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ade188bc3c
Author | SHA1 | Date |
---|---|---|
Rekai Nyangadzayi Musuka | ade188bc3c | |
Rekai Nyangadzayi Musuka | 0c6be219ad | |
Rekai Nyangadzayi Musuka | 159129eb1a |
193
src/Gui.zig
193
src/Gui.zig
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@ -1,193 +0,0 @@
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const std = @import("std");
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const SDL = @import("sdl2");
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const Self = @This();
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const Apu = @import("core/apu.zig").Apu;
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const Arm7tdmi = @import("core/cpu.zig").Arm7tdmi;
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const Scheduler = @import("core/scheduler.zig").Scheduler;
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const FpsTracker = @import("core/util.zig").FpsTracker;
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const pitch = @import("core/ppu.zig").framebuf_pitch;
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const emu = @import("core/emu.zig");
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const asString = @import("core/util.zig").asString;
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const log = std.log.scoped(.GUI);
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const scale = 4;
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const default_title: []const u8 = "ZBA";
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window: *SDL.SDL_Window,
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base_title: [12]u8,
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renderer: *SDL.SDL_Renderer,
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texture: *SDL.SDL_Texture,
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audio: ?Audio,
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pub fn init(title: [12]u8, width: i32, height: i32) Self {
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const ret = SDL.SDL_Init(SDL.SDL_INIT_VIDEO | SDL.SDL_INIT_EVENTS | SDL.SDL_INIT_AUDIO | SDL.SDL_INIT_GAMECONTROLLER);
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if (ret < 0) panic();
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const window = SDL.SDL_CreateWindow(
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default_title.ptr,
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SDL.SDL_WINDOWPOS_CENTERED,
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SDL.SDL_WINDOWPOS_CENTERED,
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@as(c_int, width * scale),
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@as(c_int, height * scale),
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SDL.SDL_WINDOW_SHOWN,
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) orelse panic();
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const renderer = SDL.SDL_CreateRenderer(window, -1, SDL.SDL_RENDERER_ACCELERATED | SDL.SDL_RENDERER_PRESENTVSYNC) orelse panic();
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const texture = SDL.SDL_CreateTexture(
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renderer,
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SDL.SDL_PIXELFORMAT_RGBA8888,
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SDL.SDL_TEXTUREACCESS_STREAMING,
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@as(c_int, width),
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@as(c_int, height),
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) orelse panic();
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return Self{
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.window = window,
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.base_title = title,
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.renderer = renderer,
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.texture = texture,
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.audio = null,
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};
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}
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pub fn run(self: *Self, arm7tdmi: *Arm7tdmi, scheduler: *Scheduler) !void {
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var quit = std.atomic.Atomic(bool).init(false);
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var frame_rate = FpsTracker.init();
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const thread = try std.Thread.spawn(.{}, emu.run, .{ &quit, &frame_rate, scheduler, arm7tdmi });
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defer thread.join();
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var title_buf: [0x100]u8 = [_]u8{0} ** 0x100;
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emu_loop: while (true) {
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var event: SDL.SDL_Event = undefined;
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while (SDL.SDL_PollEvent(&event) != 0) {
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switch (event.type) {
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SDL.SDL_QUIT => break :emu_loop,
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SDL.SDL_KEYDOWN => {
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const io = &arm7tdmi.bus.io;
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const key_code = event.key.keysym.sym;
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switch (key_code) {
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SDL.SDLK_UP => io.keyinput.up.unset(),
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SDL.SDLK_DOWN => io.keyinput.down.unset(),
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SDL.SDLK_LEFT => io.keyinput.left.unset(),
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SDL.SDLK_RIGHT => io.keyinput.right.unset(),
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SDL.SDLK_x => io.keyinput.a.unset(),
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SDL.SDLK_z => io.keyinput.b.unset(),
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SDL.SDLK_a => io.keyinput.shoulder_l.unset(),
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SDL.SDLK_s => io.keyinput.shoulder_r.unset(),
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SDL.SDLK_RETURN => io.keyinput.start.unset(),
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SDL.SDLK_RSHIFT => io.keyinput.select.unset(),
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else => {},
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}
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},
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SDL.SDL_KEYUP => {
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const io = &arm7tdmi.bus.io;
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const key_code = event.key.keysym.sym;
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switch (key_code) {
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SDL.SDLK_UP => io.keyinput.up.set(),
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SDL.SDLK_DOWN => io.keyinput.down.set(),
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SDL.SDLK_LEFT => io.keyinput.left.set(),
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SDL.SDLK_RIGHT => io.keyinput.right.set(),
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SDL.SDLK_x => io.keyinput.a.set(),
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SDL.SDLK_z => io.keyinput.b.set(),
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SDL.SDLK_a => io.keyinput.shoulder_l.set(),
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SDL.SDLK_s => io.keyinput.shoulder_r.set(),
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SDL.SDLK_RETURN => io.keyinput.start.set(),
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SDL.SDLK_RSHIFT => io.keyinput.select.set(),
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SDL.SDLK_i => log.err("Sample Count: {}", .{@intCast(u32, SDL.SDL_AudioStreamAvailable(arm7tdmi.bus.apu.stream)) / (2 * @sizeOf(u16))}),
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SDL.SDLK_j => log.err("Scheduler Capacity: {} | Scheduler Event Count: {}", .{ scheduler.queue.capacity(), scheduler.queue.count() }),
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SDL.SDLK_k => {
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// Dump IWRAM to file
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log.info("PC: 0x{X:0>8}", .{arm7tdmi.r[15]});
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log.info("LR: 0x{X:0>8}", .{arm7tdmi.r[14]});
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// const iwram_file = try std.fs.cwd().createFile("iwram.bin", .{});
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// defer iwram_file.close();
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// try iwram_file.writeAll(cpu.bus.iwram.buf);
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},
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else => {},
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}
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},
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else => {},
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}
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}
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// Emulator has an internal Double Buffer
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const framebuf = arm7tdmi.bus.ppu.framebuf.get(.Renderer);
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_ = SDL.SDL_UpdateTexture(self.texture, null, framebuf.ptr, pitch);
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_ = SDL.SDL_RenderCopy(self.renderer, self.texture, null, null);
