feat: implement ch2

This commit is contained in:
Rekai Nyangadzayi Musuka 2022-04-20 21:33:46 -03:00
parent 0184ec3e5e
commit ed3d275974
3 changed files with 132 additions and 33 deletions

View File

@ -39,7 +39,7 @@ pub const Apu = struct {
pub fn init(sched: *Scheduler) Self { pub fn init(sched: *Scheduler) Self {
const apu: Self = .{ const apu: Self = .{
.ch1 = ToneSweep.init(sched), .ch1 = ToneSweep.init(sched),
.ch2 = Tone.init(), .ch2 = Tone.init(sched),
.ch3 = Wave.init(), .ch3 = Wave.init(),
.ch4 = Noise.init(), .ch4 = Noise.init(),
.chA = DmaSound(.A).init(), .chA = DmaSound(.A).init(),
@ -59,7 +59,8 @@ pub const Apu = struct {
}; };
sched.push(.SampleAudio, sched.now() + apu.sampleTicks()); sched.push(.SampleAudio, sched.now() + apu.sampleTicks());
sched.push(.{ .ApuChannel = 0 }, sched.now() + SquareWave.ticks); sched.push(.{ .ApuChannel = 0 }, sched.now() + SquareWave.ticks); // Channel 1
sched.push(.{ .ApuChannel = 1 }, sched.now() + SquareWave.ticks); // Channel 2
sched.push(.FrameSequencer, sched.now() + ((1 << 24) / 512)); sched.push(.FrameSequencer, sched.now() + ((1 << 24) / 512));
return apu; return apu;
@ -130,8 +131,13 @@ pub const Apu = struct {
const ch1_left = if (self.psg_cnt.ch1_left.read()) ch1_sample else 0; const ch1_left = if (self.psg_cnt.ch1_left.read()) ch1_sample else 0;
const ch1_right = if (self.psg_cnt.ch1_right.read()) ch1_sample else 0; const ch1_right = if (self.psg_cnt.ch1_right.read()) ch1_sample else 0;
const mixed_left = ch1_left; // Sample Channel 2
const mixed_right = ch1_right; const ch2_sample = self.highPassFilter(self.ch2.amplitude(), self.ch2.enabled);
const ch2_left = if (self.psg_cnt.ch2_left.read()) ch2_sample else 0;
const ch2_right = if (self.psg_cnt.ch2_right.read()) ch2_sample else 0;
const mixed_left = ch1_left + ch2_left / 2.0;
const mixed_right = ch1_right + ch2_right / 2.0;
// Apply NR50 Volume Modifications // Apply NR50 Volume Modifications
const nr50_left = (@intToFloat(f32, self.psg_cnt.left_vol.read()) + 1.0) * mixed_left; const nr50_left = (@intToFloat(f32, self.psg_cnt.left_vol.read()) + 1.0) * mixed_left;
@ -153,19 +159,19 @@ pub const Apu = struct {
}; };
// Sample Dma Channels // Sample Dma Channels
// const chA = if (self.dma_cnt.chA_vol.read()) self.chA.amplitude() else self.chA.amplitude() / 2; const chA = if (self.dma_cnt.chA_vol.read()) self.chA.amplitude() else self.chA.amplitude() / 2;
// const chA_left = if (self.dma_cnt.chA_left.read()) chA else 0; const chA_left = if (self.dma_cnt.chA_left.read()) chA else 0;
// const chA_right = if (self.dma_cnt.chA_right.read()) chA else 0; const chA_right = if (self.dma_cnt.chA_right.read()) chA else 0;
// const chB = if (self.dma_cnt.chB_vol.read()) self.chB.amplitude() else self.chB.amplitude() / 2; const chB = if (self.dma_cnt.chB_vol.read()) self.chB.amplitude() else self.chB.amplitude() / 2;
// const chB_left = if (self.dma_cnt.chB_left.read()) chB else 0; const chB_left = if (self.dma_cnt.chB_left.read()) chB else 0;
// const chB_right = if (self.dma_cnt.chB_right.read()) chB else 0; const chB_right = if (self.dma_cnt.chB_right.read()) chB else 0;
// Mix all Channels // Mix all Channels
// const left = (chA_left + chB_left + psg_left) / 3; const left = (chA_left + chB_left + psg_left) / 3;
// const right = (chA_right + chB_right + psg_right) / 3 const right = (chA_right + chB_right + psg_right) / 3;
const left = psg_left; // const left = psg_left;
const right = psg_right; // const right = psg_right;
if (self.sampling_cycle != self.bias.sampling_cycle.read()) { if (self.sampling_cycle != self.bias.sampling_cycle.read()) {
log.warn("Sampling Cycle changed from {} to {}", .{ self.sampling_cycle, self.bias.sampling_cycle.read() }); log.warn("Sampling Cycle changed from {} to {}", .{ self.sampling_cycle, self.bias.sampling_cycle.read() });
@ -361,7 +367,7 @@ const ToneSweep = struct {
} }
pub fn channelTimerOverflow(self: *Self, late: u64) void { pub fn channelTimerOverflow(self: *Self, late: u64) void {
