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2 Commits
5a18b1dcc7
...
3c3c0d32dd
Author | SHA1 | Date |
---|---|---|
Rekai Nyangadzayi Musuka | 3c3c0d32dd | |
Rekai Nyangadzayi Musuka | 739db99c83 |
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@ -8,12 +8,12 @@ const Scheduler = @import("core/scheduler.zig").Scheduler;
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const FpsTracker = @import("core/util.zig").FpsTracker;
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const pitch = @import("core/ppu.zig").framebuf_pitch;
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const scale = @import("core/emu.zig").win_scale;
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const emu = @import("core/emu.zig");
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const asString = @import("core/util.zig").asString;
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const log = std.log.scoped(.GUI);
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const scale = 4;
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const default_title: []const u8 = "ZBA";
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window: *SDL.SDL_Window,
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166
src/core/Bus.zig
166
src/core/Bus.zig
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@ -77,70 +77,29 @@ pub fn attach(self: *Self, cpu: *Arm7tdmi) void {
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self.cpu = cpu;
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}
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pub fn debugRead(self: *const Self, comptime T: type, address: u32) T {
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const cached = self.sched.tick;
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defer self.sched.tick = cached;
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// FIXME: This is bad but it's a debug read so I don't care that much?
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const this = @intToPtr(*Self, @ptrToInt(self));
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return this.read(T, address);
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}
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fn readOpenBus(self: *const Self, comptime T: type, address: u32) T {
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const r15 = self.cpu.?.r[15];
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const word = if (self.cpu.?.cpsr.t.read()) blk: {
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const page = @truncate(u8, r15 >> 24);
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switch (page) {
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// EWRAM, PALRAM, VRAM, and Game ROM (16-bit)
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0x02, 0x05, 0x06, 0x08...0x0D => {
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const halfword = self.debugRead(u16, r15 + 2);
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break :blk @as(u32, halfword) << 16 | halfword;
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},
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// BIOS or OAM (32-bit)
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0x00, 0x07 => {
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const offset: u32 = if (address & 3 == 0b00) 2 else 0;
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break :blk @as(u32, self.debugRead(u16, (r15 + 2) + offset)) << 16 | self.debugRead(u16, r15 + offset);
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},
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// IWRAM (16-bit but special)
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0x03 => {
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const offset: u32 = if (address & 3 == 0b00) 2 else 0;
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break :blk @as(u32, self.debugRead(u16, (r15 + 2) - offset)) << 16 | self.debugRead(u16, r15 + offset);
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},
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else => unreachable,
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}
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} else self.debugRead(u32, r15 + 4);
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return @truncate(T, rotr(u32, word, 8 * (address & 3)));
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}
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fn readBios(self: *Self, comptime T: type, address: u32) T {
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if (address < Bios.size) return self.bios.checkedRead(T, self.cpu.?.r[15], alignAddress(T, address));
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return self.readOpenBus(T, address);
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}
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pub fn read(self: *Self, comptime T: type, address: u32) T {
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pub fn dbgRead(self: *const Self, comptime T: type, address: u32) T {
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const page = @truncate(u8, address >> 24);
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const align_addr = alignAddress(T, address);
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defer self.sched.tick += timings[@boolToInt(T == u32)][@truncate(u4, page)];
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const aligned_addr = forceAlign(T, address);
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return switch (page) {
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// General Internal Memory
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0x00 => self.readBios(T, address),
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0x02 => self.ewram.read(T, align_addr),
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0x03 => self.iwram.read(T, align_addr),
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0x04 => io.read(self, T, align_addr),
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0x00 => blk: {
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if (address < Bios.size)
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break :blk self.bios.dbgRead(T, self.cpu.?.r[15], aligned_addr);
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break :blk self.readOpenBus(T, address);
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},
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0x02 => self.ewram.read(T, aligned_addr),
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0x03 => self.iwram.read(T, aligned_addr),
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0x04 => io.read(self, T, aligned_addr),
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// Internal Display Memory
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0x05 => self.ppu.palette.read(T, align_addr),
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0x06 => self.ppu.vram.read(T, align_addr),
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0x07 => self.ppu.oam.read(T, align_addr),
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0x05 => self.ppu.palette.read(T, aligned_addr),
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0x06 => self.ppu.vram.read(T, aligned_addr),
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0x07 => self.ppu.oam.read(T, aligned_addr),
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// External Memory (Game Pak)
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0x08...0x0D => self.pak.read(T, align_addr),
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0x08...0x0D => self.pak.dbgRead(T, aligned_addr),
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0x0E...0x0F => blk: {
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const value = self.pak.backup.read(address);
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@ -153,29 +112,100 @@ pub fn read(self: *Self, comptime T: type, address: u32) T {
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break :blk @as(T, value) * multiplier;
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},
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else => readOpenBus(self, T, address),
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else => self.readOpenBus(T, address),
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};
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}
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fn readOpenBus(self: *const Self, comptime T: type, address: u32) T {
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const r15 = self.cpu.?.r[15];
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const word = if (self.cpu.?.cpsr.t.read()) blk: {
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const page = @truncate(u8, r15 >> 24);
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switch (page) {
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// EWRAM, PALRAM, VRAM, and Game ROM (16-bit)
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0x02, 0x05, 0x06, 0x08...0x0D => {
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const halfword = self.dbgRead(u16, r15 + 2);
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break :blk @as(u32, halfword) << 16 | halfword;
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},
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// BIOS or OAM (32-bit)
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0x00, 0x07 => {
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const offset: u32 = if (address & 3 == 0b00) 2 else 0;
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break :blk @as(u32, self.dbgRead(u16, (r15 + 2) + offset)) << 16 | self.dbgRead(u16, r15 + offset);
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},
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// IWRAM (16-bit but special)
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0x03 => {
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const offset: u32 = if (address & 3 == 0b00) 2 else 0;
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break :blk @as(u32, self.dbgRead(u16, (r15 + 2) - offset)) << 16 | self.dbgRead(u16, r15 + offset);
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},
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else => unreachable,
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}
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} else self.dbgRead(u32, r15 + 4);
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return @truncate(T, rotr(u32, word, 8 * (address & 3)));
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}
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pub fn read(self: *Self, comptime T: type, address: u32) T {
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const page = @truncate(u8, address >> 24);
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const aligned_addr = forceAlign(T, address);
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self.sched.tick += timings[@boolToInt(T == u32)][@truncate(u4, page)];
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return switch (page) {
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// General Internal Memory
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0x00 => blk: {
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if (address < Bios.size)
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break :blk self.bios.read(T, self.cpu.?.r[15], aligned_addr);
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break :blk self.readOpenBus(T, address);
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},
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0x02 => self.ewram.read(T, aligned_addr),
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0x03 => self.iwram.read(T, aligned_addr),
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0x04 => io.read(self, T, aligned_addr),
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// Internal Display Memory
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0x05 => self.ppu.palette.read(T, aligned_addr),
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0x06 => self.ppu.vram.read(T, aligned_addr),
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0x07 => self.ppu.oam.read(T, aligned_addr),
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// External Memory (Game Pak)
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0x08...0x0D => self.pak.read(T, aligned_addr),
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0x0E...0x0F => blk: {
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const value = self.pak.backup.read(address);
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const multiplier = switch (T) {
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u32 => 0x01010101,
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u16 => 0x0101,
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u8 => 1,
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else => @compileError("Backup: Unsupported read width"),
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};
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break :blk @as(T, value) * multiplier;
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},
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else => self.readOpenBus(T, address),
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};
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}
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pub fn write(self: *Self, comptime T: type, address: u32, value: T) void {
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const page = @truncate(u8, address >> 24);
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const align_addr = alignAddress(T, address);
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defer self.sched.tick += timings[@boolToInt(T == u32)][@truncate(u4, page)];
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const aligned_addr = forceAlign(T, address);
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self.sched.tick += timings[@boolToInt(T == u32)][@truncate(u4, page)];
