chore: broken impl of ch1

This commit is contained in:
Rekai Nyangadzayi Musuka 2022-04-20 09:39:12 -03:00
parent c3611a0f00
commit 97a689ab55
2 changed files with 401 additions and 11 deletions

View File

@ -32,9 +32,11 @@ pub const Apu = struct {
stream: *SDL.SDL_AudioStream, stream: *SDL.SDL_AudioStream,
sched: *Scheduler, sched: *Scheduler,
fs: FrameSequencer,
pub fn init(sched: *Scheduler) Self { pub fn init(sched: *Scheduler) Self {
const apu: Self = .{ const apu: Self = .{
.ch1 = ToneSweep.init(), .ch1 = ToneSweep.init(sched),
.ch2 = Tone.init(), .ch2 = Tone.init(),
.ch3 = Wave.init(), .ch3 = Wave.init(),
.ch4 = Noise.init(), .ch4 = Noise.init(),
@ -49,9 +51,13 @@ pub const Apu = struct {
.sampling_cycle = 0b00, .sampling_cycle = 0b00,
.stream = SDL.SDL_NewAudioStream(SDL.AUDIO_F32, 2, 1 << 15, SDL.AUDIO_F32, 2, host_sample_rate) orelse unreachable, .stream = SDL.SDL_NewAudioStream(SDL.AUDIO_F32, 2, 1 << 15, SDL.AUDIO_F32, 2, host_sample_rate) orelse unreachable,
.sched = sched, .sched = sched,
.fs = FrameSequencer.init(),
}; };
sched.push(.SampleAudio, sched.now() + apu.sampleTicks()); sched.push(.SampleAudio, sched.now() + apu.sampleTicks());
sched.push(.{ .ApuChannel = 0 }, sched.now() + SquareWave.ticks);
sched.push(.FrameSequencer, sched.now() + ((1 << 24) / 1 << 15));
return apu; return apu;
} }
@ -67,14 +73,39 @@ pub const Apu = struct {
self.dma_cnt = new; self.dma_cnt = new;
} }
/// NR52
pub fn setSoundCntX(self: *Self, value: bool) void { pub fn setSoundCntX(self: *Self, value: bool) void {
self.cnt.apu_enable.write(value); self.cnt.apu_enable.write(value);
if (value) {
self.fs.step = 0; // Reset Frame Sequencer
// TODO: Reset Duty position for Square channels
// TODO: Reset Channel 3 offset ptr
} else {
// TODO: Reset APU
}
} }
/// NR52
pub fn soundCntX(self: *const Self) u32 {
const apu_enable = @boolToInt(self.cnt.apu_enable.read());
const ch1_enable = @boolToInt(self.ch1.enabled);
const ch2_enable = @boolToInt(self.ch2.enabled);
const ch3_enable = @boolToInt(self.ch3.enabled);
const ch4_enable = @boolToInt(self.ch4.enabled);
return apu_enable << 7 | ch4_enable << 3 | ch3_enable << 2 | ch2_enable << 1 | ch1_enable;
}
/// NR50
pub fn setSoundCntLLow(self: *Self, byte: u8) void { pub fn setSoundCntLLow(self: *Self, byte: u8) void {
self.ch_vol_cnt.raw = (self.ch_vol_cnt.raw & 0xFF00) | byte; self.ch_vol_cnt.raw = (self.ch_vol_cnt.raw & 0xFF00) | byte;
} }
/// NR51
pub fn setSoundCntLHigh(self: *Self, byte: u8) void { pub fn setSoundCntLHigh(self: *Self, byte: u8) void {
self.ch_vol_cnt.raw = @as(u16, byte) << 8 | (self.ch_vol_cnt.raw & 0xFF); self.ch_vol_cnt.raw = @as(u16, byte) << 8 | (self.ch_vol_cnt.raw & 0xFF);
} }
@ -84,16 +115,26 @@ pub const Apu = struct {
} }
pub fn sampleAudio(self: *Self, late: u64) void { pub fn sampleAudio(self: *Self, late: u64) void {
const chA = if (self.dma_cnt.chA_vol.read()) self.chA.amplitude() else self.chA.amplitude() / 2;
const chA_left = if (self.dma_cnt.chA_left.read()) chA else 0;
