feat: implement BLDCNT, BLDALPHA, BLDY
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@ -81,6 +81,7 @@ pub fn read(bus: *const Bus, comptime T: type, address: u32) T {
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0x0400_000C => bus.ppu.bg[2].cnt.raw,
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0x0400_000E => bus.ppu.bg[3].cnt.raw,
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0x0400_004C => readTodo("Read {} from MOSAIC", .{T}),
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0x0400_0050 => bus.ppu.bldcnt.raw,
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// Sound
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0x0400_0060...0x0400_009E => apu.read(T, &bus.apu, address),
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@ -166,8 +167,11 @@ pub fn write(bus: *Bus, comptime T: type, address: u32, value: T) void {
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0x0400_0044 => log.debug("Wrote 0x{X:0>8} to WIN0V and WIN1V", .{value}),
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0x0400_0048 => log.debug("Wrote 0x{X:0>8} to WININ and WINOUT", .{value}),
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0x0400_004C => log.debug("Wrote 0x{X:0>8} to MOSAIC", .{value}),
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0x0400_0050 => log.debug("Wrote 0x{X:0>8} to BLDCNT and BLDALPHA", .{value}),
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0x0400_0054 => log.debug("Wrote 0x{X:0>8} to BLDY", .{value}),
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0x0400_0050 => {
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bus.ppu.bldcnt.raw = @truncate(u16, value);
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bus.ppu.bldalpha.raw = @truncate(u16, value >> 16);
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},
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0x0400_0054 => bus.ppu.bldy.raw = @truncate(u16, value),
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0x0400_0058...0x0400_005C => {}, // Unused
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// Sound
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@ -248,9 +252,9 @@ pub fn write(bus: *Bus, comptime T: type, address: u32, value: T) void {
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0x0400_0048 => log.debug("Wrote 0x{X:0>4} to WININ", .{value}),
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0x0400_004A => log.debug("Wrote 0x{X:0>4} to WINOUT", .{value}),
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0x0400_004C => log.debug("Wrote 0x{X:0>4} to MOSAIC", .{value}),
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0x0400_0050 => log.debug("Wrote 0x{X:0>4} to BLDCNT", .{value}),
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0x0400_0052 => log.debug("Wrote 0x{X:0>4} to BLDALPHA", .{value}),
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0x0400_0054 => log.debug("Wrote 0x{X:0>4} to BLDY", .{value}),
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0x0400_0050 => bus.ppu.bldcnt.raw = value,
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0x0400_0052 => bus.ppu.bldalpha.raw = value,
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0x0400_0054 => bus.ppu.bldy.raw = value,
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0x0400_004E, 0x0400_0056 => {}, // Not used
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// Sound
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@ -301,7 +305,7 @@ pub fn write(bus: *Bus, comptime T: type, address: u32, value: T) void {
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0x0400_0048 => log.debug("Wrote 0x{X:0>2} to WININ_L", .{value}),
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0x0400_0049 => log.debug("Wrote 0x{X:0>2} to WININ_H", .{value}),
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0x0400_004A => log.debug("Wrote 0x{X:0>2} to WINOUT_L", .{value}),
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0x0400_0054 => log.debug("Wrote 0x{X:0>2} to BLDY_L", .{value}),
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0x0400_0054 => bus.ppu.bldy.raw = (bus.ppu.bldy.raw & 0xFF00) | value,
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// Sound
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0x0400_0060...0x0400_00A7 => apu.write(T, &bus.apu, address, value),
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@ -430,6 +434,39 @@ pub const BackgroundOffset = extern union {
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raw: u16,
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};
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/// Read / Write
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pub const BldCnt = extern union {
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bg0a: Bit(u16, 0),
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bg1a: Bit(u16, 1),
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bg2a: Bit(u16, 2),
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bg3a: Bit(u16, 3),
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obja: Bit(u16, 4),
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bda: Bit(u16, 5),
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mode: Bitfield(u16, 6, 2),
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bg0b: Bit(u16, 8),
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bg1b: Bit(u16, 9),
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bg2b: Bit(u16, 10),
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bg3b: Bit(u16, 11),
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objb: Bit(u16, 12),
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bdb: Bit(u16, 13),
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raw: u16,
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};
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/// Read-only?
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/// Alpha Blending Coefficients
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pub const BldAlpha = extern union {
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eva: Bitfield(u16, 0, 5),
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evb: Bitfield(u16, 8, 5),
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raw: u16,
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};
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/// Write-only?
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/// Brightness COefficients
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pub const BldY = extern union {
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evy: Bitfield(u16, 0, 5),
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raw: u16,
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};
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/// Read / Write
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const InterruptRequest = extern union {
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vblank: Bit(u16, 0),
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@ -31,6 +31,10 @@ pub const Ppu = struct {
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dispstat: io.DisplayStatus,
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vcount: io.VCount,
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bldcnt: io.BldCnt,
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bldalpha: io.BldAlpha,
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bldy: io.BldY,
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vram: Vram,
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palette: Palette,
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oam: Oam,
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@ -62,6 +66,9 @@ pub const Ppu = struct {
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.dispcnt = .{ .raw = 0x0000 },
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.dispstat = .{ .raw = 0x0000 },
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.vcount = .{ .raw = 0x0000 },
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.bldcnt = .{ .raw = 0x0000 },
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.bldalpha = .{ .raw = 0x0000 },
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.bldy = .{ .raw = 0x0000 },
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.scanline_buf = [_]?u16{null} ** width,
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.scanline_sprites = [_]?Sprite{null} ** 128,
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