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10 Commits

Author SHA1 Message Date
Rekai Nyangadzayi Musuka 8b018bdc49 fix: update GpioData extern union
u4's are no longer supported in extern unions :\
2022-09-05 01:37:33 -03:00
Rekai Nyangadzayi Musuka 76f2ddfabe tmp: incomplete impl of GPIO + RTC 2022-09-05 01:33:18 -03:00
Rekai Nyangadzayi Musuka 3fb7f2f814 chore: better conform to zig idioms 2022-09-03 18:30:48 -03:00
Rekai Nyangadzayi Musuka 59669ba3a5 chore: rename arm7tdmi variables to just cpu
Less verbose, specifying arm7tdmi doesn't really do much when there's
no other CPU in the system
2022-09-03 17:56:37 -03:00
Rekai Nyangadzayi Musuka 6a798d2c9d chore: allocate sprite array on heap
Each Sprite optional is 10 bytes meaning I'm allocating 1.28Kb on the
stack which isn't necessary.
2022-08-29 01:07:25 -05:00
Rekai Nyangadzayi Musuka 5f8c6833f4 chore: improve init/deinit methods 2022-08-29 01:07:25 -05:00
Rekai Nyangadzayi Musuka aa52bb5917 chore: reorganize some code 2022-08-26 14:13:49 -05:00
Rekai Nyangadzayi Musuka e57f918856 chore: pass the allocator as an argument more often
As of right now, I think the only cases where I shouldn't explicitly pass an allocator
are in read/write functions and deinits
2022-08-26 13:54:38 -05:00
Rekai Nyangadzayi Musuka e5b7441740 fix: resolve use-afer-free in backup.zig
This worked fine on stage1, and works fine in debug in stage3.
However, stage3 ReleaseSafe would panic due to what I assume must
have been an undefined behaviour optimization.

While I'm happy that I was quickly made aware of the issue thanks to
the safety checks in ReleaseSafe I do wish that this issue showed itself
in Debug, since I *am* using the GPA
2022-08-26 13:04:09 -05:00
Rekai Nyangadzayi Musuka 2ab8769b7a feat: Get ZBA working on Zig's new stage2/stage3 compiler 2022-08-21 12:28:31 -05:00
15 changed files with 246 additions and 238 deletions

@ -1 +1 @@
Subproject commit 401c50ff3d0b83ad4bd89caf580ce1bd90fb5618
Subproject commit d66925011971fbe221fc2a7f7cb4cd8c181d9ba3

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@ -14,7 +14,7 @@ fn PtrCastPreserveCV(comptime T: type, comptime PtrToT: type, comptime NewT: typ
fn BitType(comptime FieldType: type, comptime ValueType: type, comptime shamt: usize) type {
const self_bit: FieldType = (1 << shamt);
return struct {
return extern struct {
bits: Bitfield(FieldType, shamt, 1),
pub fn set(self: anytype) void {
@ -63,7 +63,7 @@ pub fn Bitfield(comptime FieldType: type, comptime shamt: usize, comptime num_bi
const ValueType = std.meta.Int(.unsigned, num_bits);
return struct {
return extern struct {
dummy: FieldType,
fn field(self: anytype) PtrCastPreserveCV(@This(), @TypeOf(self), FieldType) {

