Compare commits
No commits in common. "3b13102abb66320f2058010053c6022c451297ae" and "ed8155139a4be65fb2aecc30f412c698c78e19c3" have entirely different histories.
3b13102abb
...
ed8155139a
|
@ -14,8 +14,7 @@ jobs:
|
||||||
build:
|
build:
|
||||||
strategy:
|
strategy:
|
||||||
matrix:
|
matrix:
|
||||||
# os: [ubuntu-latest, windows-latest, macos-latest]
|
os: [ubuntu-latest, windows-latest, macos-latest]
|
||||||
os: [ubuntu-latest, windows-latest]
|
|
||||||
runs-on: ${{matrix.os}}
|
runs-on: ${{matrix.os}}
|
||||||
steps:
|
steps:
|
||||||
- uses: goto-bus-stop/setup-zig@v2
|
- uses: goto-bus-stop/setup-zig@v2
|
||||||
|
@ -38,9 +37,9 @@ jobs:
|
||||||
brew install sdl2
|
brew install sdl2
|
||||||
- uses: actions/checkout@v3
|
- uses: actions/checkout@v3
|
||||||
with:
|
with:
|
||||||
submodules: recursive
|
submodules: true
|
||||||
- name: build
|
- name: build
|
||||||
run: zig build -Doptimize=ReleaseSafe -Dcpu=baseline
|
run: zig build -Doptimize=ReleaseSafe
|
||||||
- name: upload
|
- name: upload
|
||||||
uses: actions/upload-artifact@v3
|
uses: actions/upload-artifact@v3
|
||||||
with:
|
with:
|
||||||
|
@ -51,7 +50,7 @@ jobs:
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v3
|
- uses: actions/checkout@v3
|
||||||
with:
|
with:
|
||||||
submodules: recursive
|
submodules: true
|
||||||
- uses: goto-bus-stop/setup-zig@v2
|
- uses: goto-bus-stop/setup-zig@v2
|
||||||
with:
|
with:
|
||||||
version: master
|
version: master
|
||||||
|
|
|
@ -13,6 +13,3 @@
|
||||||
[submodule "lib/zig-toml"]
|
[submodule "lib/zig-toml"]
|
||||||
path = lib/zig-toml
|
path = lib/zig-toml
|
||||||
url = https://github.com/aeronavery/zig-toml
|
url = https://github.com/aeronavery/zig-toml
|
||||||
[submodule "lib/zba-gdbstub"]
|
|
||||||
path = lib/zba-gdbstub
|
|
||||||
url = https://git.musuka.dev/paoda/zba-gdbstub
|
|
||||||
|
|
10
README.md
10
README.md
|
@ -13,7 +13,7 @@ This is a simple (read: incomplete) for-fun long-term project. I hope to get "mo
|
||||||
- [x] Affine Sprites
|
- [x] Affine Sprites
|
||||||
- [ ] Windowing (see [this branch](https://git.musuka.dev/paoda/zba/src/branch/window))
|
- [ ] Windowing (see [this branch](https://git.musuka.dev/paoda/zba/src/branch/window))
|
||||||
- [ ] Audio Resampler (Having issues with SDL2's)
|
- [ ] Audio Resampler (Having issues with SDL2's)
|
||||||
- [x] Immediate Mode GUI (see [this branch](https://git.musuka.dev/paoda/zba/src/branch/imgui))
|
- [ ] Immediate Mode GUI
|
||||||
- [ ] Refactoring for easy-ish perf boosts
|
- [ ] Refactoring for easy-ish perf boosts
|
||||||
|
|
||||||
## Usage
|
## Usage
|
||||||
|
@ -77,7 +77,7 @@ arm7wrestler GBA Fixed | [destoer](https://github.com/destoer)
|
||||||
|
|
||||||
## Compiling
|
## Compiling
|
||||||
|
|
||||||
Most recently built on Zig [v0.11.0-dev.1580+a5b34a61a](https://github.com/ziglang/zig/tree/a5b34a61a)
|
Most recently built on Zig [v0.11.0-dev.1557+03cdb4fb5](https://github.com/ziglang/zig/tree/03cdb4fb5)
|
||||||
|
|
||||||
### Dependencies
|
### Dependencies
|
||||||
|
|
||||||
|
@ -91,17 +91,17 @@ zig-datetime | <https://github.com/frmdstryr/zig-datetime>
|
||||||
`bitfields.zig` | [https://github.com/FlorenceOS/Florence](https://github.com/FlorenceOS/Florence/blob/aaa5a9e568/lib/util/bitfields.zig)
|
`bitfields.zig` | [https://github.com/FlorenceOS/Florence](https://github.com/FlorenceOS/Florence/blob/aaa5a9e568/lib/util/bitfields.zig)
|
||||||
`gl.zig` | <https://github.com/MasterQ32/zig-opengl>
|
`gl.zig` | <https://github.com/MasterQ32/zig-opengl>
|
||||||
|
|
||||||
Use `git submodule update --init` from the project root to pull the git relevant git submodules
|
Use `git submodule update --init` from the project root to pull the git submodules `SDL.zig`, `zig-clap`, `known-folders`, `zig-toml` and `zig-datetime`
|
||||||
|
|
||||||
Be sure to provide SDL2 using:
|
Be sure to provide SDL2 using:
|
||||||
|
|
||||||
- Linux: Your distro's package manager
|
- Linux: Your distro's package manager
|
||||||
- macOS: ¯\\\_(ツ)_/¯ (try [this formula](https://formulae.brew.sh/formula/sdl2)?)
|
- MacOS: ¯\\\_(ツ)_/¯
|
||||||
- Windows: [`vcpkg`](https://github.com/Microsoft/vcpkg) (install `sdl2:x64-windows`)
|
- Windows: [`vcpkg`](https://github.com/Microsoft/vcpkg) (install `sdl2:x64-windows`)
|
||||||
|
|
||||||
`SDL.zig` will provide a helpful compile error if the zig compiler is unable to find SDL2.
|
`SDL.zig` will provide a helpful compile error if the zig compiler is unable to find SDL2.
|
||||||
|
|
||||||
Once you've got all the dependencies, execute `zig build -Doptimize=ReleaseSafe`. The executable is located at `zig-out/bin/`.
|
Once you've got all the dependencies, execute `zig build -Drelease-fast`. The executable is located at `zig-out/bin/`.