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SDL.SDL_RenderPresent(self.renderer);
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const title = std.fmt.bufPrint(&title_buf, "ZBA | {s} [Emu: {}fps] ", .{ self.base_title, frame_rate.value() }) catch unreachable;
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SDL.SDL_SetWindowTitle(self.window, title.ptr);
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}
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quit.store(true, .SeqCst); // Terminate Emulator Thread
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}
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pub fn initAudio(self: *Self, apu: *Apu) void {
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self.audio = Audio.init(apu);
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self.audio.?.play();
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}
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pub fn deinit(self: Self) void {
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if (self.audio) |aud| aud.deinit();
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SDL.SDL_DestroyTexture(self.texture);
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SDL.SDL_DestroyRenderer(self.renderer);
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SDL.SDL_DestroyWindow(self.window);
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SDL.SDL_Quit();
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}
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const Audio = struct {
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const This = @This();
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const sample_rate = @import("core/apu.zig").host_sample_rate;
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device: SDL.SDL_AudioDeviceID,
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fn init(apu: *Apu) This {
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var have: SDL.SDL_AudioSpec = undefined;
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var want: SDL.SDL_AudioSpec = std.mem.zeroes(SDL.SDL_AudioSpec);
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want.freq = sample_rate;
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want.format = SDL.AUDIO_U16;
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want.channels = 2;
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want.samples = 0x100;
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want.callback = This.callback;
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want.userdata = apu;
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const device = SDL.SDL_OpenAudioDevice(null, 0, &want, &have, 0);
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if (device == 0) panic();
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return .{
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.device = device,
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};
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}
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fn deinit(this: This) void {
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SDL.SDL_CloseAudioDevice(this.device);
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}
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pub fn play(this: *This) void {
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SDL.SDL_PauseAudioDevice(this.device, 0);
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}
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export fn callback(userdata: ?*anyopaque, stream: [*c]u8, len: c_int) void {
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const apu = @ptrCast(*Apu, @alignCast(@alignOf(*Apu), userdata));
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const written = SDL.SDL_AudioStreamGet(apu.stream, stream, len);
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// If we don't write anything, play silence otherwise garbage will be played
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// FIXME: I don't think this hack to remove DC Offset is acceptable :thinking:
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if (written == 0) std.mem.set(u8, stream[0..@intCast(usize, len)], 0x40);
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}
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};
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fn panic() noreturn {
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const str = @as(?[*:0]const u8, SDL.SDL_GetError()) orelse "unknown error";
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@panic(std.mem.sliceTo(str, 0));
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}
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@ -6,227 +6,54 @@ const Bit = @import("bitfield").Bit;
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const Bitfield = @import("bitfield").Bitfield;
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const Scheduler = @import("scheduler.zig").Scheduler;
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const FilePaths = @import("util.zig").FilePaths;
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const Logger = @import("util.zig").Logger;
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const Allocator = std.mem.Allocator;
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const File = std.fs.File;
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// ARM Instructions
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pub const arm = struct {
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pub const InstrFn = fn (*Arm7tdmi, *Bus, u32) void;
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const lut: [0x1000]InstrFn = populate();
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const processing = @import("cpu/arm/data_processing.zig").dataProcessing;
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// ARM Instruction Groups
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const dataProcessing = @import("cpu/arm/data_processing.zig").dataProcessing;
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const psrTransfer = @import("cpu/arm/psr_transfer.zig").psrTransfer;
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const transfer = @import("cpu/arm/single_data_transfer.zig").singleDataTransfer;
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const halfSignedTransfer = @import("cpu/arm/half_signed_data_transfer.zig").halfAndSignedDataTransfer;
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const blockTransfer = @import("cpu/arm/block_data_transfer.zig").blockDataTransfer;
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const singleDataTransfer = @import("cpu/arm/single_data_transfer.zig").singleDataTransfer;
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const halfAndSignedDataTransfer = @import("cpu/arm/half_signed_data_transfer.zig").halfAndSignedDataTransfer;
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const blockDataTransfer = @import("cpu/arm/block_data_transfer.zig").blockDataTransfer;
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const branch = @import("cpu/arm/branch.zig").branch;
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const branchExchange = @import("cpu/arm/branch.zig").branchAndExchange;
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const swi = @import("cpu/arm/software_interrupt.zig").armSoftwareInterrupt;
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const swap = @import("cpu/arm/single_data_swap.zig").singleDataSwap;
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const branchAndExchange = @import("cpu/arm/branch.zig").branchAndExchange;
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const armSoftwareInterrupt = @import("cpu/arm/software_interrupt.zig").armSoftwareInterrupt;
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const singleDataSwap = @import("cpu/arm/single_data_swap.zig").singleDataSwap;
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const multiply = @import("cpu/arm/multiply.zig").multiply;
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const multiplyLong = @import("cpu/arm/multiply.zig").multiplyLong;
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// Undefined ARM Instruction handler
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fn und(cpu: *Arm7tdmi, _: *Bus, opcode: u32) void {
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const id = armIdx(opcode);
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cpu.panic("[CPU/Decode] ID: 0x{X:0>3} 0x{X:0>8} is an illegal opcode", .{ id, opcode });
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}
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// THUMB Instruction Groups
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const format1 = @import("cpu/thumb/data_processing.zig").format1;
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const format2 = @import("cpu/thumb/data_processing.zig").format2;
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const format3 = @import("cpu/thumb/data_processing.zig").format3;
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const format12 = @import("cpu/thumb/data_processing.zig").format12;
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const format13 = @import("cpu/thumb/data_processing.zig").format13;
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fn populate() [0x1000]InstrFn {
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return comptime {
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@setEvalBranchQuota(0xE000);
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var ret = [_]InstrFn{und} ** 0x1000;
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const format4 = @import("cpu/thumb/alu.zig").format4;
