chore: remove TODOs and some useless imports
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22424ca69c
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599a1f2973
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@ -220,7 +220,6 @@ pub const Arm7tdmi = struct {
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.User, .System => {
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self.r[13] = self.banked_r[bankedIdx(next) * 2 + 0];
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self.r[14] = self.banked_r[bankedIdx(next) * 2 + 1];
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// FIXME: Should we clear out SPSR?
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},
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else => {
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self.r[13] = self.banked_r[bankedIdx(next) * 2 + 0];
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@ -1,5 +1,3 @@
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const std = @import("std");
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const Bus = @import("../../Bus.zig");
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const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
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const InstrFn = @import("../../cpu.zig").ArmInstrFn;
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@ -1,19 +1,16 @@
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const std = @import("std");
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const util = @import("../../util.zig");
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const Bus = @import("../../Bus.zig");
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const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
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const InstrFn = @import("../../cpu.zig").ArmInstrFn;
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const u32SignExtend = @import("../../util.zig").u32SignExtend;
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pub fn branch(comptime L: bool) InstrFn {
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return struct {
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fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u32) void {
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if (L) {
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// TODO: Debugging beeg.gba w/ MGBA seems to suggest that I don't do anything here
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cpu.r[14] = cpu.r[15];
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}
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cpu.r[15] = cpu.fakePC() +% util.u32SignExtend(24, opcode << 2);
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if (L) cpu.r[14] = cpu.r[15];
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cpu.r[15] = cpu.fakePC() +% u32SignExtend(24, opcode << 2);
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}
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}.inner;
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}
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@ -21,7 +18,5 @@ pub fn branch(comptime L: bool) InstrFn {
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pub fn branchAndExchange(cpu: *Arm7tdmi, _: *Bus, opcode: u32) void {
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const rn = opcode & 0xF;
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cpu.cpsr.t.write(cpu.r[rn] & 1 == 1);
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// TODO: Is this how I should do it?
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cpu.r[15] = cpu.r[rn] & 0xFFFF_FFFE;
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}
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@ -1,10 +1,10 @@
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const std = @import("std");
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const shifter = @import("../barrel_shifter.zig");
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const Bus = @import("../../Bus.zig");
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const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
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const InstrFn = @import("../../cpu.zig").ArmInstrFn;
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const rotateRight = @import("../barrel_shifter.zig").rotateRight;
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const execute = @import("../barrel_shifter.zig").execute;
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pub fn dataProcessing(comptime I: bool, comptime S: bool, comptime instrKind: u4) InstrFn {
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return struct {
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fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u32) void {
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@ -20,9 +20,9 @@ pub fn dataProcessing(comptime I: bool, comptime S: bool, comptime instrKind: u4
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var op2: u32 = undefined;
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if (I) {
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const amount = @truncate(u8, (opcode >> 8 & 0xF) << 1);
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op2 = shifter.rotateRight(S, &cpu.cpsr, opcode & 0xFF, amount);
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op2 = rotateRight(S, &cpu.cpsr, opcode & 0xFF, amount);
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} else {
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op2 = shifter.execute(S, cpu, opcode);
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op2 = execute(S, cpu, opcode);
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}
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// Undo special condition from above
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@ -275,7 +275,7 @@ fn setTestOpFlags(comptime S: bool, cpu: *Arm7tdmi, opcode: u32, result: u32) vo
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cpu.cpsr.n.write(result >> 31 & 1 == 1);
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cpu.cpsr.z.write(result == 0);
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// Barrel Shifter should always calc CPSR C in TST
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if (!S) _ = shifter.execute(true, cpu, opcode);
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if (!S) _ = execute(true, cpu, opcode);
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}
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fn undefinedTestBehaviour(cpu: *Arm7tdmi) void {
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@ -1,10 +1,11 @@
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const std = @import("std");
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const util = @import("../../util.zig");
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const Bus = @import("../../Bus.zig");
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const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
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const InstrFn = @import("../../cpu.zig").ArmInstrFn;
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const u32SignExtend = @import("../../util.zig").u32SignExtend;
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pub fn halfAndSignedDataTransfer(comptime P: bool, comptime U: bool, comptime I: bool, comptime W: bool, comptime L: bool) InstrFn {
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return struct {
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fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u32) void {
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@ -41,14 +42,14 @@ pub fn halfAndSignedDataTransfer(comptime P: bool, comptime U: bool, comptime I:
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},
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0b10 => {
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// LDRSB
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result = util.u32SignExtend(8, bus.read8(address));
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result = u32SignExtend(8, bus.read8(address));
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},
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0b11 => {
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// LDRSH
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const value = if (address & 1 == 1) blk: {
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break :blk util.u32SignExtend(8, bus.read8(address));
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break :blk u32SignExtend(8, bus.read8(address));