|
||||||
|
|
||||||
## Controls
|
## Controls
|
||||||
|
|
||||||
|
|
22
build.zig
22
build.zig
|
@ -1,12 +1,10 @@
|
||||||
const std = @import("std");
|
const std = @import("std");
|
||||||
const builtin = @import("builtin");
|
const builtin = @import("builtin");
|
||||||
|
|
||||||
const Sdk = @import("lib/SDL.zig/Sdk.zig");
|
const Sdk = @import("lib/SDL.zig/Sdk.zig");
|
||||||
const Gdbstub = @import("lib/zba-gdbstub/build.zig");
|
|
||||||
|
|
||||||
pub fn build(b: *std.build.Builder) void {
|
pub fn build(b: *std.build.Builder) void {
|
||||||
// Minimum Zig Version
|
// Minimum Zig Version
|
||||||
const min_ver = std.SemanticVersion.parse("0.11.0-dev.1580+a5b34a61a") catch return; // https://github.com/ziglang/zig/commit/a5b34a61a
|
const min_ver = std.SemanticVersion.parse("0.11.0-dev.1557+03cdb4fb5") catch return; // https://github.com/ziglang/zig/commit/03cdb4fb5
|
||||||
if (builtin.zig_version.order(min_ver).compare(.lt)) {
|
if (builtin.zig_version.order(min_ver).compare(.lt)) {
|
||||||
std.log.err("{s}", .{b.fmt("Zig v{} does not meet the minimum version requirement. (Zig v{})", .{ builtin.zig_version, min_ver })});
|
std.log.err("{s}", .{b.fmt("Zig v{} does not meet the minimum version requirement. (Zig v{})", .{ builtin.zig_version, min_ver })});
|
||||||
std.os.exit(1);
|
std.os.exit(1);
|
||||||
|
@ -25,30 +23,28 @@ pub fn build(b: *std.build.Builder) void {
|
||||||
exe.setMainPkgPath("."); // Necessary so that src/main.zig can embed example.toml
|
exe.setMainPkgPath("."); // Necessary so that src/main.zig can embed example.toml
|
||||||
|
|
||||||
// Known Folders (%APPDATA%, XDG, etc.)
|
// Known Folders (%APPDATA%, XDG, etc.)
|
||||||
exe.addAnonymousModule("known_folders", .{ .source_file = .{ .path = "lib/known-folders/known-folders.zig" } });
|
exe.addPackagePath("known_folders", "lib/known-folders/known-folders.zig");
|
||||||
|
|
||||||
// DateTime Library
|
// DateTime Library
|
||||||
exe.addAnonymousModule("datetime", .{ .source_file = .{ .path = "lib/zig-datetime/src/main.zig" } });
|
exe.addPackagePath("datetime", "lib/zig-datetime/src/main.zig");
|
||||||
|
|
||||||
// Bitfield type from FlorenceOS: https://github.com/FlorenceOS/
|
// Bitfield type from FlorenceOS: https://github.com/FlorenceOS/
|
||||||
exe.addAnonymousModule("bitfield", .{ .source_file = .{ .path = "lib/util/bitfield.zig" } });
|
// exe.addPackage(.{ .name = "bitfield", .path = .{ .path = "lib/util/bitfield.zig" } });
|
||||||
|
exe.addPackagePath("bitfield", "lib/util/bitfield.zig");
|
||||||
|
|
||||||
// Argument Parsing Library
|
// Argument Parsing Library
|
||||||
exe.addAnonymousModule("clap", .{ .source_file = .{ .path = "lib/zig-clap/clap.zig" } });
|
exe.addPackagePath("clap", "lib/zig-clap/clap.zig");
|
||||||
|
|
||||||
// TOML Library
|
// TOML Library
|
||||||
exe.addAnonymousModule("toml", .{ .source_file = .{ .path = "lib/zig-toml/src/toml.zig" } });
|
exe.addPackagePath("toml", "lib/zig-toml/src/toml.zig");
|
||||||
|
|
||||||
// OpenGL 3.3 Bindings
|
// OpenGL 3.3 Bindings
|
||||||
exe.addAnonymousModule("gl", .{ .source_file = .{ .path = "lib/gl.zig" } });
|
exe.addPackagePath("gl", "lib/gl.zig");
|
||||||
|
|
||||||
// gdbstub
|
|
||||||
Gdbstub.link(exe);
|
|
||||||
|
|
||||||
// Zig SDL Bindings: https://github.com/MasterQ32/SDL.zig
|
// Zig SDL Bindings: https://github.com/MasterQ32/SDL.zig
|
||||||
const sdk = Sdk.init(b, null);
|
const sdk = Sdk.init(b, null);
|
||||||
sdk.link(exe, .dynamic);
|
sdk.link(exe, .dynamic);
|
||||||
exe.addModule("sdl2", sdk.getNativeModule());
|
exe.addPackage(sdk.getNativePackage("sdl2"));
|
||||||
|
|
||||||
exe.install();
|
exe.install();
|
||||||
|
|
||||||
|
|
|
@ -1 +1 @@
|
||||||
Subproject commit 59c90e8ea2135384410817ccfdcc15ce5f7a245e
|
Subproject commit 59a458abd9220703ca4d8b7f99080780c61c2f8c
|
|
@ -1 +1 @@
|
||||||
Subproject commit 53fe3b676f32e59d46f4fd201d7ab200e5f6cb98
|
Subproject commit 6b37490ac7285133bf09441850b8102c9728a776
|
|
@ -1 +0,0 @@
|
||||||
Subproject commit acb59994fcfb83d36efef47810a9dc791c6e542e
|
|
|
@ -1 +1 @@
|
||||||
Subproject commit 861de651f3e1314973b1273ac7856e96b2625ff3
|
Subproject commit 6c9ca9025199b145c42a75d10cadb3f97879ee6d
|
|
@ -1 +1 @@
|
||||||
Subproject commit bf0ae0c27cfe92fdd9a92c8f1ac6d1939ae60c77
|
Subproject commit 932d2845210644ca736faf35f5bea31eb1a15465
|
152
src/core/Bus.zig
152
src/core/Bus.zig
|
@ -105,7 +105,7 @@ pub fn deinit(self: *Self) void {
|
||||||
fn fillReadTable(self: *Self, table: *[table_len]?*const anyopaque) void {
|
fn fillReadTable(self: *Self, table: *[table_len]?*const anyopaque) void {
|
||||||
const vramMirror = @import("ppu/Vram.zig").mirror;
|
const vramMirror = @import("ppu/Vram.zig").mirror;
|
||||||
|
|
||||||
for (table, 0..) |*ptr, i| {
|
for (table) |*ptr, i| {
|
||||||
const addr = @intCast(u32, page_size * i);
|
const addr = @intCast(u32, page_size * i);
|
||||||
|
|
||||||
ptr.* = switch (addr) {
|
ptr.* = switch (addr) {
|
||||||
|
@ -132,7 +132,7 @@ fn fillWriteTable(self: *Self, comptime T: type, table: *[table_len]?*const anyo
|
||||||
comptime std.debug.assert(T == u32 or T == u16 or T == u8);
|
comptime std.debug.assert(T == u32 or T == u16 or T == u8);
|
||||||
const vramMirror = @import("ppu/Vram.zig").mirror;
|
const vramMirror = @import("ppu/Vram.zig").mirror;
|
||||||
|
|
||||||
for (table, 0..) |*ptr, i| {
|
for (table) |*ptr, i| {
|
||||||
const addr = @intCast(u32, page_size * i);
|
const addr = @intCast(u32, page_size * i);
|
||||||
|
|
||||||
ptr.* = switch (addr) {
|
ptr.* = switch (addr) {
|
||||||
|
@ -198,6 +198,55 @@ fn fillReadTableExternal(self: *Self, addr: u32) ?*anyopaque {
|
||||||
return &self.pak.buf[masked_addr];
|
return &self.pak.buf[masked_addr];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub fn dbgRead(self: *const Self, comptime T: type, unaligned_address: u32) T {
|
||||||
|
const bits = @typeInfo(std.math.IntFittingRange(0, page_size - 1)).Int.bits;