const chA_right = if (self.dma_cnt.chA_right.read()) chA else 0;
const chB = if (self.dma_cnt.chB_vol.read()) self.chB.amplitude() else self.chB.amplitude() / 2; // Sample Channel 1
const chB_left = if (self.dma_cnt.chB_left.read()) chB else 0; const ch1_sample = self.ch1.amplitude();
const chB_right = if (self.dma_cnt.chB_right.read()) chB else 0; const ch1_left = if (self.ch_vol_cnt.ch1_left.read()) ch1_sample else 0;
const ch1_right = if (self.ch_vol_cnt.ch1_right.read()) ch1_sample else 0;
const left = (chA_left + chB_left) / 2; // Sample Dma Channels
const right = (chA_right + chB_right) / 2; // const chA = if (self.dma_cnt.chA_vol.read()) self.chA.amplitude() else self.chA.amplitude() / 2;
// const chA_left = if (self.dma_cnt.chA_left.read()) chA else 0;
// const chA_right = if (self.dma_cnt.chA_right.read()) chA else 0;
// const chB = if (self.dma_cnt.chB_vol.read()) self.chB.amplitude() else self.chB.amplitude() / 2;
// const chB_left = if (self.dma_cnt.chB_left.read()) chB else 0;
// const chB_right = if (self.dma_cnt.chB_right.read()) chB else 0;
// Mix all Channels
// const left = (chA_left + chB_left + ch1_left) / 3;
// const right = (chA_right + chB_right + ch1_right) / 3
const left = ch1_left;
const right = ch1_right;
if (self.sampling_cycle != self.bias.sampling_cycle.read()) { if (self.sampling_cycle != self.bias.sampling_cycle.read()) {
log.warn("Sampling Cycle changed from {} to {}", .{ self.sampling_cycle, self.bias.sampling_cycle.read() }); log.warn("Sampling Cycle changed from {} to {}", .{ self.sampling_cycle, self.bias.sampling_cycle.read() });
@ -121,6 +162,36 @@ pub const Apu = struct {
return @as(u64, 1) << (15 + @as(u6, self.bias.sampling_cycle.read())); return @as(u64, 1) << (15 + @as(u6, self.bias.sampling_cycle.read()));
} }
pub fn tickFrameSequencer(self: *Self, late: u64) void {
self.fs.tick();
switch (self.fs.step) {
7 => self.tickEnvelopes(), // Clock Envelope
0, 4 => self.tickLengths(), // Clock Length
2, 6 => {
// Clock Length and Sweep
self.tickLengths();
self.ch1.tickSweep();
},
1, 3, 5 => {},
}
self.sched.push(.FrameSequencer, self.sched.now() + ((1 << 24) / 1 << 15) - late);
}
fn tickLengths(self: *Self) void {
self.ch1.tickLength();
self.ch2.tickLength();
self.ch3.tickLength();
self.ch4.tickLength();
}
fn tickEnvelopes(self: *Self) void {
self.ch1.tickEnvelope();
self.ch2.tickEnvelope();
self.ch4.tickEnvelope();
}
pub fn handleTimerOverflow(self: *Self, cpu: *Arm7tdmi, tim_id: u3) void { pub fn handleTimerOverflow(self: *Self, cpu: *Arm7tdmi, tim_id: u3) void {
if (!self.cnt.apu_enable.read()) return; if (!self.cnt.apu_enable.read()) return;
@ -148,21 +219,159 @@ const ToneSweep = struct {
/// NR13, NR14 /// NR13, NR14
freq: io.Frequency, freq: io.Frequency,
fn init() Self { /// Length Functionality
len_dev: Length,
/// Sweep Functionality
sweep_dev: Sweep,
/// Envelope Functionality
env_dev: Envelope,
square: SquareWave,
enabled: bool,
sample: u8,
const Sweep = struct {
const This = @This();
timer: u8,
enabled: bool,
