Compare commits
34 Commits
3aa48d83fb
...
5989f05faf
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@ -10,7 +10,7 @@ This is a simple (read: incomplete) for-fun long-term project. I hope to get "mo
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### TODO
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- [ ] Affine Sprites
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- [x] Affine Sprites
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- [ ] Windowing (see [this branch](https://git.musuka.dev/paoda/zba/src/branch/window))
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- [ ] Audio Resampler (Having issues with SDL2's)
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- [ ] Immediate Mode GUI
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@ -77,7 +77,7 @@ arm7wrestler GBA Fixed | [destoer](https://github.com/destoer)
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## Compiling
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Most recently built on Zig [0.11.0-dev.368+1829b6eab](https://github.com/ziglang/zig/tree/1829b6eab)
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Most recently built on Zig [v0.11.0-dev.987+a1d82352d](https://github.com/ziglang/zig/tree/a1d82352d)
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### Dependencies
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@ -4,7 +4,7 @@ const Sdk = @import("lib/SDL.zig/Sdk.zig");
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pub fn build(b: *std.build.Builder) void {
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// Minimum Zig Version
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const min_ver = std.SemanticVersion.parse("0.11.0-dev.323+30eb2a175") catch return; // https://github.com/ziglang/zig/commit/30eb2a175
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const min_ver = std.SemanticVersion.parse("0.11.0-dev.987+a1d82352d") catch return; // https://github.com/ziglang/zig/commit/19056cb68
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if (builtin.zig_version.order(min_ver).compare(.lt)) {
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std.log.err("{s}", .{b.fmt("Zig v{} does not meet the minimum version requirement. (Zig v{})", .{ builtin.zig_version, min_ver })});
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std.os.exit(1);
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@ -1 +1 @@
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Subproject commit 00b43568854f14e3bab340a4e062776ecb44a727
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Subproject commit 2fbd4b228516bf08348a3173f1446c7e8d75540a
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2785
lib/gl.zig
2785
lib/gl.zig
File diff suppressed because it is too large
Load Diff
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@ -1 +1 @@
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Subproject commit a0337d65a07d285efe5d5b060c7ec1aa0035a2b9
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Subproject commit c1537005e3426dbba8f8f3e524e7879b283d0326
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@ -1 +1 @@
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Subproject commit a1b01ffeab452790790034b8a0e97aa30bbeb800
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Subproject commit 88edafd00ec25dcc01deb8fc69e9864a16f8717c
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157
src/core/Bus.zig
157
src/core/Bus.zig
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@ -60,9 +60,8 @@ allocator: Allocator,
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pub fn init(self: *Self, allocator: Allocator, sched: *Scheduler, cpu: *Arm7tdmi, paths: FilePaths) !void {
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const tables = try allocator.alloc(?*anyopaque, 3 * table_len); // Allocate all tables
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const read_table: *[table_len]?*const anyopaque = tables[0..table_len];
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const left_write: *[table_len]?*anyopaque = tables[table_len .. 2 * table_len];
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const right_write: *[table_len]?*anyopaque = tables[2 * table_len .. 3 * table_len];
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const read_table = tables[0..table_len];
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const write_tables = .{ tables[table_len .. 2 * table_len], tables[2 * table_len .. 3 * table_len] };
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self.* = .{
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.pak = try GamePak.init(allocator, cpu, paths.rom, paths.save),
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@ -78,18 +77,15 @@ pub fn init(self: *Self, allocator: Allocator, sched: *Scheduler, cpu: *Arm7tdmi
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.sched = sched,
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.read_table = read_table,
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.write_tables = .{ left_write, right_write },
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.write_tables = write_tables,
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.allocator = allocator,
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};
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// read_table, write_tables, and *Self are not restricted to the lifetime
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// of this init function so we can initialize our tables here
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fillReadTable(self, read_table);
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self.fillReadTable(read_table);
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// Internal Display Memory behavious unusually on 8-bit reads
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// so we have two different tables depending on whether there's an 8-bit read or not
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fillWriteTable(u32, self, left_write);
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fillWriteTable(u8, self, right_write);
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// Internal Display Memory behaves differently on 8-bit reads
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self.fillWriteTable(u32, write_tables[0]);
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self.fillWriteTable(u8, write_tables[1]);
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}
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pub fn deinit(self: *Self) void {
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@ -106,50 +102,50 @@ pub fn deinit(self: *Self) void {
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self.* = undefined;
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}
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fn fillReadTable(bus: *Self, table: *[table_len]?*const anyopaque) void {
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const vramMirror = @import("ppu.zig").Vram.mirror;
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fn fillReadTable(self: *Self, table: *[table_len]?*const anyopaque) void {
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const vramMirror = @import("ppu/Vram.zig").mirror;
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for (table) |*ptr, i| {
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const addr = page_size * i;
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const addr = @intCast(u32, page_size * i);
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ptr.* = switch (addr) {
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// General Internal Memory
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0x0000_0000...0x0000_3FFF => null, // BIOS has it's own checks
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0x0200_0000...0x02FF_FFFF => &bus.ewram.buf[addr & 0x3FFFF],
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0x0300_0000...0x03FF_FFFF => &bus.iwram.buf[addr & 0x7FFF],
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0x0200_0000...0x02FF_FFFF => &self.ewram.buf[addr & 0x3FFFF],
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0x0300_0000...0x03FF_FFFF => &self.iwram.buf[addr & 0x7FFF],
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0x0400_0000...0x0400_03FF => null, // I/O
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// Internal Display Memory
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0x0500_0000...0x05FF_FFFF => &bus.ppu.palette.buf[addr & 0x3FF],