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switch (page) {
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// General Internal Memory
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0x00 => self.bios.write(T, align_addr, value),
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0x02 => self.ewram.write(T, align_addr, value),
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0x03 => self.iwram.write(T, align_addr, value),
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0x04 => io.write(self, T, align_addr, value),
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0x00 => self.bios.write(T, aligned_addr, value),
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0x02 => self.ewram.write(T, aligned_addr, value),
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0x03 => self.iwram.write(T, aligned_addr, value),
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0x04 => io.write(self, T, aligned_addr, value),
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// Internal Display Memory
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0x05 => self.ppu.palette.write(T, align_addr, value),
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0x06 => self.ppu.vram.write(T, self.ppu.dispcnt, align_addr, value),
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0x07 => self.ppu.oam.write(T, align_addr, value),
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0x05 => self.ppu.palette.write(T, aligned_addr, value),
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0x06 => self.ppu.vram.write(T, self.ppu.dispcnt, aligned_addr, value),
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0x07 => self.ppu.oam.write(T, aligned_addr, value),
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// External Memory (Game Pak)
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0x08...0x0D => self.pak.write(T, self.dma[3].word_count, align_addr, value),
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0x08...0x0D => self.pak.write(T, self.dma[3].word_count, aligned_addr, value),
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0x0E...0x0F => {
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const rotate_by = switch (T) {
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u32 => address & 3,
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@ -190,7 +220,7 @@ pub fn write(self: *Self, comptime T: type, address: u32, value: T) void {
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}
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}
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fn alignAddress(comptime T: type, address: u32) u32 {
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fn forceAlign(comptime T: type, address: u32) u32 {
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return switch (T) {
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u32 => address & 0xFFFF_FFFC,
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u16 => address & 0xFFFF_FFFE,
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@ -31,17 +31,22 @@ pub fn deinit(self: Self) void {
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if (self.buf) |buf| self.alloc.free(buf);
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}
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pub fn checkedRead(self: *Self, comptime T: type, r15: u32, addr: u32) T {
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pub fn read(self: *Self, comptime T: type, r15: u32, addr: u32) T {
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if (r15 < Self.size) {
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self.addr_latch = addr;
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return self.read(T, addr);
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return self.uncheckedRead(T, addr);
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}
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log.debug("Rejected read since r15=0x{X:0>8}", .{r15});
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return @truncate(T, self.read(T, self.addr_latch + 8));
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return @truncate(T, self.uncheckedRead(T, self.addr_latch + 8));
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}
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fn read(self: *const Self, comptime T: type, addr: u32) T {
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pub fn dbgRead(self: *const Self, comptime T: type, r15: u32, addr: u32) T {
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if (r15 < Self.size) return self.uncheckedRead(T, addr);
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return @truncate(T, self.uncheckedRead(T, self.addr_latch + 8));
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}
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fn uncheckedRead(self: *const Self, comptime T: type, addr: u32) T {
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if (self.buf) |buf| {
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return switch (T) {
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u32, u16, u8 => std.mem.readIntSliceLittle(T, buf[addr..][0..@sizeOf(T)]),
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@ -90,6 +90,33 @@ pub fn read(self: *Self, comptime T: type, address: u32) T {
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};
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}
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pub fn dbgRead(self: *const Self, comptime T: type, address: u32) T {
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const addr = address & 0x1FF_FFFF;
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if (self.backup.kind == .Eeprom) {
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if (self.isLarge()) {
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// Addresses 0x1FF_FF00 to 0x1FF_FFFF are reserved from EEPROM accesses if
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// * Backup type is EEPROM
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// * Large ROM (Size is greater than 16MB)
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if (addr > 0x1FF_FEFF)
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return self.backup.eeprom.dbgRead();
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} else {
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// Addresses 0x0D00_0000 to 0x0DFF_FFFF are reserved for EEPROM accesses if
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// * Backup type is EEPROM
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// * Small ROM (less than 16MB)
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if (@truncate(u8, address >> 24) == 0x0D)
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return self.backup.eeprom.dbgRead();
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}
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}
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return switch (T) {
