feat: upgrade to zig v0.15.1
note: emu crashes for unknown reason
This commit is contained in:
113
src/imgui.zig
113
src/imgui.zig
@@ -15,11 +15,11 @@ const Scheduler = @import("core/scheduler.zig").Scheduler;
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const Bus = @import("core/Bus.zig");
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const Synchro = @import("core/emu.zig").Synchro;
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const RingBuffer = @import("zba-util").RingBuffer;
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const RingBuffer = @import("zba_util").RingBuffer;
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const Dimensions = @import("platform.zig").Dimensions;
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const Allocator = std.mem.Allocator;
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const GLuint = gl.GLuint;
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const GLuint = gl.uint;
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const gba_width = @import("core/ppu.zig").width;
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const gba_height = @import("core/ppu.zig").height;
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@@ -75,7 +75,7 @@ pub fn draw(state: *State, sync: *Synchro, dim: Dimensions, cpu: *const Arm7tdmi
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const scn_scale = config.config().host.win_scale;
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const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr));
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zgui.backend.newFrame(@floatFromInt(dim.width), @floatFromInt(dim.height));
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zgui.backend.newFrame(dim.width, dim.height);
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state.title = handleTitle(&bus_ptr.pak.title);
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@@ -195,7 +195,8 @@ pub fn draw(state: *State, sync: *Synchro, dim: Dimensions, cpu: *const Arm7tdmi
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_ = zgui.begin(window_title, .{ .flags = .{ .no_resize = true, .always_auto_resize = true } });
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defer zgui.end();
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zgui.image(@ptrFromInt(tex_id), .{ .w = w, .h = h });
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// FIXME(paoda): go look at some documentation here
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zgui.image(.{ .tex_data = null, .tex_id = @enumFromInt(tex_id) }, .{ .w = w, .h = h });
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}
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// TODO: Any other steps to respect the copyright of the libraries I use?
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@@ -204,7 +205,7 @@ pub fn draw(state: *State, sync: *Synchro, dim: Dimensions, cpu: *const Arm7tdmi
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defer zgui.end();
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zgui.bulletText("known-folders by ziglibs", .{});
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zgui.bulletText("nfd-zig by Fabio Arnold", .{});
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zgui.bulletText("nfd-zig ported by Fabio Arnold", .{});
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{
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zgui.indent(.{});
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defer zgui.unindent(.{});
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@@ -212,7 +213,7 @@ pub fn draw(state: *State, sync: *Synchro, dim: Dimensions, cpu: *const Arm7tdmi
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zgui.bulletText("nativefiledialog by Michael Labbe", .{});
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}
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zgui.bulletText("SDL.zig by Felix Queißner", .{});
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zgui.bulletText("SDL ported by Carl Åstholm", .{});
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{
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zgui.indent(.{});
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defer zgui.unindent(.{});
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@@ -220,10 +221,10 @@ pub fn draw(state: *State, sync: *Synchro, dim: Dimensions, cpu: *const Arm7tdmi
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zgui.bulletText("SDL by Sam Lantinga", .{});
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}
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zgui.bulletText("tomlz by Matthew Hall", .{});
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// zgui.bulletText("tomlz by Matthew Hall", .{});
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zgui.bulletText("zba-gdbstub by Rekai Musuka", .{});
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zgui.bulletText("zba-util by Rekai Musuka", .{});
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zgui.bulletText("zgui by Michal Ziulek", .{});
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zgui.bulletText("zgui ported by Michal Ziulek et al.", .{});
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{
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zgui.indent(.{});
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defer zgui.unindent(.{});
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@@ -234,8 +235,8 @@ pub fn draw(state: *State, sync: *Synchro, dim: Dimensions, cpu: *const Arm7tdmi
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zgui.bulletText("zig-datetime by Jairus Martin", .{});
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zgui.newLine();
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zgui.bulletText("bitfield.zig by Hannes Bredberg and FlorenceOS contributors", .{});
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zgui.bulletText("zig-opengl by Felix Queißner", .{});
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zgui.bulletText("bitfield.zig by Hannes Bredberg et al.", .{});
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zgui.bulletText("zigglgen ported by Carl Åstholm", .{});
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{
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zgui.indent(.{});
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defer zgui.unindent(.{});
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@@ -272,63 +273,63 @@ pub fn draw(state: *State, sync: *Synchro, dim: Dimensions, cpu: *const Arm7tdmi
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_ = zgui.begin("Performance", .{ .popen = &state.win_stat.show_perf });
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defer zgui.end();
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const tmp = blk: {
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var buf: [histogram_len]u32 = undefined;
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const len = state.fps_hist.copy(&buf);
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// const tmp = blk: {
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// var buf: [histogram_len]u32 = undefined;
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// const len = state.fps_hist.copy(&buf);
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break :blk .{ buf, len };
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};
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const values = tmp[0];
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const len = tmp[1];
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// break :blk .{ buf, len };
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// };
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// const values = tmp[0];
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// const len = tmp[1];
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if (len == values.len) _ = state.fps_hist.pop();
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// if (len == values.len) _ = state.fps_hist.pop();
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const sorted = blk: {
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var buf: @TypeOf(values) = undefined;
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// const sorted = blk: {
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// var buf: @TypeOf(values) = undefined;
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@memcpy(buf[0..len], values[0..len]);
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std.mem.sort(u32, buf[0..len], {}, std.sort.asc(u32));
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// @memcpy(buf[0..len], values[0..len]);
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// std.mem.sort(u32, buf[0..len], {}, std.sort.asc(u32));
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break :blk buf;
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};
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// break :blk buf;
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// };
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const y_max: f64 = 2 * if (len != 0) @as(f64, @floatFromInt(sorted[len - 1])) else emu.frame_rate;
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const x_max: f64 = @floatFromInt(values.len);
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// const y_max: f64 = 2 * if (len != 0) @as(f64, @floatFromInt(sorted[len - 1])) else emu.frame_rate;
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// const x_max: f64 = @floatFromInt(values.len);
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const y_args = .{ .flags = .{ .no_grid_lines = true } };
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const x_args = .{ .flags = .{ .no_grid_lines = true, .no_tick_labels = true, .no_tick_marks = true } };
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// const y_args = .{ .flags = .{ .no_grid_lines = true } };
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// const x_args = .{ .flags = .{ .no_grid_lines = true, .no_tick_labels = true, .no_tick_marks = true } };
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if (zgui.plot.beginPlot("Emulation FPS", .{ .w = 0.0, .flags = .{ .no_title = true, .no_frame = true } })) {
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defer zgui.plot.endPlot();
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// if (zgui.plot.beginPlot("Emulation FPS", .{ .w = 0.0, .flags = .{ .no_title = true, .no_frame = true } })) {
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// defer zgui.plot.endPlot();
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zgui.plot.setupLegend(.{ .north = true, .east = true }, .{});
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zgui.plot.setupAxis(.x1, x_args);
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zgui.plot.setupAxis(.y1, y_args);
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zgui.plot.setupAxisLimits(.y1, .{ .min = 0.0, .max = y_max, .cond = .always });
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zgui.plot.setupAxisLimits(.x1, .{ .min = 0.0, .max = x_max, .cond = .always });
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zgui.plot.setupFinish();
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// zgui.plot.setupLegend(.{ .north = true, .east = true }, .{});
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// zgui.plot.setupAxis(.x1, x_args);
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// zgui.plot.setupAxis(.y1, y_args);
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// zgui.plot.setupAxisLimits(.y1, .{ .min = 0.0, .max = y_max, .cond = .always });
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// zgui.plot.setupAxisLimits(.x1, .{ .min = 0.0, .max = x_max, .cond = .always });
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// zgui.plot.setupFinish();
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zgui.plot.plotLineValues("FPS", u32, .{ .v = values[0..len] });
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}
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// zgui.plot.plotLineValues("FPS", u32, .{ .v = values[0..len] });
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// }
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const stats: struct { u32, u32, u32 } = blk: {
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if (len == 0) break :blk .{ 0, 0, 0 };
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// const stats: struct { u32, u32, u32 } = blk: {
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// if (len == 0) break :blk .{ 0, 0, 0 };
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const average: u32 = average: {
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var sum: u32 = 0;
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for (sorted[0..len]) |value| sum += value;
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// const average: u32 = average: {
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// var sum: u32 = 0;
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// for (sorted[0..len]) |value| sum += value;
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break :average @intCast(sum / len);
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};
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const median = sorted[len / 2];
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const low = sorted[len / 100]; // 1% Low
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// break :average @intCast(sum / len);
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// };
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// const median = sorted[len / 2];
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// const low = sorted[len / 100]; // 1% Low
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break :blk .{ average, median, low };
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};
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// break :blk .{ average, median, low };
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// };
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zgui.text("Average: {:0>3} fps", .{stats[0]});
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zgui.text(" Median: {:0>3} fps", .{stats[1]});
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zgui.text(" 1% Low: {:0>3} fps", .{stats[2]});
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// zgui.text("Average: {:0>3} fps", .{stats[0]});
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// zgui.text(" Median: {:0>3} fps", .{stats[1]});
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// zgui.text(" 1% Low: {:0>3} fps", .{stats[2]});
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}
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if (state.win_stat.show_schedule) {
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@@ -336,8 +337,10 @@ pub fn draw(state: *State, sync: *Synchro, dim: Dimensions, cpu: *const Arm7tdmi
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defer zgui.end();
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const scheduler = cpu.sched;
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_ = scheduler;
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zgui.text("tick: {X:0>16}", .{scheduler.now()});
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// zgui.text("tick: {X:0>16}", .{scheduler.now()});
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zgui.text("tick: (TODO: FIX THIS)", .{});
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zgui.separator();
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const sched_ptr: *Scheduler = @ptrCast(@alignCast(cpu.sched.ptr));
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@@ -350,7 +353,9 @@ pub fn draw(state: *State, sync: *Synchro, dim: Dimensions, cpu: *const Arm7tdmi
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std.mem.sort(Event, items[0..len], {}, widgets.eventDesc(Event));
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for (items[0..len]) |event| {
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zgui.text("{X:0>16} | {?}", .{ event.tick, event.kind });
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// zgui.text("{X:0>16} | {?}", .{ event.tick, event.kind });
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_ = event;
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zgui.text("TODO: Fix This", .{});
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}
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}
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