feat: implement better Colour Emulation

This commit is contained in:
2022-09-22 16:07:58 -03:00
parent f44a1a49fd
commit 325208d460
3 changed files with 32 additions and 19 deletions

View File

@@ -1,13 +1,13 @@
#version 330 core
layout (location = 0) in vec3 aPos;
layout (location = 1) in vec3 aColor;
layout (location = 2) in vec2 aTexCoord;
layout (location = 0) in vec3 pos;
layout (location = 1) in vec3 in_color;
layout (location = 2) in vec2 in_uv;
out vec3 ourColor;
out vec2 TexCoord;
out vec3 color;
out vec2 uv;
void main() {
gl_Position = vec4(aPos, 1.0);
ourColor = aColor;
TexCoord = aTexCoord;
color = in_color;
uv = in_uv;
gl_Position = vec4(pos, 1.0);
}