chore: move window scale const to emu.zig
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@@ -12,9 +12,11 @@ const Thread = std.Thread;
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const Atomic = std.atomic.Atomic;
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const Allocator = std.mem.Allocator;
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const sync_audio = false;
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const sync_video: RunKind = .UnlimitedFPS;
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pub const cpu_logging = false;
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// TODO: Move these to a TOML File
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const sync_audio = true; // Enable Audio Sync
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const sync_video: RunKind = .LimitedFPS; // Configure Video Sync
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pub const win_scale = 3; // 1x, 2x, 3x, etc. Window Scaling
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pub const cpu_logging = false; // Enable detailed CPU logging
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// 228 Lines which consist of 308 dots (which are 4 cycles long)
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const cycles_per_frame: u64 = 228 * (308 * 4); //280896
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