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const format5 = @import("cpu/thumb/processing_branch.zig").format5;
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var i: usize = 0;
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while (i < ret.len) : (i += 1) {
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ret[i] = switch (@as(u2, i >> 10)) {
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0b00 => if (i == 0x121) blk: {
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break :blk branchExchange;
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} else if (i & 0xFCF == 0x009) blk: {
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const A = i >> 5 & 1 == 1;
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const S = i >> 4 & 1 == 1;
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break :blk multiply(A, S);
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} else if (i & 0xFBF == 0x109) blk: {
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const B = i >> 6 & 1 == 1;
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break :blk swap(B);
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} else if (i & 0xF8F == 0x089) blk: {
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const U = i >> 6 & 1 == 1;
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const A = i >> 5 & 1 == 1;
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const S = i >> 4 & 1 == 1;
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break :blk multiplyLong(U, A, S);
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} else if (i & 0xE49 == 0x009 or i & 0xE49 == 0x049) blk: {
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const P = i >> 8 & 1 == 1;
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const U = i >> 7 & 1 == 1;
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const I = i >> 6 & 1 == 1;
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const W = i >> 5 & 1 == 1;
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const L = i >> 4 & 1 == 1;
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break :blk halfSignedTransfer(P, U, I, W, L);
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} else if (i & 0xD90 == 0x100) blk: {
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const I = i >> 9 & 1 == 1;
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const R = i >> 6 & 1 == 1;
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const kind = i >> 4 & 0x3;
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break :blk psrTransfer(I, R, kind);
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} else blk: {
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const I = i >> 9 & 1 == 1;
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const S = i >> 4 & 1 == 1;
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const instrKind = i >> 5 & 0xF;
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break :blk processing(I, S, instrKind);
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},
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0b01 => if (i >> 9 & 1 == 1 and i & 1 == 1) und else blk: {
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const I = i >> 9 & 1 == 1;
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const P = i >> 8 & 1 == 1;
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const U = i >> 7 & 1 == 1;
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const B = i >> 6 & 1 == 1;
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const W = i >> 5 & 1 == 1;
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const L = i >> 4 & 1 == 1;
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break :blk transfer(I, P, U, B, W, L);
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},
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else => switch (@as(u2, i >> 9 & 0x3)) {
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// MSB is guaranteed to be 1
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0b00 => blk: {
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const P = i >> 8 & 1 == 1;
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const U = i >> 7 & 1 == 1;
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const S = i >> 6 & 1 == 1;
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const W = i >> 5 & 1 == 1;
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const L = i >> 4 & 1 == 1;
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break :blk blockTransfer(P, U, S, W, L);
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},
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0b01 => blk: {
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const L = i >> 8 & 1 == 1;
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break :blk branch(L);
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},
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0b10 => und, // COP Data Transfer
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0b11 => if (i >> 8 & 1 == 1) swi() else und, // COP Data Operation + Register Transfer
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},
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};
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}
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const format6 = @import("cpu/thumb/data_transfer.zig").format6;
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const format78 = @import("cpu/thumb/data_transfer.zig").format78;
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const format9 = @import("cpu/thumb/data_transfer.zig").format9;
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const format10 = @import("cpu/thumb/data_transfer.zig").format10;
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const format11 = @import("cpu/thumb/data_transfer.zig").format11;
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const format14 = @import("cpu/thumb/block_data_transfer.zig").format14;
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const format15 = @import("cpu/thumb/block_data_transfer.zig").format15;
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return ret;
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};
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}
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};
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const format16 = @import("cpu/thumb/branch.zig").format16;
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const format18 = @import("cpu/thumb/branch.zig").format18;
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const format19 = @import("cpu/thumb/branch.zig").format19;
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// THUMB Instructions
|
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pub const thumb = struct {
|
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pub const InstrFn = fn (*Arm7tdmi, *Bus, u16) void;
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const lut: [0x400]InstrFn = populate();
|
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const thumbSoftwareInterrupt = @import("cpu/thumb/software_interrupt.zig").thumbSoftwareInterrupt;
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const processing = @import("cpu/thumb/data_processing.zig");
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const alu = @import("cpu/thumb/alu.zig").fmt4;
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const transfer = @import("cpu/thumb/data_transfer.zig");
|
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const block_transfer = @import("cpu/thumb/block_data_transfer.zig");
|
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const swi = @import("cpu/thumb/software_interrupt.zig").fmt17;
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const branch = @import("cpu/thumb/branch.zig");
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pub const ArmInstrFn = fn (*Arm7tdmi, *Bus, u32) void;
|
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pub const ThumbInstrFn = fn (*Arm7tdmi, *Bus, u16) void;
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const arm_lut: [0x1000]ArmInstrFn = armPopulate();
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const thumb_lut: [0x400]ThumbInstrFn = thumbPopulate();
|
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|
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/// Undefined THUMB Instruction Handler
|
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fn und(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void {
|
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const id = thumbIdx(opcode);
|
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cpu.panic("[CPU/Decode] ID: 0b{b:0>10} 0x{X:0>2} is an illegal opcode", .{ id, opcode });
|
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}
|
||||
|
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fn populate() [0x400]InstrFn {
|
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return comptime {
|
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@setEvalBranchQuota(5025); // This is exact
|
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var ret = [_]InstrFn{und} ** 0x400;
|
||||
|
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var i: usize = 0;
|
||||
while (i < ret.len) : (i += 1) {
|
||||
ret[i] = switch (@as(u3, i >> 7 & 0x7)) {
|
||||
0b000 => if (i >> 5 & 0x3 == 0b11) blk: {
|
||||
const I = i >> 4 & 1 == 1;
|
||||
const is_sub = i >> 3 & 1 == 1;
|
||||
const rn = i & 0x7;
|
||||
break :blk processing.fmt2(I, is_sub, rn);
|
||||
} else blk: {
|
||||
const op = i >> 5 & 0x3;
|
||||
const offset = i & 0x1F;
|
||||
break :blk processing.fmt1(op, offset);
|
||||
},
|
||||
0b001 => blk: {
|
||||
const op = i >> 5 & 0x3;
|
||||
const rd = i >> 2 & 0x7;
|
||||
break :blk processing.fmt3(op, rd);
|
||||
},