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} else blk: {
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break :blk util.u32SignExtend(16, bus.read16(address));
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break :blk u32SignExtend(16, bus.read16(address));
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};
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result = std.math.rotr(u32, value, 8 * (address & 1));
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@ -1,5 +1,3 @@
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const std = @import("std");
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const Bus = @import("../../Bus.zig");
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const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
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const InstrFn = @import("../../cpu.zig").ArmInstrFn;
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@ -1,5 +1,3 @@
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const std = @import("std");
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const Bus = @import("../../Bus.zig");
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const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
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const InstrFn = @import("../../cpu.zig").ArmInstrFn;
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@ -1,9 +1,6 @@
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const std = @import("std");
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const Bus = @import("../../Bus.zig");
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const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
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const InstrFn = @import("../../cpu.zig").ThumbInstrFn;
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const shifter = @import("../barrel_shifter.zig");
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const adc = @import("../arm/data_processing.zig").adc;
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const sbc = @import("../arm/data_processing.zig").sbc;
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@ -13,6 +10,11 @@ const cmn = @import("../arm/data_processing.zig").cmn;
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const setTestOpFlags = @import("../arm/data_processing.zig").setTestOpFlags;
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const setLogicOpFlags = @import("../arm/data_processing.zig").setLogicOpFlags;
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const logicalLeft = @import("../barrel_shifter.zig").logicalLeft;
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const logicalRight = @import("../barrel_shifter.zig").logicalRight;
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const arithmeticRight = @import("../barrel_shifter.zig").arithmeticRight;
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const rotateRight = @import("../barrel_shifter.zig").rotateRight;
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pub fn format4(comptime op: u4) InstrFn {
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return struct {
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fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void {
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@ -35,19 +37,19 @@ pub fn format4(comptime op: u4) InstrFn {
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},
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0x2 => {
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// LSL
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const result = shifter.logicalLeft(true, &cpu.cpsr, cpu.r[rd], @truncate(u8, cpu.r[rs]));
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const result = logicalLeft(true, &cpu.cpsr, cpu.r[rd], @truncate(u8, cpu.r[rs]));
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cpu.r[rd] = result;
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setLogicOpFlags(true, cpu, result);
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},
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0x3 => {
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// LSR
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const result = shifter.logicalRight(true, &cpu.cpsr, cpu.r[rd], @truncate(u8, cpu.r[rs]));
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const result = logicalRight(true, &cpu.cpsr, cpu.r[rd], @truncate(u8, cpu.r[rs]));
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cpu.r[rd] = result;
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setLogicOpFlags(true, cpu, result);
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},
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0x4 => {
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// ASR
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const result = shifter.arithmeticRight(true, &cpu.cpsr, cpu.r[rd], @truncate(u8, cpu.r[rs]));
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const result = arithmeticRight(true, &cpu.cpsr, cpu.r[rd], @truncate(u8, cpu.r[rs]));
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cpu.r[rd] = result;
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setLogicOpFlags(true, cpu, result);
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},
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@ -61,14 +63,14 @@ pub fn format4(comptime op: u4) InstrFn {
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},
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0x7 => {
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// ROR
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const result = shifter.rotateRight(true, &cpu.cpsr, cpu.r[rd], @truncate(u8, cpu.r[rs]));
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const result = rotateRight(true, &cpu.cpsr, cpu.r[rd], @truncate(u8, cpu.r[rs]));
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cpu.r[rd] = result;
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setLogicOpFlags(true, cpu, result);
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},
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0x8 => {
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// TST
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const result = cpu.r[rd] & cpu.r[rs];
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setLogicOpFlags(true, cpu, result); // FIXME: Barrel Shifter?
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setLogicOpFlags(true, cpu, result);
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},
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0x9 => {
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// NEG
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@ -101,7 +101,7 @@ pub fn format12(comptime isSP: bool, comptime rd: u3) InstrFn {
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// ADD
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const left = if (isSP) cpu.r[13] else (cpu.r[15] + 2) & 0xFFFF_FFFD;
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const right = (opcode & 0xFF) << 2;
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const result = left + right; // TODO: What about overflows?
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const result = left + right;
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cpu.r[rd] = result;
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}
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}.inner;
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@ -9,8 +9,6 @@ pub fn format6(comptime rd: u3) InstrFn {
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fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u16) void {
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// LDR
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const offset = (opcode & 0xFF) << 2;
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// FIXME: Should this overflow?
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cpu.r[rd] = bus.read32((cpu.r[15] + 2 & 0xFFFF_FFFD) + offset);
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}
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}.inner;
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@ -1,5 +1,3 @@
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const std = @import("std");
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const Bus = @import("../../Bus.zig");
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const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
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const InstrFn = @import("../../cpu.zig").ThumbInstrFn;
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