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u32 => (@as(T, self.get(addr + 3)) << 24) | (@as(T, self.get(addr + 2)) << 16) | (@as(T, self.get(addr + 1)) << 8) | (@as(T, self.get(addr))),
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u16 => (@as(T, self.get(addr + 1)) << 8) | @as(T, self.get(addr)),
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u8 => self.get(addr),
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else => @compileError("GamePak: Unsupported read width"),
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};
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}
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pub fn write(self: *Self, comptime T: type, word_count: u16, address: u32, value: T) void {
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const addr = address & 0x1FF_FFFF;
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@ -340,6 +340,10 @@ const Eeprom = struct {
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return self.reader.read();
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}
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pub fn dbgRead(self: *const Self) u1 {
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return self.reader.dbgRead();
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}
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pub fn write(self: *Self, word_count: u16, buf: *[]u8, bit: u1) void {
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if (self.guessKind(word_count)) |found| {
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log.info("EEPROM Kind: {}", .{found});
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@ -492,6 +496,19 @@ const Eeprom = struct {
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return bit;
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}
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fn dbgRead(self: *const This) u1 {
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if (!self.enabled) return 1;
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const bit = if (self.i < 4) blk: {
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break :blk 0;
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} else blk: {
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const idx = @intCast(u6, 63 - (self.i - 4));
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break :blk @truncate(u1, self.data >> idx);
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};
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return bit;
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}
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};
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const Writer = struct {
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@ -520,11 +520,11 @@ pub const Arm7tdmi = struct {
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prettyPrintPsr(&self.spsr);
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if (self.cpsr.t.read()) {
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const opcode = self.bus.debugRead(u16, self.r[15] - 4);
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const opcode = self.bus.dbgRead(u16, self.r[15] - 4);
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const id = thumbIdx(opcode);
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std.debug.print("opcode: ID: 0x{b:0>10} 0x{X:0>4}\n", .{ id, opcode });
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} else {
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const opcode = self.bus.debugRead(u32, self.r[15] - 4);
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const opcode = self.bus.dbgRead(u32, self.r[15] - 4);
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const id = armIdx(opcode);
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std.debug.print("opcode: ID: 0x{X:0>3} 0x{X:0>8}\n", .{ id, opcode });
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}
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@ -590,7 +590,7 @@ pub const Arm7tdmi = struct {
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if (self.cpsr.t.read()) {
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if (opcode >> 11 == 0x1E) {
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// Instruction 1 of a BL Opcode, print in ARM mode
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const other_half = self.bus.debugRead(u16, self.r[15]);
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const other_half = self.bus.dbgRead(u16, self.r[15]);
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const bl_opcode = @as(u32, opcode) << 16 | other_half;
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log_str = try std.fmt.bufPrint(&buf, arm_fmt, .{ r0, r1, r2, r3, r4, r5, r6, r7, r8, r9, r10, r11, r12, r13, r14, r15, c_psr, bl_opcode });
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@ -12,9 +12,11 @@ const Thread = std.Thread;
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const Atomic = std.atomic.Atomic;
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const Allocator = std.mem.Allocator;
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const sync_audio = false;
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const sync_video: RunKind = .UnlimitedFPS;
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pub const cpu_logging = false;
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// TODO: Move these to a TOML File
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const sync_audio = true; // Enable Audio Sync
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const sync_video: RunKind = .LimitedFPS; // Configure Video Sync
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pub const win_scale = 3; // 1x, 2x, 3x, etc. Window Scaling
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pub const cpu_logging = false; // Enable detailed CPU logging
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// 228 Lines which consist of 308 dots (which are 4 cycles long)
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const cycles_per_frame: u64 = 228 * (308 * 4); //280896
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@ -137,7 +137,7 @@ pub const Logger = struct {
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if (arm7tdmi.cpsr.t.read()) {
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if (opcode >> 11 == 0x1E) {
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// Instruction 1 of a BL Opcode, print in ARM mode
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const low = arm7tdmi.bus.debugRead(u16, arm7tdmi.r[15]);
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const low = arm7tdmi.bus.dbgRead(u16, arm7tdmi.r[15]);
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const bl_opcode = @as(u32, opcode) << 16 | low;
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self.print(arm_fmt, Self.fmtArgs(arm7tdmi, bl_opcode)) catch @panic("failed to write to log file");
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