feat: implement ch2
This commit is contained in:
parent
0184ec3e5e
commit
ed3d275974
154
src/apu.zig
154
src/apu.zig
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@ -39,7 +39,7 @@ pub const Apu = struct {
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pub fn init(sched: *Scheduler) Self {
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pub fn init(sched: *Scheduler) Self {
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const apu: Self = .{
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const apu: Self = .{
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.ch1 = ToneSweep.init(sched),
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.ch1 = ToneSweep.init(sched),
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.ch2 = Tone.init(),
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.ch2 = Tone.init(sched),
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.ch3 = Wave.init(),
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.ch3 = Wave.init(),
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.ch4 = Noise.init(),
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.ch4 = Noise.init(),
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.chA = DmaSound(.A).init(),
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.chA = DmaSound(.A).init(),
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@ -59,7 +59,8 @@ pub const Apu = struct {
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};
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};
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sched.push(.SampleAudio, sched.now() + apu.sampleTicks());
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sched.push(.SampleAudio, sched.now() + apu.sampleTicks());
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sched.push(.{ .ApuChannel = 0 }, sched.now() + SquareWave.ticks);
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sched.push(.{ .ApuChannel = 0 }, sched.now() + SquareWave.ticks); // Channel 1
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sched.push(.{ .ApuChannel = 1 }, sched.now() + SquareWave.ticks); // Channel 2
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sched.push(.FrameSequencer, sched.now() + ((1 << 24) / 512));
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sched.push(.FrameSequencer, sched.now() + ((1 << 24) / 512));
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return apu;
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return apu;
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@ -130,8 +131,13 @@ pub const Apu = struct {
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const ch1_left = if (self.psg_cnt.ch1_left.read()) ch1_sample else 0;
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const ch1_left = if (self.psg_cnt.ch1_left.read()) ch1_sample else 0;
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const ch1_right = if (self.psg_cnt.ch1_right.read()) ch1_sample else 0;
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const ch1_right = if (self.psg_cnt.ch1_right.read()) ch1_sample else 0;
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const mixed_left = ch1_left;
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// Sample Channel 2
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const mixed_right = ch1_right;
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const ch2_sample = self.highPassFilter(self.ch2.amplitude(), self.ch2.enabled);
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const ch2_left = if (self.psg_cnt.ch2_left.read()) ch2_sample else 0;
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const ch2_right = if (self.psg_cnt.ch2_right.read()) ch2_sample else 0;
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const mixed_left = ch1_left + ch2_left / 2.0;
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const mixed_right = ch1_right + ch2_right / 2.0;
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// Apply NR50 Volume Modifications
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// Apply NR50 Volume Modifications
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const nr50_left = (@intToFloat(f32, self.psg_cnt.left_vol.read()) + 1.0) * mixed_left;
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const nr50_left = (@intToFloat(f32, self.psg_cnt.left_vol.read()) + 1.0) * mixed_left;
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@ -153,19 +159,19 @@ pub const Apu = struct {
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};
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};
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// Sample Dma Channels
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// Sample Dma Channels
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// const chA = if (self.dma_cnt.chA_vol.read()) self.chA.amplitude() else self.chA.amplitude() / 2;
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const chA = if (self.dma_cnt.chA_vol.read()) self.chA.amplitude() else self.chA.amplitude() / 2;
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// const chA_left = if (self.dma_cnt.chA_left.read()) chA else 0;
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const chA_left = if (self.dma_cnt.chA_left.read()) chA else 0;
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// const chA_right = if (self.dma_cnt.chA_right.read()) chA else 0;
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const chA_right = if (self.dma_cnt.chA_right.read()) chA else 0;
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// const chB = if (self.dma_cnt.chB_vol.read()) self.chB.amplitude() else self.chB.amplitude() / 2;
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const chB = if (self.dma_cnt.chB_vol.read()) self.chB.amplitude() else self.chB.amplitude() / 2;
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// const chB_left = if (self.dma_cnt.chB_left.read()) chB else 0;
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const chB_left = if (self.dma_cnt.chB_left.read()) chB else 0;
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// const chB_right = if (self.dma_cnt.chB_right.read()) chB else 0;
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const chB_right = if (self.dma_cnt.chB_right.read()) chB else 0;
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// Mix all Channels
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// Mix all Channels