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0x0600_0000...0x06FF_FFFF => &bus.ppu.vram.buf[vramMirror(addr)],
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0x0700_0000...0x07FF_FFFF => &bus.ppu.oam.buf[addr & 0x3FF],
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0x0500_0000...0x05FF_FFFF => &self.ppu.palette.buf[addr & 0x3FF],
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0x0600_0000...0x06FF_FFFF => &self.ppu.vram.buf[vramMirror(addr)],
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0x0700_0000...0x07FF_FFFF => &self.ppu.oam.buf[addr & 0x3FF],
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// External Memory (Game Pak)
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0x0800_0000...0x0DFF_FFFF => fillTableExternalMemory(bus, addr),
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0x0800_0000...0x0DFF_FFFF => self.fillReadTableExternal(addr),
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0x0E00_0000...0x0FFF_FFFF => null, // SRAM
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else => null,
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};
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}
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}
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fn fillWriteTable(comptime T: type, bus: *Self, table: *[table_len]?*const anyopaque) void {
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fn fillWriteTable(self: *Self, comptime T: type, table: *[table_len]?*const anyopaque) void {
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comptime std.debug.assert(T == u32 or T == u16 or T == u8);
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const vramMirror = @import("ppu.zig").Vram.mirror;
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const vramMirror = @import("ppu/Vram.zig").mirror;
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for (table) |*ptr, i| {
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const addr = page_size * i;
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const addr = @intCast(u32, page_size * i);
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ptr.* = switch (addr) {
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// General Internal Memory
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0x0000_0000...0x0000_3FFF => null, // BIOS has it's own checks
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0x0200_0000...0x02FF_FFFF => &bus.ewram.buf[addr & 0x3FFFF],
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0x0300_0000...0x03FF_FFFF => &bus.iwram.buf[addr & 0x7FFF],
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0x0200_0000...0x02FF_FFFF => &self.ewram.buf[addr & 0x3FFFF],
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0x0300_0000...0x03FF_FFFF => &self.iwram.buf[addr & 0x7FFF],
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0x0400_0000...0x0400_03FF => null, // I/O
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// Internal Display Memory
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0x0500_0000...0x05FF_FFFF => if (T != u8) &bus.ppu.palette.buf[addr & 0x3FF] else null,
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0x0600_0000...0x06FF_FFFF => if (T != u8) &bus.ppu.vram.buf[vramMirror(addr)] else null,
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0x0700_0000...0x07FF_FFFF => if (T != u8) &bus.ppu.oam.buf[addr & 0x3FF] else null,
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0x0500_0000...0x05FF_FFFF => if (T != u8) &self.ppu.palette.buf[addr & 0x3FF] else null,
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0x0600_0000...0x06FF_FFFF => if (T != u8) &self.ppu.vram.buf[vramMirror(addr)] else null,
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0x0700_0000...0x07FF_FFFF => if (T != u8) &self.ppu.oam.buf[addr & 0x3FF] else null,
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// External Memory (Game Pak)
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0x0800_0000...0x0DFF_FFFF => null, // ROM
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@ -159,24 +155,29 @@ fn fillWriteTable(comptime T: type, bus: *Self, table: *[table_len]?*const anyop
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}
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}
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fn fillTableExternalMemory(bus: *Self, addr: usize) ?*anyopaque {
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fn fillReadTableExternal(self: *Self, addr: u32) ?*anyopaque {
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// see `GamePak.zig` for more information about what conditions need to be true
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// so that a simple pointer dereference isn't possible
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std.debug.assert(addr & @as(u32, page_size - 1) == 0); // addr is guaranteed to be page-aligned
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const start_addr = addr;
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const end_addr = addr + page_size;
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const end_addr = start_addr + page_size;
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const gpio_data = start_addr <= 0x0800_00C4 and 0x0800_00C4 < end_addr;
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const gpio_direction = start_addr <= 0x0800_00C6 and 0x0800_00C6 < end_addr;
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const gpio_control = start_addr <= 0x0800_00C8 and 0x0800_00C8 < end_addr;
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{
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const data = start_addr <= 0x0800_00C4 and 0x0800_00C4 < end_addr; // GPIO Data
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const direction = start_addr <= 0x0800_00C6 and 0x0800_00C6 < end_addr; // GPIO Direction
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const control = start_addr <= 0x0800_00C8 and 0x0800_00C8 < end_addr; // GPIO Control
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if (bus.pak.gpio.device.kind != .None and (gpio_data or gpio_direction or gpio_control)) {
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// We found a GPIO device, and this page a GPIO register. We want to handle this in slowmem
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return null;
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const has_gpio = data or direction or control;
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const gpio_kind = self.pak.gpio.device.kind;
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// There is a GPIO Device, and the current page contains at least one memory-mapped GPIO register
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if (gpio_kind != .None and has_gpio) return null;
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}
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if (bus.pak.backup.kind == .Eeprom) {
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if (bus.pak.buf.len > 0x100_000) {
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if (self.pak.backup.kind == .Eeprom) {
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if (self.pak.buf.len > 0x100_000) {
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// We are using a "large" EEPROM which means that if the below check is true
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// this page has an address that's reserved for the EEPROM and therefore must
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// be handled in slowmem
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@ -192,13 +193,33 @@ fn fillTableExternalMemory(bus: *Self, addr: usize) ?*anyopaque {
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// Finally, the GamePak has some unique behaviour for reads past the end of the ROM,
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// so those will be handled by slowmem as well
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const masked_addr = addr & 0x1FF_FFFF;
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if (masked_addr >= bus.pak.buf.len) return null;
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if (masked_addr >= self.pak.buf.len) return null;
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return &bus.pak.buf[masked_addr];
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return &self.pak.buf[masked_addr];
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}
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// TODO: Take advantage of fastmem here too?
