chore: update SDL.zig and zgui

This commit is contained in:
2024-03-22 12:53:11 -05:00
parent ef93bbe084
commit b4830326ff
5 changed files with 13 additions and 14 deletions

View File

@@ -2,7 +2,6 @@ const std = @import("std");
const builtin = @import("builtin");
const Sdk = @import("lib/SDL.zig/build.zig");
const zgui = @import("lib/zgui/build.zig");
const SemVer = std.SemanticVersion;
@@ -24,6 +23,10 @@ pub fn build(b: *std.Build) void {
.optimize = optimize,
});
const sdk = Sdk.init(b, null); // https://github.com/MasterQ32/SDL.zig
const zgui = b.dependency("zgui", .{ .shared = false, .with_implot = true, .backend = .sdl2_opengl3 });
const imgui = zgui.artifact("imgui");
exe.root_module.addImport("known_folders", b.dependency("known-folders", .{}).module("known-folders")); // https://github.com/ziglibs/known-folders
exe.root_module.addImport("datetime", b.dependency("zig-datetime", .{}).module("zig-datetime")); // https://github.com/frmdstryr/zig-datetime
exe.root_module.addImport("clap", b.dependency("zig-clap", .{}).module("clap")); // https://github.com/Hejsil/zig-clap
@@ -32,20 +35,16 @@ pub fn build(b: *std.Build) void {
exe.root_module.addImport("arm32", b.dependency("arm32", .{}).module("arm32")); // https://git.musuka.dev/paoda/arm32
exe.root_module.addImport("gdbstub", b.dependency("zba-gdbstub", .{}).module("gdbstub")); // https://git.musuka.dev/paoda/gdbstub
exe.root_module.addImport("nfd", b.dependency("nfd", .{}).module("nfd")); // https://github.com/fabioarnold/nfd-zig
exe.root_module.addImport("zgui", zgui.module("root")); // https://git.musuka.dev/paoda/zgui
exe.root_module.addImport("sdl2", sdk.getNativeModule());
exe.root_module.addAnonymousImport("bitfield", .{ .root_source_file = .{ .path = "lib/bitfield.zig" } }); // https://github.com/FlorenceOS/
exe.root_module.addAnonymousImport("gl", .{ .root_source_file = .{ .path = "lib/gl.zig" } }); // https://github.com/MasterQ32/zig-opengl
exe.root_module.addAnonymousImport("example.toml", .{ .root_source_file = .{ .path = "example.toml" } });
// https://github.com/MasterQ32/SDL.zig
const sdk = Sdk.init(b, null);
sdk.link(exe, .dynamic);
exe.root_module.addImport("sdl2", sdk.getNativeModule());
// https://git.musuka.dev/paoda/zgui
const zgui_pkg = zgui.package(b, target, optimize, .{ .options = .{ .backend = .sdl2_opengl3 } });
zgui_pkg.link(exe);
sdk.link(zgui_pkg.zgui_c_cpp, .dynamic);
sdk.link(imgui, .dynamic);
exe.linkLibrary(imgui);
b.installArtifact(exe);