chore: rename arm7tdmi variables to just cpu
Less verbose, specifying arm7tdmi doesn't really do much when there's no other CPU in the system
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parent
9b0f54b111
commit
867025b1ec
20
src/Gui.zig
20
src/Gui.zig
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@ -53,11 +53,11 @@ pub fn init(title: [12]u8, width: i32, height: i32) Self {
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};
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};
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}
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}
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pub fn run(self: *Self, arm7tdmi: *Arm7tdmi, scheduler: *Scheduler) !void {
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pub fn run(self: *Self, cpu: *Arm7tdmi, scheduler: *Scheduler) !void {
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var quit = std.atomic.Atomic(bool).init(false);
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var quit = std.atomic.Atomic(bool).init(false);
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var frame_rate = FpsTracker.init();
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var frame_rate = FpsTracker.init();
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const thread = try std.Thread.spawn(.{}, emu.run, .{ &quit, &frame_rate, scheduler, arm7tdmi });
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const thread = try std.Thread.spawn(.{}, emu.run, .{ &quit, &frame_rate, scheduler, cpu });
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defer thread.join();
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defer thread.join();
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var title_buf: [0x100]u8 = [_]u8{0} ** 0x100;
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var title_buf: [0x100]u8 = [_]u8{0} ** 0x100;
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@ -68,7 +68,7 @@ pub fn run(self: *Self, arm7tdmi: *Arm7tdmi, scheduler: *Scheduler) !void {
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switch (event.type) {
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switch (event.type) {
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SDL.SDL_QUIT => break :emu_loop,
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SDL.SDL_QUIT => break :emu_loop,
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SDL.SDL_KEYDOWN => {
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SDL.SDL_KEYDOWN => {
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const io = &arm7tdmi.bus.io;
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const io = &cpu.bus.io;
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const key_code = event.key.keysym.sym;
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const key_code = event.key.keysym.sym;
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switch (key_code) {
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switch (key_code) {
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@ -86,7 +86,7 @@ pub fn run(self: *Self, arm7tdmi: *Arm7tdmi, scheduler: *Scheduler) !void {
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}
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}
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},
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},
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SDL.SDL_KEYUP => {
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SDL.SDL_KEYUP => {
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const io = &arm7tdmi.bus.io;
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const io = &cpu.bus.io;
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const key_code = event.key.keysym.sym;
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const key_code = event.key.keysym.sym;
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switch (key_code) {
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switch (key_code) {
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@ -100,12 +100,12 @@ pub fn run(self: *Self, arm7tdmi: *Arm7tdmi, scheduler: *Scheduler) !void {
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SDL.SDLK_s => io.keyinput.shoulder_r.set(),
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SDL.SDLK_s => io.keyinput.shoulder_r.set(),
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SDL.SDLK_RETURN => io.keyinput.start.set(),
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SDL.SDLK_RETURN => io.keyinput.start.set(),
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SDL.SDLK_RSHIFT => io.keyinput.select.set(),
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SDL.SDLK_RSHIFT => io.keyinput.select.set(),
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SDL.SDLK_i => log.err("Sample Count: {}", .{@intCast(u32, SDL.SDL_AudioStreamAvailable(arm7tdmi.bus.apu.stream)) / (2 * @sizeOf(u16))}),
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SDL.SDLK_i => log.err("Sample Count: {}", .{@intCast(u32, SDL.SDL_AudioStreamAvailable(cpu.bus.apu.stream)) / (2 * @sizeOf(u16))}),
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SDL.SDLK_j => log.err("Scheduler Capacity: {} | Scheduler Event Count: {}", .{ scheduler.queue.capacity(), scheduler.queue.count() }),
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SDL.SDLK_j => log.err("Scheduler Capacity: {} | Scheduler Event Count: {}", .{ scheduler.queue.capacity(), scheduler.queue.count() }),
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SDL.SDLK_k => {
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SDL.SDLK_k => {
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// Dump IWRAM to file
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// Dump IWRAM to file
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log.info("PC: 0x{X:0>8}", .{arm7tdmi.r[15]});
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log.info("PC: 0x{X:0>8}", .{cpu.r[15]});
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log.info("LR: 0x{X:0>8}", .{arm7tdmi.r[14]});
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log.info("LR: 0x{X:0>8}", .{cpu.r[14]});
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// const iwram_file = try std.fs.cwd().createFile("iwram.bin", .{});
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// const iwram_file = try std.fs.cwd().createFile("iwram.bin", .{});
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// defer iwram_file.close();
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// defer iwram_file.close();
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@ -119,7 +119,7 @@ pub fn run(self: *Self, arm7tdmi: *Arm7tdmi, scheduler: *Scheduler) !void {
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}
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}
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// Emulator has an internal Double Buffer
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// Emulator has an internal Double Buffer
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const framebuf = arm7tdmi.bus.ppu.framebuf.get(.Renderer);
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const framebuf = cpu.bus.ppu.framebuf.get(.Renderer);
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_ = SDL.SDL_UpdateTexture(self.texture, null, framebuf.ptr, pitch);
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_ = SDL.SDL_UpdateTexture(self.texture, null, framebuf.ptr, pitch);
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_ = SDL.SDL_RenderCopy(self.renderer, self.texture, null, null);
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_ = SDL.SDL_RenderCopy(self.renderer, self.texture, null, null);
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SDL.SDL_RenderPresent(self.renderer);
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SDL.SDL_RenderPresent(self.renderer);
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@ -174,8 +174,8 @@ const Audio = struct {
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self.* = undefined;
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self.* = undefined;
