feat: add scheduler ui
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@ -362,6 +362,28 @@ pub const Gui = struct {
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zgui.text(" 1% Low: {:0>3} fps", .{stats[2]});
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zgui.text(" 1% Low: {:0>3} fps", .{stats[2]});
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}
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}
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{
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_ = zgui.begin("Scheduler", .{});
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defer zgui.end();
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const scheduler = cpu.sched;
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zgui.text("tick: {X:0>16}", .{scheduler.tick});
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zgui.separator();
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const Event = std.meta.Child(@TypeOf(scheduler.queue.items));
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var items: [20]Event = undefined;
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const len = scheduler.queue.len;
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std.mem.copy(Event, &items, scheduler.queue.items);
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std.sort.sort(Event, items[0..len], {}, widgets.eventDesc(Event));
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for (items[0..len]) |event| {
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zgui.text("{X:0>16} | {?}", .{ event.tick, event.kind });
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}
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}
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{
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{
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zgui.showDemoWindow(null);
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zgui.showDemoWindow(null);
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}
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}
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@ -649,4 +671,12 @@ const widgets = struct {
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zgui.sameLine(.{});
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zgui.sameLine(.{});
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zgui.text("{s}", .{mode});
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zgui.text("{s}", .{mode});
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}
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}
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fn eventDesc(comptime T: type) fn (void, T, T) bool {
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return struct {
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fn inner(_: void, left: T, right: T) bool {
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return left.tick > right.tick;
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}
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}.inner;
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}
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};
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};
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