Compare commits
7 Commits
704c029fd3
...
d073442e2b
Author | SHA1 | Date |
---|---|---|
Rekai Nyangadzayi Musuka | d073442e2b | |
Rekai Nyangadzayi Musuka | 3bc04248fb | |
Rekai Nyangadzayi Musuka | e37adbd1f0 | |
Rekai Nyangadzayi Musuka | 7ad5658617 | |
Rekai Nyangadzayi Musuka | 0cfa79d0c8 | |
Rekai Nyangadzayi Musuka | ed8155139a | |
Rekai Nyangadzayi Musuka | 8112b1aab2 |
|
@ -39,7 +39,7 @@ jobs:
|
|||
with:
|
||||
submodules: true
|
||||
- name: build
|
||||
run: zig build -Drelease-safe
|
||||
run: zig build -Doptimize=ReleaseSafe
|
||||
- name: upload
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
|
|
|
@ -13,3 +13,6 @@
|
|||
[submodule "lib/zig-toml"]
|
||||
path = lib/zig-toml
|
||||
url = https://github.com/aeronavery/zig-toml
|
||||
[submodule "lib/zba-gdbstub"]
|
||||
path = lib/zba-gdbstub
|
||||
url = https://git.musuka.dev/paoda/zba-gdbstub
|
||||
|
|
|
@ -77,7 +77,7 @@ arm7wrestler GBA Fixed | [destoer](https://github.com/destoer)
|
|||
|
||||
## Compiling
|
||||
|
||||
Most recently built on Zig [v0.11.0-dev.987+a1d82352d](https://github.com/ziglang/zig/tree/a1d82352d)
|
||||
Most recently built on Zig [v0.11.0-dev.1557+03cdb4fb5](https://github.com/ziglang/zig/tree/03cdb4fb5)
|
||||
|
||||
### Dependencies
|
||||
|
||||
|
|
34
build.zig
34
build.zig
|
@ -1,28 +1,28 @@
|
|||
const std = @import("std");
|
||||
const builtin = @import("builtin");
|
||||
|
||||
const Sdk = @import("lib/SDL.zig/Sdk.zig");
|
||||
const Gdbstub = @import("lib/zba-gdbstub/build.zig");
|
||||
|
||||
pub fn build(b: *std.build.Builder) void {
|
||||
// Minimum Zig Version
|
||||
const min_ver = std.SemanticVersion.parse("0.11.0-dev.987+a1d82352d") catch return; // https://github.com/ziglang/zig/commit/19056cb68
|
||||
const min_ver = std.SemanticVersion.parse("0.11.0-dev.1557+03cdb4fb5") catch return; // https://github.com/ziglang/zig/commit/03cdb4fb5
|
||||
if (builtin.zig_version.order(min_ver).compare(.lt)) {
|
||||
std.log.err("{s}", .{b.fmt("Zig v{} does not meet the minimum version requirement. (Zig v{})", .{ builtin.zig_version, min_ver })});
|
||||
std.os.exit(1);
|
||||
}
|
||||
|
||||
// Standard target options allows the person running `zig build` to choose
|
||||
// what target to build for. Here we do not override the defaults, which
|
||||
// means any target is allowed, and the default is native. Other options
|
||||
// for restricting supported target set are available.
|
||||
const target = b.standardTargetOptions(.{});
|
||||
const optimize = b.standardOptimizeOption(.{});
|
||||
|
||||
// Standard release options allow the person running `zig build` to select
|
||||
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall.
|
||||
const mode = b.standardReleaseOptions();
|
||||
const exe = b.addExecutable(.{
|
||||
.name = "zba",
|
||||
.root_source_file = .{ .path = "src/main.zig" },
|
||||
.target = target,
|
||||
.optimize = optimize,
|
||||
});
|
||||
|
||||
const exe = b.addExecutable("zba", "src/main.zig");
|
||||
exe.setMainPkgPath("."); // Necessary so that src/main.zig can embed example.toml
|
||||
exe.setTarget(target);
|
||||
|
||||
// Known Folders (%APPDATA%, XDG, etc.)