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@ -11,7 +11,6 @@ const pitch = @import("core/ppu.zig").framebuf_pitch;
const scale = @import("core/emu.zig").win_scale;
const emu = @import("core/emu.zig");
const asString = @import("core/util.zig").asString;
const log = std.log.scoped(.GUI);
const default_title: []const u8 = "ZBA";
@ -54,11 +53,11 @@ pub fn init(title: [12]u8, width: i32, height: i32) Self {
};
}
pub fn run(self: *Self, arm7tdmi: *Arm7tdmi, scheduler: *Scheduler) !void {
pub fn run(self: *Self, cpu: *Arm7tdmi, scheduler: *Scheduler) !void {
var quit = std.atomic.Atomic(bool).init(false);
var frame_rate = FpsTracker.init();
const thread = try std.Thread.spawn(.{}, emu.run, .{ &quit, &frame_rate, scheduler, arm7tdmi });
const thread = try std.Thread.spawn(.{}, emu.run, .{ &quit, &frame_rate, scheduler, cpu });
defer thread.join();
var title_buf: [0x100]u8 = [_]u8{0} ** 0x100;
@ -69,7 +68,7 @@ pub fn run(self: *Self, arm7tdmi: *Arm7tdmi, scheduler: *Scheduler) !void {
switch (event.type) {
SDL.SDL_QUIT => break :emu_loop,
SDL.SDL_KEYDOWN => {
const io = &arm7tdmi.bus.io;
const io = &cpu.bus.io;
const key_code = event.key.keysym.sym;
switch (key_code) {
@ -87,7 +86,7 @@ pub fn run(self: *Self, arm7tdmi: *Arm7tdmi, scheduler: *Scheduler) !void {
}
},
SDL.SDL_KEYUP => {
const io = &arm7tdmi.bus.io;
const io = &cpu.bus.io;
const key_code = event.key.keysym.sym;
switch (key_code) {
@ -101,12 +100,12 @@ pub fn run(self: *Self, arm7tdmi: *Arm7tdmi, scheduler: *Scheduler) !void {
SDL.SDLK_s => io.keyinput.shoulder_r.set(),
SDL.SDLK_RETURN => io.keyinput.start.set(),
SDL.SDLK_RSHIFT => io.keyinput.select.set(),
SDL.SDLK_i => log.err("Sample Count: {}", .{@intCast(u32, SDL.SDL_AudioStreamAvailable(arm7tdmi.bus.apu.stream)) / (2 * @sizeOf(u16))}),
SDL.SDLK_i => log.err("Sample Count: {}", .{@intCast(u32, SDL.SDL_AudioStreamAvailable(cpu.bus.apu.stream)) / (2 * @sizeOf(u16))}),
SDL.SDLK_j => log.err("Scheduler Capacity: {} | Scheduler Event Count: {}", .{ scheduler.queue.capacity(), scheduler.queue.count() }),
SDL.SDLK_k => {
// Dump IWRAM to file
log.info("PC: 0x{X:0>8}", .{arm7tdmi.r[15]});
log.info("LR: 0x{X:0>8}", .{arm7tdmi.r[14]});
log.info("PC: 0x{X:0>8}", .{cpu.r[15]});
log.info("LR: 0x{X:0>8}", .{cpu.r[14]});
// const iwram_file = try std.fs.cwd().createFile("iwram.bin", .{});
// defer iwram_file.close();
@ -120,7 +119,7 @@ pub fn run(self: *Self, arm7tdmi: *Arm7tdmi, scheduler: *Scheduler) !void {
}
// Emulator has an internal Double Buffer
const framebuf = arm7tdmi.bus.ppu.framebuf.get(.Renderer);
const framebuf = cpu.bus.ppu.framebuf.get(.Renderer);
_ = SDL.SDL_UpdateTexture(self.texture, null, framebuf.ptr, pitch);
_ = SDL.SDL_RenderCopy(self.renderer, self.texture, null, null);
SDL.SDL_RenderPresent(self.renderer);
@ -137,12 +136,13 @@ pub fn initAudio(self: *Self, apu: *Apu) void {
self.audio.?.play();
}
pub fn deinit(self: Self) void {
if (self.audio) |aud| aud.deinit();
pub fn deinit(self: *Self) void {
if (self.audio) |*aud| aud.deinit();
SDL.SDL_DestroyTexture(self.texture);
SDL.SDL_DestroyRenderer(self.renderer);
SDL.SDL_DestroyWindow(self.window);
SDL.SDL_Quit();
self.* = undefined;
}
const Audio = struct {
@ -169,12 +169,13 @@ const Audio = struct {
};
}
fn deinit(this: This) void {
SDL.SDL_CloseAudioDevice(this.device);
fn deinit(self: *This) void {
SDL.SDL_CloseAudioDevice(self.device);
self.* = undefined;
}
pub fn play(this: *This) void {
SDL.SDL_PauseAudioDevice(this.device, 0);
pub fn play(self: *This) void {
SDL.SDL_PauseAudioDevice(self.device, 0);
}
export fn callback(userdata: ?*anyopaque, stream: [*c]u8, len: c_int) void {

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@ -49,32 +49,29 @@ io: Io,
cpu: ?*Arm7tdmi,
sched: *Scheduler,
pub fn init(alloc: Allocator, sched: *Scheduler, paths: FilePaths) !Self {
return Self{
.pak = try GamePak.init(alloc, paths.rom, paths.save),
.bios = try Bios.init(alloc, paths.bios),
.ppu = try Ppu.init(alloc, sched),
pub fn init(self: *Self, allocator: Allocator, sched: *Scheduler, cpu: *Arm7tdmi, paths: FilePaths) !void {
self.* = .{
.pak = try GamePak.init(allocator, paths.rom, paths.save),
.bios = try Bios.init(allocator, paths.bios),
.ppu = try Ppu.init(allocator, sched),
.apu = Apu.init(sched),
.iwram = try Iwram.init(alloc),
.ewram = try Ewram.init(alloc),
.iwram = try Iwram.init(allocator),
.ewram = try Ewram.init(allocator),
.dma = createDmaTuple(),
.tim = createTimerTuple(sched),
.io = Io.init(),
.cpu = null,
.cpu = cpu,
.sched = sched,
};
}
pub fn deinit(self: Self) void {
pub fn deinit(self: *Self) void {
self.iwram.deinit();
self.ewram.deinit();
self.pak.deinit();
self.bios.deinit();
self.ppu.deinit();
}
pub fn attach(self: *Self, cpu: *Arm7tdmi) void {
self.cpu = cpu;
self.* = undefined;
}
pub fn dbgRead(self: *const Self, comptime T: type, address: u32) T {