|
||||
0b010 => switch (@as(u2, i >> 5 & 0x3)) {
|
||||
0b00 => if (i >> 4 & 1 == 1) blk: {
|
||||
const op = i >> 2 & 0x3;
|
||||
const h1 = i >> 1 & 1;
|
||||
const h2 = i & 1;
|
||||
break :blk processing.fmt5(op, h1, h2);
|
||||
} else blk: {
|
||||
const op = i & 0xF;
|
||||
break :blk alu(op);
|
||||
},
|
||||
0b01 => blk: {
|
||||
const rd = i >> 2 & 0x7;
|
||||
break :blk transfer.fmt6(rd);
|
||||
},
|
||||
else => blk: {
|
||||
const op = i >> 4 & 0x3;
|
||||
const T = i >> 3 & 1 == 1;
|
||||
break :blk transfer.fmt78(op, T);
|
||||
},
|
||||
},
|
||||
0b011 => blk: {
|
||||
const B = i >> 6 & 1 == 1;
|
||||
const L = i >> 5 & 1 == 1;
|
||||
const offset = i & 0x1F;
|
||||
break :blk transfer.fmt9(B, L, offset);
|
||||
},
|
||||
else => switch (@as(u3, i >> 6 & 0x7)) {
|
||||
// MSB is guaranteed to be 1
|
||||
0b000 => blk: {
|
||||
const L = i >> 5 & 1 == 1;
|
||||
const offset = i & 0x1F;
|
||||
break :blk transfer.fmt10(L, offset);
|
||||
},
|
||||
0b001 => blk: {
|
||||
const L = i >> 5 & 1 == 1;
|
||||
const rd = i >> 2 & 0x7;
|
||||
break :blk transfer.fmt11(L, rd);
|
||||
},
|
||||
0b010 => blk: {
|
||||
const isSP = i >> 5 & 1 == 1;
|
||||
const rd = i >> 2 & 0x7;
|
||||
break :blk processing.fmt12(isSP, rd);
|
||||
},
|
||||
0b011 => if (i >> 4 & 1 == 1) blk: {
|
||||
const L = i >> 5 & 1 == 1;
|
||||
const R = i >> 2 & 1 == 1;
|
||||
break :blk block_transfer.fmt14(L, R);
|
||||
} else blk: {
|
||||
const S = i >> 1 & 1 == 1;
|
||||
break :blk processing.fmt13(S);
|
||||
},
|
||||
0b100 => blk: {
|
||||
const L = i >> 5 & 1 == 1;
|
||||
const rb = i >> 2 & 0x7;
|
||||
|
||||
break :blk block_transfer.fmt15(L, rb);
|
||||
},
|
||||
0b101 => if (i >> 2 & 0xF == 0b1111) blk: {
|
||||
break :blk thumb.swi();
|
||||
} else blk: {
|
||||
const cond = i >> 2 & 0xF;
|
||||
break :blk branch.fmt16(cond);
|
||||
},
|
||||
0b110 => branch.fmt18(),
|
||||
0b111 => blk: {
|
||||
const is_low = i >> 5 & 1 == 1;
|
||||
break :blk branch.fmt19(is_low);
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
return ret;
|
||||
};
|
||||
}
|
||||
};
|
||||
|
||||
const cpu_logging = @import("emu.zig").cpu_logging;
|
||||
const enable_logging = @import("main.zig").enable_logging;
|
||||
const log = std.log.scoped(.Arm7Tdmi);
|
||||
|
||||
pub const Arm7tdmi = struct {
|
||||
|
@ -234,7 +61,7 @@ pub const Arm7tdmi = struct {
|
|||
|
||||
r: [16]u32,
|
||||
sched: *Scheduler,
|
||||
bus: *Bus,
|
||||
bus: Bus,
|
||||
cpsr: PSR,
|
||||
spsr: PSR,
|
||||
|
||||
|
@ -248,24 +75,33 @@ pub const Arm7tdmi = struct {
|
|||
|
||||
banked_spsr: [5]PSR,
|
||||
|
||||
logger: ?Logger,
|
||||
log_file: ?*const File,
|
||||
log_buf: [0x100]u8,
|
||||
binary_log: bool,
|
||||
|
||||
pub fn init(sched: *Scheduler, bus: *Bus) Self {
|
||||
pub fn init(alloc: Allocator, sched: *Scheduler, paths: FilePaths) !Self {
|
||||
return Self{
|
||||
.r = [_]u32{0x00} ** 16,
|
||||
.sched = sched,
|
||||
.bus = bus,
|
||||
.bus = try Bus.init(alloc, sched, paths),
|
||||
.cpsr = .{ .raw = 0x0000_001F },
|
||||
.spsr = .{ .raw = 0x0000_0000 },
|
||||
.banked_fiq = [_]u32{0x00} ** 10,
|
||||
.banked_r = [_]u32{0x00} ** 12,
|
||||
.banked_spsr = [_]PSR{.{ .raw = 0x0000_0000 }} ** 5,
|
||||
.logger = null,
|
||||
.log_file = null,
|
||||
.log_buf = undefined,
|
||||
.binary_log = false,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn attach(self: *Self, log_file: std.fs.File) void {
|
||||
self.logger = Logger.init(log_file);
|
||||
pub fn deinit(self: Self) void {
|
||||
self.bus.deinit();
|
||||
}
|
||||
|
||||
pub fn useLogger(self: *Self, file: *const File, is_binary: bool) void {
|
||||
self.log_file = file;
|
||||
self.binary_log = is_binary;
|
||||
}
|
||||
|
||||
inline fn bankedIdx(mode: Mode, kind: BankedKind) usize {
|
||||
|
@ -422,15 +258,15 @@ pub const Arm7tdmi = struct {
|
|||
pub fn step(self: *Self) void {
|
||||
if (self.cpsr.t.read()) {
|
||||
const opcode = self.fetch(u16);
|
||||
if (cpu_logging) self.logger.?.mgbaLog(self, opcode);
|
||||
if (enable_logging) if (self.log_file) |file| self.debug_log(file, opcode);
|
||||
|
||||
thumb.lut[thumbIdx(opcode)](self, self.bus, opcode);
|
||||
thumb_lut[thumbIdx(opcode)](self, &self.bus, opcode);
|
||||
} else {
|
||||
const opcode = self.fetch(u32);
|
||||
if (cpu_logging) self.logger.?.mgbaLog(self, opcode);
|
||||
if (enable_logging) if (self.log_file) |file| self.debug_log(file, opcode);
|
||||
|
||||
if (checkCond(self.cpsr, @truncate(u4, opcode >> 28))) {
|
||||
arm.lut[armIdx(opcode)](self, self.bus, opcode);
|
||||
arm_lut[armIdx(opcode)](self, &self.bus, opcode);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -505,6 +341,14 @@ pub const Arm7tdmi = struct {
|
|||
return self.r[15] + 4;
|
||||
}
|
||||
|
||||
fn debug_log(self: *const Self, file: *const File, opcode: u32) void {
|
||||
if (self.binary_log) {
|
||||
self.skyLog(file) catch unreachable;
|
||||
} else {
|
||||
self.mgbaLog(file, opcode) catch unreachable;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn panic(self: *const Self, comptime format: []const u8, args: anytype) noreturn {
|
||||
var i: usize = 0;
|
||||
while (i < 16) : (i += 4) {
|
||||
|
@ -562,6 +406,25 @@ pub const Arm7tdmi = struct {
|
|||
};
|
||||
}
|
||||
|
||||
fn skyLog(self: *const Self, file: *const File) !void {
|
||||
var buf: [18 * @sizeOf(u32)]u8 = undefined;
|
||||
|
||||
// Write Registers
|
||||
var i: usize = 0;
|
||||
while (i < 0x10) : (i += 1) {
|
||||
skyWrite(&buf, i, self.r[i]);
|
||||
}
|
||||
|
||||
skyWrite(&buf, 0x10, self.cpsr.raw);
|
||||
skyWrite(&buf, 0x11, if (self.hasSPSR()) self.spsr.raw else self.cpsr.raw);
|
||||
_ = try file.writeAll(&buf);
|
||||
}
|
||||
|
||||
fn skyWrite(buf: []u8, i: usize, num: u32) void {
|
||||
const j = @sizeOf(u32) * i;
|
||||
std.mem.writeIntSliceNative(u32, buf[j..(j + @sizeOf(u32))], num);
|
||||
}
|
||||
|
||||
fn mgbaLog(self: *const Self, file: *const File, opcode: u32) !void {
|
||||
const thumb_fmt = "{X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} cpsr: {X:0>8} | {X:0>4}:\n";
|
||||
const arm_fmt = "{X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} cpsr: {X:0>8} | {X:0>8}:\n";
|
||||
|
@ -634,6 +497,178 @@ pub fn checkCond(cpsr: PSR, cond: u4) bool {
|
|||
};
|
||||
}
|
||||
|
||||
fn thumbPopulate() [0x400]ThumbInstrFn {
|
||||
return comptime {
|
||||
@setEvalBranchQuota(5025); // This is exact
|
||||
var lut = [_]ThumbInstrFn{thumbUndefined} ** 0x400;
|
||||
|
||||
var i: usize = 0;
|
||||
while (i < lut.len) : (i += 1) {
|
||||
lut[i] = switch (@as(u3, i >> 7 & 0x7)) {
|
||||
0b000 => if (i >> 5 & 0x3 == 0b11) blk: {
|
||||
const I = i >> 4 & 1 == 1;
|
||||
const is_sub = i >> 3 & 1 == 1;
|
||||
const rn = i & 0x7;
|
||||
break :blk format2(I, is_sub, rn);
|
||||
} else blk: {
|
||||
const op = i >> 5 & 0x3;
|
||||
const offset = i & 0x1F;
|
||||
break :blk format1(op, offset);
|
||||
},
|
||||
0b001 => blk: {
|
||||
const op = i >> 5 & 0x3;
|
||||
const rd = i >> 2 & 0x7;
|
||||
break :blk format3(op, rd);
|
||||
},
|
||||
0b010 => switch (@as(u2, i >> 5 & 0x3)) {
|
||||
0b00 => if (i >> 4 & 1 == 1) blk: {
|
||||
const op = i >> 2 & 0x3;
|
||||
const h1 = i >> 1 & 1;
|
||||
const h2 = i & 1;
|
||||
break :blk format5(op, h1, h2);
|
||||
} else blk: {
|
||||
const op = i & 0xF;
|
||||
break :blk format4(op);
|
||||
},
|
||||
0b01 => blk: {
|
||||
const rd = i >> 2 & 0x7;
|
||||
break :blk format6(rd);
|
||||
},
|
||||
else => blk: {
|
||||
const op = i >> 4 & 0x3;
|
||||
const T = i >> 3 & 1 == 1;
|
||||
break :blk format78(op, T);
|
||||
},
|
||||
},
|
||||
0b011 => blk: {
|
||||
const B = i >> 6 & 1 == 1;
|
||||
const L = i >> 5 & 1 == 1;
|
||||
const offset = i & 0x1F;
|
||||
break :blk format9(B, L, offset);
|
||||
},
|
||||
else => switch (@as(u3, i >> 6 & 0x7)) {
|
||||
// MSB is guaranteed to be 1
|
||||
0b000 => blk: {
|
||||
const L = i >> 5 & 1 == 1;
|
||||
const offset = i & 0x1F;
|
||||
break :blk format10(L, offset);
|
||||
},
|
||||
0b001 => blk: {
|
||||
const L = i >> 5 & 1 == 1;
|
||||
const rd = i >> 2 & 0x7;
|
||||
break :blk format11(L, rd);
|
||||
},
|
||||
0b010 => blk: {
|
||||
const isSP = i >> 5 & 1 == 1;
|
||||
const rd = i >> 2 & 0x7;
|
||||
break :blk format12(isSP, rd);
|
||||
},
|
||||
0b011 => if (i >> 4 & 1 == 1) blk: {
|
||||
const L = i >> 5 & 1 == 1;
|
||||
const R = i >> 2 & 1 == 1;
|
||||
break :blk format14(L, R);
|
||||
} else blk: {
|
||||
const S = i >> 1 & 1 == 1;
|
||||
break :blk format13(S);
|
||||
},
|
||||
0b100 => blk: {
|
||||
const L = i >> 5 & 1 == 1;
|
||||
const rb = i >> 2 & 0x7;
|
||||
|
||||
break :blk format15(L, rb);
|
||||
},
|
||||
0b101 => if (i >> 2 & 0xF == 0b1111) blk: {
|
||||
break :blk thumbSoftwareInterrupt();
|
||||
} else blk: {
|
||||
const cond = i >> 2 & 0xF;
|
||||
break :blk format16(cond);
|
||||
},
|
||||
0b110 => format18(),
|
||||
0b111 => blk: {
|
||||
const is_low = i >> 5 & 1 == 1;
|
||||
break :blk format19(is_low);
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
return lut;
|
||||
};
|
||||
}
|
||||
|
||||
fn armPopulate() [0x1000]ArmInstrFn {
|
||||
return comptime {
|
||||
@setEvalBranchQuota(0xE000);
|
||||
var lut = [_]ArmInstrFn{armUndefined} ** 0x1000;
|
||||
|
||||
var i: usize = 0;
|
||||
while (i < lut.len) : (i += 1) {
|
||||
lut[i] = switch (@as(u2, i >> 10)) {
|
||||
0b00 => if (i == 0x121) blk: {
|
||||
break :blk branchAndExchange;
|
||||
} else if (i & 0xFCF == 0x009) blk: {
|
||||
const A = i >> 5 & 1 == 1;
|
||||
const S = i >> 4 & 1 == 1;
|
||||
break :blk multiply(A, S);
|
||||
} else if (i & 0xFBF == 0x109) blk: {
|
||||
const B = i >> 6 & 1 == 1;
|
||||
break :blk singleDataSwap(B);
|
||||
} else if (i & 0xF8F == 0x089) blk: {
|
||||
const U = i >> 6 & 1 == 1;
|
||||
const A = i >> 5 & 1 == 1;
|
||||
const S = i >> 4 & 1 == 1;
|
||||