self.square.handleTimerOverflow(self.freq, late); self.square.handleTimerOverflow(.Ch1, self.freq, late);
self.sample = 0; self.sample = 0;
if (!self.isDacEnabled()) return; if (!self.isDacEnabled()) return;
@ -381,7 +387,7 @@ const ToneSweep = struct {
/// NR11 /// NR11
pub fn setDuty(self: *Self, value: u8) void { pub fn setDuty(self: *Self, value: u8) void {
self.duty.raw = value; self.duty.raw = value;
self.len_dev.timer = @as(u7, self.duty.length.read() ^ 0x3F); self.len_dev.timer = @truncate(u7, 64 - value);
} }
/// NR12 /// NR12
@ -416,8 +422,7 @@ const ToneSweep = struct {
self.freq.length_enable.write(false); self.freq.length_enable.write(false);
} }
// TODO: Reload Frequency Timer self.square.reloadTimer(.Ch1, self.freq.frequency.read());
self.square.reloadTimer(self.freq.frequency.read());
// Reload Envelope period and timer // Reload Envelope period and timer
self.env_dev.timer = self.envelope.period.read(); self.env_dev.timer = self.envelope.period.read();
@ -435,7 +440,7 @@ const ToneSweep = struct {
self.enabled = self.isDacEnabled(); self.enabled = self.isDacEnabled();
} }
self.square.updateLength(fs, self, new); self.square.updateToneSweepLength(fs, self, new);
self.freq = new; self.freq = new;
} }
@ -456,24 +461,38 @@ const Tone = struct {
/// Length Functionarlity /// Length Functionarlity
len_dev: Length, len_dev: Length,
/// Envelope Functionality /// Envelope Functionality
env_dev: Envelope, env_dev: Envelope,
/// FrequencyTimer Functionality
square: SquareWave,
enabled: bool, enabled: bool,
sample: u8,
fn init() Self { fn init(sched: *Scheduler) Self {
return .{ return .{
.duty = .{ .raw = 0 }, .duty = .{ .raw = 0 },
.envelope = .{ .raw = 0 }, .envelope = .{ .raw = 0 },
.freq = .{ .raw = 0 }, .freq = .{ .raw = 0 },
.enabled = false, .enabled = false,
.square = SquareWave.init(sched),
.len_dev = Length.init(), .len_dev = Length.init(),
.env_dev = Envelope.init(), .env_dev = Envelope.init(),
.sample = 0,
}; };
} }
fn reset(self: *Self) void {
self.duty.raw = 0;
self.envelope.raw = 0;
self.freq.raw = 0;
self.sample = 0;
self.enabled = false;
}
pub fn tickLength(self: *Self) void { pub fn tickLength(self: *Self) void {
self.len_dev.tick(self.freq, &self.enabled); self.len_dev.tick(self.freq, &self.enabled);
} }
@ -482,12 +501,78 @@ const Tone = struct {
self.env_dev.tick(self.envelope); self.env_dev.tick(self.envelope);
} }
pub fn channelTimerOverflow(self: *Self, late: u64) void {
self.square.handleTimerOverflow(.Ch2, self.freq, late);
self.sample = 0;
if (!self.isDacEnabled()) return;
self.sample = if (self.enabled) self.square.sample(self.duty) * self.env_dev.vol else 0;
}
fn amplitude(self: *const Self) f32 {
return (@intToFloat(f32, self.sample) / 7.5) - 1.0;
}
/// NR21, NR22
pub fn setSoundCntH(self: *Self, value: u16) void {
self.setDuty(@truncate(u8, value));
self.setEnvelope(@truncate(u8, value >> 8));
}
/// NR21
pub fn setDuty(self: *Self, value: u8) void {
self.duty.raw = value;
self.len_dev.timer = @truncate(u7, 64 - value);
}
/// NR22
pub fn setEnvelope(self: *Self, value: u8) void {
self.envelope.raw = value;
if (!self.isDacEnabled()) self.enabled = false;
}
/// NR23, NR24
pub fn setFreq(self: *Self, fs: *const FrameSequencer, value: u16) void {
self.setFreqLow(@truncate(u8, value));
self.setFreqHigh(fs, @truncate(u8, value >> 8));
}
/// NR23
pub fn setFreqLow(self: *Self, byte: u8) void { pub fn setFreqLow(self: *Self, byte: u8) void {
self.freq.raw = (self.freq.raw & 0xFF00) | byte; self.freq.raw = (self.freq.raw & 0xFF00) | byte;
} }
pub fn setFreqHigh(self: *Self, byte: u8) void { /// NR24
self.freq.raw = @as(u16, byte) << 8 | (self.freq.raw & 0xFF); pub fn setFreqHigh(self: *Self, fs: *const FrameSequencer, byte: u8) void {
var new: io.Frequency = .{ .raw = (@as(u16, byte) << 8) | (self.freq.raw & 0xFF) };
if (new.trigger.read()) {
self.enabled = true; // Same as ch1, is this necessary?