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@ -444,29 +444,29 @@ const ToneSweep = struct {
};
}
pub fn tick(this: *This, ch1: *Self) void {
if (this.timer != 0) this.timer -= 1;
pub fn tick(self: *This, ch1: *Self) void {
if (self.timer != 0) self.timer -= 1;
if (this.timer == 0) {
if (self.timer == 0) {
const period = ch1.sweep.period.read();
this.timer = if (period == 0) 8 else period;
if (!this.calc_performed) this.calc_performed = true;
self.timer = if (period == 0) 8 else period;
if (!self.calc_performed) self.calc_performed = true;
if (this.enabled and period != 0) {
const new_freq = this.calcFrequency(ch1);
if (self.enabled and period != 0) {
const new_freq = self.calcFrequency(ch1);
if (new_freq <= 0x7FF and ch1.sweep.shift.read() != 0) {
ch1.freq.frequency.write(@truncate(u11, new_freq));
this.shadow = @truncate(u11, new_freq);
self.shadow = @truncate(u11, new_freq);
_ = this.calcFrequency(ch1);
_ = self.calcFrequency(ch1);
}
}
}
}
fn calcFrequency(this: *This, ch1: *Self) u12 {
const shadow = @as(u12, this.shadow);
fn calcFrequency(self: *This, ch1: *Self) u12 {
const shadow = @as(u12, self.shadow);
const shadow_shifted = shadow >> ch1.sweep.shift.read();
const decrease = ch1.sweep.direction.read();

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@ -8,27 +8,28 @@ pub const size = 0x4000;
const Self = @This();
buf: ?[]u8,
alloc: Allocator,
allocator: Allocator,
addr_latch: u32,
pub fn init(alloc: Allocator, maybe_path: ?[]const u8) !Self {
var buf: ?[]u8 = null;
if (maybe_path) |path| {
pub fn init(allocator: Allocator, maybe_path: ?[]const u8) !Self {
const buf: ?[]u8 = if (maybe_path) |path| blk: {
const file = try std.fs.cwd().openFile(path, .{});
defer file.close();
buf = try file.readToEndAlloc(alloc, try file.getEndPos());
}
break :blk try file.readToEndAlloc(allocator, try file.getEndPos());
} else null;
return Self{
.buf = buf,
.alloc = alloc,
.allocator = allocator,
.addr_latch = 0,
};
}
pub fn deinit(self: Self) void {
if (self.buf) |buf| self.alloc.free(buf);
pub fn deinit(self: *Self) void {
if (self.buf) |buf| self.allocator.free(buf);
self.* = undefined;
}
pub fn read(self: *Self, comptime T: type, r15: u32, addr: u32) T {

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@ -5,20 +5,21 @@ const ewram_size = 0x40000;
const Self = @This();
buf: []u8,
alloc: Allocator,
allocator: Allocator,
pub fn init(alloc: Allocator) !Self {
const buf = try alloc.alloc(u8, ewram_size);
pub fn init(allocator: Allocator) !Self {
const buf = try allocator.alloc(u8, ewram_size);
std.mem.set(u8, buf, 0);
return Self{
.buf = buf,
.alloc = alloc,
.allocator = allocator,
};
}
pub fn deinit(self: Self) void {
self.alloc.free(self.buf);
pub fn deinit(self: *Self) void {
self.allocator.free(self.buf);
self.* = undefined;
}
pub fn read(self: *const Self, comptime T: type, address: usize) T {

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@ -10,24 +10,24 @@ const Self = @This();
title: [12]u8,
buf: []u8,
alloc: Allocator,
allocator: Allocator,
backup: Backup,
gpio: Gpio,
pub fn init(alloc: Allocator, rom_path: []const u8, save_path: ?[]const u8) !Self {
pub fn init(allocator: Allocator, rom_path: []const u8, save_path: ?[]const u8) !Self {
const file = try std.fs.cwd().openFile(rom_path, .{});
defer file.close();
const file_buf = try file.readToEndAlloc(alloc, try file.getEndPos());
const file_buf = try file.readToEndAlloc(allocator, try file.getEndPos());
const title = parseTitle(file_buf);
const kind = Backup.guessKind(file_buf) orelse .None;
var pak = Self{
.buf = file_buf,
.alloc = alloc,
.allocator = allocator,
.title = title,
.gpio = Gpio.init(alloc, .Rtc),
.backup = try Backup.init(alloc, kind, title, save_path),
.backup = try Backup.init(allocator, kind, title, save_path),
.gpio = Gpio.init(allocator, .Rtc),
};
pak.parseHeader();
@ -80,10 +80,11 @@ inline fn isLarge(self: *const Self) bool {
return self.buf.len > 0x100_0000;
}
pub fn deinit(self: Self) void {
self.alloc.free(self.buf);
pub fn deinit(self: *Self) void {
self.backup.deinit();
self.gpio.deinit(self.alloc);
self.gpio.deinit(self.allocator);
self.allocator.free(self.buf);
self.* = undefined;
}
pub fn read(self: *Self, comptime T: type, address: u32) T {
@ -468,10 +469,10 @@ const Clock = struct {
};
const GpioData = extern union {
sck: Bit(u4, 0),
sio: Bit(u4, 1),
cs: Bit(u4, 2),
raw: u4,
sck: Bit(u8, 0),
sio: Bit(u8, 1),
cs: Bit(u8, 2),
raw: u8,
};
const Control = extern union {

