feat(sched): add HBlank and VBlank events to the scheduler

This commit is contained in:
Rekai Nyangadzayi Musuka 2022-10-21 05:11:49 -03:00
parent d495f5b4c5
commit d54c8df7b3
6 changed files with 25 additions and 13 deletions

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@ -1,5 +1,6 @@
const std = @import("std"); const std = @import("std");
const Scheduler = @import("scheduler.zig").Scheduler;
const Io = @import("bus/io.zig").Io; const Io = @import("bus/io.zig").Io;
const Bios = @import("bus/bios.zig").Bios; const Bios = @import("bus/bios.zig").Bios;
const GamePak = @import("bus/pak.zig").GamePak; const GamePak = @import("bus/pak.zig").GamePak;
@ -13,11 +14,11 @@ pub const Bus = struct {
ppu: Ppu, ppu: Ppu,
io: Io, io: Io,
pub fn init(alloc: Allocator, path: []const u8) !@This() { pub fn init(alloc: Allocator, sched: *Scheduler, path: []const u8) !@This() {
return @This(){ return @This(){
.pak = try GamePak.init(alloc, path), .pak = try GamePak.init(alloc, path),
.bios = try Bios.init(alloc, "./bin/gba_bios.bin"), // TODO: don't hardcode this + bundle open-sorce Boot ROM .bios = try Bios.init(alloc, "./bin/gba_bios.bin"), // TODO: don't hardcode this + bundle open-sorce Boot ROM
.ppu = try Ppu.init(alloc), .ppu = try Ppu.init(alloc, sched),
.io = Io.init(), .io = Io.init(),
}; };
} }

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@ -18,14 +18,14 @@ const arm_lut: [0x1000]InstrFn = populate();
pub const Arm7tdmi = struct { pub const Arm7tdmi = struct {
r: [16]u32, r: [16]u32,
sch: *Scheduler, sched: *Scheduler,
bus: *Bus, bus: *Bus,
cpsr: CPSR, cpsr: CPSR,
pub fn init(scheduler: *Scheduler, bus: *Bus) @This() { pub fn init(sched: *Scheduler, bus: *Bus) @This() {
return .{ return .{
.r = [_]u32{0x00} ** 16, .r = [_]u32{0x00} ** 16,
.sch = scheduler, .sched = sched,
.bus = bus, .bus = bus,
.cpsr = .{ .raw = 0x0000_00DF }, .cpsr = .{ .raw = 0x0000_00DF },
}; };

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@ -4,14 +4,14 @@ const Bus = @import("bus.zig").Bus;
const cycles_per_frame: u64 = 100; // TODO: How many cycles actually? const cycles_per_frame: u64 = 100; // TODO: How many cycles actually?
pub fn runFrame(sch: *Scheduler, cpu: *Arm7tdmi, bus: *Bus) void { pub fn runFrame(sched: *Scheduler, cpu: *Arm7tdmi, bus: *Bus) void {
var cycles: u64 = 0; var cycles: u64 = 0;
while (cycles < cycles_per_frame) : (cycles += 1) { while (cycles < cycles_per_frame) : (cycles += 1) {
sch.tick += 1; sched.tick += 1;
_ = cpu.step(); _ = cpu.step();
while (sch.tick >= sch.nextTimestamp()) { while (sched.tick >= sched.nextTimestamp()) {
sch.handleEvent(cpu, bus); sched.handleEvent(cpu, bus);
} }
} }
} }

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@ -23,12 +23,12 @@ pub fn main() anyerror!void {
return; return;
} }
var bus = try Bus.init(alloc, zba_args[0]);
defer bus.deinit();
var scheduler = Scheduler.init(alloc); var scheduler = Scheduler.init(alloc);
defer scheduler.deinit(); defer scheduler.deinit();
var bus = try Bus.init(alloc, &scheduler, zba_args[0]);
defer bus.deinit();
var cpu = Arm7tdmi.init(&scheduler, &bus); var cpu = Arm7tdmi.init(&scheduler, &bus);
cpu.skipBios(); cpu.skipBios();

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@ -1,15 +1,18 @@
const std = @import("std"); const std = @import("std");
const Allocator = std.mem.Allocator; const Allocator = std.mem.Allocator;
const Scheduler = @import("scheduler.zig").Scheduler;
pub const Ppu = struct { pub const Ppu = struct {
vram: Vram, vram: Vram,
palette: Palette, palette: Palette,
sched: *Scheduler,
pub fn init(alloc: Allocator) !@This() { pub fn init(alloc: Allocator, sched: *Scheduler) !@This() {
return @This(){ return @This(){
.vram = try Vram.init(alloc), .vram = try Vram.init(alloc),
.palette = try Palette.init(alloc), .palette = try Palette.init(alloc),
.sched = sched,
}; };
} }

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@ -35,6 +35,12 @@ pub const Scheduler = struct {
.HeatDeath => { .HeatDeath => {
std.debug.panic("[Scheduler] Somehow, a u64 overflowed", .{}); std.debug.panic("[Scheduler] Somehow, a u64 overflowed", .{});
}, },
.HBlank => {
std.debug.panic("[Scheduler] tick {}: Hblank", .{self.tick});
},
.VBlank => {
std.debug.panic("[Scheduler] tick {}: VBlank", .{self.tick});
},
} }
} }
} }
@ -57,4 +63,6 @@ fn lessThan(_: void, a: Event, b: Event) Order {
pub const EventKind = enum { pub const EventKind = enum {
HeatDeath, HeatDeath,
HBlank,
VBlank,
}; };