if (self.len_dev.timer == 0) {
self.len_dev.timer = 64;
// We unset this on the old frequency because of the obscure
// behaviour outside of this if statement's scope
// FIXME: This wasn't in my ch2 GB implementation
self.freq.length_enable.write(false);
}
self.square.reloadTimer(.Ch2, self.freq.frequency.read());
// Reload Envelope period and timer
self.env_dev.timer = self.envelope.period.read();
self.env_dev.vol = self.envelope.init_vol.read();
self.enabled = self.isDacEnabled();
}
self.square.updateToneLength(fs, self, new);
self.freq = new;
}
fn isDacEnabled(self: *const Self) bool {
return self.envelope.raw & 0xF8 != 0;
} }
}; };
@ -711,8 +796,10 @@ const SquareWave = struct {
}; };
} }
const ChannelKind = enum { Ch1, Ch2 };
/// Obscure NRx4 Behaviour /// Obscure NRx4 Behaviour
fn updateLength(_: *Self, fs: *const FrameSequencer, ch1: *ToneSweep, new_cnt: io.Frequency) void { fn updateToneSweepLength(_: *Self, fs: *const FrameSequencer, ch1: *ToneSweep, new_cnt: io.Frequency) void {
if (!fs.lengthIsNext() and !ch1.freq.length_enable.read() and new_cnt.length_enable.read() and ch1.len_dev.timer != 0) { if (!fs.lengthIsNext() and !ch1.freq.length_enable.read() and new_cnt.length_enable.read() and ch1.len_dev.timer != 0) {
ch1.len_dev.timer -= 1; ch1.len_dev.timer -= 1;
@ -720,23 +807,32 @@ const SquareWave = struct {
} }
} }
fn handleTimerOverflow(self: *Self, cnt: io.Frequency, late: u64) void { /// Obscure NRx4 Behaviour
fn updateToneLength(_: *Self, fs: *const FrameSequencer, ch2: *Tone, new_cnt: io.Frequency) void {
if (!fs.lengthIsNext() and !ch2.freq.length_enable.read() and new_cnt.length_enable.read() and ch2.len_dev.timer != 0) {
ch2.len_dev.timer -= 1;
if (ch2.len_dev.timer == 0 and !new_cnt.trigger.read()) ch2.enabled = false;
}
}
fn handleTimerOverflow(self: *Self, comptime kind: ChannelKind, cnt: io.Frequency, late: u64) void {
const timer = (2048 - @as(u64, cnt.frequency.read())) * 4; const timer = (2048 - @as(u64, cnt.frequency.read())) * 4;
self.timer = @truncate(u12, timer); self.timer = @truncate(u12, timer);
self.pos = (self.pos +% 1) & 7; self.pos = (self.pos +% 1) & 7;
self.sched.push(.{ .ApuChannel = 0 }, self.sched.now() + timer * ticks - late); self.sched.push(.{ .ApuChannel = if (kind == .Ch1) 0 else 1 }, self.sched.now() + timer * ticks - late);
} }
fn reloadTimer(self: *Self, value: u11) void { fn reloadTimer(self: *Self, comptime kind: ChannelKind, value: u11) void {
self.sched.removeScheduledEvent(.{ .ApuChannel = 0 }); self.sched.removeScheduledEvent(.{ .ApuChannel = if (kind == .Ch1) 0 else 1 });
const tmp: u64 = (2048 - @as(u64, value)) * 4; // What Freq Timer should be assuming no weird behaviour const tmp: u64 = (2048 - @as(u64, value)) * 4; // What Freq Timer should be assuming no weird behaviour
const timer = (tmp & ~@as(u64, 0x3)) | self.timer & 0x3; // Keep the last two bits from the old timer const timer = (tmp & ~@as(u64, 0x3)) | self.timer & 0x3; // Keep the last two bits from the old timer
self.timer = @truncate(u12, timer); self.timer = @truncate(u12, timer);
