feat: implement menu bar + add file picker dep

This commit is contained in:
2023-01-17 17:55:45 -06:00
parent ff609c85ba
commit 6048458f9b
4 changed files with 43 additions and 1 deletions

View File

@@ -4,6 +4,7 @@ const builtin = @import("builtin");
const Sdk = @import("lib/SDL.zig/Sdk.zig");
const gdbstub = @import("lib/zba-gdbstub/build.zig");
const zgui = @import("lib/zgui/build.zig");
const nfd = @import("lib/nfd-zig/build.zig");
pub fn build(b: *std.build.Builder) void {
// Minimum Zig Version
@@ -45,6 +46,9 @@ pub fn build(b: *std.build.Builder) void {
// gdbstub
gdbstub.link(exe);
// NativeFileDialog(ue) Bindings
exe.linkLibrary(nfd.makeLib(b, mode, target));
exe.addPackage(nfd.getPackage("nfd"));
// Zig SDL Bindings: https://github.com/MasterQ32/SDL.zig
const sdk = Sdk.init(b, null);
@@ -54,8 +58,8 @@ pub fn build(b: *std.build.Builder) void {
// Dear ImGui bindings
const zgui_options = zgui.BuildOptionsStep.init(b, .{ .backend = .sdl2_opengl3 });
const zgui_pkg = zgui.getPkg(&.{zgui_options.getPkg()});
exe.addPackage(zgui_pkg);
zgui.link(exe, zgui_options);
exe.addPackage(zgui_pkg);
exe.setBuildMode(mode);
exe.install();