feat: pause emu when UI reads emu state
This commit is contained in:
@@ -4,7 +4,7 @@ const config = @import("../config.zig");
|
||||
|
||||
const Scheduler = @import("scheduler.zig").Scheduler;
|
||||
const Arm7tdmi = @import("cpu.zig").Arm7tdmi;
|
||||
const FpsTracker = @import("../util.zig").FpsTracker;
|
||||
const Tracker = @import("../util.zig").FpsTracker;
|
||||
|
||||
const Timer = std.time.Timer;
|
||||
const Atomic = std.atomic.Atomic;
|
||||
@@ -35,18 +35,18 @@ const RunKind = enum {
|
||||
LimitedFPS,
|
||||
};
|
||||
|
||||
pub fn run(quit: *Atomic(bool), scheduler: *Scheduler, cpu: *Arm7tdmi, tracker: *FpsTracker) void {
|
||||
pub fn run(quit: *Atomic(bool), pause: *Atomic(bool), cpu: *Arm7tdmi, scheduler: *Scheduler, tracker: *Tracker) void {
|
||||
const audio_sync = config.config().guest.audio_sync and !config.config().host.mute;
|
||||
if (audio_sync) log.info("Audio sync enabled", .{});
|
||||
|
||||
if (config.config().guest.video_sync) {
|
||||
inner(.LimitedFPS, audio_sync, quit, scheduler, cpu, tracker);
|
||||
inner(.LimitedFPS, audio_sync, quit, pause, cpu, scheduler, tracker);
|
||||
} else {
|
||||
inner(.UnlimitedFPS, audio_sync, quit, scheduler, cpu, tracker);
|
||||
inner(.UnlimitedFPS, audio_sync, quit, pause, cpu, scheduler, tracker);
|
||||
}
|
||||
}
|
||||
|
||||
fn inner(comptime kind: RunKind, audio_sync: bool, quit: *Atomic(bool), scheduler: *Scheduler, cpu: *Arm7tdmi, tracker: ?*FpsTracker) void {
|
||||
fn inner(comptime kind: RunKind, audio_sync: bool, quit: *Atomic(bool), pause: *Atomic(bool), cpu: *Arm7tdmi, scheduler: *Scheduler, tracker: ?*Tracker) void {
|
||||
if (kind == .UnlimitedFPS or kind == .LimitedFPS) {
|
||||
std.debug.assert(tracker != null);
|
||||
log.info("FPS tracking enabled", .{});
|
||||
@@ -57,6 +57,8 @@ fn inner(comptime kind: RunKind, audio_sync: bool, quit: *Atomic(bool), schedule
|
||||
log.info("Emulation w/out video sync", .{});
|
||||
|
||||
while (!quit.load(.Monotonic)) {
|
||||
if (pause.load(.Monotonic)) continue;
|
||||
|
||||
runFrame(scheduler, cpu);
|
||||
audioSync(audio_sync, cpu.bus.apu.stream, &cpu.bus.apu.is_buffer_full);
|
||||
|
||||
@@ -69,6 +71,8 @@ fn inner(comptime kind: RunKind, audio_sync: bool, quit: *Atomic(bool), schedule
|
||||
var wake_time: u64 = frame_period;
|
||||
|
||||
while (!quit.load(.Monotonic)) {
|
||||
if (pause.load(.Monotonic)) continue;
|
||||
|
||||
runFrame(scheduler, cpu);
|
||||
const new_wake_time = videoSync(&timer, wake_time);
|
||||
|
||||
|
Reference in New Issue
Block a user