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pub fn dbgRead(self: *const Self, comptime T: type, unaligned_address: u32) T {
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const bits = @typeInfo(std.math.IntFittingRange(0, page_size - 1)).Int.bits;
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const page = unaligned_address >> bits;
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const offset = unaligned_address & (page_size - 1);
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// We're doing some serious out-of-bounds open-bus reads
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if (page >= table_len) return self.openBus(T, unaligned_address);
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if (self.read_table[page]) |some_ptr| {
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// We have a pointer to a page, cast the pointer to it's underlying type
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const Ptr = [*]const T;
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const ptr = @ptrCast(Ptr, @alignCast(@alignOf(std.meta.Child(Ptr)), some_ptr));
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// Note: We don't check array length, since we force align the
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// lower bits of the address as the GBA would
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return ptr[forceAlign(T, offset) / @sizeOf(T)];
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}
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return self.dbgSlowRead(T, unaligned_address);
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}
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fn dbgSlowRead(self: *const Self, comptime T: type, unaligned_address: u32) T {
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const page = @truncate(u8, unaligned_address >> 24);
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const address = forceAlign(T, unaligned_address);
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@ -206,33 +227,22 @@ pub fn dbgRead(self: *const Self, comptime T: type, unaligned_address: u32) T {
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// General Internal Memory
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0x00 => blk: {
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if (address < Bios.size)
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break :blk self.bios.dbgRead(T, self.cpu.r[15], address);
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break :blk self.bios.dbgRead(T, self.cpu.r[15], unaligned_address);
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break :blk self.openBus(T, address);
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},
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0x02 => self.ewram.read(T, address),
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0x03 => self.iwram.read(T, address),
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0x02 => unreachable, // handled by fastmem
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0x03 => unreachable, // handled by fastmem
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0x04 => self.readIo(T, address),
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// Internal Display Memory
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0x05 => self.ppu.palette.read(T, address),
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0x06 => self.ppu.vram.read(T, address),
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0x07 => self.ppu.oam.read(T, address),
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0x05 => unreachable, // handled by fastmem
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0x06 => unreachable, // handled by fastmem
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0x07 => unreachable, // handled by fastmem
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// External Memory (Game Pak)
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0x08...0x0D => self.pak.dbgRead(T, address),
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0x0E...0x0F => blk: {
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const value = self.pak.backup.read(unaligned_address);
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const multiplier = switch (T) {
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u32 => 0x01010101,
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u16 => 0x0101,
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u8 => 1,
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else => @compileError("Backup: Unsupported read width"),
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};
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break :blk @as(T, value) * multiplier;
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},
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0x0E...0x0F => self.readBackup(T, unaligned_address),
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else => self.openBus(T, address),
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};
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}
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@ -316,8 +326,7 @@ pub fn read(self: *Self, comptime T: type, unaligned_address: u32) T {
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if (self.read_table[page]) |some_ptr| {
