chore: update README
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		@@ -12,7 +12,6 @@ features and the set of possible improvements would be in memory timing or in UI
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### TODO 
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					### TODO 
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- [ ] Affine Sprites
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					- [ ] Affine Sprites
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- [ ] Windowing (see [this branch](https://git.musuka.dev/paoda/zba/src/branch/window))
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					- [ ] Windowing (see [this branch](https://git.musuka.dev/paoda/zba/src/branch/window))
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- [ ] Shaders (see [this branch](https://git.musuka.dev/paoda/zba/src/branch/opengl))
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- [ ] Audio Resampler (Having issues with SDL2's)
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					- [ ] Audio Resampler (Having issues with SDL2's)
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- [ ] Immediate Mode GUI
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					- [ ] Immediate Mode GUI
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- [ ] Refactoring for easy-ish perf boosts
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					- [ ] Refactoring for easy-ish perf boosts
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@@ -51,7 +50,7 @@ features and the set of possible improvements would be in memory timing or in UI
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* [ARM7TDMI Data Sheet](https://www.dca.fee.unicamp.br/cursos/EA871/references/ARM/ARM7TDMIDataSheet.pdf)
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					* [ARM7TDMI Data Sheet](https://www.dca.fee.unicamp.br/cursos/EA871/references/ARM/ARM7TDMIDataSheet.pdf)
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## Compiling
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					## Compiling
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Most recently built on Zig [0.10.0-dev.4324+c23b3e6fd](https://github.com/ziglang/zig/tree/c23b3e6fd)
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					Most recently built on Zig [0.10.0-dev.4474+b41b35f57](https://github.com/ziglang/zig/tree/b41b35f57)
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### Dependencies
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					### Dependencies
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* [SDL.zig](https://github.com/MasterQ32/SDL.zig)
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					* [SDL.zig](https://github.com/MasterQ32/SDL.zig)
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