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@ -5,20 +5,21 @@ const iwram_size = 0x8000;
const Self = @This();
buf: []u8,
alloc: Allocator,
allocator: Allocator,
pub fn init(alloc: Allocator) !Self {
const buf = try alloc.alloc(u8, iwram_size);
pub fn init(allocator: Allocator) !Self {
const buf = try allocator.alloc(u8, iwram_size);
std.mem.set(u8, buf, 0);
return Self{
.buf = buf,
.alloc = alloc,
.allocator = allocator,
};
}
pub fn deinit(self: Self) void {
self.alloc.free(self.buf);
pub fn deinit(self: *Self) void {
self.allocator.free(self.buf);
self.* = undefined;
}
pub fn read(self: *const Self, comptime T: type, address: usize) T {

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@ -3,7 +3,7 @@ const Allocator = std.mem.Allocator;
const log = std.log.scoped(.Backup);
const escape = @import("../util.zig").escape;
const asString = @import("../util.zig").asString;
const asStringSlice = @import("../util.zig").asStringSlice;
const backup_kinds = [5]Needle{
.{ .str = "EEPROM_V", .kind = .Eeprom },
@ -17,8 +17,8 @@ pub const Backup = struct {
const Self = @This();
buf: []u8,
alloc: Allocator,
kind: BackupKind,
allocator: Allocator,
kind: Kind,
title: [12]u8,
save_path: ?[]const u8,
@ -26,7 +26,15 @@ pub const Backup = struct {
flash: Flash,
eeprom: Eeprom,
pub fn init(alloc: Allocator, kind: BackupKind, title: [12]u8, path: ?[]const u8) !Self {
const Kind = enum {
Eeprom,
Sram,
Flash,
Flash1M,
None,
};
pub fn init(allocator: Allocator, kind: Kind, title: [12]u8, path: ?[]const u8) !Self {
log.info("Kind: {}", .{kind});
const buf_size: usize = switch (kind) {
@ -36,24 +44,24 @@ pub const Backup = struct {
.None, .Eeprom => 0, // EEPROM is handled upon first Read Request to it
};
const buf = try alloc.alloc(u8, buf_size);
const buf = try allocator.alloc(u8, buf_size);
std.mem.set(u8, buf, 0xFF);
var backup = Self{
.buf = buf,
.alloc = alloc,
.allocator = allocator,
.kind = kind,
.title = title,
.save_path = path,
.flash = Flash.init(),
.eeprom = Eeprom.init(alloc),
.eeprom = Eeprom.init(allocator),
};
if (backup.save_path) |p| backup.loadSaveFromDisk(p) catch |e| log.err("Failed to load save: {}", .{e});
if (backup.save_path) |p| backup.loadSaveFromDisk(allocator, p) catch |e| log.err("Failed to load save: {}", .{e});
return backup;
}
pub fn guessKind(rom: []const u8) ?BackupKind {
pub fn guessKind(rom: []const u8) ?Kind {
for (backup_kinds) |needle| {
const needle_len = needle.str.len;
@ -66,14 +74,15 @@ pub const Backup = struct {
return null;
}
pub fn deinit(self: Self) void {
if (self.save_path) |path| self.writeSaveToDisk(path) catch |e| log.err("Failed to write save: {}", .{e});
self.alloc.free(self.buf);
pub fn deinit(self: *Self) void {
if (self.save_path) |path| self.writeSaveToDisk(self.allocator, path) catch |e| log.err("Failed to write save: {}", .{e});
self.allocator.free(self.buf);
self.* = undefined;
}
fn loadSaveFromDisk(self: *Self, path: []const u8) !void {
const file_path = try self.getSaveFilePath(path);
defer self.alloc.free(file_path);
fn loadSaveFromDisk(self: *Self, allocator: Allocator, path: []const u8) !void {
const file_path = try self.getSaveFilePath(allocator, path);
defer allocator.free(file_path);
// FIXME: Don't rely on this lol
if (std.mem.eql(u8, file_path[file_path.len - 12 .. file_path.len], "untitled.sav")) {
@ -81,8 +90,8 @@ pub const Backup = struct {
}
const file: std.fs.File = try std.fs.openFileAbsolute(file_path, .{});
const file_buf = try file.readToEndAlloc(self.alloc, try file.getEndPos());
defer self.alloc.free(file_buf);
const file_buf = try file.readToEndAlloc(allocator, try file.getEndPos());
defer allocator.free(file_buf);
switch (self.kind) {
.Sram, .Flash, .Flash1M => {
@ -97,7 +106,7 @@ pub const Backup = struct {
if (file_buf.len == 0x200 or file_buf.len == 0x2000) {
self.eeprom.kind = if (file_buf.len == 0x200) .Small else .Large;
self.buf = try self.alloc.alloc(u8, file_buf.len);
self.buf = try allocator.alloc(u8, file_buf.len);
std.mem.copy(u8, self.buf, file_buf);
return log.info("Loaded Save from {s}", .{file_path});
}
@ -111,23 +120,23 @@ pub const Backup = struct {
}
}
fn getSaveFilePath(self: *const Self, path: []const u8) ![]const u8 {
const filename = try self.getSaveFilename();
defer self.alloc.free(filename);
fn getSaveFilePath(self: *const Self, allocator: Allocator, path: []const u8) ![]const u8 {
const filename = try self.getSaveFilename(allocator);
defer allocator.free(filename);
return try std.fs.path.join(self.alloc, &[_][]const u8{ path, filename });
return try std.fs.path.join(allocator, &[_][]const u8{ path, filename });
}
fn getSaveFilename(self: *const Self) ![]const u8 {
const title = asString(escape(self.title));
const name = if (title.len != 0) title else "untitled";
fn getSaveFilename(self: *const Self, allocator: Allocator) ![]const u8 {
const title_str = asStringSlice(&escape(self.title));
const name = if (title_str.len != 0) title_str else "untitled";
return try std.mem.concat(self.alloc, u8, &[_][]const u8{ name, ".sav" });
return try std.mem.concat(allocator, u8, &[_][]const u8{ name, ".sav" });
}
fn writeSaveToDisk(self: Self, path: []const u8) !void {
const file_path = try self.getSaveFilePath(path);
defer self.alloc.free(file_path);
fn writeSaveToDisk(self: Self, allocator: Allocator, path: []const u8) !void {
const file_path = try self.getSaveFilePath(allocator, path);
defer allocator.free(file_path);
switch (self.kind) {
.Sram, .Flash, .Flash1M, .Eeprom => {
@ -201,21 +210,13 @@ pub const Backup = struct {
}
};
const BackupKind = enum {
Eeprom,
Sram,
Flash,
Flash1M,
None,
};
const Needle = struct {
const Self = @This();
str: []const u8,
kind: BackupKind,
kind: Backup.Kind,
fn init(str: []const u8, kind: BackupKind) Self {
fn init(str: []const u8, kind: Backup.Kind) Self {
return .{
.str = str,
.kind = kind,
@ -230,7 +231,7 @@ const SaveError = error{
const Flash = struct {
const Self = @This();
state: FlashState,
state: State,
id_mode: bool,
set_bank: bool,
@ -239,6 +240,12 @@ const Flash = struct {
bank: u1,
const State = enum {
Ready,
Set,
Command,
};
fn init() Self {
return .{
.state = .Ready,
@ -293,12 +300,6 @@ const Flash = struct {
}
};
const FlashState = enum {
Ready,
Set,
Command,
};
const Eeprom = struct {
const Self = @This();
@ -309,7 +310,7 @@ const Eeprom = struct {
writer: Writer,
reader: Reader,
alloc: Allocator,
allocator: Allocator,
const Kind = enum {
Unknown,
@ -325,14 +326,14 @@ const Eeprom = struct {
RequestEnd,
};
fn init(alloc: Allocator) Self {
fn init(allocator: Allocator) Self {
return .{
.kind = .Unknown,
.state = .Ready,
.writer = Writer.init(),
.reader = Reader.init(),
.addr = 0,
.alloc = alloc,
.allocator = allocator,
};
}
@ -360,7 +361,7 @@ const Eeprom = struct {
else => unreachable,
};
buf.* = self.alloc.alloc(u8, len) catch |e| {
buf.* = self.allocator.alloc(u8, len) catch |e| {
log.err("Failed to resize EEPROM buf to {} bytes", .{len});
std.debug.panic("EEPROM entered irrecoverable state {}", .{e});
};