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// We have a pointer to a page, cast the pointer to it's underlying type
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const Ptr = [*]const T;
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const alignment = @alignOf(std.meta.Child(Ptr));
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const ptr = @ptrCast(Ptr, @alignCast(alignment, some_ptr));
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const ptr = @ptrCast(Ptr, @alignCast(@alignOf(std.meta.Child(Ptr)), some_ptr));
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// Note: We don't check array length, since we force align the
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// lower bits of the address as the GBA would
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@ -337,7 +346,7 @@ fn slowRead(self: *Self, comptime T: type, unaligned_address: u32) T {
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// General Internal Memory
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0x00 => blk: {
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if (address < Bios.size)
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break :blk self.bios.read(T, self.cpu.r[15], address);
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break :blk self.bios.read(T, self.cpu.r[15], unaligned_address);
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break :blk self.openBus(T, address);
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},
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@ -352,7 +361,12 @@ fn slowRead(self: *Self, comptime T: type, unaligned_address: u32) T {
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// External Memory (Game Pak)
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0x08...0x0D => self.pak.read(T, address),
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0x0E...0x0F => blk: {
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0x0E...0x0F => self.readBackup(T, unaligned_address),
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else => self.openBus(T, address),
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};
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}
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fn readBackup(self: *const Self, comptime T: type, unaligned_address: u32) T {
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const value = self.pak.backup.read(unaligned_address);
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const multiplier = switch (T) {
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|
@ -362,10 +376,7 @@ fn slowRead(self: *Self, comptime T: type, unaligned_address: u32) T {
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else => @compileError("Backup: Unsupported read width"),
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};
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break :blk @as(T, value) * multiplier;
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},
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else => self.openBus(T, address),
|
||||
};
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||||
return @as(T, value) * multiplier;
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}
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||||
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||||
pub fn write(self: *Self, comptime T: type, unaligned_address: u32, value: T) void {
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|
@ -382,8 +393,7 @@ pub fn write(self: *Self, comptime T: type, unaligned_address: u32, value: T) vo
|
|||
if (self.write_tables[@boolToInt(T == u8)][page]) |some_ptr| {
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||||
// We have a pointer to a page, cast the pointer to it's underlying type
|
||||
const Ptr = [*]T;
|
||||
const alignment = @alignOf(std.meta.Child(Ptr));
|
||||
const ptr = @ptrCast(Ptr, @alignCast(alignment, some_ptr));
|
||||
const ptr = @ptrCast(Ptr, @alignCast(@alignOf(std.meta.Child(Ptr)), some_ptr));
|
||||
|
||||
// Note: We don't check array length, since we force align the
|
||||
// lower bits of the address as the GBA would
|
||||
|
@ -396,8 +406,9 @@ pub fn write(self: *Self, comptime T: type, unaligned_address: u32, value: T) vo
|
|||
}
|
||||
}
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||||
|
||||
pub fn slowWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) void {
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||||
// @setCold(true);
|
||||
fn slowWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) void {
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||||
@setCold(true);
|
||||
|
||||
const page = @truncate(u8, unaligned_address >> 24);
|
||||
const address = forceAlign(T, unaligned_address);
|
||||
|
||||
|
@ -425,11 +436,11 @@ inline fn rotateBy(comptime T: type, address: u32) u32 {
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|||
u32 => address & 3,
|
||||
u16 => address & 1,
|
||||
u8 => 0,
|
||||
else => @compileError("Backup: Unsupported write width"),
|
||||
else => @compileError("Unsupported write width"),
|
||||
};
|
||||
}
|
||||
|
||||
inline fn forceAlign(comptime T: type, address: u32) u32 {
|
||||
pub inline fn forceAlign(comptime T: type, address: u32) u32 {
|
||||