break :blk multiplyLong(U, A, S);
|
||||
} else if (i & 0xE49 == 0x009 or i & 0xE49 == 0x049) blk: {
|
||||
const P = i >> 8 & 1 == 1;
|
||||
const U = i >> 7 & 1 == 1;
|
||||
const I = i >> 6 & 1 == 1;
|
||||
const W = i >> 5 & 1 == 1;
|
||||
const L = i >> 4 & 1 == 1;
|
||||
break :blk halfAndSignedDataTransfer(P, U, I, W, L);
|
||||
} else if (i & 0xD90 == 0x100) blk: {
|
||||
const I = i >> 9 & 1 == 1;
|
||||
const R = i >> 6 & 1 == 1;
|
||||
const kind = i >> 4 & 0x3;
|
||||
break :blk psrTransfer(I, R, kind);
|
||||
} else blk: {
|
||||
const I = i >> 9 & 1 == 1;
|
||||
const S = i >> 4 & 1 == 1;
|
||||
const instrKind = i >> 5 & 0xF;
|
||||
break :blk dataProcessing(I, S, instrKind);
|
||||
},
|
||||
0b01 => if (i >> 9 & 1 == 1 and i & 1 == 1) armUndefined else blk: {
|
||||
const I = i >> 9 & 1 == 1;
|
||||
const P = i >> 8 & 1 == 1;
|
||||
const U = i >> 7 & 1 == 1;
|
||||
const B = i >> 6 & 1 == 1;
|
||||
const W = i >> 5 & 1 == 1;
|
||||
const L = i >> 4 & 1 == 1;
|
||||
break :blk singleDataTransfer(I, P, U, B, W, L);
|
||||
},
|
||||
else => switch (@as(u2, i >> 9 & 0x3)) {
|
||||
// MSB is guaranteed to be 1
|
||||
0b00 => blk: {
|
||||
const P = i >> 8 & 1 == 1;
|
||||
const U = i >> 7 & 1 == 1;
|
||||
const S = i >> 6 & 1 == 1;
|
||||
const W = i >> 5 & 1 == 1;
|
||||
const L = i >> 4 & 1 == 1;
|
||||
break :blk blockDataTransfer(P, U, S, W, L);
|
||||
},
|
||||
0b01 => blk: {
|
||||
const L = i >> 8 & 1 == 1;
|
||||
break :blk branch(L);
|
||||
},
|
||||
0b10 => armUndefined, // COP Data Transfer
|
||||
0b11 => if (i >> 8 & 1 == 1) armSoftwareInterrupt() else armUndefined, // COP Data Operation + Register Transfer
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
return lut;
|
||||
};
|
||||
}
|
||||
|
||||
pub const PSR = extern union {
|
||||
mode: Bitfield(u32, 0, 5),
|
||||
t: Bit(u32, 5),
|
||||
|
@ -668,3 +703,13 @@ fn getMode(bits: u5) ?Mode {
|
|||
fn getModeChecked(cpu: *const Arm7tdmi, bits: u5) Mode {
|
||||
return getMode(bits) orelse cpu.panic("[CPU/CPSR] 0b{b:0>5} is an invalid CPU mode", .{bits});
|
||||
}
|
||||
|
||||
fn armUndefined(cpu: *Arm7tdmi, _: *Bus, opcode: u32) void {
|
||||
const id = armIdx(opcode);
|
||||
cpu.panic("[CPU/Decode] ID: 0x{X:0>3} 0x{X:0>8} is an illegal opcode", .{ id, opcode });
|
||||
}
|
||||
|
||||
fn thumbUndefined(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void {
|
||||
const id = thumbIdx(opcode);
|
||||
cpu.panic("[CPU/Decode] ID: 0b{b:0>10} 0x{X:0>2} is an illegal opcode", .{ id, opcode });
|
||||
}
|
|
@ -1,6 +1,6 @@
|
|||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").arm.InstrFn;
|
||||
const InstrFn = @import("../../cpu.zig").ArmInstrFn;
|
||||
|
||||
pub fn blockDataTransfer(comptime P: bool, comptime U: bool, comptime S: bool, comptime W: bool, comptime L: bool) InstrFn {
|
||||
return struct {
|
|
@ -2,7 +2,7 @@ const std = @import("std");
|
|||
|
||||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").arm.InstrFn;
|
||||
const InstrFn = @import("../../cpu.zig").ArmInstrFn;
|
||||
|
||||
const sext = @import("../../util.zig").sext;
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").arm.InstrFn;
|
||||
const InstrFn = @import("../../cpu.zig").ArmInstrFn;
|
||||
|
||||
const rotateRight = @import("../barrel_shifter.zig").rotateRight;
|
||||
const execute = @import("../barrel_shifter.zig").execute;
|
|
@ -2,7 +2,7 @@ const std = @import("std");
|
|||
|
||||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").arm.InstrFn;
|
||||
const InstrFn = @import("../../cpu.zig").ArmInstrFn;
|
||||
|
||||
const sext = @import("../../util.zig").sext;
|
||||
const rotr = @import("../../util.zig").rotr;
|
|
@ -1,6 +1,6 @@
|
|||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").arm.InstrFn;
|
||||
const InstrFn = @import("../../cpu.zig").ArmInstrFn;
|
||||
|
||||
pub fn multiply(comptime A: bool, comptime S: bool) InstrFn {
|
||||
return struct {
|
|
@ -2,7 +2,7 @@ const std = @import("std");
|
|||
|
||||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").arm.InstrFn;
|
||||
const InstrFn = @import("../../cpu.zig").ArmInstrFn;
|
||||
const PSR = @import("../../cpu.zig").PSR;
|
||||
|
||||
const log = std.log.scoped(.PsrTransfer);
|
|
@ -2,7 +2,7 @@ const std = @import("std");
|
|||
|
||||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").arm.InstrFn;
|
||||
const InstrFn = @import("../../cpu.zig").ArmInstrFn;
|
||||
|
||||
const rotr = @import("../../util.zig").rotr;
|
||||
|
|
@ -4,7 +4,7 @@ const util = @import("../../util.zig");
|
|||
const shifter = @import("../barrel_shifter.zig");
|
||||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").arm.InstrFn;
|
||||
const InstrFn = @import("../../cpu.zig").ArmInstrFn;
|
||||
|
||||
const rotr = @import("../../util.zig").rotr;
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").arm.InstrFn;
|
||||
const InstrFn = @import("../../cpu.zig").ArmInstrFn;
|
||||
|
||||
pub fn armSoftwareInterrupt() InstrFn {
|
||||
return struct {
|
|
@ -1,6 +1,6 @@
|
|||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").thumb.InstrFn;
|
||||
const InstrFn = @import("../../cpu.zig").ThumbInstrFn;
|
||||
|
||||
const adc = @import("../arm/data_processing.zig").adc;
|
||||
const sbc = @import("../arm/data_processing.zig").sbc;
|
||||
|
@ -15,7 +15,7 @@ const logicalRight = @import("../barrel_shifter.zig").logicalRight;
|
|||
const arithmeticRight = @import("../barrel_shifter.zig").arithmeticRight;
|
||||
const rotateRight = @import("../barrel_shifter.zig").rotateRight;
|
||||
|
||||
pub fn fmt4(comptime op: u4) InstrFn {
|
||||
pub fn format4(comptime op: u4) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void {
|
||||
const rs = opcode >> 3 & 0x7;
|
|
@ -1,8 +1,8 @@
|
|||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").thumb.InstrFn;
|
||||
const InstrFn = @import("../../cpu.zig").ThumbInstrFn;
|
||||
|
||||
pub fn fmt14(comptime L: bool, comptime R: bool) InstrFn {
|
||||
pub fn format14(comptime L: bool, comptime R: bool) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u16) void {
|
||||
const count = @boolToInt(R) + countRlist(opcode);
|
||||
|
@ -45,7 +45,7 @@ pub fn fmt14(comptime L: bool, comptime R: bool) InstrFn {
|
|||
}.inner;
|
||||
}
|
||||
|
||||
pub fn fmt15(comptime L: bool, comptime rb: u3) InstrFn {
|
||||
pub fn format15(comptime L: bool, comptime rb: u3) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u16) void {
|
||||
var address = cpu.r[rb];
|
|
@ -1,11 +1,11 @@
|
|||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").thumb.InstrFn;
|
||||
const InstrFn = @import("../../cpu.zig").ThumbInstrFn;
|
||||
|
||||
const checkCond = @import("../../cpu.zig").checkCond;
|
||||
const sext = @import("../../util.zig").sext;
|
||||
|
||||
pub fn fmt16(comptime cond: u4) InstrFn {
|
||||
pub fn format16(comptime cond: u4) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void {
|
||||
// B
|
||||
|
@ -23,7 +23,7 @@ pub fn fmt16(comptime cond: u4) InstrFn {
|
|||
}.inner;
|
||||
}
|
||||
|
||||
pub fn fmt18() InstrFn {
|
||||
pub fn format18() InstrFn {
|
||||
return struct {
|
||||
// B but conditional
|
||||
fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void {
|
||||
|
@ -33,7 +33,7 @@ pub fn fmt18() InstrFn {
|
|||
}.inner;
|
||||
}
|
||||
|
||||
pub fn fmt19(comptime is_low: bool) InstrFn {
|
||||
pub fn format19(comptime is_low: bool) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void {
|
||||
// BL
|
|
@ -2,7 +2,7 @@ const std = @import("std");
|
|||
|
||||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").thumb.InstrFn;
|
||||
const InstrFn = @import("../../cpu.zig").ThumbInstrFn;
|
||||
const shifter = @import("../barrel_shifter.zig");
|
||||
|
||||
const add = @import("../arm/data_processing.zig").add;
|
||||
|
@ -12,7 +12,7 @@ const setLogicOpFlags = @import("../arm/data_processing.zig").setLogicOpFlags;
|
|||
|
||||
const log = std.log.scoped(.Thumb1);
|
||||
|
||||
pub fn fmt1(comptime op: u2, comptime offset: u5) InstrFn {
|
||||
pub fn format1(comptime op: u2, comptime offset: u5) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void {
|
||||
const rs = opcode >> 3 & 0x7;
|
||||
|
@ -55,37 +55,7 @@ pub fn fmt1(comptime op: u2, comptime offset: u5) InstrFn {
|
|||
}.inner;
|
||||
}
|
||||
|
||||
pub fn fmt5(comptime op: u2, comptime h1: u1, comptime h2: u1) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void {
|
||||
const src_idx = @as(u4, h2) << 3 | (opcode >> 3 & 0x7);
|
||||
const dst_idx = @as(u4, h1) << 3 | (opcode & 0x7);
|
||||
|
||||
const src = if (src_idx == 0xF) (cpu.r[src_idx] + 2) & 0xFFFF_FFFE else cpu.r[src_idx];
|
||||
const dst = if (dst_idx == 0xF) (cpu.r[dst_idx] + 2) & 0xFFFF_FFFE else cpu.r[dst_idx];
|
||||
|
||||
switch (op) {
|
||||
0b00 => {
|
||||
// ADD
|
||||
const sum = add(false, cpu, dst, src);
|
||||
cpu.r[dst_idx] = if (dst_idx == 0xF) sum & 0xFFFF_FFFE else sum;
|
||||
},
|
||||
0b01 => cmp(cpu, dst, src), // CMP
|
||||
0b10 => {
|
||||
// MOV
|
||||
cpu.r[dst_idx] = if (dst_idx == 0xF) src & 0xFFFF_FFFE else src;
|
||||
},
|
||||
0b11 => {
|
||||
// BX
|
||||
cpu.cpsr.t.write(src & 1 == 1);
|
||||
cpu.r[15] = src & 0xFFFF_FFFE;
|
||||
},
|
||||
}
|
||||
}
|
||||
}.inner;
|
||||
}
|
||||
|
||||
pub fn fmt2(comptime I: bool, is_sub: bool, rn: u3) InstrFn {
|
||||
pub fn format2(comptime I: bool, is_sub: bool, rn: u3) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void {
|
||||
const rs = opcode >> 3 & 0x7;
|
||||
|
@ -110,7 +80,7 @@ pub fn fmt2(comptime I: bool, is_sub: bool, rn: u3) InstrFn {
|
|||
}.inner;
|
||||
}
|
||||
|
||||
pub fn fmt3(comptime op: u2, comptime rd: u3) InstrFn {
|
||||
pub fn format3(comptime op: u2, comptime rd: u3) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void {
|
||||
const offset = @truncate(u8, opcode);
|
||||
|
