chore: update min ver. to v0.11.0-dev.2934+1b432072b
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a5e636d9c5
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@ -8,7 +8,7 @@ const nfd = @import("lib/nfd-zig/build.zig");
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pub fn build(b: *std.Build) void {
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// Minimum Zig Version
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const min_ver = std.SemanticVersion.parse("0.11.0-dev.2168+322ace70f") catch return; // https://github.com/ziglang/zig/commit/322ace70f
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const min_ver = std.SemanticVersion.parse("0.11.0-dev.2934+1b432072b") catch return; // https://github.com/ziglang/zig/commit/322ace70f
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if (builtin.zig_version.order(min_ver).compare(.lt)) {
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std.log.err("{s}", .{b.fmt("Zig v{} does not meet the minimum version requirement. (Zig v{})", .{ builtin.zig_version, min_ver })});
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std.os.exit(1);
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@ -1 +1 @@
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Subproject commit d5e66caf2180324d83ad9be30e887849f5ed74da
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Subproject commit c1388c731820d9847c9d54f698c55e07752bc5ea
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@ -27,7 +27,7 @@ pub fn write(self: *const Self, comptime T: type, address: usize, value: T) void
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pub fn init(allocator: Allocator) !Self {
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const buf = try allocator.alloc(u8, ewram_size);
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std.mem.set(u8, buf, 0);
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@memset(buf, 0);
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return Self{
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.buf = buf,
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@ -36,7 +36,7 @@ pub fn init(allocator: Allocator) !Self {
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}
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pub fn reset(self: *Self) void {
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std.mem.set(u8, self.buf, 0);
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@memset(self.buf, 0);
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}
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pub fn deinit(self: *Self) void {
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@ -27,7 +27,7 @@ pub fn write(self: *const Self, comptime T: type, address: usize, value: T) void
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pub fn init(allocator: Allocator) !Self {
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const buf = try allocator.alloc(u8, iwram_size);
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std.mem.set(u8, buf, 0);
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@memset(buf, 0);
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return Self{
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.buf = buf,
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@ -36,7 +36,7 @@ pub fn init(allocator: Allocator) !Self {
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}
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pub fn reset(self: *Self) void {
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std.mem.set(u8, self.buf, 0);
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@memset(self.buf, 0);
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}
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pub fn deinit(self: *Self) void {
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@ -110,7 +110,7 @@ pub const Backup = struct {
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};
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const buf = try allocator.alloc(u8, buf_size);
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std.mem.set(u8, buf, 0xFF);
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@memset(buf, 0xFF);
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var backup = Self{
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.buf = buf,
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@ -163,7 +163,7 @@ pub const Backup = struct {
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switch (self.kind) {
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.Sram, .Flash, .Flash1M => {
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if (self.buf.len == file_buf.len) {
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std.mem.copy(u8, self.buf, file_buf);
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@memcpy(self.buf, file_buf);
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return log.info("Loaded Save from {s}", .{file_path});
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}
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@ -174,7 +174,7 @@ pub const Backup = struct {
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self.eeprom.kind = if (file_buf.len == 0x200) .Small else .Large;
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self.buf = try allocator.alloc(u8, file_buf.len);
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std.mem.copy(u8, self.buf, file_buf);
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@memcpy(self.buf, file_buf);
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return log.info("Loaded Save from {s}", .{file_path});
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}
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@ -44,7 +44,7 @@ pub fn handleCommand(self: *Self, buf: []u8, byte: u8) void {
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0xB0 => self.set_bank = true,
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0x80 => self.prep_erase = true,
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0x10 => {
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std.mem.set(u8, buf, 0xFF);
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@memset(buf, 0xFF);
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self.prep_erase = false;
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},
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0xA0 => self.prep_write = true,
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@ -61,7 +61,7 @@ pub fn shouldEraseSector(self: *const Self, addr: usize, byte: u8) bool {
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pub fn erase(self: *Self, buf: []u8, sector: usize) void {
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const start = self.address() + (sector & 0xF000);
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std.mem.set(u8, buf[start..][0..0x1000], 0xFF);
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@memset(buf[start..][0..0x1000], 0xFF);
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self.prep_erase = false;
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self.state = .Ready;
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}
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@ -58,7 +58,9 @@ pub const Eeprom = struct {
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log.err("Failed to resize EEPROM buf to {} bytes", .{len});
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std.debug.panic("EEPROM entered irrecoverable state {}", .{e});
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};
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std.mem.set(u8, buf.*, 0xFF);
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// FIXME: ptr to a slice?