|
||||||
|
const page = unaligned_address >> bits;
|
||||||
|
const offset = unaligned_address & (page_size - 1);
|
||||||
|
|
||||||
|
// We're doing some serious out-of-bounds open-bus reads
|
||||||
|
if (page >= table_len) return self.openBus(T, unaligned_address);
|
||||||
|
|
||||||
|
if (self.read_table[page]) |some_ptr| {
|
||||||
|
// We have a pointer to a page, cast the pointer to it's underlying type
|
||||||
|
const Ptr = [*]const T;
|
||||||
|
const ptr = @ptrCast(Ptr, @alignCast(@alignOf(std.meta.Child(Ptr)), some_ptr));
|
||||||
|
|
||||||
|
// Note: We don't check array length, since we force align the
|
||||||
|
// lower bits of the address as the GBA would
|
||||||
|
return ptr[forceAlign(T, offset) / @sizeOf(T)];
|
||||||
|
}
|
||||||
|
|
||||||
|
return self.dbgSlowRead(T, unaligned_address);
|
||||||
|
}
|
||||||
|
|
||||||
|
fn dbgSlowRead(self: *const Self, comptime T: type, unaligned_address: u32) T {
|
||||||
|
const page = @truncate(u8, unaligned_address >> 24);
|
||||||
|
const address = forceAlign(T, unaligned_address);
|
||||||
|
|
||||||
|
return switch (page) {
|
||||||
|
// General Internal Memory
|
||||||
|
0x00 => blk: {
|
||||||
|
if (address < Bios.size)
|
||||||
|
break :blk self.bios.dbgRead(T, self.cpu.r[15], unaligned_address);
|
||||||
|
|
||||||
|
break :blk self.openBus(T, address);
|
||||||
|
},
|
||||||
|
0x02 => unreachable, // handled by fastmem
|
||||||
|
0x03 => unreachable, // handled by fastmem
|
||||||
|
0x04 => self.readIo(T, address),
|
||||||
|
|
||||||
|
// Internal Display Memory
|
||||||
|
0x05 => unreachable, // handled by fastmem
|
||||||
|
0x06 => unreachable, // handled by fastmem
|
||||||
|
0x07 => unreachable, // handled by fastmem
|
||||||
|
|
||||||
|
// External Memory (Game Pak)
|
||||||
|
0x08...0x0D => self.pak.dbgRead(T, address),
|
||||||
|
0x0E...0x0F => self.readBackup(T, unaligned_address),
|
||||||
|
else => self.openBus(T, address),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
fn readIo(self: *const Self, comptime T: type, address: u32) T {
|
fn readIo(self: *const Self, comptime T: type, address: u32) T {
|
||||||
return io.read(self, T, address) orelse self.openBus(T, address);
|
return io.read(self, T, address) orelse self.openBus(T, address);
|
||||||
}
|
}
|
||||||
|
@ -287,27 +336,6 @@ pub fn read(self: *Self, comptime T: type, unaligned_address: u32) T {
|
||||||
return self.slowRead(T, unaligned_address);
|
return self.slowRead(T, unaligned_address);
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn dbgRead(self: *const Self, comptime T: type, unaligned_address: u32) T {
|
|
||||||
const bits = @typeInfo(std.math.IntFittingRange(0, page_size - 1)).Int.bits;
|
|
||||||
const page = unaligned_address >> bits;
|
|
||||||
const offset = unaligned_address & (page_size - 1);
|
|
||||||
|
|
||||||
// We're doing some serious out-of-bounds open-bus reads
|
|
||||||
if (page >= table_len) return self.openBus(T, unaligned_address);
|
|
||||||
|
|
||||||
if (self.read_table[page]) |some_ptr| {
|
|
||||||
// We have a pointer to a page, cast the pointer to it's underlying type
|
|
||||||
const Ptr = [*]const T;
|
|
||||||
const ptr = @ptrCast(Ptr, @alignCast(@alignOf(std.meta.Child(Ptr)), some_ptr));
|
|
||||||
|
|
||||||
// Note: We don't check array length, since we force align the
|
|
||||||
// lower bits of the address as the GBA would
|
|
||||||
return ptr[forceAlign(T, offset) / @sizeOf(T)];
|
|
||||||
}
|
|
||||||
|
|
||||||
return self.dbgSlowRead(T, unaligned_address);
|
|
||||||
}
|
|
||||||
|
|
||||||
fn slowRead(self: *Self, comptime T: type, unaligned_address: u32) T {
|
fn slowRead(self: *Self, comptime T: type, unaligned_address: u32) T {
|
||||||
@setCold(true);
|
@setCold(true);
|
||||||
|
|
||||||
|
@ -338,34 +366,6 @@ fn slowRead(self: *Self, comptime T: type, unaligned_address: u32) T {
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
fn dbgSlowRead(self: *const Self, comptime T: type, unaligned_address: u32) T {
|
|
||||||
const page = @truncate(u8, unaligned_address >> 24);
|
|
||||||
const address = forceAlign(T, unaligned_address);
|
|
||||||
|
|
||||||
return switch (page) {
|
|
||||||
// General Internal Memory
|
|
||||||
0x00 => blk: {
|
|
||||||
if (address < Bios.size)
|
|
||||||
break :blk self.bios.dbgRead(T, self.cpu.r[15], unaligned_address);
|
|
||||||
|
|
||||||
break :blk self.openBus(T, address);
|
|
||||||
},
|
|
||||||
0x02 => unreachable, // handled by fastmem
|
|
||||||
0x03 => unreachable, // handled by fastmem
|
|
||||||
0x04 => self.readIo(T, address),
|
|
||||||
|
|
||||||
// Internal Display Memory
|
|
||||||
0x05 => unreachable, // handled by fastmem
|
|
||||||
0x06 => unreachable, // handled by fastmem
|
|
||||||
0x07 => unreachable, // handled by fastmem
|
|
||||||
|
|
||||||
// External Memory (Game Pak)
|
|
||||||
0x08...0x0D => self.pak.dbgRead(T, address),
|
|
||||||
0x0E...0x0F => self.readBackup(T, unaligned_address),
|
|
||||||
else => self.openBus(T, address),
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
fn readBackup(self: *const Self, comptime T: type, unaligned_address: u32) T {
|
fn readBackup(self: *const Self, comptime T: type, unaligned_address: u32) T {
|
||||||
const value = self.pak.backup.read(unaligned_address);
|
const value = self.pak.backup.read(unaligned_address);
|
||||||
|
|
||||||
|
@ -406,31 +406,6 @@ pub fn write(self: *Self, comptime T: type, unaligned_address: u32, value: T) vo
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Mostly Identical to `Bus.write`, slowmeme is handled by `Bus.dbgSlowWrite`
|
|
||||||
pub fn dbgWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) void {
|
|
||||||
const bits = @typeInfo(std.math.IntFittingRange(0, page_size - 1)).Int.bits;
|
|
||||||
const page = unaligned_address >> bits;
|
|
||||||
const offset = unaligned_address & (page_size - 1);
|
|
||||||
