fix(input): implement atomic for KeyInput
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20f611b7b5
commit
26db340077
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@ -24,14 +24,14 @@ pub const Io = struct {
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postflg: PostFlag,
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postflg: PostFlag,
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waitcnt: WaitControl,
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waitcnt: WaitControl,
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haltcnt: HaltControl,
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haltcnt: HaltControl,
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keyinput: KeyInput,
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keyinput: AtomicKeyInput,
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pub fn init() Self {
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pub fn init() Self {
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return .{
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return .{
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.ime = false,
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.ime = false,
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.ie = .{ .raw = 0x0000 },
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.ie = .{ .raw = 0x0000 },
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.irq = .{ .raw = 0x0000 },
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.irq = .{ .raw = 0x0000 },
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.keyinput = .{ .raw = 0x03FF },
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.keyinput = AtomicKeyInput.init(.{ .raw = 0x03FF }),
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.waitcnt = .{ .raw = 0x0000_0000 }, // Bit 15 == 0 for GBA
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.waitcnt = .{ .raw = 0x0000_0000 }, // Bit 15 == 0 for GBA
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.postflg = .FirstBoot,
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.postflg = .FirstBoot,
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.haltcnt = .Execute,
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.haltcnt = .Execute,
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@ -92,7 +92,7 @@ pub fn read(bus: *const Bus, comptime T: type, address: u32) ?T {
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0x0400_0128 => util.io.read.todo(log, "Read {} from SIOCNT", .{T}),
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0x0400_0128 => util.io.read.todo(log, "Read {} from SIOCNT", .{T}),
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// Keypad Input
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// Keypad Input
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0x0400_0130 => bus.io.keyinput.raw,
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0x0400_0130 => bus.io.keyinput.load(.Monotonic).raw,
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// Serial Communication 2
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// Serial Communication 2
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0x0400_0134 => util.io.read.todo(log, "Read {} from RCNT", .{T}),
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0x0400_0134 => util.io.read.todo(log, "Read {} from RCNT", .{T}),
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@ -376,6 +376,31 @@ const KeyInput = extern union {
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raw: u16,
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raw: u16,
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};
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};
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const AtomicKeyInput = struct {
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const Self = @This();
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const Ordering = std.atomic.Ordering;
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inner: KeyInput,
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pub fn init(value: KeyInput) Self {
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return .{ .inner = value };
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}
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pub inline fn load(self: *const Self, comptime ordering: Ordering) KeyInput {
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return .{ .raw = switch (ordering) {
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.AcqRel, .Release => @compileError("not supported for atomic loads"),
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else => @atomicLoad(u16, &self.inner.raw, ordering),
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} };
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}
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pub inline fn store(self: *Self, value: u16, comptime ordering: Ordering) void {
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switch (ordering) {
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.AcqRel, .Acquire => @compileError("not supported for atomic stores"),
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else => @atomicStore(u16, &self.inner.raw, value, ordering),
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}
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}
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};
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// Read / Write
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// Read / Write
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pub const BackgroundControl = extern union {
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pub const BackgroundControl = extern union {
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priority: Bitfield(u16, 0, 2),
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priority: Bitfield(u16, 0, 2),
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@ -180,54 +180,50 @@ pub const Gui = struct {
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switch (event.type) {
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switch (event.type) {
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SDL.SDL_QUIT => break :emu_loop,
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SDL.SDL_QUIT => break :emu_loop,
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SDL.SDL_KEYDOWN => {
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SDL.SDL_KEYDOWN => {
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const io = &cpu.bus.io;
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const key_code = event.key.keysym.sym;
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const key_code = event.key.keysym.sym;
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var keyinput = cpu.bus.io.keyinput.load(.Monotonic);
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switch (key_code) {
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switch (key_code) {
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SDL.SDLK_UP => io.keyinput.up.unset(),
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SDL.SDLK_UP => keyinput.up.unset(),
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SDL.SDLK_DOWN => io.keyinput.down.unset(),
