fix: force align reads/writes in memory bus rather than in CPU
This commit is contained in:
154
src/Bus.zig
154
src/Bus.zig
@@ -54,129 +54,133 @@ pub fn deinit(self: Self) void {
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self.ppu.deinit();
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}
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pub fn read32(self: *const Self, addr: u32) u32 {
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return switch (addr) {
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pub fn read32(self: *const Self, address: u32) u32 {
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const align_addr = address & 0xFFFF_FFFC; // Force Aligned
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return switch (address) {
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// General Internal Memory
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0x0000_0000...0x0000_3FFF => self.bios.read(u32, addr),
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0x0200_0000...0x02FF_FFFF => self.ewram.read(u32, addr),
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0x0300_0000...0x03FF_FFFF => self.iwram.read(u32, addr),
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0x0400_0000...0x0400_03FE => io.read32(self, addr),
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0x0000_0000...0x0000_3FFF => self.bios.read(u32, align_addr),
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0x0200_0000...0x02FF_FFFF => self.ewram.read(u32, align_addr),
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0x0300_0000...0x03FF_FFFF => self.iwram.read(u32, align_addr),
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0x0400_0000...0x0400_03FE => io.read32(self, align_addr),
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// Internal Display Memory
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0x0500_0000...0x05FF_FFFF => self.ppu.palette.read(u32, addr),
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0x0600_0000...0x06FF_FFFF => self.ppu.vram.read(u32, addr),
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0x0700_0000...0x07FF_FFFF => self.ppu.oam.read(u32, addr),
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0x0500_0000...0x05FF_FFFF => self.ppu.palette.read(u32, align_addr),
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0x0600_0000...0x06FF_FFFF => self.ppu.vram.read(u32, align_addr),
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0x0700_0000...0x07FF_FFFF => self.ppu.oam.read(u32, align_addr),
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// External Memory (Game Pak)
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0x0800_0000...0x09FF_FFFF => self.pak.read(u32, addr),
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0x0A00_0000...0x0BFF_FFFF => self.pak.read(u32, addr),
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0x0C00_0000...0x0DFF_FFFF => self.pak.read(u32, addr),
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0x0E00_0000...0x0FFF_FFFF => @as(u32, self.pak.backup.read(addr)) * 0x01010101,
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0x0800_0000...0x09FF_FFFF => self.pak.read(u32, align_addr),
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0x0A00_0000...0x0BFF_FFFF => self.pak.read(u32, align_addr),
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0x0C00_0000...0x0DFF_FFFF => self.pak.read(u32, align_addr),
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0x0E00_0000...0x0FFF_FFFF => @as(u32, self.pak.backup.read(address)) * 0x01010101,
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else => undRead("Tried to read from 0x{X:0>8}", .{addr}),
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else => undRead("Tried to read from 0x{X:0>8}", .{address}),
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};
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}
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pub fn write32(self: *Self, addr: u32, word: u32) void {
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// TODO: write32 can write to GamePak Flash
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pub fn write32(self: *Self, address: u32, word: u32) void {
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const align_addr = address & 0xFFFF_FFFC; // Force Aligned
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switch (addr) {
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switch (address) {
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// General Internal Memory
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0x0200_0000...0x02FF_FFFF => self.ewram.write(u32, addr, word),
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0x0300_0000...0x03FF_FFFF => self.iwram.write(u32, addr, word),
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0x0400_0000...0x0400_03FE => io.write32(self, addr, word),
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0x0200_0000...0x02FF_FFFF => self.ewram.write(u32, align_addr, word),
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0x0300_0000...0x03FF_FFFF => self.iwram.write(u32, align_addr, word),
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0x0400_0000...0x0400_03FE => io.write32(self, align_addr, word),
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// Internal Display Memory
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0x0500_0000...0x05FF_FFFF => self.ppu.palette.write(u32, addr, word),
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0x0600_0000...0x06FF_FFFF => self.ppu.vram.write(u32, addr, word),
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0x0700_0000...0x07FF_FFFF => self.ppu.oam.write(u32, addr, word),
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0x0E00_0000...0x0FFF_FFFF => {
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const value = rotr(u32, word, 8 * (addr & 3));
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self.pak.backup.write(addr, @truncate(u8, value));
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},
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0x0500_0000...0x05FF_FFFF => self.ppu.palette.write(u32, align_addr, word),
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0x0600_0000...0x06FF_FFFF => self.ppu.vram.write(u32, align_addr, word),
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0x0700_0000...0x07FF_FFFF => self.ppu.oam.write(u32, align_addr, word),