@ -129,7 +99,7 @@ pub fn fmt3(comptime op: u2, comptime rd: u3) InstrFn {
|
|||
}.inner;
|
||||
}
|
||||
|
||||
pub fn fmt12(comptime isSP: bool, comptime rd: u3) InstrFn {
|
||||
pub fn format12(comptime isSP: bool, comptime rd: u3) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void {
|
||||
// ADD
|
||||
|
@ -141,7 +111,7 @@ pub fn fmt12(comptime isSP: bool, comptime rd: u3) InstrFn {
|
|||
}.inner;
|
||||
}
|
||||
|
||||
pub fn fmt13(comptime S: bool) InstrFn {
|
||||
pub fn format13(comptime S: bool) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void {
|
||||
// ADD
|
|
@ -2,11 +2,11 @@ const std = @import("std");
|
|||
|
||||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").thumb.InstrFn;
|
||||
const InstrFn = @import("../../cpu.zig").ThumbInstrFn;
|
||||
|
||||
const rotr = @import("../../util.zig").rotr;
|
||||
|
||||
pub fn fmt6(comptime rd: u3) InstrFn {
|
||||
pub fn format6(comptime rd: u3) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u16) void {
|
||||
// LDR
|
||||
|
@ -18,7 +18,7 @@ pub fn fmt6(comptime rd: u3) InstrFn {
|
|||
|
||||
const sext = @import("../../util.zig").sext;
|
||||
|
||||
pub fn fmt78(comptime op: u2, comptime T: bool) InstrFn {
|
||||
pub fn format78(comptime op: u2, comptime T: bool) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u16) void {
|
||||
const ro = opcode >> 6 & 0x7;
|
||||
|
@ -78,7 +78,7 @@ pub fn fmt78(comptime op: u2, comptime T: bool) InstrFn {
|
|||
}.inner;
|
||||
}
|
||||
|
||||
pub fn fmt9(comptime B: bool, comptime L: bool, comptime offset: u5) InstrFn {
|
||||
pub fn format9(comptime B: bool, comptime L: bool, comptime offset: u5) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u16) void {
|
||||
const rb = opcode >> 3 & 0x7;
|
||||
|
@ -110,7 +110,7 @@ pub fn fmt9(comptime B: bool, comptime L: bool, comptime offset: u5) InstrFn {
|
|||
}.inner;
|
||||
}
|
||||
|
||||
pub fn fmt10(comptime L: bool, comptime offset: u5) InstrFn {
|
||||
pub fn format10(comptime L: bool, comptime offset: u5) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u16) void {
|
||||
const rb = opcode >> 3 & 0x7;
|
||||
|
@ -130,7 +130,7 @@ pub fn fmt10(comptime L: bool, comptime offset: u5) InstrFn {
|
|||
}.inner;
|
||||
}
|
||||
|
||||
pub fn fmt11(comptime L: bool, comptime rd: u3) InstrFn {
|
||||
pub fn format11(comptime L: bool, comptime rd: u3) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u16) void {
|
||||
const offset = (opcode & 0xFF) << 2;
|
|
@ -0,0 +1,36 @@
|
|||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").ThumbInstrFn;
|
||||
|
||||
const cmp = @import("../arm/data_processing.zig").cmp;
|
||||
const add = @import("../arm/data_processing.zig").add;
|
||||
|
||||
pub fn format5(comptime op: u2, comptime h1: u1, comptime h2: u1) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void {
|
||||
const src_idx = @as(u4, h2) << 3 | (opcode >> 3 & 0x7);
|
||||
const dst_idx = @as(u4, h1) << 3 | (opcode & 0x7);
|
||||
|
||||
const src = if (src_idx == 0xF) (cpu.r[src_idx] + 2) & 0xFFFF_FFFE else cpu.r[src_idx];
|
||||
const dst = if (dst_idx == 0xF) (cpu.r[dst_idx] + 2) & 0xFFFF_FFFE else cpu.r[dst_idx];
|
||||
|
||||
switch (op) {
|
||||
0b00 => {
|
||||
// ADD
|
||||
const sum = add(false, cpu, dst, src);
|
||||
cpu.r[dst_idx] = if (dst_idx == 0xF) sum & 0xFFFF_FFFE else sum;
|
||||
},
|
||||
0b01 => cmp(cpu, dst, src), // CMP
|
||||
0b10 => {
|
||||
// MOV
|
||||
cpu.r[dst_idx] = if (dst_idx == 0xF) src & 0xFFFF_FFFE else src;
|
||||
},
|
||||
0b11 => {
|
||||
// BX
|
||||
cpu.cpsr.t.write(src & 1 == 1);
|
||||
cpu.r[15] = src & 0xFFFF_FFFE;
|
||||
},
|
||||
}
|
||||
}
|
||||
}.inner;
|
||||
}
|
|
@ -1,8 +1,8 @@
|
|||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").thumb.InstrFn;
|
||||
const InstrFn = @import("../../cpu.zig").ThumbInstrFn;
|
||||
|
||||
pub fn fmt17() InstrFn {
|
||||
pub fn thumbSoftwareInterrupt() InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, _: *Bus, _: u16) void {
|
||||
// Copy Values from Current Mode
|
|
@ -5,16 +5,13 @@ const Bus = @import("Bus.zig");
|
|||
const Scheduler = @import("scheduler.zig").Scheduler;
|
||||
const Arm7tdmi = @import("cpu.zig").Arm7tdmi;
|
||||
const FpsTracker = @import("util.zig").FpsTracker;
|
||||
const FilePaths = @import("util.zig").FilePaths;
|
||||
|
||||
const Timer = std.time.Timer;
|
||||
const Thread = std.Thread;
|
||||
const Atomic = std.atomic.Atomic;
|
||||
const Allocator = std.mem.Allocator;
|
||||
|
||||
const sync_audio = false;
|
||||
const sync_video: RunKind = .UnlimitedFPS;
|
||||
pub const cpu_logging = false;
|
||||
|
||||
// 228 Lines which consist of 308 dots (which are 4 cycles long)
|
||||
const cycles_per_frame: u64 = 228 * (308 * 4); //280896
|
301
src/main.zig
301
src/main.zig
|
@ -1,23 +1,35 @@
|
|||
const std = @import("std");
|
||||
const builtin = @import("builtin");
|
||||
|
||||
const known_folders = @import("known_folders");
|
||||
const SDL = @import("sdl2");
|
||||
const clap = @import("clap");
|
||||
const known_folders = @import("known_folders");
|
||||
|
||||
const Gui = @import("Gui.zig");
|
||||
const Bus = @import("core/Bus.zig");
|
||||
const Arm7tdmi = @import("core/cpu.zig").Arm7tdmi;
|
||||
const Scheduler = @import("core/scheduler.zig").Scheduler;
|
||||
const FilePaths = @import("core/util.zig").FilePaths;
|
||||
const emu = @import("emu.zig");
|
||||
const Bus = @import("Bus.zig");
|
||||
const Apu = @import("apu.zig").Apu;
|
||||
const Arm7tdmi = @import("cpu.zig").Arm7tdmi;
|
||||
const Scheduler = @import("scheduler.zig").Scheduler;
|
||||
const FpsTracker = @import("util.zig").FpsTracker;
|
||||
|
||||
const Allocator = std.mem.Allocator;
|
||||
const log = std.log.scoped(.CLI);
|
||||
const width = @import("core/ppu.zig").width;
|
||||
const height = @import("core/ppu.zig").height;
|
||||
const arm7tdmi_logging = @import("core/emu.zig").cpu_logging;
|
||||
const Timer = std.time.Timer;
|
||||
const Thread = std.Thread;
|
||||
const Atomic = std.atomic.Atomic;
|
||||
const File = std.fs.File;
|
||||
|
||||
const window_scale = 4;
|
||||
const gba_width = @import("ppu.zig").width;
|
||||
const gba_height = @import("ppu.zig").height;
|
||||
const framebuf_pitch = @import("ppu.zig").framebuf_pitch;
|
||||
const expected_rate = @import("emu.zig").frame_rate;
|
||||
|
||||
const sample_rate = @import("apu.zig").host_sample_rate;
|
||||
|
||||
pub const enable_logging: bool = false;
|
||||
const is_binary: bool = false;
|
||||
const log = std.log.scoped(.GUI);
|
||||
pub const log_level = if (builtin.mode != .Debug) .info else std.log.default_level;
|
||||
|
||||
// TODO: Reimpl Logging
|
||||
const asString = @import("util.zig").asString;
|
||||
|
||||
// CLI Arguments + Help Text
|
||||
const params = clap.parseParamsComptime(
|
||||
|
@ -28,78 +40,251 @@ const params = clap.parseParamsComptime(
|
|||
);
|
||||
|
||||
pub fn main() anyerror!void {
|
||||
// Main Allocator for ZBA
|
||||
// Allocator for Emulator + CLI
|
||||
var gpa = std.heap.GeneralPurposeAllocator(.{}){};
|
||||
defer std.debug.assert(!gpa.deinit());
|
||||
const allocator = gpa.allocator();
|
||||
const alloc = gpa.allocator();
|
||||
|
||||
// Handle CLI Input
|
||||
const result = try clap.parse(clap.Help, ¶ms, clap.parsers.default, .{});
|
||||
defer result.deinit();
|
||||
// Setup CLI using zig-clap
|
||||
var res = try clap.parse(clap.Help, ¶ms, clap.parsers.default, .{});
|
||||
defer res.deinit();
|
||||
|
||||
const paths = try handleArguments(allocator, &result);
|
||||
defer if (paths.save) |path| allocator.free(path);
|
||||
const stderr = std.io.getStdErr();
|
||||
defer stderr.close();
|
||||
|
||||
// TODO: Take Emulator Init Code out of main.zig
|
||||
var scheduler = Scheduler.init(allocator);
|
||||
// Display Help, if requested
|
||||
// Grab ROM and BIOS paths if provided
|
||||
if (res.args.help) return clap.help(stderr.writer(), clap.Help, ¶ms, .{});
|
||||
const rom_path = try getRomPath(res, stderr);
|
||||
const bios_path: ?[]const u8 = if (res.args.bios) |p| p else null;
|
||||
|
||||
// Determine Save Directory
|
||||
const save_dir = try getSavePath(alloc);
|
||||
defer if (save_dir) |path| alloc.free(path);
|
||||
log.info("Found save directory: {s}", .{save_dir});
|
||||
|
||||
// Initialize Scheduler and ARM7TDMI Emulator
|
||||
// Provide GBA Bus (initialized with ARM7TDMI) with a valid ptr to ARM7TDMI
|
||||
var scheduler = Scheduler.init(alloc);
|
||||
defer scheduler.deinit();
|
||||
|
||||
var bus = try Bus.init(allocator, &scheduler, paths);
|
||||
defer bus.deinit();
|
||||
const paths = .{ .bios = bios_path, .rom = rom_path, .save = save_dir };
|
||||
var cpu = try Arm7tdmi.init(alloc, &scheduler, paths);
|
||||
defer cpu.deinit();
|
||||
cpu.bus.attach(&cpu);
|
||||
// cpu.fastBoot(); // Uncomment to skip BIOS
|
||||
|
||||
var arm7tdmi = Arm7tdmi.init(&scheduler, &bus);
|
||||
// Copy ROM title while Emulator still belongs to this thread
|
||||
const title = cpu.bus.pak.title;
|
||||
|
||||
const log_file: ?std.fs.File = if (arm7tdmi_logging) try std.fs.cwd().createFile("zba.log", .{}) else null;
|
||||
// Initialize SDL2
|
||||
initSdl2();
|
||||
defer SDL.SDL_Quit();
|
||||
|
||||
const dev = initAudio(&cpu.bus.apu);
|
||||
defer SDL.SDL_CloseAudioDevice(dev);
|
||||
|
||||
// TODO: Refactor or delete this Logging code
|
||||
// I probably still need logging in some form though (e.g. Golden Sun IIRC)
|
||||
const log_file: ?File = if (enable_logging) blk: {
|
||||
const file = try std.fs.cwd().createFile(if (is_binary) "zba.bin" else "zba.log", .{});
|
||||
cpu.useLogger(&file, is_binary);
|
||||
break :blk file;
|
||||
} else null;
|
||||
defer if (log_file) |file| file.close();
|
||||
|
||||
if (log_file) |file| arm7tdmi.attach(file);
|
||||
bus.attach(&arm7tdmi); // TODO: Shrink Surface (only CPSR and r15?)