return switch (T) {
|
||||
u32 => address & ~@as(u32, 3),
|
||||
u16 => address & ~@as(u32, 1),
|
||||
|
|
|
@ -94,10 +94,9 @@ pub fn sound1CntL(self: *const Self) u8 {
|
|||
pub fn setSound1CntL(self: *Self, value: u8) void {
|
||||
const new = io.Sweep{ .raw = value };
|
||||
|
||||
if (self.sweep.direction.read() and !new.direction.read()) {
|
||||
// Sweep Negate bit has been cleared
|
||||
// If At least 1 Sweep Calculation has been made since
|
||||
// the last trigger, the channel is immediately disabled
|
||||
if (!new.direction.read()) {
|
||||
// If at least one (1) sweep calculation has been made with
|
||||
// the negate bit set (since last trigger), disable the channel
|
||||
|
||||
if (self.sweep_dev.calc_performed) self.enabled = false;
|
||||
}
|
||||
|
|
|
@ -31,7 +31,6 @@ pub fn tick(self: *Self, ch1: *ToneSweep) void {
|
|||
if (self.timer == 0) {
|
||||
const period = ch1.sweep.period.read();
|
||||
self.timer = if (period == 0) 8 else period;
|
||||
if (!self.calc_performed) self.calc_performed = true;
|
||||
|
||||
if (self.enabled and period != 0) {
|
||||
const new_freq = self.calculate(ch1.sweep, &ch1.enabled);
|
||||
|
@ -52,7 +51,10 @@ pub fn calculate(self: *Self, sweep: io.Sweep, ch_enable: *bool) u12 {
|
|||
const shadow_shifted = shadow >> sweep.shift.read();
|
||||
const decrease = sweep.direction.read();
|
||||
|
||||
const freq = if (decrease) shadow - shadow_shifted else shadow + shadow_shifted;
|
||||
const freq = if (decrease) blk: {
|
||||
self.calc_performed = true;
|
||||
break :blk shadow - shadow_shifted;
|
||||
} else shadow + shadow_shifted;
|
||||
if (freq > 0x7FF) ch_enable.* = false;
|
||||
|
||||
return freq;
|
||||
|
|
|
@ -3,6 +3,9 @@ const std = @import("std");
|
|||
const Allocator = std.mem.Allocator;
|
||||
const log = std.log.scoped(.Bios);
|
||||
|
||||
const rotr = @import("../../util.zig").rotr;
|
||||
const forceAlign = @import("../Bus.zig").forceAlign;
|
||||
|
||||
/// Size of the BIOS in bytes
|
||||
pub const size = 0x4000;
|
||||
const Self = @This();
|
||||
|
@ -10,21 +13,37 @@ const Self = @This();
|
|||
buf: ?[]u8,
|
||||
allocator: Allocator,
|
||||
|
||||
addr_latch: u32,
|
||||
addr_latch: u32 = 0,
|
||||
|
||||
pub fn read(self: *Self, comptime T: type, r15: u32, addr: u32) T {
|
||||
// https://github.com/ITotalJustice/notorious_beeg/issues/106
|
||||
pub fn read(self: *Self, comptime T: type, r15: u32, address: u32) T {
|
||||
if (r15 < Self.size) {
|
||||
const addr = forceAlign(T, address);
|
||||
|
||||
self.addr_latch = addr;
|
||||
return self._read(T, addr);
|
||||
}
|
||||
|
||||
log.debug("Rejected read since r15=0x{X:0>8}", .{r15});
|
||||
return @truncate(T, self._read(T, self.addr_latch));
|
||||
log.warn("Open Bus! Read from 0x{X:0>8}, but PC was 0x{X:0>8}", .{ address, r15 });
|
||||
const value = self._read(u32, self.addr_latch);
|
||||
|
||||
return @truncate(T, rotr(u32, value, 8 * rotateBy(T, address)));
|
||||
}
|
||||
|
||||
pub fn dbgRead(self: *const Self, comptime T: type, r15: u32, addr: u32) T {
|
||||
if (r15 < Self.size) return self._read(T, addr);
|
||||
return @truncate(T, self._read(T, self.addr_latch + 8));
|
||||
fn rotateBy(comptime T: type, address: u32) u32 {
|
||||
return switch (T) {
|
||||
u8 => address & 3,
|
||||
u16 => address & 2,
|
||||
u32 => 0,
|
||||
else => @compileError("bios: unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn dbgRead(self: *const Self, comptime T: type, r15: u32, address: u32) T {
|
||||
if (r15 < Self.size) return self._read(T, forceAlign(T, address));
|
||||
|
||||
const value = self._read(u32, self.addr_latch);
|
||||
return @truncate(T, rotr(u32, value, 8 * rotateBy(T, address)));
|
||||
}
|
||||
|
||||
/// Read without the GBA safety checks
|
||||
|
@ -43,18 +62,19 @@ pub fn write(_: *Self, comptime T: type, addr: u32, value: T) void {
|
|||
}
|
||||
|
||||
pub fn init(allocator: Allocator, maybe_path: ?[]const u8) !Self {
|
||||
const buf: ?[]u8 = if (maybe_path) |path| blk: {
|
||||
if (maybe_path == null) return .{ .buf = null, .allocator = allocator };
|
||||
const path = maybe_path.?;
|
||||
|
||||
const buf = try allocator.alloc(u8, Self.size);
|
||||
errdefer allocator.free(buf);
|
||||
|
||||
const file = try std.fs.cwd().openFile(path, .{});
|
||||
defer file.close();
|
||||
|
||||
break :blk try file.readToEndAlloc(allocator, try file.getEndPos());
|
||||
} else null;
|
||||
const file_len = try file.readAll(buf);
|
||||
if (file_len != Self.size) log.err("Expected BIOS to be {}B, was {}B", .{ Self.size, file_len });
|
||||
|
||||
return Self{
|
||||
.buf = buf,
|
||||
.allocator = allocator,
|
||||
.addr_latch = 0,
|
||||
};
|
||||
return Self{ .buf = buf, .allocator = allocator };
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self) void {
|
||||
|
|
|
@ -338,7 +338,7 @@ fn DmaController(comptime id: u2) type {
|
|||
};
|
||||
}
|
||||
|
||||
pub fn pollDmaOnBlank(bus: *Bus, comptime kind: DmaKind) void {
|
||||
pub fn onBlanking(bus: *Bus, comptime kind: DmaKind) void {
|
||||
comptime var i: usize = 0;
|
||||
inline while (i < 4) : (i += 1) {
|
||||
bus.dma[i].poll(kind);
|
||||
|
|
|
@ -449,6 +449,8 @@ pub const BldY = extern union {
|
|||
raw: u16,
|
||||
};
|
||||
|
||||
const u8WriteKind = enum { Hi, Lo };
|
||||
|
||||
/// Write-only
|
||||