View File

@ -12,7 +12,7 @@ const File = std.fs.File;
// ARM Instructions
pub const arm = struct {
pub const InstrFn = fn (*Arm7tdmi, *Bus, u32) void;
pub const InstrFn = *const fn (*Arm7tdmi, *Bus, u32) void;
const lut: [0x1000]InstrFn = populate();
const processing = @import("cpu/arm/data_processing.zig").dataProcessing;
@ -110,7 +110,7 @@ pub const arm = struct {
// THUMB Instructions
pub const thumb = struct {
pub const InstrFn = fn (*Arm7tdmi, *Bus, u16) void;
pub const InstrFn = *const fn (*Arm7tdmi, *Bus, u16) void;
const lut: [0x400]InstrFn = populate();
const processing = @import("cpu/thumb/data_processing.zig");
@ -250,7 +250,7 @@ pub const Arm7tdmi = struct {
logger: ?Logger,
pub fn init(sched: *Scheduler, bus: *Bus) Self {
pub fn init(sched: *Scheduler, bus: *Bus, log_file: ?std.fs.File) Self {
return Self{
.r = [_]u32{0x00} ** 16,
.sched = sched,
@ -260,14 +260,10 @@ pub const Arm7tdmi = struct {
.banked_fiq = [_]u32{0x00} ** 10,
.banked_r = [_]u32{0x00} ** 12,
.banked_spsr = [_]PSR{.{ .raw = 0x0000_0000 }} ** 5,
.logger = null,
.logger = if (log_file) |file| Logger.init(file) else null,
};
}
pub fn attach(self: *Self, log_file: std.fs.File) void {
self.logger = Logger.init(log_file);
}
inline fn bankedIdx(mode: Mode, kind: BankedKind) usize {
const idx: usize = switch (mode) {
.User, .System => 0,

