chore: replace OpenGL 4.5 bindings with OpenGL 3.3
This commit is contained in:
parent
4b4bc7f894
commit
3a3e6acc6a
|
@ -31,8 +31,8 @@ pub fn build(b: *std.build.Builder) void {
|
||||||
// TOML Library
|
// TOML Library
|
||||||
exe.addPackagePath("toml", "lib/zig-toml/src/toml.zig");
|
exe.addPackagePath("toml", "lib/zig-toml/src/toml.zig");
|
||||||
|
|
||||||
// OpenGL Bindings
|
// OpenGL 3.3 Bindings
|
||||||
exe.addPackagePath("gl", "lib/gl_4v5.zig");
|
exe.addPackagePath("gl", "lib/gl.zig");
|
||||||
|
|
||||||
// Zig SDL Bindings: https://github.com/MasterQ32/SDL.zig
|
// Zig SDL Bindings: https://github.com/MasterQ32/SDL.zig
|
||||||
const sdk = Sdk.init(b);
|
const sdk = Sdk.init(b);
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue