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@ -10,7 +10,7 @@ This is a simple (read: incomplete) for-fun long-term project. I hope to get "mo
### TODO
- [x] Affine Sprites
- [ ] Affine Sprites
- [ ] Windowing (see [this branch](https://git.musuka.dev/paoda/zba/src/branch/window))
- [ ] Audio Resampler (Having issues with SDL2's)
- [ ] Immediate Mode GUI
@ -77,7 +77,7 @@ arm7wrestler GBA Fixed | [destoer](https://github.com/destoer)
## Compiling
Most recently built on Zig [v0.11.0-dev.987+a1d82352d](https://github.com/ziglang/zig/tree/a1d82352d)
Most recently built on Zig [0.11.0-dev.368+1829b6eab](https://github.com/ziglang/zig/tree/1829b6eab)
### Dependencies

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@ -6,7 +6,7 @@ const Gdbstub = @import("lib/zba-gdbstub/build.zig");
pub fn build(b: *std.build.Builder) void {
// Minimum Zig Version
const min_ver = std.SemanticVersion.parse("0.11.0-dev.987+a1d82352d") catch return; // https://github.com/ziglang/zig/commit/19056cb68
const min_ver = std.SemanticVersion.parse("0.11.0-dev.323+30eb2a175") catch return; // https://github.com/ziglang/zig/commit/30eb2a175
if (builtin.zig_version.order(min_ver).compare(.lt)) {
std.log.err("{s}", .{b.fmt("Zig v{} does not meet the minimum version requirement. (Zig v{})", .{ builtin.zig_version, min_ver })});
std.os.exit(1);

4163
lib/gl.zig

File diff suppressed because it is too large Load Diff

@ -1 +1 @@
Subproject commit 4bca44e5f2a4aa19361b51b7617a21f46f88eef4
Subproject commit 1bd9964f58b21aecfb39675258370c68ffeb0593

@ -1 +1 @@
Subproject commit 88edafd00ec25dcc01deb8fc69e9864a16f8717c
Subproject commit 8a38c14266d1d00e0c3aee16b2e2b69675209147