View File

@ -41,28 +41,25 @@ pub const Ppu = struct {
oam: Oam,
sched: *Scheduler,
framebuf: FrameBuffer,
alloc: Allocator,
allocator: Allocator,
scanline_sprites: [128]?Sprite,
scanline_sprites: *[128]?Sprite,
scanline: Scanline,
pub fn init(alloc: Allocator, sched: *Scheduler) !Self {
pub fn init(allocator: Allocator, sched: *Scheduler) !Self {
// Queue first Hblank
sched.push(.Draw, 240 * 4);
const framebufs = try alloc.alloc(u8, (framebuf_pitch * height) * 2);
std.mem.set(u8, framebufs, 0);
const scanline_buf = try alloc.alloc(?u16, width * 2);
std.mem.set(?u16, scanline_buf, null);
const sprites = try allocator.create([128]?Sprite);
sprites.* = [_]?Sprite{null} ** 128;
return Self{
.vram = try Vram.init(alloc),
.palette = try Palette.init(alloc),
.oam = try Oam.init(alloc),
.vram = try Vram.init(allocator),
.palette = try Palette.init(allocator),
.oam = try Oam.init(allocator),
.sched = sched,
.framebuf = FrameBuffer.init(framebufs),
.alloc = alloc,
.framebuf = try FrameBuffer.init(allocator),
.allocator = allocator,
// Registers
.win = Window.init(),
@ -75,17 +72,19 @@ pub const Ppu = struct {
.bldalpha = .{ .raw = 0x0000 },
.bldy = .{ .raw = 0x0000 },
.scanline = Scanline.init(scanline_buf),
.scanline_sprites = [_]?Sprite{null} ** 128,
.scanline = try Scanline.init(allocator),
.scanline_sprites = sprites,
};
}
pub fn deinit(self: Self) void {
self.framebuf.deinit(self.alloc);
self.scanline.deinit(self.alloc);
pub fn deinit(self: *Self) void {
self.allocator.destroy(self.scanline_sprites);
self.framebuf.deinit();
self.scanline.deinit();
self.vram.deinit();
self.palette.deinit();
self.oam.deinit();
self.* = undefined;
}
pub fn setBgOffsets(self: *Self, comptime n: u2, word: u32) void {
@ -399,7 +398,7 @@ pub const Ppu = struct {
// Reset Current Scanline Pixel Buffer and list of fetched sprites
// in prep for next scanline
self.scanline.reset();
std.mem.set(?Sprite, &self.scanline_sprites, null);
std.mem.set(?Sprite, self.scanline_sprites, null);
},
0x1 => {
const fb_base = framebuf_pitch * @as(usize, scanline);
@ -426,7 +425,7 @@ pub const Ppu = struct {
// Reset Current Scanline Pixel Buffer and list of fetched sprites
// in prep for next scanline
self.scanline.reset();
std.mem.set(?Sprite, &self.scanline_sprites, null);
std.mem.set(?Sprite, self.scanline_sprites, null);
},
0x2 => {
const fb_base = framebuf_pitch * @as(usize, scanline);
@ -452,7 +451,7 @@ pub const Ppu = struct {
// Reset Current Scanline Pixel Buffer and list of fetched sprites
// in prep for next scanline
self.scanline.reset();
std.mem.set(?Sprite, &self.scanline_sprites, null);
std.mem.set(?Sprite, self.scanline_sprites, null);
},
0x3 => {
const vram_base = width * @sizeOf(u16) * @as(usize, scanline);
@ -629,20 +628,21 @@ const Palette = struct {
const Self = @This();
buf: []u8,
alloc: Allocator,
allocator: Allocator,
fn init(alloc: Allocator) !Self {
const buf = try alloc.alloc(u8, palram_size);
fn init(allocator: Allocator) !Self {
const buf = try allocator.alloc(u8, palram_size);
std.mem.set(u8, buf, 0);
return Self{
.buf = buf,
.alloc = alloc,
.allocator = allocator,
};
}
fn deinit(self: Self) void {
self.alloc.free(self.buf);
fn deinit(self: *Self) void {
self.allocator.free(self.buf);
self.* = undefined;
}
pub fn read(self: *const Self, comptime T: type, address: usize) T {
@ -677,20 +677,21 @@ const Vram = struct {
const Self = @This();
buf: []u8,
alloc: Allocator,
allocator: Allocator,
fn init(alloc: Allocator) !Self {
