chore: tick scheduler on memory access
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a4020400da
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@ -29,9 +29,10 @@ dma: DmaControllers,
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tim: Timers,
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iwram: Iwram,
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ewram: Ewram,
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io: Io,
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sched: *Scheduler,
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pub fn init(alloc: Allocator, sched: *Scheduler, rom_path: []const u8, bios_path: ?[]const u8, save_path: ?[]const u8) !Self {
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return Self{
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.pak = try GamePak.init(alloc, rom_path, save_path),
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@ -43,6 +44,7 @@ pub fn init(alloc: Allocator, sched: *Scheduler, rom_path: []const u8, bios_path
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.dma = DmaControllers.init(),
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.tim = Timers.init(sched),
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.io = Io.init(),
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.sched = sched,
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};
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}
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@ -57,6 +59,7 @@ pub fn deinit(self: Self) void {
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pub fn read(self: *const Self, comptime T: type, address: u32) T {
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const page = @truncate(u8, address >> 24);
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const align_addr = alignAddress(T, address);
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self.sched.tick += 1;
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return switch (page) {
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// General Internal Memory
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@ -91,6 +94,7 @@ pub fn read(self: *const Self, comptime T: type, address: u32) T {
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pub fn write(self: *Self, comptime T: type, address: u32, value: T) void {
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const page = @truncate(u8, address >> 24);
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const align_addr = alignAddress(T, address);
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self.sched.tick += 1;
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switch (page) {
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// General Internal Memory
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@ -81,13 +81,13 @@ fn Timer(comptime id: u2) type {
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// Reload on Rising edge
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self._counter = self._reload;
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if (!new.cascade.read()) self.scheduleOverflow();
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if (!new.cascade.read()) self.scheduleOverflow(0);
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}
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self.cnt.raw = halfword;
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}
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pub fn handleOverflow(self: *Self, cpu: *Arm7tdmi) void {
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pub fn handleOverflow(self: *Self, cpu: *Arm7tdmi, late: u64) void {
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// Fire IRQ if enabled
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const io = &cpu.bus.io;
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const tim = &cpu.bus.tim;
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@ -107,21 +107,15 @@ fn Timer(comptime id: u2) type {
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switch (id) {
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0 => if (tim._1.cnt.cascade.read()) {
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tim._1._counter +%= 1;
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if (tim._1._counter == 0)
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tim._1.handleOverflow(cpu);
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if (tim._1._counter == 0) tim._1.handleOverflow(cpu, late);
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},
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1 => if (tim._2.cnt.cascade.read()) {
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tim._2._counter +%= 1;
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if (tim._2._counter == 0)
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tim._2.handleOverflow(cpu);
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if (tim._2._counter == 0) tim._2.handleOverflow(cpu, late);
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},
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2 => if (tim._3.cnt.cascade.read()) {
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tim._3._counter +%= 1;
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if (tim._3._counter == 0)
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tim._3.handleOverflow(cpu);
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if (tim._3._counter == 0) tim._3.handleOverflow(cpu, late);
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},
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3 => {}, // There is no Timer for TIM3 to "cascade" to,
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}
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@ -129,15 +123,15 @@ fn Timer(comptime id: u2) type {
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// Reschedule Timer if we're not cascading
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if (!self.cnt.cascade.read()) {
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self._counter = self._reload;
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self.scheduleOverflow();
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self.scheduleOverflow(late);
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}
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}
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fn scheduleOverflow(self: *Self) void {
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fn scheduleOverflow(self: *Self, late: u64) void {
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const when = (@as(u64, 0x10000) - self._counter) * self.frequency();
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self._start_timestamp = self.sched.now();
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self.sched.push(.{ .TimerOverflow = id }, self.sched.now() + when);
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self.sched.push(.{ .TimerOverflow = id }, self.sched.now() + when - late);
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}
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fn frequency(self: *const Self) u16 {
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11
src/cpu.zig
11
src/cpu.zig
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@ -245,12 +245,15 @@ pub const Arm7tdmi = struct {
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self.cpsr.raw = 0x6000001F;
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}
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pub fn step(self: *Self) u64 {
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pub fn step(self: *Self) void {
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// If we're processing a DMA (not Sound or Blanking) the CPU is disabled
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if (self.handleDMATransfers()) return 1;
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if (self.handleDMATransfers()) return;