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@ -60,8 +60,9 @@ allocator: Allocator,
pub fn init(self: *Self, allocator: Allocator, sched: *Scheduler, cpu: *Arm7tdmi, paths: FilePaths) !void {
const tables = try allocator.alloc(?*anyopaque, 3 * table_len); // Allocate all tables
const read_table = tables[0..table_len];
const write_tables = .{ tables[table_len .. 2 * table_len], tables[2 * table_len .. 3 * table_len] };
const read_table: *[table_len]?*const anyopaque = tables[0..table_len];
const left_write: *[table_len]?*anyopaque = tables[table_len .. 2 * table_len];
const right_write: *[table_len]?*anyopaque = tables[2 * table_len .. 3 * table_len];
self.* = .{
.pak = try GamePak.init(allocator, cpu, paths.rom, paths.save),
@ -77,15 +78,18 @@ pub fn init(self: *Self, allocator: Allocator, sched: *Scheduler, cpu: *Arm7tdmi
.sched = sched,
.read_table = read_table,
.write_tables = write_tables,
.write_tables = .{ left_write, right_write },
.allocator = allocator,
};
self.fillReadTable(read_table);
// read_table, write_tables, and *Self are not restricted to the lifetime
// of this init function so we can initialize our tables here
fillReadTable(self, read_table);
// Internal Display Memory behaves differently on 8-bit reads
self.fillWriteTable(u32, write_tables[0]);
self.fillWriteTable(u8, write_tables[1]);
// Internal Display Memory behavious unusually on 8-bit reads
// so we have two different tables depending on whether there's an 8-bit read or not
fillWriteTable(u32, self, left_write);
fillWriteTable(u8, self, right_write);
}
pub fn deinit(self: *Self) void {
@ -102,50 +106,50 @@ pub fn deinit(self: *Self) void {
self.* = undefined;
}
fn fillReadTable(self: *Self, table: *[table_len]?*const anyopaque) void {
const vramMirror = @import("ppu/Vram.zig").mirror;
fn fillReadTable(bus: *Self, table: *[table_len]?*const anyopaque) void {
const vramMirror = @import("ppu.zig").Vram.mirror;
for (table) |*ptr, i| {
const addr = @intCast(u32, page_size * i);
const addr = page_size * i;
ptr.* = switch (addr) {
// General Internal Memory
0x0000_0000...0x0000_3FFF => null, // BIOS has it's own checks
0x0200_0000...0x02FF_FFFF => &self.ewram.buf[addr & 0x3FFFF],
0x0300_0000...0x03FF_FFFF => &self.iwram.buf[addr & 0x7FFF],
0x0200_0000...0x02FF_FFFF => &bus.ewram.buf[addr & 0x3FFFF],
0x0300_0000...0x03FF_FFFF => &bus.iwram.buf[addr & 0x7FFF],
0x0400_0000...0x0400_03FF => null, // I/O
// Internal Display Memory
0x0500_0000...0x05FF_FFFF => &self.ppu.palette.buf[addr & 0x3FF],
0x0600_0000...0x06FF_FFFF => &self.ppu.vram.buf[vramMirror(addr)],
0x0700_0000...0x07FF_FFFF => &self.ppu.oam.buf[addr & 0x3FF],
0x0500_0000...0x05FF_FFFF => &bus.ppu.palette.buf[addr & 0x3FF],
0x0600_0000...0x06FF_FFFF => &bus.ppu.vram.buf[vramMirror(addr)],
0x0700_0000...0x07FF_FFFF => &bus.ppu.oam.buf[addr & 0x3FF],
// External Memory (Game Pak)
0x0800_0000...0x0DFF_FFFF => self.fillReadTableExternal(addr),
0x0800_0000...0x0DFF_FFFF => fillTableExternalMemory(bus, addr),
0x0E00_0000...0x0FFF_FFFF => null, // SRAM
else => null,
};
}
}
fn fillWriteTable(self: *Self, comptime T: type, table: *[table_len]?*const anyopaque) void {
fn fillWriteTable(comptime T: type, bus: *Self, table: *[table_len]?*const anyopaque) void {
comptime std.debug.assert(T == u32 or T == u16 or T == u8);
const vramMirror = @import("ppu/Vram.zig").mirror;
const vramMirror = @import("ppu.zig").Vram.mirror;
for (table) |*ptr, i| {
const addr = @intCast(u32, page_size * i);
const addr = page_size * i;
ptr.* = switch (addr) {
// General Internal Memory
0x0000_0000...0x0000_3FFF => null, // BIOS has it's own checks
0x0200_0000...0x02FF_FFFF => &self.ewram.buf[addr & 0x3FFFF],
0x0300_0000...0x03FF_FFFF => &self.iwram.buf[addr & 0x7FFF],
0x0200_0000...0x02FF_FFFF => &bus.ewram.buf[addr & 0x3FFFF],
0x0300_0000...0x03FF_FFFF => &bus.iwram.buf[addr & 0x7FFF],
0x0400_0000...0x0400_03FF => null, // I/O
// Internal Display Memory
0x0500_0000...0x05FF_FFFF => if (T != u8) &self.ppu.palette.buf[addr & 0x3FF] else null,
0x0600_0000...0x06FF_FFFF => if (T != u8) &self.ppu.vram.buf[vramMirror(addr)] else null,
0x0700_0000...0x07FF_FFFF => if (T != u8) &self.ppu.oam.buf[addr & 0x3FF] else null,
0x0500_0000...0x05FF_FFFF => if (T != u8) &bus.ppu.palette.buf[addr & 0x3FF] else null,
0x0600_0000...0x06FF_FFFF => if (T != u8) &bus.ppu.vram.buf[vramMirror(addr)] else null,
0x0700_0000...0x07FF_FFFF => if (T != u8) &bus.ppu.oam.buf[addr & 0x3FF] else null,
// External Memory (Game Pak)
0x0800_0000...0x0DFF_FFFF => null, // ROM
@ -155,29 +159,24 @@ fn fillWriteTable(self: *Self, comptime T: type, table: *[table_len]?*const anyo
}
}
fn fillReadTableExternal(self: *Self, addr: u32) ?*anyopaque {
fn fillTableExternalMemory(bus: *Self, addr: usize) ?*anyopaque {
// see `GamePak.zig` for more information about what conditions need to be true
// so that a simple pointer dereference isn't possible
std.debug.assert(addr & @as(u32, page_size - 1) == 0); // addr is guaranteed to be page-aligned