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SDL.SDLK_DOWN => keyinput.down.unset(),
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SDL.SDLK_LEFT => io.keyinput.left.unset(),
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SDL.SDLK_LEFT => keyinput.left.unset(),
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SDL.SDLK_RIGHT => io.keyinput.right.unset(),
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SDL.SDLK_RIGHT => keyinput.right.unset(),
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SDL.SDLK_x => io.keyinput.a.unset(),
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SDL.SDLK_x => keyinput.a.unset(),
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SDL.SDLK_z => io.keyinput.b.unset(),
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SDL.SDLK_z => keyinput.b.unset(),
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SDL.SDLK_a => io.keyinput.shoulder_l.unset(),
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SDL.SDLK_a => keyinput.shoulder_l.unset(),
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SDL.SDLK_s => io.keyinput.shoulder_r.unset(),
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SDL.SDLK_s => keyinput.shoulder_r.unset(),
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SDL.SDLK_RETURN => io.keyinput.start.unset(),
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SDL.SDLK_RETURN => keyinput.start.unset(),
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SDL.SDLK_RSHIFT => io.keyinput.select.unset(),
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SDL.SDLK_RSHIFT => keyinput.select.unset(),
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else => {},
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else => {},
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}
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}
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cpu.bus.io.keyinput.store(keyinput.raw, .Monotonic);
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},
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},
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SDL.SDL_KEYUP => {
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SDL.SDL_KEYUP => {
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const io = &cpu.bus.io;
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const key_code = event.key.keysym.sym;
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const key_code = event.key.keysym.sym;
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var keyinput = cpu.bus.io.keyinput.load(.Monotonic);
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switch (key_code) {
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switch (key_code) {
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SDL.SDLK_UP => io.keyinput.up.set(),
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SDL.SDLK_UP => keyinput.up.set(),
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SDL.SDLK_DOWN => io.keyinput.down.set(),
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SDL.SDLK_DOWN => keyinput.down.set(),
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SDL.SDLK_LEFT => io.keyinput.left.set(),
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SDL.SDLK_LEFT => keyinput.left.set(),
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SDL.SDLK_RIGHT => io.keyinput.right.set(),
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SDL.SDLK_RIGHT => keyinput.right.set(),
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SDL.SDLK_x => io.keyinput.a.set(),
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SDL.SDLK_x => keyinput.a.set(),
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SDL.SDLK_z => io.keyinput.b.set(),
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SDL.SDLK_z => keyinput.b.set(),
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SDL.SDLK_a => io.keyinput.shoulder_l.set(),
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SDL.SDLK_a => keyinput.shoulder_l.set(),
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SDL.SDLK_s => io.keyinput.shoulder_r.set(),
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SDL.SDLK_s => keyinput.shoulder_r.set(),
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SDL.SDLK_RETURN => io.keyinput.start.set(),
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SDL.SDLK_RETURN => keyinput.start.set(),
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SDL.SDLK_RSHIFT => io.keyinput.select.set(),
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SDL.SDLK_RSHIFT => keyinput.select.set(),
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SDL.SDLK_i => {
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SDL.SDLK_i => {
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comptime std.debug.assert(sample_format == SDL.AUDIO_U16);
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comptime std.debug.assert(sample_format == SDL.AUDIO_U16);
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log.err("Sample Count: {}", .{@intCast(u32, SDL.SDL_AudioStreamAvailable(cpu.bus.apu.stream)) / (2 * @sizeOf(u16))});
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log.err("Sample Count: {}", .{@intCast(u32, SDL.SDL_AudioStreamAvailable(cpu.bus.apu.stream)) / (2 * @sizeOf(u16))});
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},
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},
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SDL.SDLK_j => log.err("Scheduler Capacity: {} | Scheduler Event Count: {}", .{ scheduler.queue.capacity(), scheduler.queue.count() }),
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// SDL.SDLK_j => log.err("Scheduler Capacity: {} | Scheduler Event Count: {}", .{ scheduler.queue.capacity(), scheduler.queue.count() }),
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SDL.SDLK_k => {
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SDL.SDLK_k => {},
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// Dump IWRAM to file
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log.info("PC: 0x{X:0>8}", .{cpu.r[15]});
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log.info("LR: 0x{X:0>8}", .{cpu.r[14]});
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// const iwram_file = try std.fs.cwd().createFile("iwram.bin", .{});
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// defer iwram_file.close();
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// try iwram_file.writeAll(cpu.bus.iwram.buf);
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},
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else => {},
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else => {},
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}
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}
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cpu.bus.io.keyinput.store(keyinput.raw, .Monotonic);
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},
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},
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else => {},
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else => {},
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}
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}
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