|
||||
exe.addPackagePath("known_folders", "lib/known-folders/known-folders.zig");
|
||||
|
@ -43,12 +43,14 @@ pub fn build(b: *std.build.Builder) void {
|
|||
// OpenGL 3.3 Bindings
|
||||
exe.addPackagePath("gl", "lib/gl.zig");
|
||||
|
||||
// gdbstub
|
||||
Gdbstub.link(exe);
|
||||
|
||||
// Zig SDL Bindings: https://github.com/MasterQ32/SDL.zig
|
||||
const sdk = Sdk.init(b);
|
||||
const sdk = Sdk.init(b, null);
|
||||
sdk.link(exe, .dynamic);
|
||||
exe.addPackage(sdk.getNativePackage("sdl2"));
|
||||
|
||||
exe.setBuildMode(mode);
|
||||
exe.install();
|
||||
|
||||
const run_cmd = exe.run();
|
||||
|
@ -60,9 +62,11 @@ pub fn build(b: *std.build.Builder) void {
|
|||
const run_step = b.step("run", "Run the app");
|
||||
run_step.dependOn(&run_cmd.step);
|
||||
|
||||
const exe_tests = b.addTest("src/main.zig");
|
||||
exe_tests.setTarget(target);
|
||||
exe_tests.setBuildMode(mode);
|
||||
const exe_tests = b.addTest(.{
|
||||
.root_source_file = .{ .path = "src/main.zig" },
|
||||
.target = target,
|
||||
.optimize = optimize,
|
||||
});
|
||||
|
||||
const test_step = b.step("test", "Run unit tests");
|
||||
test_step.dependOn(&exe_tests.step);
|
||||
|
|
|
@ -1 +1 @@
|
|||
Subproject commit 2025889b612f345698feff44fc245501bff637e9
|
||||
Subproject commit 59a458abd9220703ca4d8b7f99080780c61c2f8c
|
|
@ -0,0 +1 @@
|
|||
Subproject commit d7b8d7acb15ce3518480c59218bf2c0a17fa529f
|
148
src/core/Bus.zig
148
src/core/Bus.zig
|
@ -198,55 +198,6 @@ fn fillReadTableExternal(self: *Self, addr: u32) ?*anyopaque {
|
|||
return &self.pak.buf[masked_addr];
|
||||
}
|
||||
|
||||
pub fn dbgRead(self: *const Self, comptime T: type, unaligned_address: u32) T {
|
||||
const bits = @typeInfo(std.math.IntFittingRange(0, page_size - 1)).Int.bits;
|
||||
const page = unaligned_address >> bits;
|
||||
const offset = unaligned_address & (page_size - 1);
|
||||
|
||||
// We're doing some serious out-of-bounds open-bus reads
|
||||
if (page >= table_len) return self.openBus(T, unaligned_address);
|
||||
|
||||
if (self.read_table[page]) |some_ptr| {
|
||||
// We have a pointer to a page, cast the pointer to it's underlying type
|
||||
const Ptr = [*]const T;
|
||||
const ptr = @ptrCast(Ptr, @alignCast(@alignOf(std.meta.Child(Ptr)), some_ptr));
|
||||
|
||||
// Note: We don't check array length, since we force align the
|
||||
// lower bits of the address as the GBA would
|
||||
return ptr[forceAlign(T, offset) / @sizeOf(T)];
|
||||
}
|
||||
|
||||
return self.dbgSlowRead(T, unaligned_address);
|
||||
}
|
||||
|
||||
fn dbgSlowRead(self: *const Self, comptime T: type, unaligned_address: u32) T {
|
||||
const page = @truncate(u8, unaligned_address >> 24);
|
||||
const address = forceAlign(T, unaligned_address);
|
||||
|
||||
return switch (page) {
|
||||
// General Internal Memory
|
||||
0x00 => blk: {
|
||||
if (address < Bios.size)
|
||||
break :blk self.bios.dbgRead(T, self.cpu.r[15], unaligned_address);
|
||||
|
||||
break :blk self.openBus(T, address);
|
||||
},
|
||||
0x02 => unreachable, // handled by fastmem
|
||||
0x03 => unreachable, // handled by fastmem
|
||||
0x04 => self.readIo(T, address),
|
||||
|
||||
// Internal Display Memory
|
||||
0x05 => unreachable, // handled by fastmem
|
||||
0x06 => unreachable, // handled by fastmem
|
||||
0x07 => unreachable, // handled by fastmem
|
||||
|
||||
// External Memory (Game Pak)
|
||||
0x08...0x0D => self.pak.dbgRead(T, address),