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// const left = (chA_left + chB_left + psg_left) / 3;
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const left = (chA_left + chB_left + psg_left) / 3;
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// const right = (chA_right + chB_right + psg_right) / 3
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const right = (chA_right + chB_right + psg_right) / 3;
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const left = psg_left;
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// const left = psg_left;
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const right = psg_right;
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// const right = psg_right;
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if (self.sampling_cycle != self.bias.sampling_cycle.read()) {
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if (self.sampling_cycle != self.bias.sampling_cycle.read()) {
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log.warn("Sampling Cycle changed from {} to {}", .{ self.sampling_cycle, self.bias.sampling_cycle.read() });
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log.warn("Sampling Cycle changed from {} to {}", .{ self.sampling_cycle, self.bias.sampling_cycle.read() });
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@ -361,7 +367,7 @@ const ToneSweep = struct {
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}
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}
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pub fn channelTimerOverflow(self: *Self, late: u64) void {
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pub fn channelTimerOverflow(self: *Self, late: u64) void {
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self.square.handleTimerOverflow(self.freq, late);
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self.square.handleTimerOverflow(.Ch1, self.freq, late);
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self.sample = 0;
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self.sample = 0;
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if (!self.isDacEnabled()) return;
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if (!self.isDacEnabled()) return;
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@ -381,7 +387,7 @@ const ToneSweep = struct {
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/// NR11
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/// NR11
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pub fn setDuty(self: *Self, value: u8) void {
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pub fn setDuty(self: *Self, value: u8) void {
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self.duty.raw = value;
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self.duty.raw = value;
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self.len_dev.timer = @as(u7, self.duty.length.read() ^ 0x3F);
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self.len_dev.timer = @truncate(u7, 64 - value);
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}
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}
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/// NR12
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/// NR12
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@ -416,8 +422,7 @@ const ToneSweep = struct {
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self.freq.length_enable.write(false);
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self.freq.length_enable.write(false);
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}
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}
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// TODO: Reload Frequency Timer
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self.square.reloadTimer(.Ch1, self.freq.frequency.read());
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self.square.reloadTimer(self.freq.frequency.read());
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// Reload Envelope period and timer
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// Reload Envelope period and timer
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self.env_dev.timer = self.envelope.period.read();
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self.env_dev.timer = self.envelope.period.read();
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@ -435,7 +440,7 @@ const ToneSweep = struct {
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self.enabled = self.isDacEnabled();
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self.enabled = self.isDacEnabled();
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}
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}
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self.square.updateLength(fs, self, new);
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self.square.updateToneSweepLength(fs, self, new);
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self.freq = new;
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self.freq = new;
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}
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}
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@ -456,24 +461,38 @@ const Tone = struct {
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/// Length Functionarlity
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/// Length Functionarlity
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len_dev: Length,
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len_dev: Length,
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/// Envelope Functionality
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/// Envelope Functionality
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env_dev: Envelope,
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env_dev: Envelope,
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/// FrequencyTimer Functionality
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square: SquareWave,
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enabled: bool,
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enabled: bool,
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sample: u8,
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fn init() Self {
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fn init(sched: *Scheduler) Self {
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return .{
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return .{
