fix: account for subset of disallowed chars in save file names
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@ -3,6 +3,7 @@ const Allocator = std.mem.Allocator;
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const log = std.log.scoped(.Backup);
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const log = std.log.scoped(.Backup);
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const correctTitle = @import("../util.zig").correctTitle;
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const correctTitle = @import("../util.zig").correctTitle;
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const safeTitle = @import("../util.zig").safeTitle;
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const backup_kinds = [5]Needle{
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const backup_kinds = [5]Needle{
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.{ .str = "EEPROM_V", .kind = .Eeprom },
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.{ .str = "EEPROM_V", .kind = .Eeprom },
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@ -61,7 +62,7 @@ pub const Backup = struct {
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}
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}
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pub fn deinit(self: Self) void {
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pub fn deinit(self: Self) void {
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if (self.save_path) |path| self.writeSaveToDisk(path) catch |e| log.err("Failed to save {}", .{e});
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if (self.save_path) |path| self.writeSaveToDisk(path) catch |e| log.err("Failed to write save: {}", .{e});
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self.alloc.free(self.buf);
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self.alloc.free(self.buf);
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}
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}
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@ -93,7 +94,7 @@ pub const Backup = struct {
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}
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}
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fn getSaveFilename(self: *const Self) ![]const u8 {
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fn getSaveFilename(self: *const Self) ![]const u8 {
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const title = correctTitle(self.title);
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const title = correctTitle(safeTitle(self.title));
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return try std.mem.concat(self.alloc, u8, &[_][]const u8{ title, ".sav" });
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return try std.mem.concat(self.alloc, u8, &[_][]const u8{ title, ".sav" });
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}
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}
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@ -74,12 +74,12 @@ pub fn correctTitle(title: [12]u8) []const u8 {
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/// Copies a Title and returns either an identical or similar
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/// Copies a Title and returns either an identical or similar
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/// array consisting of ASCII that won't make any file system angry
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/// array consisting of ASCII that won't make any file system angry
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///
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///
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/// Currently Unused but I assume there's some ROM out there that will require this
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/// e.g. POKEPIN R/S to POKEPIN R_S
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pub fn safeTitle(title: [12]u8) [12]u8 {
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pub fn safeTitle(title: [12]u8) [12]u8 {
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var result: [12]u8 = title;
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var result: [12]u8 = title;
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for (result) |*char| {
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for (result) |*char| {
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if (char.* == '-') char.* = '_';
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if (char.* == '/' or char.* == '\\') char.* = '_';
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if (char.* == 0) break;
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if (char.* == 0) break;
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}
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}
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