|
||||
0x0E...0x0F => self.readBackup(T, unaligned_address),
|
||||
else => self.openBus(T, address),
|
||||
};
|
||||
}
|
||||
|
||||
fn readIo(self: *const Self, comptime T: type, address: u32) T {
|
||||
return io.read(self, T, address) orelse self.openBus(T, address);
|
||||
}
|
||||
|
@ -336,6 +287,27 @@ pub fn read(self: *Self, comptime T: type, unaligned_address: u32) T {
|
|||
return self.slowRead(T, unaligned_address);
|
||||
}
|
||||
|
||||
pub fn dbgRead(self: *const Self, comptime T: type, unaligned_address: u32) T {
|
||||
const bits = @typeInfo(std.math.IntFittingRange(0, page_size - 1)).Int.bits;
|
||||
const page = unaligned_address >> bits;
|
||||
const offset = unaligned_address & (page_size - 1);
|
||||
|
||||
// We're doing some serious out-of-bounds open-bus reads
|
||||
if (page >= table_len) return self.openBus(T, unaligned_address);
|
||||
|
||||
if (self.read_table[page]) |some_ptr| {
|
||||
// We have a pointer to a page, cast the pointer to it's underlying type
|
||||
const Ptr = [*]const T;
|
||||
const ptr = @ptrCast(Ptr, @alignCast(@alignOf(std.meta.Child(Ptr)), some_ptr));
|
||||
|
||||
// Note: We don't check array length, since we force align the
|
||||
// lower bits of the address as the GBA would
|
||||
return ptr[forceAlign(T, offset) / @sizeOf(T)];
|
||||
}
|
||||
|
||||
return self.dbgSlowRead(T, unaligned_address);
|
||||
}
|
||||
|
||||
fn slowRead(self: *Self, comptime T: type, unaligned_address: u32) T {
|
||||
@setCold(true);
|
||||
|
||||
|
@ -366,6 +338,34 @@ fn slowRead(self: *Self, comptime T: type, unaligned_address: u32) T {
|
|||
};
|
||||
}
|
||||
|
||||
fn dbgSlowRead(self: *const Self, comptime T: type, unaligned_address: u32) T {
|
||||
const page = @truncate(u8, unaligned_address >> 24);
|
||||
const address = forceAlign(T, unaligned_address);
|
||||
|
||||
return switch (page) {
|
||||
// General Internal Memory
|
||||
0x00 => blk: {
|
||||
if (address < Bios.size)
|
||||
break :blk self.bios.dbgRead(T, self.cpu.r[15], unaligned_address);
|
||||
|
||||
break :blk self.openBus(T, address);
|
||||
},
|
||||
0x02 => unreachable, // handled by fastmem
|
||||
0x03 => unreachable, // handled by fastmem
|
||||
0x04 => self.readIo(T, address),
|
||||
|
||||
// Internal Display Memory
|
||||
0x05 => unreachable, // handled by fastmem
|
||||
0x06 => unreachable, // handled by fastmem
|
||||
0x07 => unreachable, // handled by fastmem
|
||||
|
||||
// External Memory (Game Pak)
|
||||
0x08...0x0D => self.pak.dbgRead(T, address),
|
||||
0x0E...0x0F => self.readBackup(T, unaligned_address),
|
||||
else => self.openBus(T, address),
|
||||
};
|
||||
}
|
||||
|
||||
fn readBackup(self: *const Self, comptime T: type, unaligned_address: u32) T {
|
||||
const value = self.pak.backup.read(unaligned_address);
|
||||
|
||||
|
@ -406,6 +406,31 @@ pub fn write(self: *Self, comptime T: type, unaligned_address: u32, value: T) vo
|
|||
}
|
||||
}
|
||||
|
||||
/// Mostly Identical to `Bus.write`, slowmeme is handled by `Bus.dbgSlowWrite`
|
||||
pub fn dbgWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) void {
|
||||
const bits = @typeInfo(std.math.IntFittingRange(0, page_size - 1)).Int.bits;
|
||||
const page = unaligned_address >> bits;
|
||||
const offset = unaligned_address & (page_size - 1);
|
||||
|
||||
// We're doing some serious out-of-bounds open-bus writes, they do nothing though
|
||||