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0x0E00_0000...0x0FFF_FFFF => self.pak.backup.write(address, @truncate(u8, rotr(u32, word, 8 * (address & 3)))),
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else => undWrite("Tried to write 0x{X:0>8} to 0x{X:0>8}", .{ word, addr }),
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else => undWrite("Tried to write 0x{X:0>8} to 0x{X:0>8}", .{ word, address }),
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}
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}
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pub fn read16(self: *const Self, addr: u32) u16 {
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return switch (addr) {
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pub fn read16(self: *const Self, address: u32) u16 {
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const align_addr = address & 0xFFFF_FFFE; // Force Aligned
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return switch (address) {
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// General Internal Memory
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0x0000_0000...0x0000_3FFF => self.bios.read(u16, addr),
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0x0200_0000...0x02FF_FFFF => self.ewram.read(u16, addr),
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0x0300_0000...0x03FF_FFFF => self.iwram.read(u16, addr),
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0x0400_0000...0x0400_03FE => io.read16(self, addr),
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0x0000_0000...0x0000_3FFF => self.bios.read(u16, align_addr),
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0x0200_0000...0x02FF_FFFF => self.ewram.read(u16, align_addr),
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0x0300_0000...0x03FF_FFFF => self.iwram.read(u16, align_addr),
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0x0400_0000...0x0400_03FE => io.read16(self, align_addr),
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// Internal Display Memory
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0x0500_0000...0x05FF_FFFF => self.ppu.palette.read(u16, addr),
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0x0600_0000...0x06FF_FFFF => self.ppu.vram.read(u16, addr),
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0x0700_0000...0x07FF_FFFF => self.ppu.oam.read(u16, addr),
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0x0500_0000...0x05FF_FFFF => self.ppu.palette.read(u16, align_addr),
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0x0600_0000...0x06FF_FFFF => self.ppu.vram.read(u16, align_addr),
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0x0700_0000...0x07FF_FFFF => self.ppu.oam.read(u16, align_addr),
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// External Memory (Game Pak)
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0x0800_0000...0x09FF_FFFF => self.pak.read(u16, addr),
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0x0A00_0000...0x0BFF_FFFF => self.pak.read(u16, addr),
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0x0C00_0000...0x0DFF_FFFF => self.pak.read(u16, addr),
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0x0E00_0000...0x0FFF_FFFF => @as(u16, self.pak.backup.read(addr)) * 0x0101,
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0x0800_0000...0x09FF_FFFF => self.pak.read(u16, align_addr),
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0x0A00_0000...0x0BFF_FFFF => self.pak.read(u16, align_addr),
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0x0C00_0000...0x0DFF_FFFF => self.pak.read(u16, align_addr),
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0x0E00_0000...0x0FFF_FFFF => @as(u16, self.pak.backup.read(address)) * 0x0101,
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else => undRead("Tried to read from 0x{X:0>8}", .{addr}),
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else => undRead("Tried to read from 0x{X:0>8}", .{address}),
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};
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}
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pub fn write16(self: *Self, addr: u32, halfword: u16) void {
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// TODO: write16 can write to GamePak Flash
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switch (addr) {
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pub fn write16(self: *Self, address: u32, halfword: u16) void {
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const align_addr = address & 0xFFFF_FFFE;
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switch (address) {
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// General Internal Memory
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0x0200_0000...0x02FF_FFFF => self.ewram.write(u16, addr, halfword),
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0x0300_0000...0x03FF_FFFF => self.iwram.write(u16, addr, halfword),
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0x0400_0000...0x0400_03FE => io.write16(self, addr, halfword),
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0x0200_0000...0x02FF_FFFF => self.ewram.write(u16, align_addr, halfword),
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0x0300_0000...0x03FF_FFFF => self.iwram.write(u16, align_addr, halfword),
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0x0400_0000...0x0400_03FE => io.write16(self, align_addr, halfword),
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// Internal Display Memory
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0x0500_0000...0x05FF_FFFF => self.ppu.palette.write(u16, addr, halfword),
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0x0600_0000...0x06FF_FFFF => self.ppu.vram.write(u16, addr, halfword),
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0x0700_0000...0x07FF_FFFF => self.ppu.oam.write(u16, addr, halfword),
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0x0500_0000...0x05FF_FFFF => self.ppu.palette.write(u16, align_addr, halfword),
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0x0600_0000...0x06FF_FFFF => self.ppu.vram.write(u16, align_addr, halfword),
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0x0700_0000...0x07FF_FFFF => self.ppu.oam.write(u16, align_addr, halfword),
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0x0800_00C4, 0x0800_00C6, 0x0800_00C8 => log.warn("Tried to write 0x{X:0>4} to GPIO", .{halfword}),