|
|
||||||
// We're doing some serious out-of-bounds open-bus writes, they do nothing though
|
|
||||||
if (page >= table_len) return;
|
|
||||||
|
|
||||||
if (self.write_tables[@boolToInt(T == u8)][page]) |some_ptr| {
|
|
||||||
// We have a pointer to a page, cast the pointer to it's underlying type
|
|
||||||
const Ptr = [*]T;
|
|
||||||
const ptr = @ptrCast(Ptr, @alignCast(@alignOf(std.meta.Child(Ptr)), some_ptr));
|
|
||||||
|
|
||||||
// Note: We don't check array length, since we force align the
|
|
||||||
// lower bits of the address as the GBA would
|
|
||||||
ptr[forceAlign(T, offset) / @sizeOf(T)] = value;
|
|
||||||
} else {
|
|
||||||
// we can return early if this is an 8-bit OAM write
|
|
||||||
if (T == u8 and @truncate(u8, unaligned_address >> 24) == 0x07) return;
|
|
||||||
|
|
||||||
self.dbgSlowWrite(T, unaligned_address, value);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fn slowWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) void {
|
fn slowWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) void {
|
||||||
@setCold(true);
|
@setCold(true);
|
||||||
|
|
||||||
|
@ -456,31 +431,6 @@ fn slowWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) vo
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn dbgSlowWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) void {
|
|
||||||
@setCold(true);
|
|
||||||
|
|
||||||
const page = @truncate(u8, unaligned_address >> 24);
|
|
||||||
const address = forceAlign(T, unaligned_address);
|
|
||||||
|
|
||||||
switch (page) {
|
|
||||||
// General Internal Memory
|
|
||||||
0x00 => self.bios.write(T, address, value),
|
|
||||||
0x02 => unreachable, // completely handled by fastmem
|
|
||||||
0x03 => unreachable, // completely handled by fastmem
|
|
||||||
0x04 => return, // FIXME: Let debug writes mess with I/O
|
|
||||||
|
|
||||||
// Internal Display Memory
|
|
||||||
0x05 => self.ppu.palette.write(T, address, value),
|
|
||||||
0x06 => self.ppu.vram.write(T, self.ppu.dispcnt, address, value),
|
|
||||||
0x07 => unreachable, // completely handled by fastmem
|
|
||||||
|
|
||||||
// External Memory (Game Pak)
|
|
||||||
0x08...0x0D => return, // FIXME: Debug Write to Backup/GPIO w/out messing with state
|
|
||||||
0x0E...0x0F => return, // FIXME: Debug Write to Backup w/out messing with state
|
|
||||||
else => {},
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
inline fn rotateBy(comptime T: type, address: u32) u32 {
|
inline fn rotateBy(comptime T: type, address: u32) u32 {
|
||||||
return switch (T) {
|
return switch (T) {
|
||||||
u32 => address & 3,
|
u32 => address & 3,
|
||||||
|
|
|
@ -213,7 +213,6 @@ fn guessDevice(buf: []const u8) Gpio.Device.Kind {
|
||||||
// Try to Guess if ROM uses RTC
|
// Try to Guess if ROM uses RTC
|
||||||
const needle = "RTC_V"; // I was told SIIRTC_V, though Pokemen Firered (USA) is a false negative
|
const needle = "RTC_V"; // I was told SIIRTC_V, though Pokemen Firered (USA) is a false negative
|
||||||
|
|
||||||
// TODO: Use new for loop syntax?
|
|
||||||
var i: usize = 0;
|
var i: usize = 0;
|
||||||
while ((i + needle.len) < buf.len) : (i += 1) {
|
while ((i + needle.len) < buf.len) : (i += 1) {
|
||||||
if (std.mem.eql(u8, needle, buf[i..(i + needle.len)])) return .Rtc;
|
if (std.mem.eql(u8, needle, buf[i..(i + needle.len)])) return .Rtc;
|
||||||
|
|
|
@ -137,7 +137,6 @@ pub const Backup = struct {
|
||||||
for (backup_kinds) |needle| {
|
for (backup_kinds) |needle| {
|
||||||
const needle_len = needle.str.len;
|
const needle_len = needle.str.len;
|
||||||
|
|
||||||
// TODO: Use new for loop syntax?
|
|
||||||
var i: usize = 0;
|
var i: usize = 0;
|
||||||
while ((i + needle_len) < rom.len) : (i += 1) {
|
while ((i + needle_len) < rom.len) : (i += 1) {
|
||||||
if (std.mem.eql(u8, needle.str, rom[i..][0..needle_len])) return needle.kind;
|
if (std.mem.eql(u8, needle.str, rom[i..][0..needle_len])) return needle.kind;
|
||||||
|
|
|
@ -339,7 +339,10 @@ fn DmaController(comptime id: u2) type {
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn onBlanking(bus: *Bus, comptime kind: DmaKind) void {
|
pub fn onBlanking(bus: *Bus, comptime kind: DmaKind) void {
|
||||||
inline for (0..4) |i| bus.dma[i].poll(kind);
|
comptime var i: usize = 0;
|
||||||
|
inline while (i < 4) : (i += 1) {
|
||||||
|
bus.dma[i].poll(kind);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
const Adjustment = enum(u2) {
|
const Adjustment = enum(u2) {
|
||||||
|
|
|
@ -293,13 +293,13 @@ pub const Clock = struct {
|
||||||
self.cpu.sched.push(.RealTimeClock, (1 << 24) -| late); // Reschedule
|
self.cpu.sched.push(.RealTimeClock, (1 << 24) -| late); // Reschedule
|
||||||
|
|
||||||
const now = DateTime.now();
|
const now = DateTime.now();
|
||||||
self.year = bcd(@intCast(u8, now.date.year - 2000));
|
self.year = bcd(u8, @intCast(u8, now.date.year - 2000));
|
||||||
self.month = @truncate(u5, bcd(now.date.month));
|
self.month = bcd(u5, now.date.month);
|
||||||
self.day = @truncate(u6, bcd(now.date.day));
|
self.day = bcd(u6, now.date.day);
|
||||||
self.weekday = @truncate(u3, bcd((now.date.weekday() + 1) % 7)); // API is Monday = 0, Sunday = 6. We want Sunday = 0, Saturday = 6
|
self.weekday = bcd(u3, (now.date.weekday() + 1) % 7); // API is Monday = 0, Sunday = 6. We want Sunday = 0, Saturday = 6
|
||||||
self.hour = @truncate(u6, bcd(now.time.hour));
|
self.hour = bcd(u6, now.time.hour);
|
||||||
self.minute = @truncate(u7, bcd(now.time.minute));
|
self.minute = bcd(u7, now.time.minute);
|
||||||
self.second = @truncate(u7, bcd(now.time.second));
|
self.second = bcd(u7, now.time.second);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn step(self: *Self, value: Data) u4 {
|
fn step(self: *Self, value: Data) u4 {
|
||||||
|
@ -449,8 +449,16 @@ pub const Clock = struct {
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
/// Converts an 8-bit unsigned integer to its BCD representation.
