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Author SHA1 Message Date
Rekai Nyangadzayi Musuka eff52ac1bb fix(opengl): properly control whether vsync is enabled 2022-10-17 20:31:42 -03:00
Rekai Nyangadzayi Musuka e60b556f72 chore(ppu): remove BGR555 -> RGBA888 LUT
LUT probably couldn't fit in CPU cache anyways.

TODO: Consider whether LUTs for separate channels (size 32 * 3 * 3
instead of std.math.maxInt(u15))
2022-10-17 20:31:42 -03:00
Rekai Nyangadzayi Musuka 3a3e6acc6a chore: replace OpenGL 4.5 bindings with OpenGL 3.3 2022-10-17 20:31:42 -03:00
Rekai Nyangadzayi Musuka 4b4bc7f894 chore: remove unnecessary ptr cast 2022-10-17 20:31:42 -03:00
Rekai Nyangadzayi Musuka 325208d460 feat: implement better Colour Emulation 2022-10-17 20:31:42 -03:00
Rekai Nyangadzayi Musuka f44a1a49fd fix: lower required OpenGL version + resolve offset bug 2022-10-17 20:31:42 -03:00
Rekai Nyangadzayi Musuka 1575f517a9 feat: use opengl
TODO:
- Texture isn't scaling properly
- I need to reverse the colours in the frag shader
2022-10-17 20:31:42 -03:00
Rekai Nyangadzayi Musuka 26dba16789 chore(gpio): add missing errdefer 2022-10-17 20:01:50 -03:00
1 changed files with 2 additions and 0 deletions

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@ -68,6 +68,8 @@ pub const Gpio = struct {
log.info("Device: {}", .{kind});
const self = try allocator.create(Self);
errdefer allocator.destroy(self);
self.* = .{
.data = 0b0000,
.direction = 0b1111, // TODO: What is GPIO DIrection set to by default?