self.sched.push(.{ .ApuChannel = 0 }, self.sched.now() + timer * ticks); self.sched.push(.{ .ApuChannel = if (kind == .Ch1) 0 else 1 }, self.sched.now() + timer * ticks);
} }
fn sample(self: *const Self, cnt: io.Duty) u1 { fn sample(self: *const Self, cnt: io.Duty) u1 {

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@ -232,9 +232,11 @@ pub fn write(bus: *Bus, comptime T: type, address: u32, value: T) void {
0x0400_004E, 0x0400_0056 => {}, // Not used 0x0400_004E, 0x0400_0056 => {}, // Not used
// Sound // Sound
0x0400_0060 => bus.apu.ch1.sweep.raw = @truncate(u8, value), 0x0400_0060 => bus.apu.ch1.sweep.raw = @truncate(u8, value), // Channel 1
0x0400_0062 => bus.apu.ch1.setSoundCntH(value), 0x0400_0062 => bus.apu.ch1.setSoundCntH(value),
0x0400_0064 => bus.apu.ch1.setFreq(&bus.apu.fs, value), 0x0400_0064 => bus.apu.ch1.setFreq(&bus.apu.fs, value),
0x0400_0068 => bus.apu.ch2.setSoundCntH(value), // Channel 2
0x0400_006C => bus.apu.ch2.setFreq(&bus.apu.fs, value),
0x0400_0080 => bus.apu.psg_cnt.raw = value, 0x0400_0080 => bus.apu.psg_cnt.raw = value,
0x0400_0082 => bus.apu.setDmaCnt(value), 0x0400_0082 => bus.apu.setDmaCnt(value),
0x0400_0084 => bus.apu.setSoundCntX(value >> 7 & 1 == 1), 0x0400_0084 => bus.apu.setSoundCntX(value >> 7 & 1 == 1),
@ -313,15 +315,15 @@ pub fn write(bus: *Bus, comptime T: type, address: u32, value: T) void {
0x0400_0005 => bus.ppu.dispstat.raw = (@as(u16, value) << 8) | (bus.ppu.dispstat.raw & 0xFF), 0x0400_0005 => bus.ppu.dispstat.raw = (@as(u16, value) << 8) | (bus.ppu.dispstat.raw & 0xFF),
// Sound // Sound
0x0400_0060 => bus.apu.ch1.sweep.raw = value, 0x0400_0060 => bus.apu.ch1.sweep.raw = value, // Channel 1
0x0400_0062 => bus.apu.ch1.duty.raw = value, 0x0400_0062 => bus.apu.ch1.duty.raw = value,
0x0400_0063 => bus.apu.ch1.envelope.raw = value, 0x0400_0063 => bus.apu.ch1.envelope.raw = value,
0x0400_0064 => bus.apu.ch1.setFreqLow(value), 0x0400_0064 => bus.apu.ch1.setFreqLow(value),
0x0400_0065 => bus.apu.ch1.setFreqHigh(&bus.apu.fs, value), 0x0400_0065 => bus.apu.ch1.setFreqHigh(&bus.apu.fs, value),
0x0400_0068 => bus.apu.ch2.duty.raw = value, 0x0400_0068 => bus.apu.ch2.duty.raw = value, // Channel 2
0x0400_0069 => bus.apu.ch2.envelope.raw = value, 0x0400_0069 => bus.apu.ch2.envelope.raw = value,
0x0400_006C => bus.apu.ch2.setFreqLow(value), 0x0400_006C => bus.apu.ch2.setFreqLow(value),
0x0400_006D => bus.apu.ch2.setFreqHigh(value), 0x0400_006D => bus.apu.ch2.setFreqHigh(&bus.apu.fs, value),
0x0400_0070 => bus.apu.ch3.select.raw = value, 0x0400_0070 => bus.apu.ch3.select.raw = value,
0x0400_0072 => bus.apu.ch3.length = value, 0x0400_0072 => bus.apu.ch3.length = value,
0x0400_0073 => bus.apu.ch3.vol.raw = value, 0x0400_0073 => bus.apu.ch3.vol.raw = value,

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@ -54,6 +54,7 @@ pub const Scheduler = struct {
.ApuChannel => |id| { .ApuChannel => |id| {
switch (id) { switch (id) {
0 => cpu.bus.apu.ch1.channelTimerOverflow(late), 0 => cpu.bus.apu.ch1.channelTimerOverflow(late),
1 => cpu.bus.apu.ch2.channelTimerOverflow(late),
else => {}, else => {},
} }
}, },