.assert(buf.len == width * 2);
|
||||
|
||||
fn init(allocator: Allocator) !Self {
|
||||
const buf = try allocator.alloc(?u16, width * 2); // Top & Bottom Scanline
|
||||
std.mem.set(?u16, buf, null);
|
||||
const top_slice = buf[0..][0..width];
|
||||
const btm_slice = buf[width..][0..width];
|
||||
|
||||
return .{
|
||||
// Top & Bototm Layers
|
||||
.layers = [_][]?u16{ buf[0..][0..width], buf[width..][0..width] },
|
||||
.buf = buf,
|
||||
.allocator = allocator,
|
||||
.buf = [_][]?u16{ top_slice, btm_slice },
|
||||
.original = buf,
|
||||
};
|
||||
}
|
||||
|
||||
fn reset(self: *Self) void {
|
||||
std.mem.set(?u16, self.buf, null);
|
||||
std.mem.set(?u16, self.original, null);
|
||||
}
|
||||
|
||||
fn deinit(self: *Self) void {
|
||||
self.allocator.free(self.buf);
|
||||
self.* = undefined;
|
||||
fn deinit(self: Self, alloc: Allocator) void {
|
||||
alloc.free(self.original);
|
||||
}
|
||||
|
||||
fn top(self: *Self) []?u16 {
|
||||
return self.layers[0];
|
||||
return self.buf[0];
|
||||
}
|
||||
|
||||
fn btm(self: *Self) []?u16 {
|
||||
return self.layers[1];
|
||||
return self.buf[1];
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -1254,36 +1249,31 @@ const Scanline = struct {
|
|||
const FrameBuffer = struct {
|
||||
const Self = @This();
|
||||
|
||||
layers: [2][]u8,
|
||||
buf: []u8,
|
||||
buf: [2][]u8,
|
||||
original: []u8,
|
||||
current: u1,
|
||||
|
||||
allocator: Allocator,
|
||||
|
||||
// TODO: Rename
|
||||
const Device = enum {
|
||||
Emulator,
|
||||
Renderer,
|
||||
};
|
||||
|
||||
pub fn init(allocator: Allocator) !Self {
|
||||
const framebuf_len = framebuf_pitch * height;
|
||||
const buf = try allocator.alloc(u8, framebuf_len * 2);
|
||||
std.mem.set(u8, buf, 0);
|
||||
pub fn init(bufs: []u8) Self {
|
||||
std.debug.assert(bufs.len == framebuf_pitch * height * 2);
|
||||
|
||||
const front = bufs[0 .. framebuf_pitch * height];
|
||||
const back = bufs[framebuf_pitch * height ..];
|
||||
|
||||
return .{
|
||||
// Front and Back Framebuffers
|
||||
.layers = [_][]u8{ buf[0..][0..framebuf_len], buf[framebuf_len..][0..framebuf_len] },
|
||||
.buf = buf,
|
||||
.buf = [2][]u8{ front, back },
|
||||
.original = bufs,
|
||||
.current = 0,
|
||||
|
||||
.allocator = allocator,
|
||||
};
|
||||
}
|
||||
|
||||
fn deinit(self: *Self) void {
|
||||
self.allocator.free(self.buf);
|
||||
self.* = undefined;
|
||||
fn deinit(self: Self, alloc: Allocator) void {
|
||||
alloc.free(self.original);
|
||||
}
|
||||
|
||||
pub fn swap(self: *Self) void {
|
||||
|
@ -1291,6 +1281,6 @@ const FrameBuffer = struct {
|
|||
}
|
||||
|
||||
pub fn get(self: *Self, comptime dev: Device) []u8 {
|
||||
return self.layers[if (dev == .Emulator) self.current else ~self.current];
