style(flash): move flash code into it's own file
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cb0eb67e4b
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8028394105
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@ -3,6 +3,7 @@ const Allocator = std.mem.Allocator;
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const log = std.log.scoped(.Backup);
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const Eeprom = @import("backup/eeprom.zig").Eeprom;
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const Flash = @import("backup/Flash.zig");
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const escape = @import("../../util.zig").escape;
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const span = @import("../../util.zig").span;
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@ -56,7 +57,7 @@ pub const Backup = struct {
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.kind = kind,
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.title = title,
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.save_path = path,
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.flash = Flash.init(),
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.flash = Flash.create(),
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.eeprom = Eeprom.create(allocator),
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};
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@ -186,7 +187,7 @@ pub const Backup = struct {
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switch (self.kind) {
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.Flash, .Flash1M => {
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if (self.flash.prep_write) return self.flash.write(self.buf, addr, byte);
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if (self.flash.shouldEraseSector(addr, byte)) return self.flash.eraseSector(self.buf, addr);
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if (self.flash.shouldEraseSector(addr, byte)) return self.flash.erase(self.buf, addr);
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switch (addr) {
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0x0000 => if (self.kind == .Flash1M and self.flash.set_bank) {
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@ -230,75 +231,3 @@ const Needle = struct {
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const SaveError = error{
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UnsupportedBackupKind,
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};
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const Flash = struct {
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const Self = @This();
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state: State,
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id_mode: bool,
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set_bank: bool,
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prep_erase: bool,
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prep_write: bool,
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bank: u1,
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const State = enum {
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Ready,
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Set,
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Command,
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};
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fn init() Self {
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return .{
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.state = .Ready,
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.id_mode = false,
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.set_bank = false,
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.prep_erase = false,
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.prep_write = false,
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.bank = 0,
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};
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}
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fn handleCommand(self: *Self, buf: []u8, byte: u8) void {
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switch (byte) {
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0x90 => self.id_mode = true,
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0xF0 => self.id_mode = false,
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0xB0 => self.set_bank = true,
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0x80 => self.prep_erase = true,
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0x10 => {
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std.mem.set(u8, buf, 0xFF);
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self.prep_erase = false;
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},
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0xA0 => self.prep_write = true,
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else => std.debug.panic("Unhandled Flash Command: 0x{X:0>2}", .{byte}),
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}
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self.state = .Ready;
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}
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fn shouldEraseSector(self: *const Self, addr: usize, byte: u8) bool {
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return self.state == .Command and self.prep_erase and byte == 0x30 and addr & 0xFFF == 0x000;
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}
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fn write(self: *Self, buf: []u8, idx: usize, byte: u8) void {
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buf[self.baseAddress() + idx] = byte;
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self.prep_write = false;
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}
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fn read(self: *const Self, buf: []u8, idx: usize) u8 {
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return buf[self.baseAddress() + idx];
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}
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fn eraseSector(self: *Self, buf: []u8, idx: usize) void {
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const start = self.baseAddress() + (idx & 0xF000);
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std.mem.set(u8, buf[start..][0..0x1000], 0xFF);
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self.prep_erase = false;
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self.state = .Ready;
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}
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inline fn baseAddress(self: *const Self) usize {
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return if (self.bank == 1) 0x10000 else @as(usize, 0);
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}
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};
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@ -0,0 +1,72 @@
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const std = @import("std");
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const Self = @This();
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state: State,
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id_mode: bool,
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set_bank: bool,
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prep_erase: bool,
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prep_write: bool,
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bank: u1,
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const State = enum {
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Ready,
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Set,
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Command,
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};
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pub fn read(self: *const Self, buf: []u8, idx: usize) u8 {
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return buf[self.address() + idx];
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}
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pub fn write(self: *Self, buf: []u8, idx: usize, byte: u8) void {
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buf[self.address() + idx] = byte;
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self.prep_write = false;
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}
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pub fn create() Self {
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return .{
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.state = .Ready,
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.id_mode = false,
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.set_bank = false,
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.prep_erase = false,
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.prep_write = false,
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.bank = 0,
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};
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}
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pub fn handleCommand(self: *Self, buf: []u8, byte: u8) void {
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switch (byte) {
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0x90 => self.id_mode = true,
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0xF0 => self.id_mode = false,
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0xB0 => self.set_bank = true,
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0x80 => self.prep_erase = true,
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0x10 => {
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std.mem.set(u8, buf, 0xFF);
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self.prep_erase = false;
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},
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0xA0 => self.prep_write = true,
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else => std.debug.panic("Unhandled Flash Command: 0x{X:0>2}", .{byte}),
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}
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self.state = .Ready;
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}
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pub fn shouldEraseSector(self: *const Self, addr: usize, byte: u8) bool {
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return self.state == .Command and self.prep_erase and byte == 0x30 and addr & 0xFFF == 0x000;
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}
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pub fn erase(self: *Self, buf: []u8, sector: usize) void {
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const start = self.address() + (sector & 0xF000);
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std.mem.set(u8, buf[start..][0..0x1000], 0xFF);
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self.prep_erase = false;
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self.state = .Ready;
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}
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/// Base Address
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inline fn address(self: *const Self) usize {
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return if (self.bank == 1) 0x10000 else @as(usize, 0);
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}
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