feat: pass jsmolka memory.gba
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@@ -123,7 +123,7 @@ pub fn write(self: *Self, comptime T: type, address: u32, value: T) void {
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// Internal Display Memory
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0x05 => self.ppu.palette.write(T, align_addr, value),
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0x06 => self.ppu.vram.write(T, align_addr, value),
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0x06 => self.ppu.vram.write(T, self.ppu.dispcnt, align_addr, value),
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0x07 => self.ppu.oam.write(T, align_addr, value),
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// External Memory (Game Pak)
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