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No commits in common. "46b404ebd5c311ed87efe2e3d06ca3114a51c681" and "f6e4b4931fae7587aee738c7e06cdd948e502711" have entirely different histories.
46b404ebd5
...
f6e4b4931f
63
src/cpu.zig
63
src/cpu.zig
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@ -27,13 +27,11 @@ const format4 = @import("cpu/thumb/format4.zig").format4;
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const format5 = @import("cpu/thumb/format5.zig").format5;
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const format6 = @import("cpu/thumb/format6.zig").format6;
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const format9 = @import("cpu/thumb/format9.zig").format9;
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const format10 = @import("cpu/thumb/format10.zig").format10;
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const format12 = @import("cpu/thumb/format12.zig").format12;
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const format13 = @import("cpu/thumb/format13.zig").format13;
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const format14 = @import("cpu/thumb/format14.zig").format14;
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const format15 = @import("cpu/thumb/format15.zig").format15;
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const format16 = @import("cpu/thumb/format16.zig").format16;
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const format18 = @import("cpu/thumb/format18.zig").format18;
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const format19 = @import("cpu/thumb/format19.zig").format19;
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pub const ArmInstrFn = fn (*Arm7tdmi, *Bus, u32) void;
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@ -110,16 +108,14 @@ pub const Arm7tdmi = struct {
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}
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pub inline fn hasSPSR(self: *const Self) bool {
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const mode = getMode(self.cpsr.mode.read()) orelse unreachable;
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return switch (mode) {
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return switch (getMode(self.cpsr.mode.read())) {
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.System, .User => false,
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else => true,
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};
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}
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pub inline fn isPrivileged(self: *const Self) bool {
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const mode = getMode(self.cpsr.mode.read()) orelse unreachable;
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return switch (mode) {
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return switch (getMode(self.cpsr.mode.read())) {
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.User => false,
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else => true,
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};
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@ -131,12 +127,11 @@ pub const Arm7tdmi = struct {
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}
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fn changeModeFromIdx(self: *Self, next: u5) void {
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const mode = getMode(next) orelse unreachable;
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self.changeMode(mode);
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self.changeMode(getMode(next));
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}
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pub fn changeMode(self: *Self, next: Mode) void {
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const now = getMode(self.cpsr.mode.read()) orelse unreachable;
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const now = getMode(self.cpsr.mode.read());
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// Bank R8 -> r12
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var r: usize = 8;
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@ -237,33 +232,6 @@ pub const Arm7tdmi = struct {
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}
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}
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pub fn panic(self: *const Self, comptime format: []const u8, args: anytype) noreturn {
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var i: usize = 0;
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while (i < 16) : (i += 4) {
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std.debug.print("R{}: 0x{X:0>8}\tR{}: 0x{X:0>8}\tR{}: 0x{X:0>8}\tR{}: 0x{X:0>8}\n", .{ i, self.r[i], i + 1, self.r[i + 1], i + 2, self.r[i + 2], i + 3, self.r[i + 3] });
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}
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std.debug.print("cpsr: 0x{X:0>8}\tspsr: 0x{X:0>8}\n", .{ self.cpsr.raw, self.spsr.raw });
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std.debug.print("tick: {}\n\n", .{self.sched.tick});
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std.debug.panic(format, args);
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}
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fn prettyPrintPsr(psr: *PSR) void {
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std.debug.print("[", .{});
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if (psr.n.read()) std.debug.print("N", .{}) else std.debug.print("-", .{});