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// External Memory (Game Pak)
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0x0E00_0000...0x0FFF_FFFF => self.pak.backup.write(addr, @truncate(u8, rotr(u16, halfword, 8 * (addr & 1)))),
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0x0E00_0000...0x0FFF_FFFF => {
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self.pak.backup.write(address, @truncate(u8, rotr(u16, halfword, 8 * (address & 1))));
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},
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else => undWrite("Tried to write 0x{X:0>4} to 0x{X:0>8}", .{ halfword, addr }),
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else => undWrite("Tried to write 0x{X:0>4} to 0x{X:0>8}", .{ halfword, address }),
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}
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}
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pub fn read8(self: *const Self, addr: u32) u8 {
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return switch (addr) {
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pub fn read8(self: *const Self, address: u32) u8 {
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return switch (address) {
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// General Internal Memory
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0x0000_0000...0x0000_3FFF => self.bios.read(u8, addr),
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0x0200_0000...0x02FF_FFFF => self.ewram.read(u8, addr),
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0x0300_0000...0x03FF_FFFF => self.iwram.read(u8, addr),
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0x0400_0000...0x0400_03FE => io.read8(self, addr),
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0x0000_0000...0x0000_3FFF => self.bios.read(u8, address),
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0x0200_0000...0x02FF_FFFF => self.ewram.read(u8, address),
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0x0300_0000...0x03FF_FFFF => self.iwram.read(u8, address),
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0x0400_0000...0x0400_03FE => io.read8(self, address),
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// Internal Display Memory
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0x0500_0000...0x05FF_FFFF => self.ppu.palette.read(u8, addr),
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0x0600_0000...0x06FF_FFFF => self.ppu.vram.read(u8, addr),
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0x0700_0000...0x07FF_FFFF => self.ppu.oam.read(u8, addr),
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0x0500_0000...0x05FF_FFFF => self.ppu.palette.read(u8, address),
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0x0600_0000...0x06FF_FFFF => self.ppu.vram.read(u8, address),
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0x0700_0000...0x07FF_FFFF => self.ppu.oam.read(u8, address),
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// External Memory (Game Pak)
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0x0800_0000...0x09FF_FFFF => self.pak.read(u8, addr),
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0x0A00_0000...0x0BFF_FFFF => self.pak.read(u8, addr),
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0x0C00_0000...0x0DFF_FFFF => self.pak.read(u8, addr),
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0x0E00_0000...0x0FFF_FFFF => self.pak.backup.read(addr),
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0x0800_0000...0x09FF_FFFF => self.pak.read(u8, address),
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0x0A00_0000...0x0BFF_FFFF => self.pak.read(u8, address),
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0x0C00_0000...0x0DFF_FFFF => self.pak.read(u8, address),
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0x0E00_0000...0x0FFF_FFFF => self.pak.backup.read(address),
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else => undRead("Tried to read from 0x{X:0>2}", .{addr}),
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else => undRead("Tried to read from 0x{X:0>2}", .{address}),
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};
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}
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pub fn write8(self: *Self, addr: u32, byte: u8) void {
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switch (addr) {
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pub fn write8(self: *Self, address: u32, byte: u8) void {
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switch (address) {
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// General Internal Memory
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0x0200_0000...0x02FF_FFFF => self.ewram.write(u8, addr, byte),
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0x0300_0000...0x03FF_FFFF => self.iwram.write(u8, addr, byte),
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0x0400_0000...0x0400_03FE => io.write8(self, addr, byte),
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0x0400_0410 => log.info("Ignored write of 0x{X:0>2} to 0x{X:0>8}", .{ byte, addr }),
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0x0200_0000...0x02FF_FFFF => self.ewram.write(u8, address, byte),
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0x0300_0000...0x03FF_FFFF => self.iwram.write(u8, address, byte),
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0x0400_0000...0x0400_03FE => io.write8(self, address, byte),
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0x0400_0410 => log.info("Ignored write of 0x{X:0>2} to 0x{X:0>8}", .{ byte, address }),
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// External Memory (Game Pak)
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0x0E00_0000...0x0FFF_FFFF => self.pak.backup.write(addr, byte),
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else => undWrite("Tried to write 0x{X:0>2} to 0x{X:0>8}", .{ byte, addr }),
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0x0E00_0000...0x0FFF_FFFF => self.pak.backup.write(address, byte),
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else => undWrite("Tried to write 0x{X:0>2} to 0x{X:0>8}", .{ byte, address }),
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}
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}
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