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}
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}
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pub fn play(this: *This) void {
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pub fn play(self: *This) void {
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SDL.SDL_PauseAudioDevice(this.device, 0);
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SDL.SDL_PauseAudioDevice(self.device, 0);
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}
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}
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export fn callback(userdata: ?*anyopaque, stream: [*c]u8, len: c_int) void {
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export fn callback(userdata: ?*anyopaque, stream: [*c]u8, len: c_int) void {
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@ -444,29 +444,29 @@ const ToneSweep = struct {
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};
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};
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}
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}
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pub fn tick(this: *This, ch1: *Self) void {
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pub fn tick(self: *This, ch1: *Self) void {
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if (this.timer != 0) this.timer -= 1;
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if (self.timer != 0) self.timer -= 1;
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if (this.timer == 0) {
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if (self.timer == 0) {
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const period = ch1.sweep.period.read();
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const period = ch1.sweep.period.read();
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this.timer = if (period == 0) 8 else period;
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self.timer = if (period == 0) 8 else period;
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if (!this.calc_performed) this.calc_performed = true;
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if (!self.calc_performed) self.calc_performed = true;
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if (this.enabled and period != 0) {
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if (self.enabled and period != 0) {
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const new_freq = this.calcFrequency(ch1);
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const new_freq = self.calcFrequency(ch1);
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if (new_freq <= 0x7FF and ch1.sweep.shift.read() != 0) {
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if (new_freq <= 0x7FF and ch1.sweep.shift.read() != 0) {
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ch1.freq.frequency.write(@truncate(u11, new_freq));
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ch1.freq.frequency.write(@truncate(u11, new_freq));
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this.shadow = @truncate(u11, new_freq);
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self.shadow = @truncate(u11, new_freq);
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_ = this.calcFrequency(ch1);
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_ = self.calcFrequency(ch1);
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}
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}
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}
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}
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}
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}
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}
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}
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fn calcFrequency(this: *This, ch1: *Self) u12 {
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fn calcFrequency(self: *This, ch1: *Self) u12 {
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const shadow = @as(u12, this.shadow);
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const shadow = @as(u12, self.shadow);
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const shadow_shifted = shadow >> ch1.sweep.shift.read();
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const shadow_shifted = shadow >> ch1.sweep.shift.read();
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const decrease = ch1.sweep.direction.read();
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const decrease = ch1.sweep.direction.read();
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@ -129,45 +129,45 @@ pub const Logger = struct {
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try self.buf.writer().print(format, args);
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try self.buf.writer().print(format, args);
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}
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}
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pub fn mgbaLog(self: *Self, arm7tdmi: *const Arm7tdmi, opcode: u32) void {
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pub fn mgbaLog(self: *Self, cpu: *const Arm7tdmi, opcode: u32) void {
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const fmt_base = "{X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} cpsr: {X:0>8} | ";
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const fmt_base = "{X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} cpsr: {X:0>8} | ";
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const thumb_fmt = fmt_base ++ "{X:0>4}:\n";
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const thumb_fmt = fmt_base ++ "{X:0>4}:\n";
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const arm_fmt = fmt_base ++ "{X:0>8}:\n";
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const arm_fmt = fmt_base ++ "{X:0>8}:\n";
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if (arm7tdmi.cpsr.t.read()) {
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if (cpu.cpsr.t.read()) {
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if (opcode >> 11 == 0x1E) {
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if (opcode >> 11 == 0x1E) {
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// Instruction 1 of a BL Opcode, print in ARM mode
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// Instruction 1 of a BL Opcode, print in ARM mode
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const low = arm7tdmi.bus.dbgRead(u16, arm7tdmi.r[15]);
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const low = cpu.bus.dbgRead(u16, cpu.r[15]);
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const bl_opcode = @as(u32, opcode) << 16 | low;
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const bl_opcode = @as(u32, opcode) << 16 | low;
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self.print(arm_fmt, Self.fmtArgs(arm7tdmi, bl_opcode)) catch @panic("failed to write to log file");
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self.print(arm_fmt, Self.fmtArgs(cpu, bl_opcode)) catch @panic("failed to write to log file");
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} else {
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} else {
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self.print(thumb_fmt, Self.fmtArgs(arm7tdmi, opcode)) catch @panic("failed to write to log file");
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self.print(thumb_fmt, Self.fmtArgs(cpu, opcode)) catch @panic("failed to write to log file");
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}
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}
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} else {
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} else {
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self.print(arm_fmt, Self.fmtArgs(arm7tdmi, opcode)) catch @panic("failed to write to log file");