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if (psr.z.read()) std.debug.print("Z", .{}) else std.debug.print("-", .{});
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if (psr.c.read()) std.debug.print("C", .{}) else std.debug.print("-", .{});
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if (psr.v.read()) std.debug.print("V", .{}) else std.debug.print("-", .{});
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if (psr.i.read()) std.debug.print("I", .{}) else std.debug.print("-", .{});
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if (psr.f.read()) std.debug.print("F", .{}) else std.debug.print("-", .{});
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if (psr.T.read()) std.debug.print("T", .{}) else std.debug.print("-", .{});
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std.debug.print("|", .{});
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if (getMode(psr.mode.read())) |mode| std.debug.print("{}", mode) else std.debug.print("---");
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std.debug.print("]", .{});
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}
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fn skyLog(self: *const Self, file: *const File) !void {
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var buf: [18 * @sizeOf(u32)]u8 = undefined;
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@ -405,13 +373,6 @@ fn thumbPopulate() [0x400]ThumbInstrFn {
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lut[i] = format6(rd);
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}
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if (i >> 6 & 0xF == 0b1000) {
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const L = i >> 5 & 1 == 1;
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const offset = i & 0x1F;
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lut[i] = format10(L, offset);
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}
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if (i >> 7 & 0x7 == 0b011) {
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const B = i >> 6 & 1 == 1;
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const L = i >> 5 & 1 == 1;
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@ -453,10 +414,6 @@ fn thumbPopulate() [0x400]ThumbInstrFn {
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lut[i] = format16(cond);
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}
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if (i >> 5 & 0x1F == 0b11100) {
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lut[i] = format18();
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}
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if (i >> 6 & 0xF == 0b1111) {
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const is_low = i >> 5 & 1 == 1;
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@ -568,16 +525,16 @@ const Mode = enum(u5) {
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System = 0b11111,
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};
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pub fn getMode(bits: u5) ?Mode {
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return std.meta.intToEnum(Mode, bits) catch null;
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pub fn getMode(bits: u5) Mode {
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return std.meta.intToEnum(Mode, bits) catch unreachable;
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}
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fn armUndefined(cpu: *Arm7tdmi, _: *Bus, opcode: u32) void {
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fn armUndefined(_: *Arm7tdmi, _: *Bus, opcode: u32) void {
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const id = armIdx(opcode);
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cpu.panic("[CPU:ARM] ID: 0x{X:0>3} 0x{X:0>8} is an illegal opcode", .{ id, opcode });
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std.debug.panic("[CPU:ARM] ID: 0x{X:0>3} 0x{X:0>8} is an illegal opcode", .{ id, opcode });
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}
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fn thumbUndefined(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void {
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fn thumbUndefined(_: *Arm7tdmi, _: *Bus, opcode: u16) void {
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const id = thumbIdx(opcode);
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cpu.panic("[CPU:THUMB] ID: 0b{b:0>10} 0x{X:0>2} is an illegal opcode", .{ id, opcode });
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std.debug.panic("[CPU:THUMB] ID: 0b{b:0>10} 0x{X:0>2} is an illegal opcode", .{ id, opcode });
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}
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@ -10,7 +10,7 @@ pub fn blockDataTransfer(comptime P: bool, comptime U: bool, comptime S: bool, c
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const rn = opcode >> 16 & 0xF;
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const base = cpu.r[rn];
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if (S and opcode >> 15 & 1 == 0) cpu.panic("[CPU] TODO: STM/LDM with S set but R15 not in transfer list", .{});
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if (S and opcode >> 15 & 1 == 0) std.debug.panic("[CPU] TODO: STM/LDM with S set but R15 not in transfer list", .{});
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var address: u32 = undefined;
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if (U) {