|
||||
return self.buf[if (dev == .Emulator) self.current else ~self.current];
|
||||
}
|
||||
};
|
||||
|
|
|
@ -14,16 +14,15 @@ pub const Scheduler = struct {
|
|||
tick: u64,
|
||||
queue: PriorityQueue(Event, void, lessThan),
|
||||
|
||||
pub fn init(allocator: Allocator) Self {
|
||||
var sched = Self{ .tick = 0, .queue = PriorityQueue(Event, void, lessThan).init(allocator, {}) };
|
||||
pub fn init(alloc: Allocator) Self {
|
||||
var sched = Self{ .tick = 0, .queue = PriorityQueue(Event, void, lessThan).init(alloc, {}) };
|
||||
sched.queue.add(.{ .kind = .HeatDeath, .tick = std.math.maxInt(u64) }) catch unreachable;
|
||||
|
||||
return sched;
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self) void {
|
||||
pub fn deinit(self: Self) void {
|
||||
self.queue.deinit();
|
||||
self.* = undefined;
|
||||
}
|
||||
|
||||
pub inline fn now(self: *const Self) u64 {
|
||||
|
|
|
@ -130,45 +130,45 @@ pub const Logger = struct {
|
|||
try self.buf.flush(); // FIXME: On panics, whatever is in the buffer isn't written to file
|
||||
}
|
||||
|
||||
pub fn mgbaLog(self: *Self, cpu: *const Arm7tdmi, opcode: u32) void {
|
||||
pub fn mgbaLog(self: *Self, arm7tdmi: *const Arm7tdmi, opcode: u32) void {
|
||||
const fmt_base = "{X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} cpsr: {X:0>8} | ";
|
||||
const thumb_fmt = fmt_base ++ "{X:0>4}:\n";
|
||||
const arm_fmt = fmt_base ++ "{X:0>8}:\n";
|
||||
|
||||
if (cpu.cpsr.t.read()) {
|
||||
if (arm7tdmi.cpsr.t.read()) {
|
||||
if (opcode >> 11 == 0x1E) {
|
||||
// Instruction 1 of a BL Opcode, print in ARM mode
|
||||
const low = cpu.bus.dbgRead(u16, cpu.r[15]);
|
||||
const low = arm7tdmi.bus.dbgRead(u16, arm7tdmi.r[15]);
|
||||
const bl_opcode = @as(u32, opcode) << 16 | low;
|
||||
|
||||
self.print(arm_fmt, Self.fmtArgs(cpu, bl_opcode)) catch @panic("failed to write to log file");
|
||||
self.print(arm_fmt, Self.fmtArgs(arm7tdmi, bl_opcode)) catch @panic("failed to write to log file");
|
||||
} else {
|
||||
self.print(thumb_fmt, Self.fmtArgs(cpu, opcode)) catch @panic("failed to write to log file");
|
||||
self.print(thumb_fmt, Self.fmtArgs(arm7tdmi, opcode)) catch @panic("failed to write to log file");
|
||||
}
|
||||
} else {
|
||||
self.print(arm_fmt, Self.fmtArgs(cpu, opcode)) catch @panic("failed to write to log file");
|
||||
self.print(arm_fmt, Self.fmtArgs(arm7tdmi, opcode)) catch @panic("failed to write to log file");
|
||||
}
|
||||
}
|
||||
|
||||
fn fmtArgs(cpu: *const Arm7tdmi, opcode: u32) FmtArgTuple {
|
||||
fn fmtArgs(arm7tdmi: *const Arm7tdmi, opcode: u32) FmtArgTuple {
|
||||
return .{
|
||||
cpu.r[0],
|
||||
cpu.r[1],
|
||||
cpu.r[2],
|
||||
cpu.r[3],
|
||||
cpu.r[4],
|
||||
cpu.r[5],
|
||||
cpu.r[6],