|
||||
if (paths.bios == null) arm7tdmi.fastBoot();
|
||||
var quit = Atomic(bool).init(false);
|
||||
var emu_rate = FpsTracker.init();
|
||||
|
||||
var gui = Gui.init(bus.pak.title, width, height);
|
||||
gui.initAudio(&bus.apu);
|
||||
defer gui.deinit();
|
||||
// Run Emulator in it's separate thread
|
||||
// From this point on, interacting with Arm7tdmi or Scheduler
|
||||
// be justified, as it will require to be thread-afe
|
||||
const emu_thread = try Thread.spawn(.{}, emu.run, .{ &quit, &emu_rate, &scheduler, &cpu });
|
||||
defer emu_thread.join();
|
||||
|
||||
try gui.run(&arm7tdmi, &scheduler);
|
||||
var title_buf: [0x20]u8 = std.mem.zeroes([0x20]u8);
|
||||
const window_title = try std.fmt.bufPrint(&title_buf, "ZBA | {s}", .{asString(title)});
|
||||
|
||||
const window = createWindow(window_title, gba_width, gba_height);
|
||||
defer SDL.SDL_DestroyWindow(window);
|
||||
|
||||
const renderer = createRenderer(window);
|
||||
defer SDL.SDL_DestroyRenderer(renderer);
|
||||
|
||||
const texture = createTexture(renderer, gba_width, gba_height);
|
||||
defer SDL.SDL_DestroyTexture(texture);
|
||||
|
||||
// Init FPS Timer
|
||||
var dyn_title_buf: [0x100]u8 = [_]u8{0x00} ** 0x100;
|
||||
|
||||
emu_loop: while (true) {
|
||||
var event: SDL.SDL_Event = undefined;
|
||||
while (SDL.SDL_PollEvent(&event) != 0) {
|
||||
switch (event.type) {
|
||||
SDL.SDL_QUIT => break :emu_loop,
|
||||
SDL.SDL_KEYDOWN => {
|
||||
const io = &cpu.bus.io;
|
||||
const key_code = event.key.keysym.sym;
|
||||
|
||||
switch (key_code) {
|
||||
SDL.SDLK_UP => io.keyinput.up.unset(),
|
||||
SDL.SDLK_DOWN => io.keyinput.down.unset(),
|
||||
SDL.SDLK_LEFT => io.keyinput.left.unset(),
|
||||
SDL.SDLK_RIGHT => io.keyinput.right.unset(),
|
||||
SDL.SDLK_x => io.keyinput.a.unset(),
|
||||
SDL.SDLK_z => io.keyinput.b.unset(),
|
||||
SDL.SDLK_a => io.keyinput.shoulder_l.unset(),
|
||||
SDL.SDLK_s => io.keyinput.shoulder_r.unset(),
|
||||
SDL.SDLK_RETURN => io.keyinput.start.unset(),
|
||||
SDL.SDLK_RSHIFT => io.keyinput.select.unset(),
|
||||
else => {},
|
||||
}
|
||||
},
|
||||
SDL.SDL_KEYUP => {
|
||||
const io = &cpu.bus.io;
|
||||
const key_code = event.key.keysym.sym;
|
||||
|
||||
switch (key_code) {
|
||||
SDL.SDLK_UP => io.keyinput.up.set(),
|
||||
SDL.SDLK_DOWN => io.keyinput.down.set(),
|
||||
SDL.SDLK_LEFT => io.keyinput.left.set(),
|
||||
SDL.SDLK_RIGHT => io.keyinput.right.set(),
|
||||
SDL.SDLK_x => io.keyinput.a.set(),
|
||||
SDL.SDLK_z => io.keyinput.b.set(),
|
||||
SDL.SDLK_a => io.keyinput.shoulder_l.set(),
|
||||
SDL.SDLK_s => io.keyinput.shoulder_r.set(),
|
||||
SDL.SDLK_RETURN => io.keyinput.start.set(),
|
||||
SDL.SDLK_RSHIFT => io.keyinput.select.set(),
|
||||
SDL.SDLK_i => log.err("Sample Count: {}", .{@intCast(u32, SDL.SDL_AudioStreamAvailable(cpu.bus.apu.stream)) / (2 * @sizeOf(u16))}),
|
||||
SDL.SDLK_j => log.err("Scheduler Capacity: {} | Scheduler Event Count: {}", .{ scheduler.queue.capacity(), scheduler.queue.count() }),
|
||||
SDL.SDLK_k => {
|
||||
// Dump IWRAM to file
|
||||
log.info("PC: 0x{X:0>8}", .{cpu.r[15]});
|
||||
log.info("LR: 0x{X:0>8}", .{cpu.r[14]});
|
||||
// const iwram_file = try std.fs.cwd().createFile("iwram.bin", .{});
|
||||
// defer iwram_file.close();
|
||||
|
||||
// try iwram_file.writeAll(cpu.bus.iwram.buf);
|
||||
},
|
||||
else => {},
|
||||
}
|
||||
},
|
||||
else => {},
|
||||
}
|
||||
}
|
||||
|
||||
fn getSavePath(allocator: Allocator) !?[]const u8 {
|
||||
// Emulator has an internal Double Buffer
|
||||
const buf_ptr = cpu.bus.ppu.framebuf.get(.Renderer).ptr;
|
||||
_ = SDL.SDL_UpdateTexture(texture, null, buf_ptr, framebuf_pitch);
|
||||
_ = SDL.SDL_RenderCopy(renderer, texture, null, null);
|
||||
SDL.SDL_RenderPresent(renderer);
|
||||
|
||||
const dyn_title = std.fmt.bufPrint(&dyn_title_buf, "{s} [Emu: {}fps] ", .{ window_title, emu_rate.value() }) catch unreachable;
|
||||
SDL.SDL_SetWindowTitle(window, dyn_title.ptr);
|
||||
}
|
||||
|
||||
quit.store(true, .SeqCst); // Terminate Emulator Thread
|
||||
}
|
||||
|
||||
const CliError = error{
|
||||
InsufficientOptions,
|
||||
UnneededOptions,
|
||||
};
|
||||
|
||||
fn sdlPanic() noreturn {
|
||||
const str = @as(?[*:0]const u8, SDL.SDL_GetError()) orelse "unknown error";
|
||||
@panic(std.mem.sliceTo(str, 0));
|
||||
}
|
||||
|
||||
fn initSdl2() void {
|
||||
const status = SDL.SDL_Init(SDL.SDL_INIT_VIDEO | SDL.SDL_INIT_EVENTS | SDL.SDL_INIT_AUDIO | SDL.SDL_INIT_GAMECONTROLLER);
|
||||
if (status < 0) sdlPanic();
|
||||
}
|
||||
|
||||
fn createWindow(title: []u8, width: c_int, height: c_int) *SDL.SDL_Window {
|
||||
return SDL.SDL_CreateWindow(
|
||||
title.ptr,
|
||||
SDL.SDL_WINDOWPOS_CENTERED,
|
||||
SDL.SDL_WINDOWPOS_CENTERED,
|
||||
width * window_scale,
|
||||
height * window_scale,
|
||||
SDL.SDL_WINDOW_SHOWN,
|
||||
) orelse sdlPanic();
|
||||
}
|
||||
|
||||
fn createRenderer(window: *SDL.SDL_Window) *SDL.SDL_Renderer {
|
||||
return SDL.SDL_CreateRenderer(window, -1, SDL.SDL_RENDERER_ACCELERATED | SDL.SDL_RENDERER_PRESENTVSYNC) orelse sdlPanic();
|
||||
}
|
||||
|
||||
fn createTexture(renderer: *SDL.SDL_Renderer, width: c_int, height: c_int) *SDL.SDL_Texture {
|
||||
return SDL.SDL_CreateTexture(
|
||||
renderer,
|
||||
SDL.SDL_PIXELFORMAT_RGBA8888,
|
||||
SDL.SDL_TEXTUREACCESS_STREAMING,
|
||||
width,
|
||||
height,
|
||||
) orelse sdlPanic();
|
||||
}
|
||||
|
||||
fn initAudio(apu: *Apu) SDL.SDL_AudioDeviceID {
|
||||
var have: SDL.SDL_AudioSpec = undefined;
|
||||
var want: SDL.SDL_AudioSpec = .{
|
||||
.freq = sample_rate,
|
||||
.format = SDL.AUDIO_U16,
|
||||
.channels = 2,
|
||||
.samples = 0x100,
|
||||
.callback = audioCallback,
|
||||
.userdata = apu,
|
||||
.silence = undefined,
|
||||
.size = undefined,
|
||||
.padding = undefined,
|
||||
};
|
||||
|
||||
const dev = SDL.SDL_OpenAudioDevice(null, 0, &want, &have, 0);
|
||||
if (dev == 0) sdlPanic();
|
||||
|
||||
// Start Playback on the Audio device
|
||||
SDL.SDL_PauseAudioDevice(dev, 0);
|
||||
return dev;
|
||||
}
|
||||
|
||||
export fn audioCallback(userdata: ?*anyopaque, stream: [*c]u8, len: c_int) void {
|
||||
const apu = @ptrCast(*Apu, @alignCast(8, userdata));
|
||||