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self.print(arm_fmt, Self.fmtArgs(cpu, opcode)) catch @panic("failed to write to log file");
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}
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}
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}
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}
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fn fmtArgs(arm7tdmi: *const Arm7tdmi, opcode: u32) FmtArgTuple {
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fn fmtArgs(cpu: *const Arm7tdmi, opcode: u32) FmtArgTuple {
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return .{
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return .{
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arm7tdmi.r[0],
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cpu.r[0],
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arm7tdmi.r[1],
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cpu.r[1],
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arm7tdmi.r[2],
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cpu.r[2],
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arm7tdmi.r[3],
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cpu.r[3],
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arm7tdmi.r[4],
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cpu.r[4],
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arm7tdmi.r[5],
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cpu.r[5],
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arm7tdmi.r[6],
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cpu.r[6],
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arm7tdmi.r[7],
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cpu.r[7],
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arm7tdmi.r[8],
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cpu.r[8],
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arm7tdmi.r[9],
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cpu.r[9],
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arm7tdmi.r[10],
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cpu.r[10],
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arm7tdmi.r[11],
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cpu.r[11],
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arm7tdmi.r[12],
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cpu.r[12],
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arm7tdmi.r[13],
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cpu.r[13],
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arm7tdmi.r[14],
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cpu.r[14],
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arm7tdmi.r[15],
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cpu.r[15],
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arm7tdmi.cpsr.raw,
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cpu.cpsr.raw,
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opcode,
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opcode,
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};
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};
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}
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}
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12
src/main.zig
12
src/main.zig
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@ -14,7 +14,7 @@ const Allocator = std.mem.Allocator;
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const log = std.log.scoped(.CLI);
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const log = std.log.scoped(.CLI);
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const width = @import("core/ppu.zig").width;
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const width = @import("core/ppu.zig").width;
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const height = @import("core/ppu.zig").height;
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const height = @import("core/ppu.zig").height;
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const arm7tdmi_logging = @import("core/emu.zig").cpu_logging;
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const cpu_logging = @import("core/emu.zig").cpu_logging;
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pub const log_level = if (builtin.mode != .Debug) .info else std.log.default_level;
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pub const log_level = if (builtin.mode != .Debug) .info else std.log.default_level;
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// TODO: Reimpl Logging
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// TODO: Reimpl Logging
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@ -40,7 +40,7 @@ pub fn main() anyerror!void {
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const paths = try handleArguments(allocator, &result);
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const paths = try handleArguments(allocator, &result);
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defer if (paths.save) |path| allocator.free(path);
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defer if (paths.save) |path| allocator.free(path);
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const log_file: ?std.fs.File = if (arm7tdmi_logging) try std.fs.cwd().createFile("zba.log", .{}) else null;
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const log_file: ?std.fs.File = if (cpu_logging) try std.fs.cwd().createFile("zba.log", .{}) else null;
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defer if (log_file) |file| file.close();
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defer if (log_file) |file| file.close();
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// TODO: Take Emulator Init Code out of main.zig
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// TODO: Take Emulator Init Code out of main.zig
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@ -48,17 +48,17 @@ pub fn main() anyerror!void {
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defer scheduler.deinit();
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defer scheduler.deinit();
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var bus: Bus = undefined;
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var bus: Bus = undefined;
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var arm7tdmi = Arm7tdmi.init(&scheduler, &bus, log_file);
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var cpu = Arm7tdmi.init(&scheduler, &bus, log_file);
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if (paths.bios == null) arm7tdmi.fastBoot();
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if (paths.bios == null) cpu.fastBoot();
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try bus.init(allocator, &scheduler, &arm7tdmi, paths);
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try bus.init(allocator, &scheduler, &cpu, paths);
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defer bus.deinit();
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defer bus.deinit();
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var gui = Gui.init(bus.pak.title, width, height);
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var gui = Gui.init(bus.pak.title, width, height);
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gui.initAudio(&bus.apu);
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gui.initAudio(&bus.apu);
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defer gui.deinit();
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defer gui.deinit();
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try gui.run(&arm7tdmi, &scheduler);
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try gui.run(&cpu, &scheduler);
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}
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}
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fn getSavePath(allocator: Allocator) !?[]const u8 {
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fn getSavePath(allocator: Allocator) !?[]const u8 {
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