tmp: use llvm backend for debug info
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@@ -58,7 +58,11 @@ pub fn build(b: *std.Build) void {
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//
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//
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// If neither case applies to you, feel free to delete the declaration you
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// If neither case applies to you, feel free to delete the declaration you
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// don't need and to put everything under a single module.
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// don't need and to put everything under a single module.
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const exe = b.addExecutable(.{ .name = "zba", .root_module = exe_mod });
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const exe = b.addExecutable(.{
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.name = "zba",
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.root_module = exe_mod,
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.use_llvm = true,
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});
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const zgui = b.dependency("zgui", .{ .shared = false, .with_implot = true, .backend = .sdl3_opengl3 });
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const zgui = b.dependency("zgui", .{ .shared = false, .with_implot = true, .backend = .sdl3_opengl3 });
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const sdl = b.dependency("sdl", .{ .target = target, .optimize = optimize, .preferred_linkage = .static });
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const sdl = b.dependency("sdl", .{ .target = target, .optimize = optimize, .preferred_linkage = .static });
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