const start_addr = addr;
const end_addr = start_addr + page_size;
const end_addr = addr + page_size;
{
const data = start_addr <= 0x0800_00C4 and 0x0800_00C4 < end_addr; // GPIO Data
const direction = start_addr <= 0x0800_00C6 and 0x0800_00C6 < end_addr; // GPIO Direction
const control = start_addr <= 0x0800_00C8 and 0x0800_00C8 < end_addr; // GPIO Control
const gpio_data = start_addr <= 0x0800_00C4 and 0x0800_00C4 < end_addr;
const gpio_direction = start_addr <= 0x0800_00C6 and 0x0800_00C6 < end_addr;
const gpio_control = start_addr <= 0x0800_00C8 and 0x0800_00C8 < end_addr;
const has_gpio = data or direction or control;
const gpio_kind = self.pak.gpio.device.kind;
// There is a GPIO Device, and the current page contains at least one memory-mapped GPIO register
if (gpio_kind != .None and has_gpio) return null;
if (bus.pak.gpio.device.kind != .None and (gpio_data or gpio_direction or gpio_control)) {
// We found a GPIO device, and this page a GPIO register. We want to handle this in slowmem
return null;
}
if (self.pak.backup.kind == .Eeprom) {
if (self.pak.buf.len > 0x100_000) {
if (bus.pak.backup.kind == .Eeprom) {
if (bus.pak.buf.len > 0x100_000) {
// We are using a "large" EEPROM which means that if the below check is true
// this page has an address that's reserved for the EEPROM and therefore must
// be handled in slowmem
@ -193,9 +192,9 @@ fn fillReadTableExternal(self: *Self, addr: u32) ?*anyopaque {
// Finally, the GamePak has some unique behaviour for reads past the end of the ROM,
// so those will be handled by slowmem as well
const masked_addr = addr & 0x1FF_FFFF;
if (masked_addr >= self.pak.buf.len) return null;
if (masked_addr >= bus.pak.buf.len) return null;
return &self.pak.buf[masked_addr];
return &bus.pak.buf[masked_addr];
}
pub fn dbgRead(self: *const Self, comptime T: type, unaligned_address: u32) T {
@ -209,7 +208,8 @@ pub fn dbgRead(self: *const Self, comptime T: type, unaligned_address: u32) T {
if (self.read_table[page]) |some_ptr| {
// We have a pointer to a page, cast the pointer to it's underlying type
const Ptr = [*]const T;
const ptr = @ptrCast(Ptr, @alignCast(@alignOf(std.meta.Child(Ptr)), some_ptr));
const alignment = @alignOf(std.meta.Child(Ptr));
const ptr = @ptrCast(Ptr, @alignCast(alignment, some_ptr));
// Note: We don't check array length, since we force align the
// lower bits of the address as the GBA would
@ -227,7 +227,7 @@ fn dbgSlowRead(self: *const Self, comptime T: type, unaligned_address: u32) T {
// General Internal Memory
0x00 => blk: {
if (address < Bios.size)
break :blk self.bios.dbgRead(T, self.cpu.r[15], unaligned_address);
break :blk self.bios.dbgRead(T, self.cpu.r[15], address);
break :blk self.openBus(T, address);
},
@ -326,7 +326,8 @@ pub fn read(self: *Self, comptime T: type, unaligned_address: u32) T {
if (self.read_table[page]) |some_ptr| {
// We have a pointer to a page, cast the pointer to it's underlying type
const Ptr = [*]const T;
const ptr = @ptrCast(Ptr, @alignCast(@alignOf(std.meta.Child(Ptr)), some_ptr));
const alignment = @alignOf(std.meta.Child(Ptr));
const ptr = @ptrCast(Ptr, @alignCast(alignment, some_ptr));
// Note: We don't check array length, since we force align the
// lower bits of the address as the GBA would
@ -346,7 +347,7 @@ fn slowRead(self: *Self, comptime T: type, unaligned_address: u32) T {
// General Internal Memory
0x00 => blk: {
if (address < Bios.size)
break :blk self.bios.read(T, self.cpu.r[15], unaligned_address);
break :blk self.bios.read(T, self.cpu.r[15], address);
break :blk self.openBus(T, address);
},
@ -393,7 +394,8 @@ pub fn write(self: *Self, comptime T: type, unaligned_address: u32, value: T) vo
if (self.write_tables[@boolToInt(T == u8)][page]) |some_ptr| {
// We have a pointer to a page, cast the pointer to it's underlying type
const Ptr = [*]T;
const ptr = @ptrCast(Ptr, @alignCast(@alignOf(std.meta.Child(Ptr)), some_ptr));
const alignment = @alignOf(std.meta.Child(Ptr));
const ptr = @ptrCast(Ptr, @alignCast(alignment, some_ptr));
// Note: We don't check array length, since we force align the
// lower bits of the address as the GBA would
@ -406,9 +408,8 @@ pub fn write(self: *Self, comptime T: type, unaligned_address: u32, value: T) vo
}
}
fn slowWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) void {
@setCold(true);
pub fn slowWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) void {
// @setCold(true);
const page = @truncate(u8, unaligned_address >> 24);
const address = forceAlign(T, unaligned_address);
@ -436,11 +437,11 @@ inline fn rotateBy(comptime T: type, address: u32) u32 {
u32 => address & 3,
u16 => address & 1,
u8 => 0,
else => @compileError("Unsupported write width"),
else => @compileError("Backup: Unsupported write width"),
};
}
pub inline fn forceAlign(comptime T: type, address: u32) u32 {
inline fn forceAlign(comptime T: type, address: u32) u32 {
return switch (T) {
u32 => address & ~@as(u32, 3),
u16 => address & ~@as(u32, 1),