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.duty = .{ .raw = 0 },
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.duty = .{ .raw = 0 },
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.envelope = .{ .raw = 0 },
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.envelope = .{ .raw = 0 },
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.freq = .{ .raw = 0 },
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.freq = .{ .raw = 0 },
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.enabled = false,
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.enabled = false,
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.square = SquareWave.init(sched),
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.len_dev = Length.init(),
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.len_dev = Length.init(),
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.env_dev = Envelope.init(),
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.env_dev = Envelope.init(),
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.sample = 0,
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};
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};
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}
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}
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fn reset(self: *Self) void {
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self.duty.raw = 0;
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self.envelope.raw = 0;
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self.freq.raw = 0;
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self.sample = 0;
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self.enabled = false;
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}
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pub fn tickLength(self: *Self) void {
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pub fn tickLength(self: *Self) void {
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self.len_dev.tick(self.freq, &self.enabled);
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self.len_dev.tick(self.freq, &self.enabled);
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}
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}
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@ -482,12 +501,78 @@ const Tone = struct {
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self.env_dev.tick(self.envelope);
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self.env_dev.tick(self.envelope);
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}
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}
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pub fn channelTimerOverflow(self: *Self, late: u64) void {
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self.square.handleTimerOverflow(.Ch2, self.freq, late);
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self.sample = 0;
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if (!self.isDacEnabled()) return;
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self.sample = if (self.enabled) self.square.sample(self.duty) * self.env_dev.vol else 0;
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}
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fn amplitude(self: *const Self) f32 {
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return (@intToFloat(f32, self.sample) / 7.5) - 1.0;
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}
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/// NR21, NR22
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pub fn setSoundCntH(self: *Self, value: u16) void {
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self.setDuty(@truncate(u8, value));
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self.setEnvelope(@truncate(u8, value >> 8));
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}
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/// NR21
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pub fn setDuty(self: *Self, value: u8) void {
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self.duty.raw = value;
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self.len_dev.timer = @truncate(u7, 64 - value);
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}
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/// NR22
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pub fn setEnvelope(self: *Self, value: u8) void {
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self.envelope.raw = value;
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if (!self.isDacEnabled()) self.enabled = false;
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}
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/// NR23, NR24
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pub fn setFreq(self: *Self, fs: *const FrameSequencer, value: u16) void {
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self.setFreqLow(@truncate(u8, value));
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self.setFreqHigh(fs, @truncate(u8, value >> 8));
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}
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/// NR23
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pub fn setFreqLow(self: *Self, byte: u8) void {
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pub fn setFreqLow(self: *Self, byte: u8) void {
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self.freq.raw = (self.freq.raw & 0xFF00) | byte;
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self.freq.raw = (self.freq.raw & 0xFF00) | byte;
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}
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}
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pub fn setFreqHigh(self: *Self, byte: u8) void {
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/// NR24
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self.freq.raw = @as(u16, byte) << 8 | (self.freq.raw & 0xFF);
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pub fn setFreqHigh(self: *Self, fs: *const FrameSequencer, byte: u8) void {
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var new: io.Frequency = .{ .raw = (@as(u16, byte) << 8) | (self.freq.raw & 0xFF) };
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if (new.trigger.read()) {
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self.enabled = true; // Same as ch1, is this necessary?