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@ -45,14 +45,14 @@ pub fn blockDataTransfer(comptime P: bool, comptime U: bool, comptime S: bool, c
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fn transfer(cpu: *Arm7tdmi, bus: *Bus, i: u5, address: u32) void {
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if (L) {
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cpu.r[i] = bus.read32(address);
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if (S and i == 0xF) cpu.panic("[CPU] TODO: SPSR_<mode> is transferred to CPSR", .{});
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if (S and i == 0xF) std.debug.panic("[CPU] TODO: SPSR_<mode> is transferred to CPSR", .{});
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} else {
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if (i == 0xF) {
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if (!S) {
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// TODO: Assure that this is Address of STM instruction + 12
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bus.write32(address, cpu.r[i] + (12 - 4));
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} else {
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cpu.panic("[CPU] TODO: STM with S set and R15 in transfer list", .{});
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std.debug.panic("[CPU] TODO: STM with S set and R15 in transfer list", .{});
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}
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} else {
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bus.write32(address, cpu.r[i]);
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@ -35,9 +35,7 @@ pub fn halfAndSignedDataTransfer(comptime P: bool, comptime U: bool, comptime I:
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switch (@truncate(u2, opcode >> 5)) {
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0b00 => {
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// SWP
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const value = bus.read32(cpu.r[rn]);
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const tmp = std.math.rotr(u32, value, 8 * (cpu.r[rn] & 0x3));
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bus.write32(cpu.r[rm], tmp);
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std.debug.panic("[CPU] TODO: Implement SWP", .{});
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},
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0b01 => {
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// LDRH
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@ -47,12 +45,12 @@ pub fn halfAndSignedDataTransfer(comptime P: bool, comptime U: bool, comptime I:
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0b10 => {
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// LDRSB
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cpu.r[rd] = util.u32SignExtend(8, @as(u32, bus.read8(address)));
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cpu.panic("[CPU|ARM|LDRSB] TODO: Affect the CPSR", .{});
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std.debug.panic("TODO: Affect the CPSR", .{});
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},
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0b11 => {
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// LDRSH
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cpu.r[rd] = util.u32SignExtend(16, @as(u32, bus.read16(address)));
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cpu.panic("[CPU|ARM|LDRSH] TODO: Affect the CPSR", .{});
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std.debug.panic("TODO: Affect the CPSR", .{});
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},
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}
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} else {
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@ -12,8 +12,7 @@ pub fn multiply(comptime A: bool, comptime S: bool) InstrFn {
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const rs = opcode >> 8 & 0xF;
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const rm = opcode & 0xF;
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const temp: u64 = @as(u64, cpu.r[rm]) * @as(u64, cpu.r[rs]) + if (A) cpu.r[rn] else 0;
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const result = @truncate(u32, temp);
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const result = cpu.r[rm] * cpu.r[rs] + if (A) cpu.r[rn] else 0;
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cpu.r[rd] = result;
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if (S) {
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@ -30,7 +30,7 @@ pub fn psrTransfer(comptime I: bool, comptime R: bool, comptime kind: u2) InstrF
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if (cpu.isPrivileged()) cpu.setCpsr(fieldMask(&cpu.cpsr, field_mask, right));
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}
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},
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else => cpu.panic("[CPU/PSR Transfer] Bits 21:220 of {X:0>8} are undefined", .{opcode}),
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else => std.debug.panic("[CPU/PSR Transfer] Bits 21:220 of {X:0>8} are undefined", .{opcode}),
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}
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}
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}.inner;
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@ -17,7 +17,7 @@ pub fn format1(comptime op: u2, comptime offset: u5) InstrFn {
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0b00 => shifter.logicalLeft(true, &cpu.cpsr, cpu.r[rs], offset), // LSL
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0b01 => shifter.logicalRight(true, &cpu.cpsr, cpu.r[rs], offset), // LSR
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0b10 => shifter.arithmeticRight(true, &cpu.cpsr, cpu.r[rs], offset), // ASR
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else => cpu.panic("[CPU|THUMB|Fmt1] {} is an invalid op", .{op}),
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else => std.debug.panic("[CPU|THUMB|Fmt1] {} is an invalid op", .{op}),
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};
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// Equivalent to an ARM MOVS
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@ -1,24 +0,0 @@
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const std = @import("std");
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const Bus = @import("../../Bus.zig");
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const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
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const InstrFn = @import("../../cpu.zig").ThumbInstrFn;
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pub fn format10(comptime L: bool, comptime offset: u5) InstrFn {
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return struct {
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fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u16) void {
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const rb = opcode >> 3 & 0x7;
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const rd = opcode & 0x7;
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const address = cpu.r[rb] + (offset << 1);
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if (L) {
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// LDRH
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cpu.r[rd] = bus.read16(address & 0xFFFF_FFFE);
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} else {
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// STRH
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bus.write16(address & 0xFFFF_FFFE, @truncate(u16, cpu.r[rd]));
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}
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}
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}.inner;
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}
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@ -6,8 +6,8 @@ const InstrFn = @import("../../cpu.zig").ThumbInstrFn;
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pub fn format13(comptime _: bool) InstrFn {
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return struct {
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fn inner(cpu: *Arm7tdmi, _: *Bus, _: u16) void {
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cpu.panic("[CPU|THUMB|Fmt13] Implement Format 13 THUMB Instructions", .{});
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fn inner(_: *Arm7tdmi, _: *Bus, _: u16) void {
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std.debug.panic("[CPU|THUMB|Fmt13] Implement Format 13 THUMB Instructions", .{});
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}
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}.inner;
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}
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@ -14,7 +14,7 @@ pub fn format16(comptime cond: u4) InstrFn {
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const offset = u32SignExtend(8, opcode & 0xFF) << 1;
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const should_execute = switch (cond) {
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0xE, 0xF => cpu.panic("[CPU/THUMB] Undefined conditional branch with condition {}", .{cond}),
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0xE, 0xF => std.debug.panic("[CPU/THUMB] Undefined conditional branch with condition {}", .{cond}),
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else => checkCond(cpu.cpsr, cond),
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};
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@ -1,15 +0,0 @@
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const std = @import("std");
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const Bus = @import("../../Bus.zig");
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const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
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const InstrFn = @import("../../cpu.zig").ThumbInstrFn;
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const u32SignExtend = @import("../../util.zig").u32SignExtend;
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pub fn format18() InstrFn {
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return struct {
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fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void {
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const offset = u32SignExtend(11, opcode & 0x7FF) << 1;
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cpu.r[15] = (cpu.r[15] + 2) +% offset;
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}
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}.inner;
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}
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@ -20,7 +20,7 @@ pub fn format5(comptime op: u2, comptime h1: u1, comptime h2: u1) InstrFn {
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cpu.cpsr.t.write(cpu.r[src] & 1 == 1);
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cpu.r[15] = cpu.r[src] & 0xFFFF_FFFE;
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},
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else => cpu.panic("[CPU|THUMB|Fmt5] {} is an invalid op", .{op}),
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else => std.debug.panic("[CPU|THUMB|Fmt5] {} is an invalid op", .{op}),
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}
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}
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}.inner;
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|
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@ -19,8 +19,8 @@ pub fn runFrame(sched: *Scheduler, cpu: *Arm7tdmi, bus: *Bus) void {
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}
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}
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pub fn runEmuThread(quit: *Atomic(bool), pause: *Atomic(bool), sched: *Scheduler, cpu: *Arm7tdmi, bus: *Bus) void {
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pub fn runEmuThread(quit: *Atomic(bool), sched: *Scheduler, cpu: *Arm7tdmi, bus: *Bus) void {
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while (!quit.load(.Unordered)) {
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if (!pause.load(.Unordered)) runFrame(sched, cpu, bus);
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runFrame(sched, cpu, bus);
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}
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}
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|
|
49
src/main.zig
49
src/main.zig
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@ -61,14 +61,13 @@ pub fn main() anyerror!void {
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// Init Atomics
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var quit = Atomic(bool).init(false);
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var pause = Atomic(bool).init(false);
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|
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// Create Emulator Thread
|
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const emu_thread = try Thread.spawn(.{}, emu.runEmuThread, .{ &quit, &pause, &scheduler, &cpu, &bus });
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const emu_thread = try Thread.spawn(.{}, emu.runEmuThread, .{ &quit, &scheduler, &cpu, &bus });
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defer emu_thread.join();
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|
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// Initialize SDL
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const status = SDL.SDL_Init(SDL.SDL_INIT_VIDEO | SDL.SDL_INIT_EVENTS | SDL.SDL_INIT_AUDIO | SDL.SDL_INIT_GAMECONTROLLER);
|
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const status = SDL.SDL_Init(SDL.SDL_INIT_VIDEO | SDL.SDL_INIT_EVENTS | SDL.SDL_INIT_AUDIO);
|
||||
if (status < 0) sdlPanic();
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defer SDL.SDL_Quit();
|
||||
|
||||
|
@ -94,52 +93,16 @@ pub fn main() anyerror!void {
|
|||
|
||||
emu_loop: while (true) {
|
||||
var event: SDL.SDL_Event = undefined;
|
||||
if (SDL.SDL_PollEvent(&event) != 0) {
|
||||
// Pause Emulation Thread during Input Writing
|
||||
pause.store(true, .Unordered);
|
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_ = SDL.SDL_PollEvent(&event);
|
||||
|
||||
switch (event.type) {
|
||||
SDL.SDL_QUIT => break :emu_loop,
|
||||
SDL.SDL_KEYDOWN => {
|
||||
const key_code = event.key.keysym.sym;
|
||||
|
||||
switch (key_code) {
|
||||
SDL.SDLK_UP => bus.io.keyinput.up.unset(),
|
||||
SDL.SDLK_DOWN => bus.io.keyinput.down.unset(),
|
||||
SDL.SDLK_LEFT => bus.io.keyinput.left.unset(),
|
||||
SDL.SDLK_RIGHT => bus.io.keyinput.right.unset(),
|
||||
SDL.SDLK_x => bus.io.keyinput.a.unset(),
|
||||
SDL.SDLK_z => bus.io.keyinput.b.unset(),
|
||||
SDL.SDLK_a => bus.io.keyinput.shoulder_l.unset(),
|
||||
SDL.SDLK_s => bus.io.keyinput.shoulder_r.unset(),
|
||||
SDL.SDLK_RETURN => bus.io.keyinput.start.unset(),
|
||||
SDL.SDLK_RSHIFT => bus.io.keyinput.select.unset(),
|
||||
else => {},
|
||||
}
|
||||
},
|
||||
SDL.SDL_KEYUP => {
|
||||
const key_code = event.key.keysym.sym;
|
||||
|
||||
switch (key_code) {
|
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SDL.SDLK_UP => bus.io.keyinput.up.set(),
|
||||
SDL.SDLK_DOWN => bus.io.keyinput.down.set(),
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||||
SDL.SDLK_LEFT => bus.io.keyinput.left.set(),
|
||||
SDL.SDLK_RIGHT => bus.io.keyinput.right.set(),
|
||||
SDL.SDLK_x => bus.io.keyinput.a.set(),
|
||||
SDL.SDLK_z => bus.io.keyinput.b.set(),
|
||||
SDL.SDLK_a => bus.io.keyinput.shoulder_l.set(),
|
||||
SDL.SDLK_s => bus.io.keyinput.shoulder_r.set(),
|
||||
SDL.SDLK_RETURN => bus.io.keyinput.start.set(),
|
||||
SDL.SDLK_RSHIFT => bus.io.keyinput.select.set(),
|
||||
else => {},
|
||||
}
|
||||
},
|
||||
else => {},
|
||||
}
|
||||
}
|
||||
|
||||
// FIXME: Is it OK just to copy the Emulator's Frame Buffer to SDL?
|
||||
// TODO: Make this Thread Safe
|
||||
const buf_ptr = bus.ppu.frame_buf.ptr;
|
||||
|
||||
_ = SDL.SDL_UpdateTexture(texture, null, buf_ptr, buf_pitch);
|
||||
_ = SDL.SDL_RenderCopy(renderer, texture, null, null);
|
||||
SDL.SDL_RenderPresent(renderer);
|
||||
|
@ -147,8 +110,6 @@ pub fn main() anyerror!void {
|
|||
// const fps = std.time.ns_per_s / timer.lap();
|
||||
// const title = std.fmt.bufPrint(&title_buf, "ZBA FPS: {d}", .{fps}) catch unreachable;
|
||||
// SDL.SDL_SetWindowTitle(window, title.ptr);
|
||||
|
||||
pause.store(false, .Unordered);
|
||||
}
|
||||
|
||||
quit.store(true, .Unordered); // Terminate Emulator Thread
|
||||
|
|
Loading…
Reference in New Issue