chore: properly deallocate OAM buffer
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		| @@ -71,6 +71,7 @@ pub const Ppu = struct { | ||||
|         self.alloc.free(self.framebuf); | ||||
|         self.vram.deinit(); | ||||
|         self.palette.deinit(); | ||||
|         self.oam.deinit(); | ||||
|     } | ||||
|  | ||||
|     pub fn setBgOffsets(self: *Self, comptime n: u3, word: u32) void { | ||||
| @@ -517,6 +518,10 @@ const Oam = struct { | ||||
|         }; | ||||
|     } | ||||
|  | ||||
|     fn deinit(self: Self) void { | ||||
|         self.alloc.free(self.buf); | ||||
|     } | ||||
|  | ||||
|     pub fn get32(self: *const Self, idx: usize) u32 { | ||||
|         return (@as(u32, self.buf[idx + 3]) << 24) | (@as(u32, self.buf[idx + 2]) << 16) | (@as(u32, self.buf[idx + 1]) << 8) | (@as(u32, self.buf[idx])); | ||||
|     } | ||||
|   | ||||
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