|
||||
cpu.r[7],
|
||||
cpu.r[8],
|
||||
cpu.r[9],
|
||||
cpu.r[10],
|
||||
cpu.r[11],
|
||||
cpu.r[12],
|
||||
cpu.r[13],
|
||||
cpu.r[14],
|
||||
cpu.r[15] - if (cpu.cpsr.t.read()) 2 else @as(u32, 4),
|
||||
cpu.cpsr.raw,
|
||||
arm7tdmi.r[0],
|
||||
arm7tdmi.r[1],
|
||||
arm7tdmi.r[2],
|
||||
arm7tdmi.r[3],
|
||||
arm7tdmi.r[4],
|
||||
arm7tdmi.r[5],
|
||||
arm7tdmi.r[6],
|
||||
arm7tdmi.r[7],
|
||||
arm7tdmi.r[8],
|
||||
arm7tdmi.r[9],
|
||||
arm7tdmi.r[10],
|
||||
arm7tdmi.r[11],
|
||||
arm7tdmi.r[12],
|
||||
arm7tdmi.r[13],
|
||||
arm7tdmi.r[14],
|
||||
arm7tdmi.r[15] - if (arm7tdmi.cpsr.t.read()) 2 else @as(u32, 4),
|
||||
arm7tdmi.cpsr.raw,
|
||||
opcode,
|
||||
};
|
||||
}
|
||||
|
|
22
src/main.zig
22
src/main.zig
|
@ -14,7 +14,7 @@ const Allocator = std.mem.Allocator;
|
|||
const log = std.log.scoped(.CLI);
|
||||
const width = @import("core/ppu.zig").width;
|
||||
const height = @import("core/ppu.zig").height;
|
||||
const cpu_logging = @import("core/emu.zig").cpu_logging;
|
||||
const arm7tdmi_logging = @import("core/emu.zig").cpu_logging;
|
||||
pub const log_level = if (builtin.mode != .Debug) .info else std.log.default_level;
|
||||
|
||||
// TODO: Reimpl Logging
|
||||
|
@ -40,25 +40,27 @@ pub fn main() anyerror!void {
|
|||
const paths = try handleArguments(allocator, &result);
|
||||
defer if (paths.save) |path| allocator.free(path);
|
||||
|
||||
const log_file: ?std.fs.File = if (cpu_logging) try std.fs.cwd().createFile("zba.log", .{}) else null;
|
||||
defer if (log_file) |file| file.close();
|
||||
|
||||
// TODO: Take Emulator Init Code out of main.zig
|
||||
var scheduler = Scheduler.init(allocator);
|
||||
defer scheduler.deinit();
|
||||
|
||||
var bus: Bus = undefined;
|
||||
var cpu = Arm7tdmi.init(&scheduler, &bus, log_file);
|
||||
if (paths.bios == null) cpu.fastBoot();
|
||||
|
||||
try bus.init(allocator, &scheduler, &cpu, paths);
|
||||
var bus = try Bus.init(allocator, &scheduler, paths);
|
||||
defer bus.deinit();
|
||||
|
||||
var arm7tdmi = Arm7tdmi.init(&scheduler, &bus);
|
||||
|
||||
const log_file: ?std.fs.File = if (arm7tdmi_logging) try std.fs.cwd().createFile("zba.log", .{}) else null;
|
||||
defer if (log_file) |file| file.close();
|
||||
|
||||
if (log_file) |file| arm7tdmi.attach(file);
|
||||
bus.attach(&arm7tdmi); // TODO: Shrink Surface (only CPSR and r15?)
|
||||
if (paths.bios == null) arm7tdmi.fastBoot();
|
||||
|
||||
var gui = Gui.init(bus.pak.title, width, height);
|
||||
gui.initAudio(&bus.apu);
|
||||
defer gui.deinit();
|
||||
|
||||
try gui.run(&cpu, &scheduler);
|
||||
try gui.run(&arm7tdmi, &scheduler);
|
||||
}
|
||||
|
||||
fn getSavePath(allocator: Allocator) !?[]const u8 {
|
||||
|
|
Loading…
Reference in New Issue