const buf = try alloc.alloc(u8, vram_size);
fn init(allocator: Allocator) !Self {
const buf = try allocator.alloc(u8, vram_size);
std.mem.set(u8, buf, 0);
return Self{
.buf = buf,
.alloc = alloc,
.allocator = allocator,
};
}
fn deinit(self: Self) void {
self.alloc.free(self.buf);
fn deinit(self: *Self) void {
self.allocator.free(self.buf);
self.* = undefined;
}
pub fn read(self: *const Self, comptime T: type, address: usize) T {
@ -737,20 +738,21 @@ const Oam = struct {
const Self = @This();
buf: []u8,
alloc: Allocator,
allocator: Allocator,
fn init(alloc: Allocator) !Self {
const buf = try alloc.alloc(u8, oam_size);
fn init(allocator: Allocator) !Self {
const buf = try allocator.alloc(u8, oam_size);
std.mem.set(u8, buf, 0);
return Self{
.buf = buf,
.alloc = alloc,
.allocator = allocator,
};
}
fn deinit(self: Self) void {
self.alloc.free(self.buf);
fn deinit(self: *Self) void {
self.allocator.free(self.buf);
self.* = undefined;
}
pub fn read(self: *const Self, comptime T: type, address: usize) T {
@ -1213,35 +1215,38 @@ fn copyToSpriteBuffer(bldcnt: io.BldCnt, scanline: *Scanline, x: u9, bgr555: u16
const Scanline = struct {
const Self = @This();
buf: [2][]?u16,
original: []?u16,
layers: [2][]?u16,
buf: []?u16,
fn init(buf: []?u16) Self {
std.debug.assert(buf.len == width * 2);
allocator: Allocator,
const top_slice = buf[0..][0..width];
const btm_slice = buf[width..][0..width];
fn init(allocator: Allocator) !Self {
const buf = try allocator.alloc(?u16, width * 2); // Top & Bottom Scanline
std.mem.set(?u16, buf, null);
return .{
.buf = [_][]?u16{ top_slice, btm_slice },
.original = buf,
// Top & Bototm Layers
.layers = [_][]?u16{ buf[0..][0..width], buf[width..][0..width] },
.buf = buf,
.allocator = allocator,
};
}
fn reset(self: *Self) void {
std.mem.set(?u16, self.original, null);
std.mem.set(?u16, self.buf, null);
}
fn deinit(self: Self, alloc: Allocator) void {
alloc.free(self.original);
fn deinit(self: *Self) void {
self.allocator.free(self.buf);
self.* = undefined;
}
fn top(self: *Self) []?u16 {
return self.buf[0];
return self.layers[0];
}
fn btm(self: *Self) []?u16 {
return self.buf[1];
return self.layers[1];
}
};
@ -1249,31 +1254,36 @@ const Scanline = struct {
const FrameBuffer = struct {
const Self = @This();
buf: [2][]u8,
original: []u8,
layers: [2][]u8,
buf: []u8,
current: u1,
allocator: Allocator,
// TODO: Rename
const Device = enum {
Emulator,
Renderer,
};
pub fn init(bufs: []u8) Self {
std.debug.assert(bufs.len == framebuf_pitch * height * 2);
const front = bufs[0 .. framebuf_pitch * height];
const back = bufs[framebuf_pitch * height ..];
pub fn init(allocator: Allocator) !Self {
const framebuf_len = framebuf_pitch * height;
const buf = try allocator.alloc(u8, framebuf_len * 2);
std.mem.set(u8, buf, 0);
return .{
.buf = [2][]u8{ front, back },
.original = bufs,
// Front and Back Framebuffers
.layers = [_][]u8{ buf[0..][0..framebuf_len], buf[framebuf_len..][0..framebuf_len] },
.buf = buf,
.current = 0,
.allocator = allocator,
};
}
fn deinit(self: Self, alloc: Allocator) void {
alloc.free(self.original);
fn deinit(self: *Self) void {
self.allocator.free(self.buf);
self.* = undefined;
}
pub fn swap(self: *Self) void {
@ -1281,6 +1291,6 @@ const FrameBuffer = struct {
}
pub fn get(self: *Self, comptime dev: Device) []u8 {
return self.buf[if (dev == .Emulator) self.current else ~self.current];
return self.layers[if (dev == .Emulator) self.current else ~self.current];
}
};