|
fn bcd(comptime T: type, value: u8) T {
|
||||||
/// Note: Algorithm only works for values between 0 and 99 inclusive.
|
var input = value;
|
||||||
fn bcd(value: u8) u8 {
|
var ret: u8 = 0;
|
||||||
return ((value / 10) << 4) + (value % 10);
|
var shift: u3 = 0;
|
||||||
|
|
||||||
|
while (input > 0) {
|
||||||
|
ret |= (input % 10) << (shift << 2);
|
||||||
|
shift += 1;
|
||||||
|
input /= 10;
|
||||||
|
}
|
||||||
|
|
||||||
|
return @truncate(T, ret);
|
||||||
}
|
}
|
||||||
|
|
|
@ -39,12 +39,13 @@ pub const arm = struct {
|
||||||
}
|
}
|
||||||
|
|
||||||
fn populate() [0x1000]InstrFn {
|
fn populate() [0x1000]InstrFn {
|
||||||
comptime {
|
return comptime {
|
||||||
@setEvalBranchQuota(0xE000);
|
@setEvalBranchQuota(0xE000);
|
||||||
var table = [_]InstrFn{und} ** 0x1000;
|
var ret = [_]InstrFn{und} ** 0x1000;
|
||||||
|
|
||||||
for (&table, 0..) |*handler, i| {
|
var i: usize = 0;
|
||||||
handler.* = switch (@as(u2, i >> 10)) {
|
while (i < ret.len) : (i += 1) {
|
||||||
|
ret[i] = switch (@as(u2, i >> 10)) {
|
||||||
0b00 => if (i == 0x121) blk: {
|
0b00 => if (i == 0x121) blk: {
|
||||||
break :blk branchExchange;
|
break :blk branchExchange;
|
||||||
} else if (i & 0xFCF == 0x009) blk: {
|
} else if (i & 0xFCF == 0x009) blk: {
|
||||||
|
@ -106,8 +107,8 @@ pub const arm = struct {
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
return table;
|
return ret;
|
||||||
}
|
};
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -135,12 +136,13 @@ pub const thumb = struct {
|
||||||
}
|
}
|
||||||
|
|
||||||
fn populate() [0x400]InstrFn {
|
fn populate() [0x400]InstrFn {
|
||||||
comptime {
|
return comptime {
|
||||||
@setEvalBranchQuota(5025); // This is exact
|
@setEvalBranchQuota(5025); // This is exact
|
||||||
var table = [_]InstrFn{und} ** 0x400;
|
var ret = [_]InstrFn{und} ** 0x400;
|
||||||
|
|
||||||
for (&table, 0..) |*handler, i| {
|
var i: usize = 0;
|
||||||
handler.* = switch (@as(u3, i >> 7 & 0x7)) {
|
while (i < ret.len) : (i += 1) {
|
||||||
|
ret[i] = switch (@as(u3, i >> 7 & 0x7)) {
|
||||||
0b000 => if (i >> 5 & 0x3 == 0b11) blk: {
|
0b000 => if (i >> 5 & 0x3 == 0b11) blk: {
|
||||||
const I = i >> 4 & 1 == 1;
|
const I = i >> 4 & 1 == 1;
|
||||||
const is_sub = i >> 3 & 1 == 1;
|
const is_sub = i >> 3 & 1 == 1;
|
||||||
|
@ -228,8 +230,8 @@ pub const thumb = struct {
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
return table;
|
return ret;
|
||||||
}
|
};
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -383,7 +385,8 @@ pub const Arm7tdmi = struct {
|
||||||
const now = getModeChecked(self, self.cpsr.mode.read());
|
const now = getModeChecked(self, self.cpsr.mode.read());
|
||||||
|
|
||||||
// Bank R8 -> r12
|
// Bank R8 -> r12
|
||||||
for (0..5) |i| {
|
var i: usize = 0;
|
||||||
|
while (i < 5) : (i += 1) {
|
||||||
self.bank.fiq[Bank.fiqIdx(i, now)] = self.r[8 + i];
|
self.bank.fiq[Bank.fiqIdx(i, now)] = self.r[8 + i];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -401,7 +404,8 @@ pub const Arm7tdmi = struct {
|
||||||
}
|
}
|
||||||
|
|
||||||
// Grab R8 -> R12
|
// Grab R8 -> R12
|
||||||
for (0..5) |i| {
|
i = 0;
|
||||||
|
while (i < 5) : (i += 1) {
|
||||||
self.r[8 + i] = self.bank.fiq[Bank.fiqIdx(i, next)];
|
self.r[8 + i] = self.bank.fiq[Bank.fiqIdx(i, next)];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -466,7 +470,8 @@ pub const Arm7tdmi = struct {
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn stepDmaTransfer(self: *Self) bool {
|
pub fn stepDmaTransfer(self: *Self) bool {
|
||||||
inline for (0..4) |i| {
|
comptime var i: usize = 0;
|
||||||
|
inline while (i < 4) : (i += 1) {
|
||||||
if (self.bus.dma[i].in_progress) {
|
if (self.bus.dma[i].in_progress) {
|
||||||
self.bus.dma[i].step(self);
|
self.bus.dma[i].step(self);
|
||||||
return true;
|
return true;
|
||||||
|
|
|
@ -92,7 +92,8 @@ pub fn fmt15(comptime L: bool, comptime rb: u3) InstrFn {
|
||||||
inline fn countRlist(opcode: u16) u32 {
|
inline fn countRlist(opcode: u16) u32 {
|
||||||
var count: u32 = 0;
|
var count: u32 = 0;
|
||||||
|
|
||||||
inline for (0..8) |i| {
|
comptime var i: u4 = 0;
|
||||||
|
inline while (i < 8) : (i += 1) {
|
||||||
if (opcode >> (7 - i) & 1 == 1) count += 1;
|
if (opcode >> (7 - i) & 1 == 1) count += 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -146,8 +146,9 @@ fn sleep(timer: *Timer, wake_time: u64) ?u64 {
|
||||||
|
|
||||||
const step = 2 * std.time.ns_per_ms; // Granularity of 2ms
|
const step = 2 * std.time.ns_per_ms; // Granularity of 2ms
|
||||||
const times = sleep_for / step;
|
const times = sleep_for / step;
|
||||||
|
var i: usize = 0;
|
||||||
|
|
||||||
for (0..times) |_| {
|
while (i < times) : (i += 1) {
|
||||||
std.time.sleep(step);
|
std.time.sleep(step);
|
||||||
|
|
||||||
// Upon wakeup, check to see if this particular sleep was longer than expected
|
// Upon wakeup, check to see if this particular sleep was longer than expected
|
||||||
|
@ -162,59 +163,3 @@ fn sleep(timer: *Timer, wake_time: u64) ?u64 {
|
||||||
fn spinLoop(timer: *Timer, wake_time: u64) void {
|
fn spinLoop(timer: *Timer, wake_time: u64) void {
|
||||||
while (true) if (timer.read() > wake_time) break;
|
while (true) if (timer.read() > wake_time) break;
|
||||||
}
|
}
|
||||||
|
|
||||||
pub const EmuThing = struct {
|
|
||||||
const Self = @This();
|
|
||||||
const Interface = @import("gdbstub").Emulator;
|
|
||||||
const Allocator = std.mem.Allocator;
|
|
||||||
|
|
||||||
cpu: *Arm7tdmi,
|
|
||||||
scheduler: *Scheduler,
|
|
||||||
|
|
||||||
pub fn init(cpu: *Arm7tdmi, scheduler: *Scheduler) Self {
|
|
||||||
return .{ .cpu = cpu, .scheduler = scheduler };
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn interface(self: *Self, allocator: Allocator) Interface {
|
|
||||||
return Interface.init(allocator, self);
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn read(self: *const Self, addr: u32) u8 {
|
|
||||||
return self.cpu.bus.dbgRead(u8, addr);
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn write(self: *Self, addr: u32, value: u8) void {
|
|
||||||
self.cpu.bus.dbgWrite(u8, addr, value);
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn registers(self: *const Self) *[16]u32 {
|
|
||||||
return &self.cpu.r;
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn cpsr(self: *const Self) u32 {
|
|
||||||
return self.cpu.cpsr.raw;
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn step(self: *Self) void {
|
|
||||||
const cpu = self.cpu;
|
|
||||||
const sched = self.scheduler;
|
|
||||||
|
|
||||||
// Is true when we have executed one (1) instruction
|
|
||||||
var did_step: bool = false;
|
|
||||||
|
|
||||||
// TODO: How can I make it easier to keep this in lock-step with runFrame?