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@ -3,9 +3,6 @@ const std = @import("std");
const Allocator = std.mem.Allocator;
const log = std.log.scoped(.Bios);
const rotr = @import("../../util.zig").rotr;
const forceAlign = @import("../Bus.zig").forceAlign;
/// Size of the BIOS in bytes
pub const size = 0x4000;
const Self = @This();
@ -13,37 +10,21 @@ const Self = @This();
buf: ?[]u8,
allocator: Allocator,
addr_latch: u32 = 0,
addr_latch: u32,
// https://github.com/ITotalJustice/notorious_beeg/issues/106
pub fn read(self: *Self, comptime T: type, r15: u32, address: u32) T {
pub fn read(self: *Self, comptime T: type, r15: u32, addr: u32) T {
if (r15 < Self.size) {
const addr = forceAlign(T, address);
self.addr_latch = addr;
return self._read(T, addr);
}
log.warn("Open Bus! Read from 0x{X:0>8}, but PC was 0x{X:0>8}", .{ address, r15 });
const value = self._read(u32, self.addr_latch);
return @truncate(T, rotr(u32, value, 8 * rotateBy(T, address)));
log.debug("Rejected read since r15=0x{X:0>8}", .{r15});
return @truncate(T, self._read(T, self.addr_latch));
}
fn rotateBy(comptime T: type, address: u32) u32 {
return switch (T) {
u8 => address & 3,
u16 => address & 2,
u32 => 0,
else => @compileError("bios: unsupported read width"),
};
}
pub fn dbgRead(self: *const Self, comptime T: type, r15: u32, address: u32) T {
if (r15 < Self.size) return self._read(T, forceAlign(T, address));
const value = self._read(u32, self.addr_latch);
return @truncate(T, rotr(u32, value, 8 * rotateBy(T, address)));
pub fn dbgRead(self: *const Self, comptime T: type, r15: u32, addr: u32) T {
if (r15 < Self.size) return self._read(T, addr);
return @truncate(T, self._read(T, self.addr_latch + 8));
}
/// Read without the GBA safety checks
@ -62,19 +43,18 @@ pub fn write(_: *Self, comptime T: type, addr: u32, value: T) void {
}
pub fn init(allocator: Allocator, maybe_path: ?[]const u8) !Self {
if (maybe_path == null) return .{ .buf = null, .allocator = allocator };
const path = maybe_path.?;
const buf: ?[]u8 = if (maybe_path) |path| blk: {
const file = try std.fs.cwd().openFile(path, .{});
defer file.close();
const buf = try allocator.alloc(u8, Self.size);
errdefer allocator.free(buf);
break :blk try file.readToEndAlloc(allocator, try file.getEndPos());
} else null;
const file = try std.fs.cwd().openFile(path, .{});
defer file.close();
const file_len = try file.readAll(buf);
if (file_len != Self.size) log.err("Expected BIOS to be {}B, was {}B", .{ Self.size, file_len });
return Self{ .buf = buf, .allocator = allocator };
return Self{
.buf = buf,
.allocator = allocator,
.addr_latch = 0,
};
}
pub fn deinit(self: *Self) void {