View File

@ -14,15 +14,16 @@ pub const Scheduler = struct {
tick: u64,
queue: PriorityQueue(Event, void, lessThan),
pub fn init(alloc: Allocator) Self {
var sched = Self{ .tick = 0, .queue = PriorityQueue(Event, void, lessThan).init(alloc, {}) };
pub fn init(allocator: Allocator) Self {
var sched = Self{ .tick = 0, .queue = PriorityQueue(Event, void, lessThan).init(allocator, {}) };
sched.queue.add(.{ .kind = .HeatDeath, .tick = std.math.maxInt(u64) }) catch unreachable;
return sched;
}
pub fn deinit(self: Self) void {
pub fn deinit(self: *Self) void {
self.queue.deinit();
self.* = undefined;
}
pub inline fn now(self: *const Self) u64 {

View File

@ -69,7 +69,7 @@ pub fn intToBytes(comptime T: type, value: anytype) [@sizeOf(T)]u8 {
///
/// This function returns a slice of everything just before the first
/// `\0`
pub fn asString(title: [12]u8) []const u8 {
pub fn asStringSlice(title: *const [12]u8) []const u8 {
var len = title.len;
for (title) |char, i| {
if (char == 0) {
@ -129,45 +129,45 @@ pub const Logger = struct {
try self.buf.writer().print(format, args);
}
pub fn mgbaLog(self: *Self, arm7tdmi: *const Arm7tdmi, opcode: u32) void {
pub fn mgbaLog(self: *Self, cpu: *const Arm7tdmi, opcode: u32) void {
const fmt_base = "{X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} cpsr: {X:0>8} | ";
const thumb_fmt = fmt_base ++ "{X:0>4}:\n";
const arm_fmt = fmt_base ++ "{X:0>8}:\n";
if (arm7tdmi.cpsr.t.read()) {
if (cpu.cpsr.t.read()) {
if (opcode >> 11 == 0x1E) {
// Instruction 1 of a BL Opcode, print in ARM mode
const low = arm7tdmi.bus.dbgRead(u16, arm7tdmi.r[15]);
const low = cpu.bus.dbgRead(u16, cpu.r[15]);
const bl_opcode = @as(u32, opcode) << 16 | low;
self.print(arm_fmt, Self.fmtArgs(arm7tdmi, bl_opcode)) catch @panic("failed to write to log file");
self.print(arm_fmt, Self.fmtArgs(cpu, bl_opcode)) catch @panic("failed to write to log file");
} else {
self.print(thumb_fmt, Self.fmtArgs(arm7tdmi, opcode)) catch @panic("failed to write to log file");
self.print(thumb_fmt, Self.fmtArgs(cpu, opcode)) catch @panic("failed to write to log file");
}
} else {
self.print(arm_fmt, Self.fmtArgs(arm7tdmi, opcode)) catch @panic("failed to write to log file");
self.print(arm_fmt, Self.fmtArgs(cpu, opcode)) catch @panic("failed to write to log file");
}
}
fn fmtArgs(arm7tdmi: *const Arm7tdmi, opcode: u32) FmtArgTuple {
fn fmtArgs(cpu: *const Arm7tdmi, opcode: u32) FmtArgTuple {
return .{
arm7tdmi.r[0],
arm7tdmi.r[1],
arm7tdmi.r[2],
arm7tdmi.r[3],
arm7tdmi.r[4],
arm7tdmi.r[5],
arm7tdmi.r[6],
arm7tdmi.r[7],
arm7tdmi.r[8],
arm7tdmi.r[9],
arm7tdmi.r[10],
arm7tdmi.r[11],
arm7tdmi.r[12],
arm7tdmi.r[13],
arm7tdmi.r[14],
arm7tdmi.r[15],
arm7tdmi.cpsr.raw,
cpu.r[0],
cpu.r[1],
cpu.r[2],
cpu.r[3],
cpu.r[4],
cpu.r[5],
cpu.r[6],
cpu.r[7],
cpu.r[8],
cpu.r[9],
cpu.r[10],
cpu.r[11],
cpu.r[12],
cpu.r[13],
cpu.r[14],
cpu.r[15],
cpu.cpsr.raw,
opcode,
};
}

View File

@ -14,7 +14,7 @@ const Allocator = std.mem.Allocator;
const log = std.log.scoped(.CLI);
const width = @import("core/ppu.zig").width;
const height = @import("core/ppu.zig").height;
const arm7tdmi_logging = @import("core/emu.zig").cpu_logging;
const cpu_logging = @import("core/emu.zig").cpu_logging;
pub const log_level = if (builtin.mode != .Debug) .info else std.log.default_level;
// TODO: Reimpl Logging
@ -40,28 +40,26 @@ pub fn main() anyerror!void {
const paths = try handleArguments(allocator, &result);
defer if (paths.save) |path| allocator.free(path);
const log_file: ?std.fs.File = if (cpu_logging) try std.fs.cwd().createFile("zba.log", .{}) else null;
defer if (log_file) |file| file.close();
// TODO: Take Emulator Init Code out of main.zig
var scheduler = Scheduler.init(allocator);
defer scheduler.deinit();
var bus = try Bus.init(allocator, &scheduler, paths);
var bus: Bus = undefined;
var cpu = Arm7tdmi.init(&scheduler, &bus, log_file);
if (paths.bios == null) cpu.fastBoot();
try bus.init(allocator, &scheduler, &cpu, paths);
bus.pak.setupGpio(); // FIXME: Can I not call this in main()?
defer bus.deinit();
var arm7tdmi = Arm7tdmi.init(&scheduler, &bus);
const log_file: ?std.fs.File = if (arm7tdmi_logging) try std.fs.cwd().createFile("zba.log", .{}) else null;
defer if (log_file) |file| file.close();
if (log_file) |file| arm7tdmi.attach(file);
bus.attach(&arm7tdmi); // TODO: Shrink Surface (only CPSR and r15?)
if (paths.bios == null) arm7tdmi.fastBoot();
var gui = Gui.init(bus.pak.title, width, height);
gui.initAudio(&bus.apu);
defer gui.deinit();
try gui.run(&arm7tdmi, &scheduler);
try gui.run(&cpu, &scheduler);
}
fn getSavePath(allocator: Allocator) !?[]const u8 {