shadow: u11,
pub fn init() This {
return .{
.timer = 0,
.enabled = false,
.shadow = 0,
};
}
pub fn tick(this: *This, ch1: *Self) void {
if (this.timer != 0) this.timer -= 1;
if (this.timer == 0) {
const period = ch1.sweep.period.read();
this.timer = if (period == 0) 8 else period;
if (this.enabled and period != 0) {
const new_freq: u11 = this.calcFrequency(ch1);
if (new_freq <= 0x7FF and ch1.sweep.shift.read() != 0) {
ch1.freq.frequency.write(new_freq);
this.shadow = new_freq;
_ = this.calcFrequency(ch1);
}
}
}
}
fn calcFrequency(this: *This, ch1: *Self) u11 {
const shadow_shifted = this.shadow >> ch1.sweep.shift.read();
const decrease = ch1.sweep.direction.read();
const freq = if (decrease) this.shadow - shadow_shifted else this.shadow + shadow_shifted;
if (freq > 0x7FF) ch1.enabled = false;
return freq;
}
};
fn init(sched: *Scheduler) Self {
return .{ return .{
.sweep = .{ .raw = 0 }, .sweep = .{ .raw = 0 },
.duty = .{ .raw = 0 }, .duty = .{ .raw = 0 },
.envelope = .{ .raw = 0 }, .envelope = .{ .raw = 0 },
.freq = .{ .raw = 0 }, .freq = .{ .raw = 0 },
.sample = 0,
.enabled = false,
.square = SquareWave.init(sched),
.len_dev = Length.init(),
.sweep_dev = Sweep.init(),
.env_dev = Envelope.init(),
}; };
} }
fn tickSweep(self: *Self) void {
self.sweep_dev.tick(self);
}
pub fn tickLength(self: *Self) void {
self.len_dev.tick(self.freq, &self.enabled);
}
pub fn tickEnvelope(self: *Self) void {
self.env_dev.tick(self.envelope);
}
pub fn channelTimerOverflow(self: *Self, late: u64) void {
self.square.handleTimerOverflow(self.freq, late);
self.sample = 0;
if (!self.isDacEnabled()) return;
self.sample = if (self.enabled) self.square.getSample(self.duty) * self.env_dev.vol else 0;
}
fn amplitude(self: *const Self) f32 {
return (@intToFloat(f32, self.sample) / 7.5) - 1.0;
}
/// NR11
pub fn setDuty(self: *Self, value: u8) void {
self.duty.raw = value;
self.len_dev.timer = 64 - self.duty.length.read();
}
/// NR12
pub fn setEnvelope(self: *Self, value: u8) void {
self.envelope.raw = value;
if (!self.isDacEnabled()) self.enabled = false;
}
/// NR13
pub fn setFreqLow(self: *Self, byte: u8) void { pub fn setFreqLow(self: *Self, byte: u8) void {
self.freq.raw = (self.freq.raw & 0xFF00) | byte; self.freq.raw = (self.freq.raw & 0xFF00) | byte;
} }
/// NR14
pub fn setFreqHigh(self: *Self, byte: u8) void { pub fn setFreqHigh(self: *Self, byte: u8) void {
self.freq.raw = (@as(u16, byte) << 8) | (self.freq.raw & 0xFF); var new: io.Frequency = .{ .raw = (@as(u16, byte) << 8) | (self.freq.raw & 0xFF) };
if (new.trigger.read()) {
if (self.len_dev.timer == 0) {
self.len_dev.timer = 64;
// FIXME: This conflicts with my GB emulator
new.length_enable.write(false);
}
// TODO: Reload Frequency Timer (last two bits unmodified)
self.square.reloadTimer(self.freq.frequency.read());
// Reload Envelope period and timer
self.env_dev.timer = self.envelope.period.read();
self.env_dev.vol = self.envelope.init_vol.read();
// Sweep Trigger Behaviour
const sw_period = self.sweep.period.read();