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// If we're halted, the cpu is disabled
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if (self.bus.io.haltcnt == .Halt) return 1;
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if (self.bus.io.haltcnt == .Halt) {
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self.sched.tick += 1;
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return;
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}
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if (self.cpsr.t.read()) {
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const opcode = self.thumbFetch();
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@ -265,8 +268,6 @@ pub const Arm7tdmi = struct {
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arm_lut[armIdx(opcode)](self, self.bus, opcode);
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}
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}
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return 1;
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}
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pub fn handleInterrupt(self: *Self) void {
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@ -46,8 +46,7 @@ pub fn runFrame(sched: *Scheduler, cpu: *Arm7tdmi, bus: *Bus) void {
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const frame_end = sched.tick + cycles_per_frame;
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while (sched.tick < frame_end) {
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sched.tick += 1;
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_ = cpu.step();
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cpu.step();
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while (sched.tick >= sched.nextTimestamp()) {
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sched.handleEvent(cpu, bus);
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10
src/ppu.zig
10
src/ppu.zig
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@ -358,7 +358,7 @@ pub const Ppu = struct {
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};
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}
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pub fn handleHDrawEnd(self: *Self, cpu: *Arm7tdmi) void {
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pub fn handleHDrawEnd(self: *Self, cpu: *Arm7tdmi, late: u64) void {
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// Transitioning to a Hblank
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if (self.dispstat.hblank_irq.read()) {
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cpu.bus.io.irq.hblank.set();
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@ -369,10 +369,10 @@ pub const Ppu = struct {
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pollBlankingDma(cpu.bus, .HBlank);
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self.dispstat.hblank.set();
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self.sched.push(.HBlank, self.sched.now() + (68 * 4));
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self.sched.push(.HBlank, self.sched.now() + (68 * 4) - late);
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}
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pub fn handleHBlankEnd(self: *Self, cpu: *Arm7tdmi) void {
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pub fn handleHBlankEnd(self: *Self, cpu: *Arm7tdmi, late: u64) void {
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// The End of a Hblank (During Draw or Vblank)
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const old_scanline = self.vcount.scanline.read();
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const scanline = (old_scanline + 1) % 228;
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@ -391,7 +391,7 @@ pub const Ppu = struct {
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if (scanline < 160) {
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// Transitioning to another Draw
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self.sched.push(.Draw, self.sched.now() + (240 * 4));
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self.sched.push(.Draw, self.sched.now() + (240 * 4) - late);
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} else {
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// Transitioning to a Vblank
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if (scanline == 160) {
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@ -407,7 +407,7 @@ pub const Ppu = struct {
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}
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if (scanline == 227) self.dispstat.vblank.unset();
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self.sched.push(.VBlank, self.sched.now() + (240 * 4));
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self.sched.push(.VBlank, self.sched.now() + (240 * 4) - late);
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}
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}
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};
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@ -31,6 +31,8 @@ pub const Scheduler = struct {
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pub fn handleEvent(self: *Self, cpu: *Arm7tdmi, bus: *Bus) void {
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if (self.queue.removeOrNull()) |event| {
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const late = self.tick - event.tick;
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switch (event.kind) {
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.HeatDeath => {
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log.err("A u64 overflowered. This *actually* should never happen.", .{});
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@ -39,18 +41,18 @@ pub const Scheduler = struct {
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.Draw => {
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// The end of a VDraw
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bus.ppu.drawScanline();
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bus.ppu.handleHDrawEnd(cpu);
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bus.ppu.handleHDrawEnd(cpu, late);
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},
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.TimerOverflow => |id| {
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switch (id) {
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0 => bus.tim._0.handleOverflow(cpu),
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1 => bus.tim._1.handleOverflow(cpu),
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2 => bus.tim._2.handleOverflow(cpu),
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3 => bus.tim._3.handleOverflow(cpu),
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0 => bus.tim._0.handleOverflow(cpu, late),
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1 => bus.tim._1.handleOverflow(cpu, late),
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2 => bus.tim._2.handleOverflow(cpu, late),
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3 => bus.tim._3.handleOverflow(cpu, late),
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}
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},
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.HBlank => bus.ppu.handleHBlankEnd(cpu), // The end of a HBlank
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.VBlank => bus.ppu.handleHDrawEnd(cpu), // The end of a VBlank
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.HBlank => bus.ppu.handleHBlankEnd(cpu, late), // The end of a HBlank
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.VBlank => bus.ppu.handleHDrawEnd(cpu, late), // The end of a VBlank
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}
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}
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}
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