|
|
||||||
while (!did_step) {
|
|
||||||
if (!cpu.stepDmaTransfer()) {
|
|
||||||
if (cpu.isHalted()) {
|
|
||||||
// Fast-forward to next Event
|
|
||||||
sched.tick = sched.queue.peek().?.tick;
|
|
||||||
} else {
|
|
||||||
cpu.step();
|
|
||||||
did_step = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (sched.tick >= sched.nextTimestamp()) sched.handleEvent(cpu);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
|
@ -625,7 +625,8 @@ pub const Ppu = struct {
|
||||||
const framebuf_base = width * @as(usize, scanline);
|
const framebuf_base = width * @as(usize, scanline);
|
||||||
if (obj_enable) self.fetchSprites();
|
if (obj_enable) self.fetchSprites();
|
||||||
|
|
||||||
for (0..4) |layer| {
|
var layer: usize = 0;
|
||||||
|
while (layer < 4) : (layer += 1) {
|
||||||
self.drawSprites(@truncate(u2, layer));
|
self.drawSprites(@truncate(u2, layer));
|
||||||
if (layer == self.bg[0].cnt.priority.read() and bg_enable & 1 == 1) self.drawBackground(0);
|
if (layer == self.bg[0].cnt.priority.read() and bg_enable & 1 == 1) self.drawBackground(0);
|
||||||
if (layer == self.bg[1].cnt.priority.read() and bg_enable >> 1 & 1 == 1) self.drawBackground(1);
|
if (layer == self.bg[1].cnt.priority.read() and bg_enable >> 1 & 1 == 1) self.drawBackground(1);
|
||||||
|
@ -639,7 +640,8 @@ pub const Ppu = struct {
|
||||||
const framebuf_base = width * @as(usize, scanline);
|
const framebuf_base = width * @as(usize, scanline);
|
||||||
if (obj_enable) self.fetchSprites();
|
if (obj_enable) self.fetchSprites();
|
||||||
|
|
||||||
for (0..4) |layer| {
|
var layer: usize = 0;
|
||||||
|
while (layer < 4) : (layer += 1) {
|
||||||
self.drawSprites(@truncate(u2, layer));
|
self.drawSprites(@truncate(u2, layer));
|
||||||
if (layer == self.bg[0].cnt.priority.read() and bg_enable & 1 == 1) self.drawBackground(0);
|
if (layer == self.bg[0].cnt.priority.read() and bg_enable & 1 == 1) self.drawBackground(0);
|
||||||
if (layer == self.bg[1].cnt.priority.read() and bg_enable >> 1 & 1 == 1) self.drawBackground(1);
|
if (layer == self.bg[1].cnt.priority.read() and bg_enable >> 1 & 1 == 1) self.drawBackground(1);
|
||||||
|
@ -652,7 +654,8 @@ pub const Ppu = struct {
|
||||||
const framebuf_base = width * @as(usize, scanline);
|
const framebuf_base = width * @as(usize, scanline);
|
||||||
if (obj_enable) self.fetchSprites();
|
if (obj_enable) self.fetchSprites();
|
||||||
|
|
||||||
for (0..4) |layer| {
|
var layer: usize = 0;
|
||||||
|
while (layer < 4) : (layer += 1) {
|
||||||
self.drawSprites(@truncate(u2, layer));
|
self.drawSprites(@truncate(u2, layer));
|
||||||
if (layer == self.bg[2].cnt.priority.read() and bg_enable >> 2 & 1 == 1) self.drawAffineBackground(2);
|
if (layer == self.bg[2].cnt.priority.read() and bg_enable >> 2 & 1 == 1) self.drawAffineBackground(2);
|
||||||
if (layer == self.bg[3].cnt.priority.read() and bg_enable >> 3 & 1 == 1) self.drawAffineBackground(3);
|
if (layer == self.bg[3].cnt.priority.read() and bg_enable >> 3 & 1 == 1) self.drawAffineBackground(3);
|
||||||
|
@ -668,7 +671,7 @@ pub const Ppu = struct {
|
||||||
const vram_buf = @ptrCast([*]const u16, @alignCast(@alignOf(u16), self.vram.buf));
|
const vram_buf = @ptrCast([*]const u16, @alignCast(@alignOf(u16), self.vram.buf));
|
||||||
const framebuf = @ptrCast([*]u32, @alignCast(@alignOf(u32), self.framebuf.get(.Emulator)));
|
const framebuf = @ptrCast([*]u32, @alignCast(@alignOf(u32), self.framebuf.get(.Emulator)));
|
||||||
|
|
||||||
for (vram_buf[vram_base .. vram_base + width], 0..) |bgr555, i| {
|
for (vram_buf[vram_base .. vram_base + width]) |bgr555, i| {
|
||||||
framebuf[framebuf_base + i] = rgba888(bgr555);
|
framebuf[framebuf_base + i] = rgba888(bgr555);
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
@ -682,7 +685,7 @@ pub const Ppu = struct {
|
||||||
const pal_buf = @ptrCast([*]const u16, @alignCast(@alignOf(u16), self.palette.buf));
|
const pal_buf = @ptrCast([*]const u16, @alignCast(@alignOf(u16), self.palette.buf));
|
||||||
const framebuf = @ptrCast([*]u32, @alignCast(@alignOf(u32), self.framebuf.get(.Emulator)));
|
const framebuf = @ptrCast([*]u32, @alignCast(@alignOf(u32), self.framebuf.get(.Emulator)));
|
||||||
|
|
||||||
for (self.vram.buf[vram_base .. vram_base + width], 0..) |pal_id, i| {
|
for (self.vram.buf[vram_base .. vram_base + width]) |pal_id, i| {
|
||||||
framebuf[framebuf_base + i] = rgba888(pal_buf[pal_id]);
|
framebuf[framebuf_base + i] = rgba888(pal_buf[pal_id]);
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