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if (self.len_dev.timer == 0) {
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self.len_dev.timer = 64;
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// We unset this on the old frequency because of the obscure
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// behaviour outside of this if statement's scope
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// FIXME: This wasn't in my ch2 GB implementation
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self.freq.length_enable.write(false);
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}
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self.square.reloadTimer(.Ch2, self.freq.frequency.read());
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// Reload Envelope period and timer
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self.env_dev.timer = self.envelope.period.read();
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self.env_dev.vol = self.envelope.init_vol.read();
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self.enabled = self.isDacEnabled();
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}
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self.square.updateToneLength(fs, self, new);
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self.freq = new;
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}
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fn isDacEnabled(self: *const Self) bool {
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return self.envelope.raw & 0xF8 != 0;
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}
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}
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};
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};
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@ -711,8 +796,10 @@ const SquareWave = struct {
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};
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};
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}
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}
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const ChannelKind = enum { Ch1, Ch2 };
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/// Obscure NRx4 Behaviour
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/// Obscure NRx4 Behaviour
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fn updateLength(_: *Self, fs: *const FrameSequencer, ch1: *ToneSweep, new_cnt: io.Frequency) void {
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fn updateToneSweepLength(_: *Self, fs: *const FrameSequencer, ch1: *ToneSweep, new_cnt: io.Frequency) void {
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if (!fs.lengthIsNext() and !ch1.freq.length_enable.read() and new_cnt.length_enable.read() and ch1.len_dev.timer != 0) {
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if (!fs.lengthIsNext() and !ch1.freq.length_enable.read() and new_cnt.length_enable.read() and ch1.len_dev.timer != 0) {
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ch1.len_dev.timer -= 1;
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ch1.len_dev.timer -= 1;
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@ -720,23 +807,32 @@ const SquareWave = struct {
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}
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}
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}
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}
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fn handleTimerOverflow(self: *Self, cnt: io.Frequency, late: u64) void {
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/// Obscure NRx4 Behaviour
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fn updateToneLength(_: *Self, fs: *const FrameSequencer, ch2: *Tone, new_cnt: io.Frequency) void {
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if (!fs.lengthIsNext() and !ch2.freq.length_enable.read() and new_cnt.length_enable.read() and ch2.len_dev.timer != 0) {
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ch2.len_dev.timer -= 1;
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if (ch2.len_dev.timer == 0 and !new_cnt.trigger.read()) ch2.enabled = false;
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}
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}
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fn handleTimerOverflow(self: *Self, comptime kind: ChannelKind, cnt: io.Frequency, late: u64) void {
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const timer = (2048 - @as(u64, cnt.frequency.read())) * 4;
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const timer = (2048 - @as(u64, cnt.frequency.read())) * 4;
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self.timer = @truncate(u12, timer);
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self.timer = @truncate(u12, timer);
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self.pos = (self.pos +% 1) & 7;
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self.pos = (self.pos +% 1) & 7;
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self.sched.push(.{ .ApuChannel = 0 }, self.sched.now() + timer * ticks - late);
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self.sched.push(.{ .ApuChannel = if (kind == .Ch1) 0 else 1 }, self.sched.now() + timer * ticks - late);
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}
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}
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fn reloadTimer(self: *Self, value: u11) void {
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fn reloadTimer(self: *Self, comptime kind: ChannelKind, value: u11) void {
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self.sched.removeScheduledEvent(.{ .ApuChannel = 0 });
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self.sched.removeScheduledEvent(.{ .ApuChannel = if (kind == .Ch1) 0 else 1 });