pub const WinH = extern union {
|
||||
x2: Bitfield(u16, 0, 8),
|
||||
|
@ -458,6 +460,8 @@ pub const WinH = extern union {
|
|||
|
||||
/// Write-only
|
||||
pub const WinV = extern union {
|
||||
const Self = @This();
|
||||
|
||||
y2: Bitfield(u16, 0, 8),
|
||||
y1: Bitfield(u16, 8, 8),
|
||||
raw: u16,
|
||||
|
@ -466,20 +470,20 @@ pub const WinV = extern union {
|
|||
pub const WinIn = extern union {
|
||||
w0_bg: Bitfield(u16, 0, 4),
|
||||
w0_obj: Bit(u16, 4),
|
||||
w0_colour: Bit(u16, 5),
|
||||
w0_bld: Bit(u16, 5),
|
||||
w1_bg: Bitfield(u16, 8, 4),
|
||||
w1_obj: Bit(u16, 12),
|
||||
w1_colour: Bit(u16, 13),
|
||||
w1_bld: Bit(u16, 13),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
pub const WinOut = extern union {
|
||||
out_bg: Bitfield(u16, 0, 4),
|
||||
out_obj: Bit(u16, 4),
|
||||
out_colour: Bit(u16, 5),
|
||||
out_bld: Bit(u16, 5),
|
||||
obj_bg: Bitfield(u16, 8, 4),
|
||||
obj_obj: Bit(u16, 12),
|
||||
obj_colour: Bit(u16, 13),
|
||||
obj_bld: Bit(u16, 13),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
|
|
|
@ -24,7 +24,7 @@ pub fn dataProcessing(comptime I: bool, comptime S: bool, comptime kind: u4) Ins
|
|||
if (!I and opcode >> 4 & 1 == 1) cpu.r[15] -= 4;
|
||||
|
||||
var result: u32 = undefined;
|
||||
var overflow: bool = undefined;
|
||||
var overflow: u1 = undefined;
|
||||
|
||||
// Perform Data Processing Logic
|
||||
switch (kind) {
|
||||
|
@ -62,7 +62,9 @@ pub fn dataProcessing(comptime I: bool, comptime S: bool, comptime kind: u4) Ins
|
|||
if (rd == 0xF)
|
||||
return undefinedTestBehaviour(cpu);
|
||||
|
||||
overflow = @addWithOverflow(u32, op1, op2, &result);
|
||||
const tmp = @addWithOverflow(op1, op2);
|
||||
result = tmp[0];
|
||||
overflow = tmp[1];
|
||||
},
|
||||
0xC => result = op1 | op2, // ORR
|
||||
0xD => result = op2, // MOV
|
||||
|
@ -110,7 +112,7 @@ pub fn dataProcessing(comptime I: bool, comptime S: bool, comptime kind: u4) Ins
|
|||
// ADD, ADC Flags
|
||||
cpu.cpsr.n.write(result >> 31 & 1 == 1);
|
||||
cpu.cpsr.z.write(result == 0);
|
||||
cpu.cpsr.c.write(overflow);
|
||||
cpu.cpsr.c.write(overflow == 0b1);
|
||||
cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1);
|
||||
},
|
||||
0x6, 0x7 => if (S and rd != 0xF) {
|
||||
|
@ -141,7 +143,7 @@ pub fn dataProcessing(comptime I: bool, comptime S: bool, comptime kind: u4) Ins
|
|||
cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1);
|
||||
} else if (kind == 0xB) {
|
||||
// CMN specific
|
||||
cpu.cpsr.c.write(overflow);
|
||||
cpu.cpsr.c.write(overflow == 0b1);
|
||||
cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1);
|
||||
} else {
|
||||
// TST, TEQ specific
|
||||
|
@ -162,19 +164,19 @@ pub fn sbc(left: u32, right: u32, old_carry: u1) u32 {
|
|||
return ret;
|
||||
}
|
||||
|
||||
pub fn add(overflow: *bool, left: u32, right: u32) u32 {
|
||||
var ret: u32 = undefined;
|
||||
overflow.* = @addWithOverflow(u32, left, right, &ret);
|
||||
return ret;
|
||||
pub fn add(overflow: *u1, left: u32, right: u32) u32 {
|
||||
const ret = @addWithOverflow(left, right);
|
||||
overflow.* = ret[1];
|
||||
|
||||
return ret[0];
|
||||
}
|
||||
|
||||
pub fn adc(overflow: *bool, left: u32, right: u32, old_carry: u1) u32 {
|
||||
var ret: u32 = undefined;
|
||||
const first = @addWithOverflow(u32, left, right, &ret);
|
||||
const second = @addWithOverflow(u32, ret, old_carry, &ret);
|
||||
pub fn adc(overflow: *u1, left: u32, right: u32, old_carry: u1) u32 {
|
||||
const tmp = @addWithOverflow(left, right);
|
||||
const ret = @addWithOverflow(tmp[0], old_carry);
|
||||
overflow.* = tmp[1] | ret[1];
|
||||
|
||||
overflow.* = first or second;
|
||||
return ret;
|
||||
return ret[0];
|
||||
}
|
||||
|
||||
fn undefinedTestBehaviour(cpu: *Arm7tdmi) void {
|
||||
|
|
|
@ -21,7 +21,8 @@ pub fn fmt4(comptime op: u4) InstrFn {
|
|||
const op2 = cpu.r[rs];
|
||||
|
||||
var result: u32 = undefined;
|
||||
var overflow: bool = undefined;
|
||||
var overflow: u1 = undefined;
|
||||
|
||||
switch (op) {
|
||||
0x0 => result = op1 & op2, // AND
|
||||
0x1 => result = op1 ^ op2, // EOR
|
||||
|
@ -34,7 +35,12 @@ pub fn fmt4(comptime op: u4) InstrFn {
|
|||
0x8 => result = op1 & op2, // TST
|
||||
0x9 => result = 0 -% op2, // NEG
|
||||
0xA => result = op1 -% op2, // CMP
|
||||
0xB => overflow = @addWithOverflow(u32, op1, op2, &result), // CMN
|
||||
0xB => {
|
||||
// CMN
|
||||
const tmp = @addWithOverflow(op1, op2);
|
||||
result = tmp[0];
|
||||
overflow = tmp[1];
|
||||
},
|
||||
0xC => result = op1 | op2, // ORR
|
||||
0xD => result = @truncate(u32, @as(u64, op2) * @as(u64, op1)),
|
||||
0xE => result = op1 & ~op2,
|
||||
|
@ -71,7 +77,7 @@ pub fn fmt4(comptime op: u4) InstrFn {
|
|||
// ADC, CMN
|
||||
cpu.cpsr.n.write(result >> 31 & 1 == 1);
|
||||
cpu.cpsr.z.write(result == 0);
|
||||
cpu.cpsr.c.write(overflow);
|
||||
cpu.cpsr.c.write(overflow == 0b1);
|
||||
cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1);
|
||||
},
|
||||
0x6 => {
|
||||
|
|
|
@ -64,7 +64,7 @@ pub fn fmt5(comptime op: u2, comptime h1: u1, comptime h2: u1) InstrFn {
|
|||
const op2 = cpu.r[rs];
|
||||
|
||||
var result: u32 = undefined;
|
||||
var overflow: bool = undefined;
|
||||
var overflow: u1 = undefined;
|
||||
switch (op) {
|
||||
0b00 => result = add(&overflow, op1, op2), // ADD
|
||||
0b01 => result = op1 -% op2, // CMP