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@ -338,7 +338,7 @@ fn DmaController(comptime id: u2) type {
};
}
pub fn onBlanking(bus: *Bus, comptime kind: DmaKind) void {
pub fn pollDmaOnBlank(bus: *Bus, comptime kind: DmaKind) void {
comptime var i: usize = 0;
inline while (i < 4) : (i += 1) {
bus.dma[i].poll(kind);

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@ -449,8 +449,6 @@ pub const BldY = extern union {
raw: u16,
};
const u8WriteKind = enum { Hi, Lo };
/// Write-only
pub const WinH = extern union {
x2: Bitfield(u16, 0, 8),
@ -460,8 +458,6 @@ pub const WinH = extern union {
/// Write-only
pub const WinV = extern union {
const Self = @This();
y2: Bitfield(u16, 0, 8),
y1: Bitfield(u16, 8, 8),
raw: u16,
@ -470,20 +466,20 @@ pub const WinV = extern union {
pub const WinIn = extern union {
w0_bg: Bitfield(u16, 0, 4),
w0_obj: Bit(u16, 4),
w0_bld: Bit(u16, 5),
w0_colour: Bit(u16, 5),
w1_bg: Bitfield(u16, 8, 4),
w1_obj: Bit(u16, 12),
w1_bld: Bit(u16, 13),
w1_colour: Bit(u16, 13),
raw: u16,
};
pub const WinOut = extern union {
out_bg: Bitfield(u16, 0, 4),
out_obj: Bit(u16, 4),
out_bld: Bit(u16, 5),
out_colour: Bit(u16, 5),
obj_bg: Bitfield(u16, 8, 4),
obj_obj: Bit(u16, 12),
obj_bld: Bit(u16, 13),
obj_colour: Bit(u16, 13),
raw: u16,
};

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@ -24,7 +24,7 @@ pub fn dataProcessing(comptime I: bool, comptime S: bool, comptime kind: u4) Ins
if (!I and opcode >> 4 & 1 == 1) cpu.r[15] -= 4;
var result: u32 = undefined;
var overflow: u1 = undefined;
var overflow: bool = undefined;
// Perform Data Processing Logic
switch (kind) {
@ -62,9 +62,7 @@ pub fn dataProcessing(comptime I: bool, comptime S: bool, comptime kind: u4) Ins
if (rd == 0xF)
return undefinedTestBehaviour(cpu);
const tmp = @addWithOverflow(op1, op2);
result = tmp[0];
overflow = tmp[1];
overflow = @addWithOverflow(u32, op1, op2, &result);
},
0xC => result = op1 | op2, // ORR
0xD => result = op2, // MOV
@ -112,7 +110,7 @@ pub fn dataProcessing(comptime I: bool, comptime S: bool, comptime kind: u4) Ins
// ADD, ADC Flags
cpu.cpsr.n.write(result >> 31 & 1 == 1);
cpu.cpsr.z.write(result == 0);
cpu.cpsr.c.write(overflow == 0b1);
cpu.cpsr.c.write(overflow);
cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1);
},
0x6, 0x7 => if (S and rd != 0xF) {
@ -143,7 +141,7 @@ pub fn dataProcessing(comptime I: bool, comptime S: bool, comptime kind: u4) Ins
cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1);
} else if (kind == 0xB) {
// CMN specific
cpu.cpsr.c.write(overflow == 0b1);
cpu.cpsr.c.write(overflow);
cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1);
} else {
// TST, TEQ specific
@ -164,19 +162,19 @@ pub fn sbc(left: u32, right: u32, old_carry: u1) u32 {
return ret;
}
pub fn add(overflow: *u1, left: u32, right: u32) u32 {
const ret = @addWithOverflow(left, right);
overflow.* = ret[1];
return ret[0];
pub fn add(overflow: *bool, left: u32, right: u32) u32 {
var ret: u32 = undefined;
overflow.* = @addWithOverflow(u32, left, right, &ret);
return ret;
}
pub fn adc(overflow: *u1, left: u32, right: u32, old_carry: u1) u32 {
const tmp = @addWithOverflow(left, right);
const ret = @addWithOverflow(tmp[0], old_carry);
overflow.* = tmp[1] | ret[1];
pub fn adc(overflow: *bool, left: u32, right: u32, old_carry: u1) u32 {
var ret: u32 = undefined;
const first = @addWithOverflow(u32, left, right, &ret);
const second = @addWithOverflow(u32, ret, old_carry, &ret);
return ret[0];
overflow.* = first or second;
return ret;
}
fn undefinedTestBehaviour(cpu: *Arm7tdmi) void {

