Commit Graph

14 Commits

Author SHA1 Message Date
Rekai Nyangadzayi Musuka 3590215d33 feat(ppu): implement Mode 4
Implementation is not tested. Pending on LDM and STM so that I can
run beeg.gba
2022-10-21 05:11:52 -03:00
Rekai Nyangadzayi Musuka 357211a4cc chore: remove premature inlines 2022-10-21 05:11:52 -03:00
Rekai Nyangadzayi Musuka 2cec8d9f70 chore: improve code clarity 2022-10-21 05:11:51 -03:00
Rekai Nyangadzayi Musuka 8348d7c4bc feat(ppu): improve timings + implement BG mode 3 bitmap 2022-10-21 05:11:51 -03:00
Rekai Nyangadzayi Musuka c33068d831 fix: allocate framebuf on heap 2022-10-21 05:11:51 -03:00
Rekai Nyangadzayi Musuka f3ad0eb3aa fix(ppu): deallocate palette RAM on cleanup 2022-10-21 05:11:50 -03:00
Rekai Nyangadzayi Musuka 036b861b05 chore: code cleanup 2022-10-21 05:11:50 -03:00
Rekai Nyangadzayi Musuka ee4fcd926b fix: by convention deinit() should not take pointers to self 2022-10-21 05:11:49 -03:00
Rekai Nyangadzayi Musuka 9d1229fe0c feat: implement PPU Timings in Scheduler 2022-10-21 05:11:49 -03:00
Rekai Nyangadzayi Musuka d54c8df7b3 feat(sched): add HBlank and VBlank events to the scheduler 2022-10-21 05:11:49 -03:00
Rekai Nyangadzayi Musuka 47805fb60c feat(bus): implement Palette RAM and DISPSTAT 2022-10-21 05:11:48 -03:00
Rekai Nyangadzayi Musuka abe2fc431e fix(bus): restrict Game ROM and VRAM to a 16-bit bus 2022-10-21 05:11:48 -03:00
Rekai Nyangadzayi Musuka da7300a78c chore: remove all memory leaks 2022-10-21 05:11:47 -03:00
Rekai Nyangadzayi Musuka 5c5179a553 feat(ppu): implement VRAM 2022-10-21 05:11:47 -03:00