const written = SDL.SDL_AudioStreamGet(apu.stream, stream, len);
|
||||
|
||||
// If we don't write anything, play silence otherwise garbage will be played
|
||||
// FIXME: I don't think this hack to remove DC Offset is acceptable :thinking:
|
||||
if (written == 0) std.mem.set(u8, stream[0..@intCast(usize, len)], 0x40);
|
||||
}
|
||||
|
||||
fn getSavePath(alloc: std.mem.Allocator) !?[]const u8 {
|
||||
const save_subpath = "zba" ++ [_]u8{std.fs.path.sep} ++ "save";
|
||||
|
||||
const maybe_data_path = try known_folders.getPath(allocator, .data);
|
||||
defer if (maybe_data_path) |path| allocator.free(path);
|
||||
const maybe_data_path = try known_folders.getPath(alloc, .data);
|
||||
defer if (maybe_data_path) |path| alloc.free(path);
|
||||
|
||||
const save_path = if (maybe_data_path) |base| try std.fs.path.join(allocator, &[_][]const u8{ base, "zba", "save" }) else null;
|
||||
const save_path = if (maybe_data_path) |base| try std.fs.path.join(alloc, &[_][]const u8{ base, "zba", "save" }) else null;
|
||||
|
||||
if (save_path) |_| {
|
||||
// If we've determined what our save path should be, ensure the prereq directories
|
||||
// are present so that we can successfully write to the path when necessary
|
||||
const maybe_data_dir = try known_folders.open(allocator, .data, .{});
|
||||
const maybe_data_dir = try known_folders.open(alloc, .data, .{});
|
||||
if (maybe_data_dir) |data_dir| try data_dir.makePath(save_subpath);
|
||||
}
|
||||
|
||||
return save_path;
|
||||
}
|
||||
|
||||
fn getRomPath(result: *const clap.Result(clap.Help, ¶ms, clap.parsers.default)) ![]const u8 {
|
||||
return switch (result.positionals.len) {
|
||||
1 => result.positionals[0],
|
||||
0 => std.debug.panic("ZBA requires a positional path to a GamePak ROM.\n", .{}),
|
||||
else => std.debug.panic("ZBA received too many arguments.\n", .{}),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn handleArguments(allocator: Allocator, result: *const clap.Result(clap.Help, ¶ms, clap.parsers.default)) !FilePaths {
|
||||
const rom_path = try getRomPath(result);
|
||||
log.info("ROM path: {s}", .{rom_path});
|
||||
const bios_path = result.args.bios;
|
||||
if (bios_path) |path| log.info("BIOS path: {s}", .{path}) else log.info("No BIOS provided", .{});
|
||||
const save_path = try getSavePath(allocator);
|
||||
if (save_path) |path| log.info("Save path: {s}", .{path});
|
||||
|
||||
return FilePaths{
|
||||
.rom = rom_path,
|
||||
.bios = bios_path,
|
||||
.save = save_path,
|
||||
fn getRomPath(res: clap.Result(clap.Help, ¶ms, clap.parsers.default), stderr: std.fs.File) ![]const u8 {
|
||||
return switch (res.positionals.len) {
|
||||
1 => res.positionals[0],
|
||||
0 => {
|
||||
try stderr.writeAll("ZBA requires a positional path to a GamePak ROM.\n");
|
||||
return CliError.InsufficientOptions;
|
||||
},
|
||||
else => {
|
||||
try stderr.writeAll("ZBA received too many arguments.\n");
|
||||
return CliError.UnneededOptions;
|
||||
},
|
||||
};
|
||||
}
|
||||
|
|
|
@ -662,7 +662,7 @@ pub const Ppu = struct {
|
|||
// See if HBlank DMA is present and not enabled
|
||||
|
||||
if (!self.dispstat.vblank.read())
|
||||
pollBlankingDma(cpu.bus, .HBlank);
|
||||
pollBlankingDma(&cpu.bus, .HBlank);
|
||||
|
||||
self.dispstat.hblank.set();
|
||||
self.sched.push(.HBlank, 68 * 4 -| late);
|
||||
|
@ -704,7 +704,7 @@ pub const Ppu = struct {
|
|||
self.aff_bg[1].latchRefPoints();
|
||||
|
||||
// See if Vblank DMA is present and not enabled
|
||||
pollBlankingDma(cpu.bus, .VBlank);
|
||||
pollBlankingDma(&cpu.bus, .VBlank);
|
||||
}
|
||||
|
||||
if (scanline == 227) self.dispstat.vblank.unset();
|
|
@ -1,7 +1,6 @@
|
|||
const std = @import("std");
|
||||
const builtin = @import("builtin");
|
||||
const Log2Int = std.math.Log2Int;
|
||||
const Arm7tdmi = @import("cpu.zig").Arm7tdmi;
|
||||
|
||||
// Sign-Extend value of type `T` to type `U`
|
||||
pub fn sext(comptime T: type, comptime U: type, value: T) T {
|
||||
|
@ -113,64 +112,3 @@ pub fn writeUndefined(log: anytype, comptime format: []const u8, args: anytype)
|
|||
log.warn(format, args);
|
||||
if (builtin.mode == .Debug) std.debug.panic("TODO: Implement I/O Register", .{});
|
||||
}
|
||||
|
||||
pub const Logger = struct {
|
||||
const Self = @This();
|
||||
|
||||
buf: std.io.BufferedWriter(4096 << 2, std.fs.File.Writer),
|
||||
|
||||
pub fn init(file: std.fs.File) Self {
|
||||
return .{
|
||||
.buf = .{ .unbuffered_writer = file.writer() },
|
||||
};
|
||||
}
|
||||
|
||||
pub fn print(self: *Self, comptime format: []const u8, args: anytype) !void {
|
||||
try self.buf.writer().print(format, args);
|
||||
}
|
||||
|
||||
pub fn mgbaLog(self: *Self, arm7tdmi: *const Arm7tdmi, opcode: u32) void {
|
||||
const fmt_base = "{X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} cpsr: {X:0>8} | ";
|
||||
const thumb_fmt = fmt_base ++ "{X:0>4}:\n";
|
||||
const arm_fmt = fmt_base ++ "{X:0>8}:\n";
|
||||
|
||||
if (arm7tdmi.cpsr.t.read()) {
|
||||
if (opcode >> 11 == 0x1E) {
|
||||
// Instruction 1 of a BL Opcode, print in ARM mode
|
||||
const low = arm7tdmi.bus.debugRead(u16, arm7tdmi.r[15]);
|
||||
const bl_opcode = @as(u32, opcode) << 16 | low;
|
||||
|
||||
self.print(arm_fmt, Self.fmtArgs(arm7tdmi, bl_opcode)) catch @panic("failed to write to log file");
|
||||
} else {
|
||||
self.print(thumb_fmt, Self.fmtArgs(arm7tdmi, opcode)) catch @panic("failed to write to log file");
|
||||
}
|
||||
} else {
|
||||
self.print(arm_fmt, Self.fmtArgs(arm7tdmi, opcode)) catch @panic("failed to write to log file");
|
||||
}
|
||||
}
|
||||
|
||||
fn fmtArgs(arm7tdmi: *const Arm7tdmi, opcode: u32) FmtArgTuple {
|
||||
return .{
|
||||
arm7tdmi.r[0],
|
||||
arm7tdmi.r[1],
|
||||
arm7tdmi.r[2],
|
||||
arm7tdmi.r[3],
|
||||
arm7tdmi.r[4],
|
||||
arm7tdmi.r[5],
|
||||
arm7tdmi.r[6],
|
||||
arm7tdmi.r[7],
|
||||
arm7tdmi.r[8],
|
||||
arm7tdmi.r[9],
|
||||
arm7tdmi.r[10],
|
||||
arm7tdmi.r[11],
|
||||
arm7tdmi.r[12],
|
||||
arm7tdmi.r[13],
|
||||
arm7tdmi.r[14],
|
||||
arm7tdmi.r[15],
|
||||
arm7tdmi.cpsr.raw,
|
||||
opcode,
|
||||
};
|
||||
}
|
||||
};
|
||||
|
||||
const FmtArgTuple = std.meta.Tuple(&.{ u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32 });
|
Loading…
Reference in New Issue