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@ -21,8 +21,7 @@ pub fn fmt4(comptime op: u4) InstrFn {
const op2 = cpu.r[rs];
var result: u32 = undefined;
var overflow: u1 = undefined;
var overflow: bool = undefined;
switch (op) {
0x0 => result = op1 & op2, // AND
0x1 => result = op1 ^ op2, // EOR
@ -35,12 +34,7 @@ pub fn fmt4(comptime op: u4) InstrFn {
0x8 => result = op1 & op2, // TST
0x9 => result = 0 -% op2, // NEG
0xA => result = op1 -% op2, // CMP
0xB => {
// CMN
const tmp = @addWithOverflow(op1, op2);
result = tmp[0];
overflow = tmp[1];
},
0xB => overflow = @addWithOverflow(u32, op1, op2, &result), // CMN
0xC => result = op1 | op2, // ORR
0xD => result = @truncate(u32, @as(u64, op2) * @as(u64, op1)),
0xE => result = op1 & ~op2,
@ -77,7 +71,7 @@ pub fn fmt4(comptime op: u4) InstrFn {
// ADC, CMN
cpu.cpsr.n.write(result >> 31 & 1 == 1);
cpu.cpsr.z.write(result == 0);
cpu.cpsr.c.write(overflow == 0b1);
cpu.cpsr.c.write(overflow);
cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1);
},
0x6 => {

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@ -64,7 +64,7 @@ pub fn fmt5(comptime op: u2, comptime h1: u1, comptime h2: u1) InstrFn {
const op2 = cpu.r[rs];
var result: u32 = undefined;
var overflow: u1 = undefined;
var overflow: bool = undefined;
switch (op) {
0b00 => result = add(&overflow, op1, op2), // ADD
0b01 => result = op1 -% op2, // CMP
@ -126,13 +126,13 @@ pub fn fmt2(comptime I: bool, is_sub: bool, rn: u3) InstrFn {
cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1);
} else {
// ADD
var overflow: u1 = undefined;
var overflow: bool = undefined;
const result = add(&overflow, op1, op2);
cpu.r[rd] = result;
cpu.cpsr.n.write(result >> 31 & 1 == 1);
cpu.cpsr.z.write(result == 0);
cpu.cpsr.c.write(overflow == 0b1);
cpu.cpsr.c.write(overflow);
cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1);
}
}
@ -145,7 +145,7 @@ pub fn fmt3(comptime op: u2, comptime rd: u3) InstrFn {
const op1 = cpu.r[rd];
const op2: u32 = opcode & 0xFF; // Offset
var overflow: u1 = undefined;
var overflow: bool = undefined;
const result: u32 = switch (op) {
0b00 => op2, // MOV
0b01 => op1 -% op2, // CMP
@ -169,7 +169,7 @@ pub fn fmt3(comptime op: u2, comptime rd: u3) InstrFn {
},
0b10 => {
// ADD
cpu.cpsr.c.write(overflow == 0b1);
cpu.cpsr.c.write(overflow);
cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1);
},
}

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@ -94,7 +94,7 @@ pub fn runFrame(sched: *Scheduler, cpu: *Arm7tdmi) void {
if (!cpu.stepDmaTransfer()) {
if (cpu.isHalted()) {
// Fast-forward to next Event
sched.tick = sched.nextTimestamp();
sched.tick = sched.queue.peek().?.tick;
} else {
cpu.step();
}

File diff suppressed because it is too large Load Diff

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@ -1,40 +0,0 @@
const std = @import("std");
const Allocator = std.mem.Allocator;
const buf_len = 0x400;
const Self = @This();
buf: []u8,
allocator: Allocator,
pub fn read(self: *const Self, comptime T: type, address: usize) T {
const addr = address & 0x3FF;
return switch (T) {
u32, u16, u8 => std.mem.readIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)]),
else => @compileError("OAM: Unsupported read width"),
};
}
pub fn write(self: *Self, comptime T: type, address: usize, value: T) void {
const addr = address & 0x3FF;
switch (T) {
u32, u16 => std.mem.writeIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)], value),
u8 => return, // 8-bit writes are explicitly ignored
else => @compileError("OAM: Unsupported write width"),
}
}
pub fn init(allocator: Allocator) !Self {
const buf = try allocator.alloc(u8, buf_len);
std.mem.set(u8, buf, 0);
return Self{ .buf = buf, .allocator = allocator };
}
pub fn deinit(self: *Self) void {
self.allocator.free(self.buf);
self.* = undefined;
}

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@ -1,47 +0,0 @@
const std = @import("std");
const Allocator = std.mem.Allocator;
const buf_len = 0x400;
const Self = @This();
buf: []u8,
allocator: Allocator,
pub fn read(self: *const Self, comptime T: type, address: usize) T {
const addr = address & 0x3FF;
return switch (T) {
u32, u16, u8 => std.mem.readIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)]),
else => @compileError("PALRAM: Unsupported read width"),
};
}
pub fn write(self: *Self, comptime T: type, address: usize, value: T) void {
const addr = address & 0x3FF;
switch (T) {
u32, u16 => std.mem.writeIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)], value),
u8 => {
const align_addr = addr & ~@as(u32, 1); // Aligned to Halfword boundary
std.mem.writeIntSliceLittle(u16, self.buf[align_addr..][0..@sizeOf(u16)], @as(u16, value) * 0x101);
},
else => @compileError("PALRAM: Unsupported write width"),
}
}
pub fn init(allocator: Allocator) !Self {
const buf = try allocator.alloc(u8, buf_len);
std.mem.set(u8, buf, 0);
return Self{ .buf = buf, .allocator = allocator };
}
pub fn deinit(self: *Self) void {
self.allocator.free(self.buf);
self.* = undefined;
}
pub inline fn backdrop(self: *const Self) u16 {
return std.mem.readIntNative(u16, self.buf[0..2]);
}