@ -698,7 +701,8 @@ pub const Ppu = struct {
|
||||||
const vram_buf = @ptrCast([*]const u16, @alignCast(@alignOf(u16), self.vram.buf));
|
const vram_buf = @ptrCast([*]const u16, @alignCast(@alignOf(u16), self.vram.buf));
|
||||||
const framebuf = @ptrCast([*]u32, @alignCast(@alignOf(u32), self.framebuf.get(.Emulator)));
|
const framebuf = @ptrCast([*]u32, @alignCast(@alignOf(u32), self.framebuf.get(.Emulator)));
|
||||||
|
|
||||||
for (0..width) |i| {
|
var i: usize = 0;
|
||||||
|
while (i < width) : (i += 1) {
|
||||||
const bgr555 = if (scanline < m5_height and i < m5_width) vram_buf[vram_base + i] else self.palette.backdrop();
|
const bgr555 = if (scanline < m5_height and i < m5_width) vram_buf[vram_base + i] else self.palette.backdrop();
|
||||||
framebuf[framebuf_base + i] = rgba888(bgr555);
|
framebuf[framebuf_base + i] = rgba888(bgr555);
|
||||||
}
|
}
|
||||||
|
@ -714,7 +718,7 @@ pub const Ppu = struct {
|
||||||
// FIXME: @ptrCast between slices changing the length isn't implemented yet
|
// FIXME: @ptrCast between slices changing the length isn't implemented yet
|
||||||
const framebuf = @ptrCast([*]u32, @alignCast(@alignOf(u32), self.framebuf.get(.Emulator)));
|
const framebuf = @ptrCast([*]u32, @alignCast(@alignOf(u32), self.framebuf.get(.Emulator)));
|
||||||
|
|
||||||
for (self.scanline.top(), 0..) |maybe_top, i| {
|
for (self.scanline.top()) |maybe_top, i| {
|
||||||
const maybe_btm = self.scanline.btm()[i];
|
const maybe_btm = self.scanline.btm()[i];
|
||||||
|
|
||||||
const bgr555 = self.getBgr555(maybe_top, maybe_btm);
|
const bgr555 = self.getBgr555(maybe_top, maybe_btm);
|
||||||
|
@ -986,7 +990,8 @@ pub const Ppu = struct {
|
||||||
cpu.handleInterrupt();
|
cpu.handleInterrupt();
|
||||||
}
|
}
|
||||||
|
|
||||||
// If we're not also in VBlank, attempt to run any pending DMA Reqs
|
// See if HBlank DMA is present and not enabled
|
||||||
|
|
||||||
if (!self.dispstat.vblank.read())
|
if (!self.dispstat.vblank.read())
|
||||||
dma.onBlanking(cpu.bus, .HBlank);
|
dma.onBlanking(cpu.bus, .HBlank);
|
||||||
|
|
||||||
|
|
|
@ -73,7 +73,7 @@ pub const Scheduler = struct {
|
||||||
|
|
||||||
/// Removes the **first** scheduled event of type `needle`
|
/// Removes the **first** scheduled event of type `needle`
|
||||||
pub fn removeScheduledEvent(self: *Self, needle: EventKind) void {
|
pub fn removeScheduledEvent(self: *Self, needle: EventKind) void {
|
||||||
for (self.queue.items, 0..) |event, i| {
|
for (self.queue.items) |event, i| {
|
||||||
if (std.meta.eql(event.kind, needle)) {
|
if (std.meta.eql(event.kind, needle)) {
|
||||||
|
|
||||||
// invalidates the slice we're iterating over
|
// invalidates the slice we're iterating over
|
||||||
|
|
46
src/main.zig
46
src/main.zig
|
@ -4,17 +4,14 @@ const known_folders = @import("known_folders");
|
||||||
const clap = @import("clap");
|
const clap = @import("clap");
|
||||||
|
|
||||||
const config = @import("config.zig");
|
const config = @import("config.zig");
|
||||||
const emu = @import("core/emu.zig");
|
|
||||||
|
|
||||||
const Gui = @import("platform.zig").Gui;
|
const Gui = @import("platform.zig").Gui;
|
||||||
const Bus = @import("core/Bus.zig");
|
const Bus = @import("core/Bus.zig");
|
||||||
const Arm7tdmi = @import("core/cpu.zig").Arm7tdmi;
|
const Arm7tdmi = @import("core/cpu.zig").Arm7tdmi;
|
||||||
const Scheduler = @import("core/scheduler.zig").Scheduler;
|
const Scheduler = @import("core/scheduler.zig").Scheduler;
|
||||||
const FilePaths = @import("util.zig").FilePaths;
|
const FilePaths = @import("util.zig").FilePaths;
|
||||||
const FpsTracker = @import("util.zig").FpsTracker;
|
|
||||||
const Allocator = std.mem.Allocator;
|
|
||||||
const Atomic = std.atomic.Atomic;
|
|
||||||
|
|
||||||
|
const Allocator = std.mem.Allocator;
|
||||||
const log = std.log.scoped(.Cli);
|
const log = std.log.scoped(.Cli);
|
||||||
const width = @import("core/ppu.zig").width;
|
const width = @import("core/ppu.zig").width;
|
||||||
const height = @import("core/ppu.zig").height;
|
const height = @import("core/ppu.zig").height;
|
||||||
|
@ -25,7 +22,6 @@ const params = clap.parseParamsComptime(
|
||||||
\\-h, --help Display this help and exit.
|
\\-h, --help Display this help and exit.
|
||||||
\\-s, --skip Skip BIOS.
|
\\-s, --skip Skip BIOS.
|
||||||
\\-b, --bios <str> Optional path to a GBA BIOS ROM.
|
\\-b, --bios <str> Optional path to a GBA BIOS ROM.
|
||||||
\\ --gdb Run ZBA from the context of a GDB Server
|
|
||||||
\\<str> Path to the GBA GamePak ROM.
|
\\<str> Path to the GBA GamePak ROM.
