chore: pass the allocator as an argument more often

As of right now, I think the only cases where I shouldn't explicitly pass an allocator
are in read/write functions and deinits
This commit is contained in:
Rekai Nyangadzayi Musuka 2022-08-26 13:54:22 -05:00
parent e5b7441740
commit e57f918856
1 changed files with 15 additions and 15 deletions

View File

@ -26,7 +26,7 @@ pub const Backup = struct {
flash: Flash,
eeprom: Eeprom,
pub fn init(alloc: Allocator, kind: BackupKind, title: [12]u8, path: ?[]const u8) !Self {
pub fn init(allocator: Allocator, kind: BackupKind, title: [12]u8, path: ?[]const u8) !Self {
log.info("Kind: {}", .{kind});
const buf_size: usize = switch (kind) {
@ -36,20 +36,20 @@ pub const Backup = struct {
.None, .Eeprom => 0, // EEPROM is handled upon first Read Request to it
};
const buf = try alloc.alloc(u8, buf_size);
const buf = try allocator.alloc(u8, buf_size);
std.mem.set(u8, buf, 0xFF);
var backup = Self{
.buf = buf,
.alloc = alloc,
.alloc = allocator,
.kind = kind,
.title = title,
.save_path = path,
.flash = Flash.init(),
.eeprom = Eeprom.init(alloc),
.eeprom = Eeprom.init(allocator),
};
if (backup.save_path) |p| backup.loadSaveFromDisk(p) catch |e| log.err("Failed to load save: {}", .{e});
if (backup.save_path) |p| backup.loadSaveFromDisk(allocator, p) catch |e| log.err("Failed to load save: {}", .{e});
return backup;
}
@ -67,13 +67,13 @@ pub const Backup = struct {
}
pub fn deinit(self: Self) void {
if (self.save_path) |path| self.writeSaveToDisk(path) catch |e| log.err("Failed to write save: {}", .{e});
if (self.save_path) |path| self.writeSaveToDisk(self.alloc, path) catch |e| log.err("Failed to write save: {}", .{e});
self.alloc.free(self.buf);
}
fn loadSaveFromDisk(self: *Self, path: []const u8) !void {
const file_path = try self.getSaveFilePath(self.alloc, path);
defer self.alloc.free(file_path);
fn loadSaveFromDisk(self: *Self, allocator: Allocator, path: []const u8) !void {
const file_path = try self.getSaveFilePath(allocator, path);
defer allocator.free(file_path);
// FIXME: Don't rely on this lol
if (std.mem.eql(u8, file_path[file_path.len - 12 .. file_path.len], "untitled.sav")) {
@ -81,8 +81,8 @@ pub const Backup = struct {
}
const file: std.fs.File = try std.fs.openFileAbsolute(file_path, .{});
const file_buf = try file.readToEndAlloc(self.alloc, try file.getEndPos());
defer self.alloc.free(file_buf);
const file_buf = try file.readToEndAlloc(allocator, try file.getEndPos());
defer allocator.free(file_buf);
switch (self.kind) {
.Sram, .Flash, .Flash1M => {
@ -97,7 +97,7 @@ pub const Backup = struct {
if (file_buf.len == 0x200 or file_buf.len == 0x2000) {
self.eeprom.kind = if (file_buf.len == 0x200) .Small else .Large;
self.buf = try self.alloc.alloc(u8, file_buf.len);
self.buf = try allocator.alloc(u8, file_buf.len);
std.mem.copy(u8, self.buf, file_buf);
return log.info("Loaded Save from {s}", .{file_path});
}
@ -125,9 +125,9 @@ pub const Backup = struct {
return try std.mem.concat(allocator, u8, &[_][]const u8{ name, ".sav" });
}
fn writeSaveToDisk(self: Self, path: []const u8) !void {
const file_path = try self.getSaveFilePath(self.alloc, path);
defer self.alloc.free(file_path);
fn writeSaveToDisk(self: Self, allocator: Allocator, path: []const u8) !void {
const file_path = try self.getSaveFilePath(allocator, path);
defer allocator.free(file_path);
switch (self.kind) {
.Sram, .Flash, .Flash1M, .Eeprom => {