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@ -1,60 +0,0 @@
const std = @import("std");
const io = @import("../bus/io.zig");
const Allocator = std.mem.Allocator;
const buf_len = 0x18000;
const Self = @This();
buf: []u8,
allocator: Allocator,
pub fn read(self: *const Self, comptime T: type, address: usize) T {
const addr = Self.mirror(address);
return switch (T) {
u32, u16, u8 => std.mem.readIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)]),
else => @compileError("VRAM: Unsupported read width"),
};
}
pub fn write(self: *Self, comptime T: type, dispcnt: io.DisplayControl, address: usize, value: T) void {
const mode: u3 = dispcnt.bg_mode.read();
const idx = Self.mirror(address);
switch (T) {
u32, u16 => std.mem.writeIntSliceLittle(T, self.buf[idx..][0..@sizeOf(T)], value),
u8 => {
// Ignore write if it falls within the boundaries of OBJ VRAM
switch (mode) {
0, 1, 2 => if (0x0001_0000 <= idx) return,
else => if (0x0001_4000 <= idx) return,
}
const align_idx = idx & ~@as(u32, 1); // Aligned to a halfword boundary
std.mem.writeIntSliceLittle(u16, self.buf[align_idx..][0..@sizeOf(u16)], @as(u16, value) * 0x101);
},
else => @compileError("VRAM: Unsupported write width"),
}
}
pub fn init(allocator: Allocator) !Self {
const buf = try allocator.alloc(u8, buf_len);
std.mem.set(u8, buf, 0);
return Self{ .buf = buf, .allocator = allocator };
}
pub fn deinit(self: *Self) void {
self.allocator.free(self.buf);
self.* = undefined;
}
pub fn mirror(address: usize) usize {
// Mirrored in steps of 128K (64K + 32K + 32K) (abcc)
const addr = address & 0x1FFFF;
// If the address is within 96K we don't do anything,
// otherwise we want to mirror the last 32K (addresses between 64K and 96K)
return if (addr < buf_len) addr else 0x10000 + (addr & 0x7FFF);
}