|
||||||
\\
|
\\
|
||||||
);
|
);
|
||||||
|
@ -91,49 +87,13 @@ pub fn main() void {
|
||||||
cpu.fastBoot();
|
cpu.fastBoot();
|
||||||
}
|
}
|
||||||
|
|
||||||
var quit = Atomic(bool).init(false);
|
|
||||||
var gui = Gui.init(&bus.pak.title, &bus.apu, width, height) catch |e| exitln("failed to init gui: {}", .{e});
|
var gui = Gui.init(&bus.pak.title, &bus.apu, width, height) catch |e| exitln("failed to init gui: {}", .{e});
|
||||||
defer gui.deinit();
|
defer gui.deinit();
|
||||||
|
|
||||||
if (result.args.gdb) {
|
gui.run(&cpu, &scheduler) catch |e| exitln("failed to run gui thread: {}", .{e});
|
||||||
const Server = @import("gdbstub").Server;
|
|
||||||
const EmuThing = @import("core/emu.zig").EmuThing;
|
|
||||||
|
|
||||||
var wrapper = EmuThing.init(&cpu, &scheduler);
|
|
||||||
var emulator = wrapper.interface(allocator);
|
|
||||||
defer emulator.deinit();
|
|
||||||
|
|
||||||
log.info("Ready to connect", .{});
|
|
||||||
|
|
||||||
var server = Server.init(emulator) catch |e| exitln("failed to init gdb server: {}", .{e});
|
|
||||||
defer server.deinit(allocator);
|
|
||||||
|
|
||||||
log.info("Starting GDB Server Thread", .{});
|
|
||||||
|
|
||||||
const thread = std.Thread.spawn(.{}, Server.run, .{ &server, allocator, &quit }) catch |e| exitln("gdb server thread crashed: {}", .{e});
|
|
||||||
defer thread.join();
|
|
||||||
|
|
||||||
gui.run(.{
|
|
||||||
.cpu = &cpu,
|
|
||||||
.scheduler = &scheduler,
|
|
||||||
.quit = &quit,
|
|
||||||
}) catch |e| exitln("main thread panicked: {}", .{e});
|
|
||||||
} else {
|
|
||||||
var tracker = FpsTracker.init();
|
|
||||||
|
|
||||||
const thread = std.Thread.spawn(.{}, emu.run, .{ &quit, &scheduler, &cpu, &tracker }) catch |e| exitln("emu thread panicked: {}", .{e});
|
|
||||||
defer thread.join();
|
|
||||||
|
|
||||||
gui.run(.{
|
|
||||||
.cpu = &cpu,
|
|
||||||
.scheduler = &scheduler,
|
|
||||||
.tracker = &tracker,
|
|
||||||
.quit = &quit,
|
|
||||||
}) catch |e| exitln("main thread panicked: {}", .{e});
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
fn handleArguments(allocator: Allocator, data_path: []const u8, result: *const clap.Result(clap.Help, ¶ms, clap.parsers.default)) !FilePaths {
|
pub fn handleArguments(allocator: Allocator, data_path: []const u8, result: *const clap.Result(clap.Help, ¶ms, clap.parsers.default)) !FilePaths {
|
||||||
const rom_path = romPath(result);
|
const rom_path = romPath(result);
|
||||||
log.info("ROM path: {s}", .{rom_path});
|
log.info("ROM path: {s}", .{rom_path});
|
||||||
|
|
||||||
|
|
|
@ -154,17 +154,9 @@ pub const Gui = struct {
|
||||||
return tex_id;
|
return tex_id;
|
||||||
}
|
}
|
||||||
|
|
||||||
const RunOptions = struct {
|
pub fn run(self: *Self, cpu: *Arm7tdmi, scheduler: *Scheduler) !void {
|
||||||
quit: *std.atomic.Atomic(bool),
|
var quit = std.atomic.Atomic(bool).init(false);
|
||||||
tracker: ?*FpsTracker = null,
|
var tracker = FpsTracker.init();
|
||||||
cpu: *Arm7tdmi,
|
|
||||||
scheduler: *Scheduler,
|
|
||||||
};
|
|
||||||
|
|
||||||
pub fn run(self: *Self, opt: RunOptions) !void {
|
|
||||||
const cpu = opt.cpu;
|
|
||||||
const tracker = opt.tracker;
|
|
||||||
const quit = opt.quit;
|
|
||||||
|
|
||||||
var buffer_ids = Self.generateBuffers();
|
var buffer_ids = Self.generateBuffers();
|
||||||
defer {
|
defer {
|
||||||
|
@ -177,15 +169,13 @@ pub const Gui = struct {
|
||||||
const tex_id = Self.generateTexture(cpu.bus.ppu.framebuf.get(.Renderer));
|
const tex_id = Self.generateTexture(cpu.bus.ppu.framebuf.get(.Renderer));
|
||||||
defer gl.deleteTextures(1, &tex_id);
|
defer gl.deleteTextures(1, &tex_id);
|
||||||
|
|
||||||
|
const thread = try std.Thread.spawn(.{}, emu.run, .{ &quit, scheduler, cpu, &tracker });
|
||||||
|
defer thread.join();
|
||||||
|
|
||||||
var title_buf: [0x100]u8 = undefined;
|
var title_buf: [0x100]u8 = undefined;
|
||||||
|
|
||||||
emu_loop: while (true) {
|
emu_loop: while (true) {
|
||||||
var event: SDL.SDL_Event = undefined;
|
var event: SDL.SDL_Event = undefined;
|
||||||
|
|
||||||
// This might be true if the emu is running via a gdbstub server
|
|
||||||
// and the gdb stub exits first
|
|
||||||
if (quit.load(.Monotonic)) break :emu_loop;
|
|
||||||
|
|
||||||
while (SDL.SDL_PollEvent(&event) != 0) {
|
while (SDL.SDL_PollEvent(&event) != 0) {
|
||||||
switch (event.type) {
|
switch (event.type) {
|
||||||
SDL.SDL_QUIT => break :emu_loop,
|
SDL.SDL_QUIT => break :emu_loop,
|
||||||
|
@ -248,11 +238,9 @@ pub const Gui = struct {
|
||||||
gl.drawElements(gl.TRIANGLES, 6, gl.UNSIGNED_INT, null);
|
gl.drawElements(gl.TRIANGLES, 6, gl.UNSIGNED_INT, null);
|
||||||
SDL.SDL_GL_SwapWindow(self.window);
|
SDL.SDL_GL_SwapWindow(self.window);
|
||||||
|
|
||||||
if (tracker) |t| {
|
const dyn_title = std.fmt.bufPrintZ(&title_buf, "ZBA | {s} [Emu: {}fps] ", .{ self.title, tracker.value() }) catch unreachable;
|
||||||
const dyn_title = std.fmt.bufPrintZ(&title_buf, "ZBA | {s} [Emu: {}fps] ", .{ self.title, t.value() }) catch unreachable;
|
|
||||||
SDL.SDL_SetWindowTitle(self.window, dyn_title.ptr);
|
SDL.SDL_SetWindowTitle(self.window, dyn_title.ptr);
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
quit.store(true, .Monotonic); // Terminate Emulator Thread
|
quit.store(true, .Monotonic); // Terminate Emulator Thread
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue