chore: update zgui
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@ -60,7 +60,9 @@ pub fn build(b: *std.build.Builder) void {
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exe.addModule("sdl2", sdk.getNativeModule());
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exe.addModule("sdl2", sdk.getNativeModule());
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// Dear ImGui bindings
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// Dear ImGui bindings
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const zgui_pkg = zgui.package(b, target, optimize, .{ .options = .{ .backend = .sdl2_opengl3 } });
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// .shared option should stay in sync with SDL.zig call above where true == .dynamic, and false == .static
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const zgui_pkg = zgui.package(b, target, optimize, .{ .options = .{ .backend = .sdl2_opengl3, .shared = true } });
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zgui_pkg.link(exe);
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zgui_pkg.link(exe);
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exe.install();
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exe.install();
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2
lib/zgui
2
lib/zgui
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@ -1 +1 @@
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Subproject commit 1dfff5e0b078b6ad60b58558f69cc92a0b9156e8
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Subproject commit 5b2b64a9dedd91f0cbf69ccb7a0a5ebf1fdf1691
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