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@ -31,55 +31,61 @@ pub const Scheduler = struct {
}
pub fn handleEvent(self: *Self, cpu: *Arm7tdmi) void {
const event = self.queue.remove();
const late = self.tick - event.tick;
if (self.queue.removeOrNull()) |event| {
const late = self.tick - event.tick;
switch (event.kind) {
.HeatDeath => {
log.err("u64 overflow. This *actually* should never happen.", .{});
unreachable;
},
.Draw => {
// The end of a VDraw
cpu.bus.ppu.drawScanline();
cpu.bus.ppu.onHdrawEnd(cpu, late);
},
.TimerOverflow => |id| {
switch (id) {
inline 0...3 => |idx| cpu.bus.tim[idx].onTimerExpire(cpu, late),
}
},
.ApuChannel => |id| {
switch (id) {
0 => cpu.bus.apu.ch1.onToneSweepEvent(late),
1 => cpu.bus.apu.ch2.onToneEvent(late),
2 => cpu.bus.apu.ch3.onWaveEvent(late),
3 => cpu.bus.apu.ch4.onNoiseEvent(late),
}
},
.RealTimeClock => {
const device = &cpu.bus.pak.gpio.device;
if (device.kind != .Rtc or device.ptr == null) return;
switch (event.kind) {
.HeatDeath => {
log.err("u64 overflow. This *actually* should never happen.", .{});
unreachable;
},
.Draw => {
// The end of a VDraw
cpu.bus.ppu.drawScanline();
cpu.bus.ppu.onHdrawEnd(cpu, late);
},
.TimerOverflow => |id| {
switch (id) {
inline 0...3 => |idx| cpu.bus.tim[idx].onTimerExpire(cpu, late),
}
},
.ApuChannel => |id| {
switch (id) {
0 => cpu.bus.apu.ch1.onToneSweepEvent(late),
1 => cpu.bus.apu.ch2.onToneEvent(late),
2 => cpu.bus.apu.ch3.onWaveEvent(late),
3 => cpu.bus.apu.ch4.onNoiseEvent(late),
}
},
.RealTimeClock => {
const device = &cpu.bus.pak.gpio.device;
if (device.kind != .Rtc or device.ptr == null) return;
const clock = @ptrCast(*Clock, @alignCast(@alignOf(*Clock), device.ptr.?));
clock.onClockUpdate(late);
},
.FrameSequencer => cpu.bus.apu.onSequencerTick(late),
.SampleAudio => cpu.bus.apu.sampleAudio(late),
.HBlank => cpu.bus.ppu.onHblankEnd(cpu, late), // The end of a HBlank
.VBlank => cpu.bus.ppu.onHdrawEnd(cpu, late), // The end of a VBlank
const clock = @ptrCast(*Clock, @alignCast(@alignOf(*Clock), device.ptr.?));
clock.onClockUpdate(late);
},
.FrameSequencer => cpu.bus.apu.onSequencerTick(late),
.SampleAudio => cpu.bus.apu.sampleAudio(late),
.HBlank => cpu.bus.ppu.onHblankEnd(cpu, late), // The end of a HBlank
.VBlank => cpu.bus.ppu.onHdrawEnd(cpu, late), // The end of a VBlank
}
}
}
/// Removes the **first** scheduled event of type `needle`
pub fn removeScheduledEvent(self: *Self, needle: EventKind) void {
for (self.queue.items) |event, i| {
var it = self.queue.iterator();
var i: usize = 0;
while (it.next()) |event| : (i += 1) {
if (std.meta.eql(event.kind, needle)) {
// invalidates the slice we're iterating over
// This invalidates the iterator
_ = self.queue.removeIndex(i);
log.debug("Removed {?}@{}", .{ event.kind, event.tick });
// Since removing something from the PQ invalidates the iterator,
// this implementation can safely only remove the first instance of
// a Scheduled Event. Exit Early
break;
}
}

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@ -64,7 +64,7 @@ pub const Gui = struct {
const ctx = SDL.SDL_GL_CreateContext(window) orelse panic();
if (SDL.SDL_GL_MakeCurrent(window, ctx) < 0) panic();
gl.load(ctx, Self.glGetProcAddress) catch {};
try gl.load(ctx, Self.glGetProcAddress);
if (SDL.SDL_GL_SetSwapInterval(@boolToInt(config.config().host.vsync)) < 0) panic();
const program_id = try compileShaders();

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@ -5,8 +5,6 @@ const config = @import("config.zig");
const Log2Int = std.math.Log2Int;
const Arm7tdmi = @import("core/cpu.zig").Arm7tdmi;
const Allocator = std.mem.Allocator;
// Sign-Extend value of type `T` to type `U`
pub fn sext(comptime T: type, comptime U: type, value: T) T {
// U must have less bits than T
@ -125,7 +123,6 @@ pub const io = struct {
pub const Logger = struct {
const Self = @This();
const FmtArgTuple = std.meta.Tuple(&.{ u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32 });
buf: std.io.BufferedWriter(4096 << 2, std.fs.File.Writer),
@ -184,6 +181,8 @@ pub const Logger = struct {
}
};
const FmtArgTuple = struct { u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32 };
pub const audio = struct {
const _io = @import("core/bus/io.zig");
@ -276,44 +275,3 @@ fn HalfInt(comptime T: type) type {
return std.meta.Int(type_info.Int.signedness, type_info.Int.bits >> 1);
}
/// Double Buffering Implementation
pub const FrameBuffer = struct {
const Self = @This();
layers: [2][]u8,
buf: []u8,
current: u1,
allocator: Allocator,
// TODO: Rename
const Device = enum { Emulator, Renderer };
pub fn init(allocator: Allocator, comptime len: comptime_int) !Self {
const buf = try allocator.alloc(u8, len * 2);
std.mem.set(u8, buf, 0);
return .{
// Front and Back Framebuffers
.layers = [_][]u8{ buf[0..][0..len], buf[len..][0..len] },
.buf = buf,
.current = 0,
.allocator = allocator,
};
}
pub fn deinit(self: *Self) void {
self.allocator.free(self.buf);
self.* = undefined;
}
pub fn swap(self: *Self) void {
self.current = ~self.current;
}
pub fn get(self: *Self, comptime dev: Device) []u8 {
return self.layers[if (dev == .Emulator) self.current else ~self.current];
}
};