|
||||
|
@ -126,13 +126,13 @@ pub fn fmt2(comptime I: bool, is_sub: bool, rn: u3) InstrFn {
|
|||
cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1);
|
||||
} else {
|
||||
// ADD
|
||||
var overflow: bool = undefined;
|
||||
var overflow: u1 = undefined;
|
||||
const result = add(&overflow, op1, op2);
|
||||
cpu.r[rd] = result;
|
||||
|
||||
cpu.cpsr.n.write(result >> 31 & 1 == 1);
|
||||
cpu.cpsr.z.write(result == 0);
|
||||
cpu.cpsr.c.write(overflow);
|
||||
cpu.cpsr.c.write(overflow == 0b1);
|
||||
cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1);
|
||||
}
|
||||
}
|
||||
|
@ -145,7 +145,7 @@ pub fn fmt3(comptime op: u2, comptime rd: u3) InstrFn {
|
|||
const op1 = cpu.r[rd];
|
||||
const op2: u32 = opcode & 0xFF; // Offset
|
||||
|
||||
var overflow: bool = undefined;
|
||||
var overflow: u1 = undefined;
|
||||
const result: u32 = switch (op) {
|
||||
0b00 => op2, // MOV
|
||||
0b01 => op1 -% op2, // CMP
|
||||
|
@ -169,7 +169,7 @@ pub fn fmt3(comptime op: u2, comptime rd: u3) InstrFn {
|
|||
},
|
||||
0b10 => {
|
||||
// ADD
|
||||
cpu.cpsr.c.write(overflow);
|
||||
cpu.cpsr.c.write(overflow == 0b1);
|
||||
cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1);
|
||||
},
|
||||
}
|
||||
|
|
|
@ -94,7 +94,7 @@ pub fn runFrame(sched: *Scheduler, cpu: *Arm7tdmi) void {
|
|||
if (!cpu.stepDmaTransfer()) {
|
||||
if (cpu.isHalted()) {
|
||||
// Fast-forward to next Event
|
||||
sched.tick = sched.queue.peek().?.tick;
|
||||
sched.tick = sched.nextTimestamp();
|
||||
} else {
|
||||
cpu.step();
|
||||
}
|
||||
|
|
887
src/core/ppu.zig
887
src/core/ppu.zig
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,40 @@
|
|||
const std = @import("std");
|
||||
|
||||
const Allocator = std.mem.Allocator;
|
||||
|
||||
const buf_len = 0x400;
|
||||
const Self = @This();
|
||||
|
||||
buf: []u8,
|
||||
allocator: Allocator,
|
||||
|
||||
pub fn read(self: *const Self, comptime T: type, address: usize) T {
|
||||
const addr = address & 0x3FF;
|
||||
|
||||
return switch (T) {
|
||||
u32, u16, u8 => std.mem.readIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)]),
|
||||
else => @compileError("OAM: Unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(self: *Self, comptime T: type, address: usize, value: T) void {
|
||||
const addr = address & 0x3FF;
|
||||
|
||||
switch (T) {
|
||||
u32, u16 => std.mem.writeIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)], value),
|
||||
u8 => return, // 8-bit writes are explicitly ignored
|
||||
else => @compileError("OAM: Unsupported write width"),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn init(allocator: Allocator) !Self {
|
||||
const buf = try allocator.alloc(u8, buf_len);
|
||||
std.mem.set(u8, buf, 0);
|
||||
|
||||
return Self{ .buf = buf, .allocator = allocator };
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self) void {
|
||||
self.allocator.free(self.buf);
|
||||
self.* = undefined;
|
||||
}
|
|
@ -0,0 +1,47 @@
|
|||
const std = @import("std");
|
||||
|
||||
const Allocator = std.mem.Allocator;
|
||||
|
||||
const buf_len = 0x400;
|
||||
const Self = @This();
|
||||
|
||||
buf: []u8,
|
||||
allocator: Allocator,
|
||||
|
||||
pub fn read(self: *const Self, comptime T: type, address: usize) T {
|
||||
const addr = address & 0x3FF;
|
||||
|
||||
return switch (T) {
|
||||
u32, u16, u8 => std.mem.readIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)]),
|
||||
else => @compileError("PALRAM: Unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(self: *Self, comptime T: type, address: usize, value: T) void {
|
||||
const addr = address & 0x3FF;
|
||||
|
||||
switch (T) {
|
||||
u32, u16 => std.mem.writeIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)], value),
|
||||
u8 => {
|
||||
const align_addr = addr & ~@as(u32, 1); // Aligned to Halfword boundary
|
||||
std.mem.writeIntSliceLittle(u16, self.buf[align_addr..][0..@sizeOf(u16)], @as(u16, value) * 0x101);
|
||||
},
|
||||
else => @compileError("PALRAM: Unsupported write width"),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn init(allocator: Allocator) !Self {
|
||||
const buf = try allocator.alloc(u8, buf_len);
|
||||
std.mem.set(u8, buf, 0);
|
||||
|
||||
return Self{ .buf = buf, .allocator = allocator };
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self) void {
|
||||
self.allocator.free(self.buf);
|
||||
self.* = undefined;
|
||||
}
|
||||
|
||||
pub inline fn backdrop(self: *const Self) u16 {
|
||||
return std.mem.readIntNative(u16, self.buf[0..2]);
|
||||
}
|
|
@ -0,0 +1,60 @@
|
|||
const std = @import("std");
|
||||
const io = @import("../bus/io.zig");
|
||||
|
||||
const Allocator = std.mem.Allocator;
|
||||
|
||||
const buf_len = 0x18000;
|
||||
const Self = @This();
|
||||
|
||||
buf: []u8,
|
||||
allocator: Allocator,
|
||||
|
||||
pub fn read(self: *const Self, comptime T: type, address: usize) T {
|
||||
const addr = Self.mirror(address);
|
||||
|
||||
return switch (T) {
|
||||
u32, u16, u8 => std.mem.readIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)]),
|
||||
else => @compileError("VRAM: Unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(self: *Self, comptime T: type, dispcnt: io.DisplayControl, address: usize, value: T) void {
|
||||
const mode: u3 = dispcnt.bg_mode.read();
|
||||
const idx = Self.mirror(address);
|
||||
|
||||
switch (T) {
|
||||
u32, u16 => std.mem.writeIntSliceLittle(T, self.buf[idx..][0..@sizeOf(T)], value),
|
||||
u8 => {
|
||||
// Ignore write if it falls within the boundaries of OBJ VRAM
|
||||
switch (mode) {
|
||||
0, 1, 2 => if (0x0001_0000 <= idx) return,
|
||||
else => if (0x0001_4000 <= idx) return,
|
||||
}
|
||||
|
||||
const align_idx = idx & ~@as(u32, 1); // Aligned to a halfword boundary
|
||||
std.mem.writeIntSliceLittle(u16, self.buf[align_idx..][0..@sizeOf(u16)], @as(u16, value) * 0x101);
|
||||
},
|
||||
else => @compileError("VRAM: Unsupported write width"),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn init(allocator: Allocator) !Self {
|
||||
const buf = try allocator.alloc(u8, buf_len);
|
||||
std.mem.set(u8, buf, 0);
|
||||
|
||||
return Self{ .buf = buf, .allocator = allocator };
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self) void {
|
||||
self.allocator.free(self.buf);
|
||||
self.* = undefined;
|
||||
}
|
||||
|
||||
pub fn mirror(address: usize) usize {
|
||||
// Mirrored in steps of 128K (64K + 32K + 32K) (abcc)
|
||||
const addr = address & 0x1FFFF;
|
||||
|
||||
// If the address is within 96K we don't do anything,
|
||||
// otherwise we want to mirror the last 32K (addresses between 64K and 96K)
|
||||
return if (addr < buf_len) addr else 0x10000 + (addr & 0x7FFF);
|
||||
}
|
|
@ -31,7 +31,7 @@ pub const Scheduler = struct {
|
|||
}
|
||||
|
||||
pub fn handleEvent(self: *Self, cpu: *Arm7tdmi) void {
|
||||
if (self.queue.removeOrNull()) |event| {
|
||||
const event = self.queue.remove();
|
||||
const late = self.tick - event.tick;
|
||||
|
||||
switch (event.kind) {
|
||||
|
@ -70,22 +70,16 @@ pub const Scheduler = struct {
|
|||
.VBlank => cpu.bus.ppu.onHdrawEnd(cpu, late), // The end of a VBlank
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Removes the **first** scheduled event of type `needle`
|
||||
pub fn removeScheduledEvent(self: *Self, needle: EventKind) void {
|
||||
var it = self.queue.iterator();
|
||||
|
||||
var i: usize = 0;
|
||||
while (it.next()) |event| : (i += 1) {
|
||||
for (self.queue.items) |event, i| {
|
||||
if (std.meta.eql(event.kind, needle)) {
|
||||
|
||||
// This invalidates the iterator
|
||||
// invalidates the slice we're iterating over
|
||||
_ = self.queue.removeIndex(i);
|
||||
|
||||
// Since removing something from the PQ invalidates the iterator,
|
||||
// this implementation can safely only remove the first instance of
|
||||
// a Scheduled Event. Exit Early
|
||||
log.debug("Removed {?}@{}", .{ event.kind, event.tick });
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -64,7 +64,7 @@ pub const Gui = struct {
|
|||
const ctx = SDL.SDL_GL_CreateContext(window) orelse panic();
|
||||
if (SDL.SDL_GL_MakeCurrent(window, ctx) < 0) panic();
|
||||
|
||||
try gl.load(ctx, Self.glGetProcAddress);
|
||||
gl.load(ctx, Self.glGetProcAddress) catch {};
|
||||
if (SDL.SDL_GL_SetSwapInterval(@boolToInt(config.config().host.vsync)) < 0) panic();
|
||||
|
||||
const program_id = try compileShaders();
|
||||
|
|
46
src/util.zig
46
src/util.zig
|
@ -5,6 +5,8 @@ const config = @import("config.zig");
|
|||
const Log2Int = std.math.Log2Int;
|
||||
const Arm7tdmi = @import("core/cpu.zig").Arm7tdmi;
|
||||
|
||||
const Allocator = std.mem.Allocator;
|
||||
|
||||
// Sign-Extend value of type `T` to type `U`
|
||||
pub fn sext(comptime T: type, comptime U: type, value: T) T {
|
||||
// U must have less bits than T
|
||||
|
@ -123,6 +125,7 @@ pub const io = struct {
|
|||
|
||||
pub const Logger = struct {
|
||||
const Self = @This();
|
||||
const FmtArgTuple = std.meta.Tuple(&.{ u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32 });
|
||||
|
||||
buf: std.io.BufferedWriter(4096 << 2, std.fs.File.Writer),
|
||||
|
||||
|
@ -181,8 +184,6 @@ pub const Logger = struct {
|
|||
}
|
||||
};
|
||||
|
||||
const FmtArgTuple = struct { u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32 };
|
||||
|
||||
pub const audio = struct {
|
||||
const _io = @import("core/bus/io.zig");
|
||||
|
||||
|
@ -275,3 +276,44 @@ fn HalfInt(comptime T: type) type {
|
|||
|
||||
return std.meta.Int(type_info.Int.signedness, type_info.Int.bits >> 1);
|
||||
}
|
||||
|
||||
/// Double Buffering Implementation
|
||||
pub const FrameBuffer = struct {
|
||||
const Self = @This();
|
||||
|
||||
layers: [2][]u8,
|
||||
buf: []u8,
|
||||
current: u1,
|
||||
|
||||
allocator: Allocator,
|
||||
|
||||
// TODO: Rename
|
||||
const Device = enum { Emulator, Renderer };
|
||||
|
||||
pub fn init(allocator: Allocator, comptime len: comptime_int) !Self {
|
||||
const buf = try allocator.alloc(u8, len * 2);
|
||||
std.mem.set(u8, buf, 0);
|
||||
|
||||
return .{
|
||||
// Front and Back Framebuffers
|
||||
.layers = [_][]u8{ buf[0..][0..len], buf[len..][0..len] },
|
||||
.buf = buf,
|
||||
.current = 0,
|
||||
|
||||
.allocator = allocator,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self) void {
|
||||
self.allocator.free(self.buf);
|
||||
self.* = undefined;
|
||||
}
|
||||
|
||||
pub fn swap(self: *Self) void {
|
||||
self.current = ~self.current;
|
||||
}
|
||||
|
||||
pub fn get(self: *Self, comptime dev: Device) []u8 {
|
||||
return self.layers[if (dev == .Emulator) self.current else ~self.current];
|
||||
}
|
||||
};
|
||||
|
|
Loading…
Reference in New Issue