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@memset(buf.*, 0xFF);
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}
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}
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@ -266,7 +266,7 @@ pub const Ppu = struct {
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sched.push(.Draw, 240 * 4); // Add first PPU Event to Scheduler
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const sprites = try allocator.create([128]?Sprite);
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std.mem.set(?Sprite, sprites, null);
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@memset(sprites, null);
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return Self{
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.vram = try Vram.init(allocator),
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@ -307,7 +307,7 @@ pub const Ppu = struct {
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self.vcount = .{ .raw = 0x0000 };
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self.scanline.reset();
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std.mem.set(?Sprite, self.scanline_sprites, null);
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@memset(self.scanline_sprites, null);
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}
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pub fn deinit(self: *Self) void {
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@ -744,7 +744,7 @@ pub const Ppu = struct {
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// Reset Current Scanline Pixel Buffer and list of fetched sprites
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// in prep for next scanline
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self.scanline.reset();
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std.mem.set(?Sprite, self.scanline_sprites, null);
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@memset(self.scanline_sprites, null);
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}
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fn getBgr555(self: *Self, maybe_top: Scanline.Pixel, maybe_btm: Scanline.Pixel) u16 {
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@ -1554,7 +1554,7 @@ const Scanline = struct {
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fn init(allocator: Allocator) !Self {
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const buf = try allocator.alloc(Pixel, width * 2); // Top & Bottom Scanline
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std.mem.set(Pixel, buf, .unset);
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@memset(buf, .unset);
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return .{
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// Top & Bototm Layers
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@ -1565,7 +1565,7 @@ const Scanline = struct {
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}
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fn reset(self: *Self) void {
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std.mem.set(Pixel, self.buf, .unset);
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@memset(self.buf, .unset);
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}
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fn deinit(self: *Self) void {
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@ -29,13 +29,13 @@ pub fn write(self: *Self, comptime T: type, address: usize, value: T) void {
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pub fn init(allocator: Allocator) !Self {
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const buf = try allocator.alloc(u8, buf_len);
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std.mem.set(u8, buf, 0);
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@memset(buf, 0);
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return Self{ .buf = buf, .allocator = allocator };
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}
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pub fn reset(self: *Self) void {
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std.mem.set(u8, self.buf, 0);
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@memset(self.buf, 0);
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}
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pub fn deinit(self: *Self) void {
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@ -32,13 +32,13 @@ pub fn write(self: *Self, comptime T: type, address: usize, value: T) void {
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pub fn init(allocator: Allocator) !Self {
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const buf = try allocator.alloc(u8, buf_len);
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std.mem.set(u8, buf, 0);
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@memset(buf, 0);
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return Self{ .buf = buf, .allocator = allocator };
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}
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pub fn reset(self: *Self) void {
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std.mem.set(u8, self.buf, 0);
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@memset(self.buf, 0);
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}
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pub fn deinit(self: *Self) void {
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@ -40,13 +40,13 @@ pub fn write(self: *Self, comptime T: type, dispcnt: io.DisplayControl, address:
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pub fn init(allocator: Allocator) !Self {
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const buf = try allocator.alloc(u8, buf_len);
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std.mem.set(u8, buf, 0);
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@memset(buf, 0);
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return Self{ .buf = buf, .allocator = allocator };
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}
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pub fn reset(self: *Self) void {
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std.mem.set(u8, self.buf, 0);
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@memset(self.buf, 0);
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}
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pub fn deinit(self: *Self) void {
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@ -220,7 +220,7 @@ pub fn draw(state: *State, tex_id: GLuint, cpu: *Arm7tdmi) void {
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const sorted = blk: {
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var buf: @TypeOf(values) = undefined;
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std.mem.copy(u32, buf[0..len], values[0..len]);
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@memcpy(buf[0..len], values[0..len]);
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std.sort.sort(u32, buf[0..len], {}, std.sort.asc(u32));
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break :blk buf;
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@ -279,7 +279,7 @@ pub fn draw(state: *State, tex_id: GLuint, cpu: *Arm7tdmi) void {
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var items: [20]Event = undefined;
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const len = scheduler.queue.len;
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std.mem.copy(Event, &items, scheduler.queue.items);
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@memcpy(&items, scheduler.queue.items);
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std.sort.sort(Event, items[0..len], {}, widgets.eventDesc(Event));
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for (items[0..len]) |event| {
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@ -260,7 +260,7 @@ pub const FrameBuffer = struct {
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pub fn init(allocator: Allocator, comptime len: comptime_int) !Self {
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const buf = try allocator.alloc(u8, len * 2);
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std.mem.set(u8, buf, 0);
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@memset(buf, 0);
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return .{
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// Front and Back Framebuffers
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@ -272,7 +272,7 @@ pub const FrameBuffer = struct {
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}
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pub fn reset(self: *Self) void {
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std.mem.set(u8, self.buf, 0);
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@memset(self.buf, 0);
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self.current = 0;
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}
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