if (page >= table_len) return;
|
||||
|
||||
if (self.write_tables[@boolToInt(T == u8)][page]) |some_ptr| {
|
||||
// We have a pointer to a page, cast the pointer to it's underlying type
|
||||
const Ptr = [*]T;
|
||||
const ptr = @ptrCast(Ptr, @alignCast(@alignOf(std.meta.Child(Ptr)), some_ptr));
|
||||
|
||||
// Note: We don't check array length, since we force align the
|
||||
// lower bits of the address as the GBA would
|
||||
ptr[forceAlign(T, offset) / @sizeOf(T)] = value;
|
||||
} else {
|
||||
// we can return early if this is an 8-bit OAM write
|
||||
if (T == u8 and @truncate(u8, unaligned_address >> 24) == 0x07) return;
|
||||
|
||||
self.dbgSlowWrite(T, unaligned_address, value);
|
||||
}
|
||||
}
|
||||
|
||||
fn slowWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) void {
|
||||
@setCold(true);
|
||||
|
||||
|
@ -431,6 +456,31 @@ fn slowWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) vo
|
|||
}
|
||||
}
|
||||
|
||||
fn dbgSlowWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) void {
|
||||
@setCold(true);
|
||||
|
||||
const page = @truncate(u8, unaligned_address >> 24);
|
||||
const address = forceAlign(T, unaligned_address);
|
||||
|
||||
switch (page) {
|
||||
// General Internal Memory
|
||||
0x00 => self.bios.write(T, address, value),
|
||||
0x02 => unreachable, // completely handled by fastmem
|
||||
0x03 => unreachable, // completely handled by fastmem
|
||||
0x04 => return, // FIXME: Let debug writes mess with I/O
|
||||
|
||||
// Internal Display Memory
|
||||
0x05 => self.ppu.palette.write(T, address, value),
|
||||
0x06 => self.ppu.vram.write(T, self.ppu.dispcnt, address, value),
|
||||
0x07 => unreachable, // completely handled by fastmem
|
||||
|
||||
// External Memory (Game Pak)
|
||||
0x08...0x0D => return, // FIXME: Debug Write to Backup/GPIO w/out messing with state
|
||||
0x0E...0x0F => return, // FIXME: Debug Write to Backup w/out messing with state
|
||||
else => {},
|
||||
}
|
||||
}
|
||||
|
||||
inline fn rotateBy(comptime T: type, address: u32) u32 {
|
||||
return switch (T) {
|
||||
u32 => address & 3,
|
||||
|
|
|
@ -163,3 +163,56 @@ fn sleep(timer: *Timer, wake_time: u64) ?u64 {
|
|||
fn spinLoop(timer: *Timer, wake_time: u64) void {
|
||||
while (true) if (timer.read() > wake_time) break;
|
||||
}
|
||||
|
||||
pub const EmuThing = struct {
|
||||
const Self = @This();
|
||||
const Interface = @import("gdbstub").Emulator;
|
||||
const Allocator = std.mem.Allocator;
|
||||
|
||||
cpu: *Arm7tdmi,
|
||||
scheduler: *Scheduler,
|
||||
|
||||
pub fn init(cpu: *Arm7tdmi, scheduler: *Scheduler) Self {
|
||||
return .{ .cpu = cpu, .scheduler = scheduler };
|
||||
}
|
||||
|
||||
pub fn interface(self: *Self, allocator: Allocator) Interface {
|
||||
return Interface.init(allocator, self);
|
||||
}
|
||||
|
||||
pub fn read(self: *const Self, addr: u32) u8 {
|
||||
return self.cpu.bus.dbgRead(u8, addr);
|
||||
}
|
||||
|
||||
pub fn write(self: *Self, addr: u32, value: u8) void {
|
||||
self.cpu.bus.dbgWrite(u8, addr, value);
|
||||
}
|
||||
|
||||
pub fn registers(self: *const Self) *[16]u32 {
|
||||
return &self.cpu.r;
|
||||
}
|
||||
|
||||
pub fn cpsr(self: *const Self) u32 {
|
||||
return self.cpu.cpsr.raw;
|
||||
}
|
||||
|
||||
pub fn step(self: *Self) void {
|
||||
const cpu = self.cpu;
|
||||
const sched = self.scheduler;
|
||||
|
||||
// TODO: How can I make it easier to keep this in lock-step with runFrame?