const sw_shift = self.sweep.shift.read();
self.sweep_dev.shadow = self.freq.frequency.read();
self.sweep_dev.timer = if (sw_period == 0) 8 else sw_period;
self.sweep_dev.enabled = sw_period != 0 or sw_shift != 0;
if (sw_shift != 0) _ = self.sweep_dev.calcFrequency(self);
self.enabled = self.isDacEnabled();
}
self.freq = new;
}
fn isDacEnabled(self: *const Self) bool {
return self.envelope.raw & 0xF8 != 0;
} }
}; };
@ -176,14 +385,34 @@ const Tone = struct {
/// NR23, NR24 /// NR23, NR24
freq: io.Frequency, freq: io.Frequency,
/// Length Functionarlity
len_dev: Length,
/// Envelope Functionality
env_dev: Envelope,
enabled: bool,
fn init() Self { fn init() Self {
return .{ return .{
.duty = .{ .raw = 0 }, .duty = .{ .raw = 0 },
.envelope = .{ .raw = 0 }, .envelope = .{ .raw = 0 },
.freq = .{ .raw = 0 }, .freq = .{ .raw = 0 },
.enabled = false,
.len_dev = Length.init(),
.env_dev = Envelope.init(),
}; };
} }
pub fn tickLength(self: *Self) void {
self.len_dev.tick(self.freq, &self.enabled);
}
pub fn tickEnvelope(self: *Self) void {
self.env_dev.tick(self.envelope);
}
pub fn setFreqLow(self: *Self, byte: u8) void { pub fn setFreqLow(self: *Self, byte: u8) void {
self.freq.raw = (self.freq.raw & 0xFF00) | byte; self.freq.raw = (self.freq.raw & 0xFF00) | byte;
} }
@ -206,15 +435,27 @@ const Wave = struct {
/// NR33, NR34 /// NR33, NR34
freq: io.Frequency, freq: io.Frequency,
/// Length Functionarlity
len_dev: Length,
enabled: bool,
fn init() Self { fn init() Self {
return .{ return .{
.select = .{ .raw = 0 }, .select = .{ .raw = 0 },
.vol = .{ .raw = 0 }, .vol = .{ .raw = 0 },
.freq = .{ .raw = 0 }, .freq = .{ .raw = 0 },
.length = 0, .length = 0,
.len_dev = Length.init(),
.enabled = false,
}; };
} }
pub fn tickLength(self: *Self) void {
self.len_dev.tick(self.freq, &self.enabled);
}
pub fn setFreqLow(self: *Self, byte: u8) void { pub fn setFreqLow(self: *Self, byte: u8) void {
self.freq.raw = (self.freq.raw & 0xFF00) | byte; self.freq.raw = (self.freq.raw & 0xFF00) | byte;
} }
@ -237,14 +478,34 @@ const Noise = struct {
/// NR44 /// NR44
cnt: io.NoiseControl, cnt: io.NoiseControl,
/// Length Functionarlity
len_dev: Length,
/// Envelope Functionality
env_dev: Envelope,
enabled: bool,
fn init() Self { fn init() Self {
return .{ return .{
.len = 0, .len = 0,
.envelope = .{ .raw = 0 }, .envelope = .{ .raw = 0 },
.poly = .{ .raw = 0 }, .poly = .{ .raw = 0 },
.cnt = .{ .raw = 0 }, .cnt = .{ .raw = 0 },
.enabled = false,
.len_dev = Length.init(),
.env_dev = Envelope.init(),
}; };
} }
pub fn tickLength(self: *Self) void {
self.len_dev.ch4Tick(self.cnt, &self.enabled);
}
pub fn tickEnvelope(self: *Self) void {
self.env_dev.tick(self.envelope);
}
}; };
pub fn DmaSound(comptime kind: DmaSoundKind) type { pub fn DmaSound(comptime kind: DmaSoundKind) type {
@ -285,3 +546,123 @@ const DmaSoundKind = enum {
A, A,
B, B,
}; };
const FrameSequencer = struct {
const Self = @This();
step: u3,
pub fn init() Self {
return .{ .step = 0 };
}
pub fn tick(self: *Self) void {