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const tmp: u64 = (2048 - @as(u64, value)) * 4; // What Freq Timer should be assuming no weird behaviour
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const tmp: u64 = (2048 - @as(u64, value)) * 4; // What Freq Timer should be assuming no weird behaviour
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const timer = (tmp & ~@as(u64, 0x3)) | self.timer & 0x3; // Keep the last two bits from the old timer
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const timer = (tmp & ~@as(u64, 0x3)) | self.timer & 0x3; // Keep the last two bits from the old timer
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self.timer = @truncate(u12, timer);
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self.timer = @truncate(u12, timer);
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self.sched.push(.{ .ApuChannel = 0 }, self.sched.now() + timer * ticks);
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self.sched.push(.{ .ApuChannel = if (kind == .Ch1) 0 else 1 }, self.sched.now() + timer * ticks);
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}
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}
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fn sample(self: *const Self, cnt: io.Duty) u1 {
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fn sample(self: *const Self, cnt: io.Duty) u1 {
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@ -232,9 +232,11 @@ pub fn write(bus: *Bus, comptime T: type, address: u32, value: T) void {
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0x0400_004E, 0x0400_0056 => {}, // Not used
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0x0400_004E, 0x0400_0056 => {}, // Not used
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// Sound
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// Sound
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0x0400_0060 => bus.apu.ch1.sweep.raw = @truncate(u8, value),
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0x0400_0060 => bus.apu.ch1.sweep.raw = @truncate(u8, value), // Channel 1
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0x0400_0062 => bus.apu.ch1.setSoundCntH(value),
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0x0400_0062 => bus.apu.ch1.setSoundCntH(value),
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0x0400_0064 => bus.apu.ch1.setFreq(&bus.apu.fs, value),
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0x0400_0064 => bus.apu.ch1.setFreq(&bus.apu.fs, value),
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0x0400_0068 => bus.apu.ch2.setSoundCntH(value), // Channel 2
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0x0400_006C => bus.apu.ch2.setFreq(&bus.apu.fs, value),
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0x0400_0080 => bus.apu.psg_cnt.raw = value,
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0x0400_0080 => bus.apu.psg_cnt.raw = value,
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0x0400_0082 => bus.apu.setDmaCnt(value),
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0x0400_0082 => bus.apu.setDmaCnt(value),
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0x0400_0084 => bus.apu.setSoundCntX(value >> 7 & 1 == 1),
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0x0400_0084 => bus.apu.setSoundCntX(value >> 7 & 1 == 1),
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@ -313,15 +315,15 @@ pub fn write(bus: *Bus, comptime T: type, address: u32, value: T) void {
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0x0400_0005 => bus.ppu.dispstat.raw = (@as(u16, value) << 8) | (bus.ppu.dispstat.raw & 0xFF),
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0x0400_0005 => bus.ppu.dispstat.raw = (@as(u16, value) << 8) | (bus.ppu.dispstat.raw & 0xFF),
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// Sound
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// Sound
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0x0400_0060 => bus.apu.ch1.sweep.raw = value,
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0x0400_0060 => bus.apu.ch1.sweep.raw = value, // Channel 1
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0x0400_0062 => bus.apu.ch1.duty.raw = value,
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0x0400_0062 => bus.apu.ch1.duty.raw = value,
|
||||||
0x0400_0063 => bus.apu.ch1.envelope.raw = value,
|
0x0400_0063 => bus.apu.ch1.envelope.raw = value,
|
||||||
0x0400_0064 => bus.apu.ch1.setFreqLow(value),
|
0x0400_0064 => bus.apu.ch1.setFreqLow(value),
|
||||||
0x0400_0065 => bus.apu.ch1.setFreqHigh(&bus.apu.fs, value),
|
0x0400_0065 => bus.apu.ch1.setFreqHigh(&bus.apu.fs, value),
|
||||||
0x0400_0068 => bus.apu.ch2.duty.raw = value,
|
0x0400_0068 => bus.apu.ch2.duty.raw = value, // Channel 2
|
||||||
0x0400_0069 => bus.apu.ch2.envelope.raw = value,
|
0x0400_0069 => bus.apu.ch2.envelope.raw = value,
|
||||||
0x0400_006C => bus.apu.ch2.setFreqLow(value),
|
0x0400_006C => bus.apu.ch2.setFreqLow(value),
|
||||||
0x0400_006D => bus.apu.ch2.setFreqHigh(value),
|
0x0400_006D => bus.apu.ch2.setFreqHigh(&bus.apu.fs, value),
|
||||||
0x0400_0070 => bus.apu.ch3.select.raw = value,
|
0x0400_0070 => bus.apu.ch3.select.raw = value,
|
||||||
0x0400_0072 => bus.apu.ch3.length = value,
|
0x0400_0072 => bus.apu.ch3.length = value,
|
||||||
0x0400_0073 => bus.apu.ch3.vol.raw = value,
|
0x0400_0073 => bus.apu.ch3.vol.raw = value,
|
||||||
|
|
|
@ -54,6 +54,7 @@ pub const Scheduler = struct {
|
||||||
.ApuChannel => |id| {
|
.ApuChannel => |id| {
|
||||||
switch (id) {
|
switch (id) {
|
||||||
0 => cpu.bus.apu.ch1.channelTimerOverflow(late),
|
0 => cpu.bus.apu.ch1.channelTimerOverflow(late),
|
||||||
|
1 => cpu.bus.apu.ch2.channelTimerOverflow(late),
|
||||||
else => {},
|
else => {},
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
|
Loading…
Reference in New Issue