|
||||
while (true) {
|
||||
if (!cpu.stepDmaTransfer()) {
|
||||
if (cpu.isHalted()) {
|
||||
// Fast-forward to next Event
|
||||
sched.tick = sched.queue.peek().?.tick;
|
||||
} else {
|
||||
cpu.step();
|
||||
break; // this function won't return until we've actually stepped once
|
||||
}
|
||||
}
|
||||
|
||||
if (sched.tick >= sched.nextTimestamp()) sched.handleEvent(cpu);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
|
29
src/main.zig
29
src/main.zig
|
@ -22,6 +22,7 @@ const params = clap.parseParamsComptime(
|
|||
\\-h, --help Display this help and exit.
|
||||
\\-s, --skip Skip BIOS.
|
||||
\\-b, --bios <str> Optional path to a GBA BIOS ROM.
|
||||
\\ --gdb Run ZBA from the context of a GDB Server
|
||||
\\<str> Path to the GBA GamePak ROM.
|
||||
\\
|
||||
);
|
||||
|
@ -87,11 +88,39 @@ pub fn main() void {
|
|||
cpu.fastBoot();
|
||||
}
|
||||
|
||||
if (result.args.gdb) {
|
||||
const Server = @import("gdbstub").Server;
|
||||
const EmuThing = @import("core/emu.zig").EmuThing;
|
||||
|
||||
var wrapper = EmuThing.init(&cpu, &scheduler);
|
||||
var emulator = wrapper.interface(allocator);
|
||||
defer emulator.deinit();
|
||||
|
||||
{
|
||||
const frames_per_second: usize = 60;
|
||||
const emu = @import("core/emu.zig");
|
||||
|
||||
var i: usize = 0;
|
||||
while (i < frames_per_second * 120) : (i += 1) {
|
||||
emu.runFrame(&scheduler, &cpu);
|
||||
|
||||
std.debug.print("Frame {:0>3}/{:0>3}\r", .{ i, frames_per_second * 120 });
|
||||
}
|
||||
}
|
||||
|
||||
log.info("Ready to connect", .{});
|
||||
|
||||
var server = Server.init(emulator) catch |e| exitln("failed to init gdb server: {}", .{e});
|
||||
defer server.deinit(allocator);
|
||||
|
||||
server.run(allocator) catch |e| exitln("gdb server crashed: {}", .{e});
|
||||
} else {
|
||||
var gui = Gui.init(&bus.pak.title, &bus.apu, width, height) catch |e| exitln("failed to init gui: {}", .{e});
|
||||
defer gui.deinit();
|
||||
|
||||
gui.run(&cpu, &scheduler) catch |e| exitln("failed to run gui thread: {}", .{e});
|
||||
}
|
||||
}
|
||||
|
||||
pub fn handleArguments(allocator: Allocator, data_path: []const u8, result: *const clap.Result(clap.Help, ¶ms, clap.parsers.default)) !FilePaths {
|
||||
const rom_path = romPath(result);
|
||||
|
|
Loading…
Reference in New Issue