self.step +%= 1;
}
};
const Length = struct {
const Self = @This();
timer: u16,
pub fn init() Self {
return .{ .timer = 0 };
}
fn tick(self: *Self, freq: io.Frequency, ch_enabled: *bool) void {
const len_enable = freq.length_enable.read();
if (len_enable and self.timer > 0) {
self.timer -= 1;
// if length timer is now 0
if (self.timer == 0) ch_enabled.* = false;
}
}
fn ch4Tick(self: *Self, cnt: io.NoiseControl, ch_enabled: *bool) void {
const len_enable = cnt.length_enable.read();
if (len_enable and self.timer > 0) {
self.timer -= 1;
// if length timer is now 0
if (self.timer == 0) ch_enabled.* = false;
}
}
};
const Envelope = struct {
const Self = @This();
/// Period Timer
timer: u3,
/// Current Volume
vol: u4,
pub fn init() Self {
return .{ .timer = 0, .vol = 0 };
}
pub fn tick(self: *Self, cnt: io.Envelope) void {
if (cnt.period.read() != 0) {
if (self.timer != 0) self.timer -= 1;
if (self.timer == 0) {
self.timer = cnt.period.read();
if (cnt.direction.read()) {
if (self.vol > 0x0) self.vol -= 1;
} else {
if (self.vol < 0xF) self.vol += 1;
}
}
}
}
};
const SquareWave = struct {
const Self = @This();
const ticks: u64 = (1 << 24) / (1 << 18);
pos: u3,
sched: *Scheduler,
pub fn init(sched: *Scheduler) Self {
return .{
.pos = 0,
.sched = sched,
};
}
fn handleTimerOverflow(self: *Self, cnt: io.Frequency, late: u64) void {
const when = (2048 - @as(u64, cnt.frequency.read())) * 4;
self.pos = (self.pos +% 1) & 7;
self.sched.push(.{ .ApuChannel = 0 }, when * ticks - late);
}
fn reloadTimer(self: *Self, value: u11) void {
self.sched.removeScheduledEvent(.{ .ApuChannel = 0 });
// TODO: Implement Obscure Behaviour
const when = (2048 - @as(u64, value)) * 4;
self.sched.push(.{ .ApuChannel = 0 }, when * ticks);
}
fn getSample(self: *const Self, cnt: io.Duty) u1 {
const pattern = cnt.pattern.read(); // 2^18
const i = self.pos ^ 7; // index of 0 should get highest bit
const result = switch (pattern) {
0b00 => @as(u8, 0b00000001) >> i, // 1/8th
0b01 => @as(u8, 0b10000001) >> i, // 1/4th
0b10 => @as(u8, 0b10000111) >> i, // 1/2nd
0b11 => @as(u8, 0b01111110) >> i, // 3/4th
};
return @truncate(u1, result);
}
};

View File

@ -51,6 +51,13 @@ pub const Scheduler = struct {
3 => cpu.bus.tim._3.handleOverflow(cpu, late), 3 => cpu.bus.tim._3.handleOverflow(cpu, late),
} }
}, },
.ApuChannel => |id| {
switch (id) {
0 => cpu.bus.apu.ch1.channelTimerOverflow(late),
else => {},
}
},
.FrameSequencer => cpu.bus.apu.tickFrameSequencer(late),
.SampleAudio => cpu.bus.apu.sampleAudio(late), .SampleAudio => cpu.bus.apu.sampleAudio(late),
.HBlank => cpu.bus.ppu.handleHBlankEnd(cpu, late), // The end of a HBlank .HBlank => cpu.bus.ppu.handleHBlankEnd(cpu, late), // The end of a HBlank
.VBlank => cpu.bus.ppu.handleHDrawEnd(cpu, late), // The end of a VBlank .VBlank => cpu.bus.ppu.handleHDrawEnd(cpu, late), // The end of a VBlank
@ -104,4 +111,6 @@ pub const EventKind = union(enum) {
Draw, Draw,
TimerOverflow: u2, TimerOverflow: u2,
SampleAudio, SampleAudio,
FrameSequencer,
ApuChannel: u2,
}; };