chore: rename title
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@ -70,7 +70,7 @@ pub fn main() anyerror!void {
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defer SDL.SDL_Quit();
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var window = SDL.SDL_CreateWindow(
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"Gameboy Advance Emulator",
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"ZBA",
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SDL.SDL_WINDOWPOS_CENTERED,
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SDL.SDL_WINDOWPOS_CENTERED,
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gba_width * window_scale,
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@ -106,7 +106,7 @@ pub fn main() anyerror!void {
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SDL.SDL_RenderPresent(renderer);
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const fps = std.time.ns_per_s / timer.lap();
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const title = std.fmt.bufPrint(&title_buf, "Gameboy Advance Emulator FPS: {d}", .{fps}) catch unreachable;
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const title = std.fmt.bufPrint(&title_buf, "ZBA FPS: {d}", .{fps}) catch unreachable;
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SDL.SDL_SetWindowTitle(window, title.ptr);
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}
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